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Thread Statistics | Show CCP posts - 1 post(s) |

StiZum Hilidii
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Posted - 2005.07.04 13:16:00 -
[91]
those people earlier saying oh great minmitar ftl again. have you guys ever faught g? what they do with tempests makes me cry. i was on the recieving end once, not nice.
as for dreads at last gallante look like they got to be top of the pile.!
never happened before STAN
FACTA NON VERBA
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Balazs Simon
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Posted - 2005.07.04 14:58:00 -
[92]
Originally by: StiZum Hilidii those people earlier saying oh great minmitar ftl again. have you guys ever faught g? what they do with tempests makes me cry. i was on the recieving end once, not nice.
as for dreads at last gallante look like they got to be top of the pile.!
never happened before
totaly agree... once in the history gallentes gets on the top... about time I say.. we were alway in the middle.
About the Min. Dread... 8300 dmg by 1 shoot on a hardened BS... why you guys cry ? and it was not even an exelent hit, just a normal one... (date from the first tests runned by TomB.. someone posted a screen with the log)
Anyway as I see it, the short range gus on all dreads will be a BS killers, while the long range gus will be the POS killers... I think the short range better tracking guns with enough tracking comp + painter will make a nice hit ration on even close orbiting BS's... + dont forget this is a fleet BS.. you just need 4 - 5 ceptor to webb your primary for 1 voly from you 
Dreads are evli bastards .. belive me... 
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Acwron
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Posted - 2005.07.04 15:16:00 -
[93]
Originally by: TomB siege mode makes you immune to jamming
also makes you immune to any kind of boosting modules from team mates and any kind of modifiers from bastards like tracking disruptors, rsd etc. etc. etc.
So you can tracking disrupt, sensor damp them when they are not in Siege mode? This is an important issue and when I tested it on Sisi I got different results (could be that the dread went to Siege mode while I had it targeted dunno).
Could you confirm this?
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Karazaan
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Posted - 2005.07.04 16:10:00 -
[94]
Originally by: Antic
so 12 damage at 20km range to a BS is gonna matter? get real. Its actualy 12 damage at 20km 12 damage at 2km 12 damage at 100km. Range dosnt matter with missiles and if damage is that gimped then the missiles themselves dosnt matter :P Tracking disruptors are a moot point. As already mentioned there is no FoF citadel torps. Why fit tracking disruptors when you can use a jammer to disable both missile and turret dreads?
Because they will probably be un-target-jammable with their big sensor strenght.
But you are right, it does'nt really matter. |

Karazaan
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Posted - 2005.07.04 16:12:00 -
[95]
Originally by: TomB siege mode makes you immune to jamming
also makes you immune to any kind of boosting modules from team mates and any kind of modifiers from bastards like tracking disruptors, rsd etc. etc. etc.
So THAT is why target painters did'nt worked. I thought it was a Dev trick against me... |

Fred0
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Posted - 2005.07.04 16:18:00 -
[96]
/me shakes head in disbelief... walks out..
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Nifel
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Posted - 2005.07.04 16:41:00 -
[97]
I was under the impression they couldn't hit anything but POSes when in siege mode. Has this been changed?
"We wield swords for the sound of laughter that used to be there long ago." |

DrakeZakharov
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Posted - 2005.10.30 17:45:00 -
[98]
Why oh why does everyone have to put things in terms of ability to kill BS ?
Just because a dread can be an UBER powerful sniper doesn't mean that its in any wise to do so against anything other than POS. Remember the investment that you have to put into a dread... not just the billions of isk , but also the time to train it up to get the DPS that was quoted. If you use one in a fleet battle, then it will more than likely get called as primary , and although it does have a hell of a tank, i won'tm survive long against a dozen or so BS. And even if the distraction of the dread going up in smoke stalls the other guys long enough for you to kill them all , 3 billion isk is equal to about twenty five tier 2 BS .... so don't get fancy ideas about them being in general usage.
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HippoKing
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Posted - 2005.10.30 18:17:00 -
[99]
i very much doubt a dread would be called primary. scrambled maybe, but not called primary. this is because it does crapall damage and tanks a lot --
This Zig. For great justice! |

zincol
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Posted - 2005.10.30 21:56:00 -
[100]
Originally by: TomB siege mode makes you immune to jamming
also makes you immune to any kind of boosting modules from team mates and any kind of modifiers from bastards like tracking disruptors, rsd etc. etc. etc.
Erm you sure?  Wonder if CVA got there dreads back then?
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