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Lythius Arcturnus
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Posted - 2005.07.02 13:03:00 -
[1]
Edited by: Lythius Arcturnus on 02/07/2005 13:04:28 I petitioned the problem yesterday, and was told it might be a problem with my settings if I had changed them. I double checked my settings to the tower, added a tracking array, and another large railgun with lead ammo.
So I now have 2 large and one medium railguns 1 large with antimatter and the other large and medium with lead charges.
I was fully expecting after downtime for my guns to start working. The GM made it sound like that any change to tower settings doesn't take effect on that engagement until they stop attacking and start again.
I was also told there was no way I would get re-imbursed for it if it was destroyed.
So anyway, my entire investment in eve is being attacked and not working. I need idea's to try to fix it. I have tried everything I can think of.
They are all sitting as one big blow at exactly 200km away. There are about 17 of em. They are right at optimal range for my guns and my guns won't fire.
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Joshua Foiritain
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Posted - 2005.07.02 13:09:00 -
[2]
Keep pettioning until they fix it. If they dont request to speak a senior GM. If he cant/wont help you request to speak with whoever at CCP is incharge of the GMS.
If youre losing hundreds of millions because of a bug then its the gms job to fix it.
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[Coreli Corporation Mainframe] |
Lythius Arcturnus
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Posted - 2005.07.02 13:18:00 -
[3]
You would think so, but thats sure not the attitude they have =/
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Joshua Foiritain
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Posted - 2005.07.02 13:19:00 -
[4]
Keep petitioning until their attitude changes, theyre here to help, you require help so make em help you.
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[Coreli Corporation Mainframe] |
Lythius Arcturnus
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Posted - 2005.07.02 13:54:00 -
[5]
Now theres 23 of em. "Come on guys, help us shoot at the POS that isn't shooting back!"
What heroes.
I do have a petition in.
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Dloan
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Posted - 2005.07.02 13:58:00 -
[6]
Interestingly enough, there was another guy on the POS channel the other day saying that his guns weren't attacking people at 200km, but he did have antimatter in his.
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Jessa
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Posted - 2005.07.02 14:10:00 -
[7]
Edited by: Jessa on 02/07/2005 14:11:03 Have you ever considered that they are outside the range of your guns?
Me and some friends did that with a small POS a week or so back.
If thats the case, petitioning wont help you.
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Centuria
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Posted - 2005.07.02 14:16:00 -
[8]
Just pointing out a few things: You are using a med gallentie tower, and the tower can't lock us, because we are out of the tower's locking range, thus the guns can't shoot us.
If they would indeed shoot us now, then there would be no way to take the POSes down, that would seem a little unfair. CCP give you the POSes but no way to fight them?
You set up a pos in our claimed space. If CCP are going to allow your guns to shoot us from this range, then there will be a rainy day of pentions on CCP, I fear.
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Lythius Arcturnus
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Posted - 2005.07.02 14:23:00 -
[9]
Centuria, the tower has nothing to do with it. Its the guns that matter. And you are well within the tracking and shooting range of my guns. They simply aren't shooting for some reason.
Its a bug, and your using it to your advantage.
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Attiladehun
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Posted - 2005.07.02 14:29:00 -
[10]
like said by centuria it isn't a bug, med towers have less lock range then large ones and so for small ones. It's no abusing it's a fact, besides if they wouldn't have done it it's plain stupid to implement medium posses without a reasonable chance of fighting them untill dreads are there offcourse.
But like said every tower has a lock range wich is primairy before using guns. The tower locks first then he fires his guns.
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RedClaws
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Posted - 2005.07.02 15:50:00 -
[11]
so is there a way to increase the medium tower lock range?
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Dloan
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Posted - 2005.07.02 16:01:00 -
[12]
I suppose the good news is that large POSes have a 400km lock range :).
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Xiliath
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Posted - 2005.07.02 17:20:00 -
[13]
What is a medium and small towers lock range? I though range was only determined by the modules themselves...
___________________________________________________________ Xiliath; Co-CEO Judge Dread Inc.
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Lythius Arcturnus
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Posted - 2005.07.02 17:48:00 -
[14]
Edited by: Lythius Arcturnus on 02/07/2005 17:52:26 Edited by: Lythius Arcturnus on 02/07/2005 17:50:06 Apparently my case brought the issue to light. From my understanding the CCP think tank is in full swing on the issue.
I dunno.
I don't really wanna say too much on here though. The GM has been EXTREMEMLY cool to me. I have never gotten a GM this good in any online game. Im sure GM's don't appreciate people talking in too much detail on public boards about what goes on in a case so im gunna hush up.
However, if you ever get GM FATE your in VERY VERY good hands! Don't get me wrong though, its not like I asked for a billion and he gave it to me. In fact I didn't get what I wanted necessarily, but he is professional, courteous, thorough, technically knowledgable, and he genuinely cares.
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Dloan
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Posted - 2005.07.02 18:53:00 -
[15]
Edited by: Dloan on 02/07/2005 18:56:01
Originally by: Xiliath What is a medium and small towers lock range? I though range was only determined by the modules themselves...
So did we. It was a small but very relevant detail CCP forgot to tell us. A few months ago Xetic had a small POS taken down and the attackers could sit at 150km and not be touched. We weren't sure why that should be. The results with the medium suggest different lock ranges of 150km for small and 200km for medium. I think I'll revise my current estimation to 300km for large.
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Lythius Arcturnus
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Posted - 2005.07.02 19:03:00 -
[16]
Yep, that little left out detail is gunna get my medium POS blown up in the morning.
Oh well, it was fun for the week it lasted. So much for the 3 weeks of mining it took me to earn enough for it.
Back to empire I go.
Yet again the reverse exodus occurs.
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Allen Deckard
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Posted - 2005.07.02 21:04:00 -
[17]
of alllllllllllllll the empty space in syndicate why did you pick one of 6 systems at are claimed?
Not that there arent other systems that are claimed but there are a crapperload of systems that are empty.
Just currious weren't you looking for someone to attack it? Your not even moon mining.
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Badger
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Posted - 2005.07.02 21:22:00 -
[18]
Actually, you can save your POS with a few simple additions. Add a couple shield hardeners. You add 2 or 3 of those vs. kinetic and explosive and then keep adding strontium, you will be fine.
B Badger
CEO Hadean Drive Yards
"Fear shouldn't hurt, just never put your hand into a bag of angry baders." |
Lythius Arcturnus
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Posted - 2005.07.02 21:56:00 -
[19]
Allen, I am moon mining at that station. The system was not being used. It had no POS's in it. I figured it was an out of the way backwoods system where no one would care. It was close to empire. It had one gate so i figured it wouldn't get much traffic.
I had no idea it was claimed until I had already set my POS up.
I was then told it was claimed and even after I offered to share the profits, join the alliance, or anything else I was told I HAD to take it down then and there. There was no offer of compromise, no reasoning, just "this our space, you no come here or we smash you grunt grunt".
I had been to that system several times and at most there was only one other player in it at any time.
After having scanned 20 systems in various regions of space I finally came across a decent moon in what seemed a good system. By the way, when I say I scanned 20 systems, you need to understand just how much work and money that is. The average system has between 40 and 70 moons and each probe is 250k roughly.
So after ALL that effort and time, I lose it all to a piece of information that is no where in game so I couldn't have known, and an alliance that attacks one lone guy who wants to run a POS and mine a moon for a little fun. 30 to 1 sitting outside gun range with absolutely no risk to yourself attacking the easy target when all your capable enemies that could actually put up a fight are flying all around only a few jumps away.
I bet you guys stole kids lunch money in school. I wouldn't be surprised if it was a requirement for joining your alliance.
"Alliance members wanted! Must run from a fair fight, attack everyone who is weaker and not capable of defending themselves, be willing to use clearly unfair game mechanics to further alliance goals, and be willing to "claim" 3 times the amount of space that we could ever actually utilize!"
I understand what you did from a game point of view, but if I was ever associated with any group that did what you guys do I would leave it immediately. I wouldn't be able to live myself otherwise.
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Ichabod Crane
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Posted - 2005.07.02 22:47:00 -
[20]
Edited by: Ichabod Crane on 02/07/2005 22:49:57
Originally by: Lythius Arcturnus
And for the public record, I offered 3rd front almost ALL the profit I would have made from it when they told me to take it down. I forget who I talked to exactly though. They still said there was no other option than taking it down. Thats how bent on power and ruthless they are. Granted I could have taken it down and suffered no consequence, but still, after all the work I have already outlined that went into it, taking it down just wasn't an option to me.
As I told you during our little conversation earlier in the week, not everyone is driven by profit
As for your comments regarding our alliance, they are irrelevant. We are not bound by the opinions of the 'public' only our members. [The opinions expressed within this post are representative of the poster and not that of his alliance or corp.] |
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Allen Deckard
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Posted - 2005.07.02 22:51:00 -
[21]
you do understand that a pos is a hugh power base in a system correct?
You are also I am sure aware of the enemy pos that was setup in pc9 correct? And how much of a pain in the arse it is to take one down?
You are also aware that there are 6 systems in y4y that there are close to 500 members of the alliance and that it isn't a HUGH amount of space as you claim. You speak like were were the old xetic with a gigantic portion of the map so something.
I also am sure you saw the 10 or so odd cans that were at the entrance to y4y saying it was alliance space. Did you ask anyone at all before you set it up? Don't say you didn't see anyone around ever as thats just bull. Actually even before you set it up did you think to ask before you spent the isk on the scan probes?
And yes we have had a pos in that system and at that moon. Just not currently as the market died on the product.
Anyway you put it up in a system you knew was claimed. You were asked to take it down. You choose to leave it up and add more guns to it knowing it would be attacked. Your loosing it because 30 guys are taking 2 days to take it down and are upset that it is so easy for them to do it. Even though the entire pos costs less than a single outfitted bs.
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Skelator
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Posted - 2005.07.02 23:41:00 -
[22]
Edited by: Skelator on 02/07/2005 23:45:36 We had this Same Problem. I petitioned it and was asked in a Suggestive way that maybe our guns werent set right. After a Debate with the GM he informed me to petition it under Other which i did and never heard another peep about it (which is very strange as CCP ALWAYS answers my petitions within 1 day)
And dont tell me about the out of locking range Crap. This station is a Large tower with a Tracking Enhancer.
The "Raven" creeped up to within 100 of the shield(im sure these guys know of the bug and are exploiting it)
This only happened one incident though the next several attempts were met with them warping out in Pods so maybe it was fixed or attempt to fix it was snuck in a quiet server side patch?
We are Closely watching this.
They have us Surrounded again.. the Poor Bastards |
Attiladehun
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Posted - 2005.07.03 09:24:00 -
[23]
Originally by: Skelator Edited by: Skelator on 02/07/2005 23:45:36 We had this Same Problem. I petitioned it and was asked in a Suggestive way that maybe our guns werent set right. After a Debate with the GM he informed me to petition it under Other which i did and never heard another peep about it (which is very strange as CCP ALWAYS answers my petitions within 1 day)
And dont tell me about the out of locking range Crap. This station is a Large tower with a Tracking Enhancer.
The "Raven" creeped up to within 100 of the shield(im sure these guys know of the bug and are exploiting it)
This only happened one incident though the next several attempts were met with them warping out in Pods so maybe it was fixed or attempt to fix it was snuck in a quiet server side patch?
We are Closely watching this.
That sounds strange indeed, but here the guns are working even the gm who came tested it and got blown up. There is no bug as far as i can see here atm, the guns shoot when we come closer although from our former attack on another pos there are some strange stuff with it or it's maybe because of the ammo it had we don't know. But we really don't know the lockrange of a medium tower so just by testing it out we found this range.
You know you are asking to 30people to work together and spend their whole time to shoot a stupid medium pos at long range with weak ammo and slow rof just so we can use that range, it takes a damn long time to take it down so don't complain about the 30v1 part. We ain't abusing a bug, we are just doing his weakness.
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Clipped Wings
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Posted - 2005.07.03 13:51:00 -
[24]
Originally by: Lythius Arcturnus
Allen, I am moon mining at that station. The system was not being used. It had no POS's in it. I figured it was an out of the way backwoods system where no one would care. It was close to empire. It had one gate so i figured it wouldn't get much traffic.
And you knew already it was claimed.
Originally by: Lythius Arcturnus
I had no idea it was claimed until I had already set my POS up.
Which just happens to be incorrect. You're clearly an alt of Shinji Akari, member of Wingard, former member of Abandoned Dreams. You've most likely, as part of AD worked alongside Armoured Assassins. We know for a fact AD and -ASS- are working closely together. Now, with that employment history, and with that knowledge, don't you think you stance is a bit false? "I didn't know it was claimed!" No, sure you didn't. "I have done no wrong!" No, except for badmouthing our pilots in locals. That alone would have been reason enough. Thus, Sorry, Shinji, but you can't claim ignorance on this.
Originally by: Lythius Arcturnus
I was then told it was claimed and even after I offered to share the profits, join the alliance, or anything else I was told I HAD to take it down then and there. There was no offer of compromise, no reasoning, just "this our space, you no come here or we smash you grunt grunt".
Stop crying. Blame your employment history and your loud mouth for us not liking you.
Originally by: Lythius Arcturnus
{ranting about having to have scanned all moons in a lot of system}
Not our problem.
Originally by: Lythius Arcturnus
So after ALL that effort and time, I lose it all to a piece of information that is no where in game so I couldn't have known, and an alliance that attacks one lone guy, who just wants to run a POS and mine a moon for a little fun. 30 to 1 sitting outside gun range with absolutely no risk to yourself attacking the easy target when all your capable enemies that could actually put up a fight are flying all around only a few jumps away.
Stop. Just...stop there. You are omitting so much information here it's almost funny. 30 to 1 odds...yes, with you inside a POS you expect to be invulnerable. Get real. That you want to run a POS in 0.0, no less, by yourself, in space you know to be claimed by people you used to be disliked by for helping our enemies, and you expect us to forget about that because you went and made your own corp? 30 to 1 odds...we've spent over 24 hours constantly firing at your POS, and you're saying it's unfair that all the time we've spent outsmarting you was well spent?
Originally by: Lythius Arcturnus
I bet you guys stole kids lunch money in school. I wouldn't be surprised if it was a requirement for joining your alliance.
This goes well in line with your smacktalk in locals. It's just changed from "who's the smart one now?" to "you're bullies!" because we're killing your POS.
But yeah. You're probably the first one ever to have claimed we were griefing you.
Originally by: Lythius Arcturnus
{Rant on 3rd Front claiming more than they can hold, and being bullies}
Look. We claim 6 systems as our home. Compare it to any other alliance, then stop crying.
Originally by: Lythius Arcturnus
I understand what you did from a game point of view, but if I was ever associated with any group that did what you guys do I would leave it immediately. I wouldn't be able to live myself otherwise.
You used to be in a corp that supplies -ASS- with minerals, POS fuel and scouts/mines for them. So, moral high horse here?
Originally by: Lythius Arcturnus
In the end its just a video game and im not losing sleep over it or anything, but its still a pretty dirty thing to do in my opinion.
We have spent every single step of the siege testing, testing, trying, spending time. You spent the majority of your time smacktalking us. We have done everything by the book, and by the rules.
Bye now.
-Clipped Wings of LFC
"I believe in the theoretical benevolence, and practical malignity of man."
~William Hazlitt
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Dark Shikari
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Posted - 2005.07.03 14:41:00 -
[25]
Shinji Akari, I told you not to set up your POS in Syndicate... you said you'd be fine, but what do I know? -- Dark Shikari: POS Consultant!
Want your POS to make money like mine do? I've designed POSs that make upwards of 50 million a day in profit--each! Just call me up--no ubermoons required! |
Lythius Arcturnus
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Posted - 2005.07.03 17:13:00 -
[26]
I drank beer, ate BBQ, and flirted with hot women today.
Spaceship games are for kids kekeke.
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hellraiser 2
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Posted - 2005.07.03 18:06:00 -
[27]
not sure what guns you are using but large blasters have a activation proximity of 90km so if your using those then thats probably the problem. change to rails which have an activation proximity of 300km. tbh no BS should be able to scratch your POS at 300km.
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Lythius Arcturnus
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Posted - 2005.07.03 19:43:00 -
[28]
Edited by: Lythius Arcturnus on 03/07/2005 19:45:50 No, unfortunately the way it works is....
Small tower=150ish KM locking range Medium tower=189ish KM locking range Large tower=250ish KM locking range
Apparently the range of the guns have nothing to do with how far away they can actually shoot at an opponent. So all your enemies have to do is sit outside the locking range of the tower with sniping ships and shoot you with no risk to themselves. In fact this is even possible with a large tower with certain ship setups, but due to the range it would take an inordinate amount of ships to actually do any real damage.
The real pickle is that you would think this information would be listed in the information of each tower. You would expect to find a line similiar to "Locking range XXX KM", but there is no such line. Therefor any size tower other than large are completely worthless and gankbait. Also, any person who is deploying there first tower would have no way of knowing this information, and can only learn through experience. A very expensive experience.
However any intelligent person would assume that the range a gun could shoot would be the range listed in its info, and they would also assume that the tower had nothing to do with locking targets seeing as how theres no information presented about the tower being the responsible component for locking targets. Its just bad design (the people shooting at you wouldn't think so of course). A mistake I can only assume. It happens in MMO's sometimes.
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Centuria
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Posted - 2005.07.03 20:51:00 -
[29]
Well, first off, playing all innocent doesnt really work, as you clearly knew we claimed the system you put the pos in. ( See link to an earlier post, posted by Lythius Arcturnus: Linkage)
2ndly. Look at this part:
Originally by: Lythius Arcturnus
[...] So all your enemies have to do is sit outside the locking range of the tower with sniping ships and shoot you with no risk to themselves.
The guns that you use to protect your POS have such an enormous dmg output that there is no way in hell anything currently in this game can tank it. That's just how it is. So, what do you expect? People constantly throwing away 100m isk ships at your pos? Ofcorse not. - People have the tendancy not to want to loose expensive stuff invane.
We have lost sofar 2 battleships to your pos, correct? Just those 2 ships are worth more in isk than your intire pos. Just the work that we have put into it, If we had used these 3 days for constant mining, we would have earned ourselves well over 1 bil isks.
But yeah, i'm with you on it that POSes should have some indications as to the lockrange of the control towers. But as one of my fellow corpmates said: "You can't shoot what you can't see." Same way you can view the POS.
An intelligent person would, too, assume (as this is a game) that there would be some way to beat this stuff. I mean, you held about 20-30 people occupied for 3 whole days, with this tiny thing.
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s73v3n2k
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Posted - 2005.07.03 21:22:00 -
[30]
Originally by: Lythius Arcturnus Edited by: Lythius Arcturnus on 03/07/2005 19:45:50 No, unfortunately the way it works is....
Small tower=150ish KM locking range Medium tower=189ish KM locking range Large tower=250ish KM locking range
Apparently the range of the guns have nothing to do with how far away they can actually shoot at an opponent. So all your enemies have to do is sit outside the locking range of the tower with sniping ships and shoot you with no risk to themselves. In fact this is even possible with a large tower with certain ship setups, but due to the range it would take an inordinate amount of ships to actually do any real damage.
The real pickle is that you would think this information would be listed in the information of each tower. You would expect to find a line similiar to "Locking range XXX KM", but there is no such line. Therefor any size tower other than large are completely worthless and gankbait. Also, any person who is deploying there first tower would have no way of knowing this information, and can only learn through experience. A very expensive experience.
However any intelligent person would assume that the range a gun could shoot would be the range listed in its info, and they would also assume that the tower had nothing to do with locking targets seeing as how theres no information presented about the tower being the responsible component for locking targets. Its just bad design (the people shooting at you wouldn't think so of course). A mistake I can only assume. It happens in MMO's sometimes.
Well gun activation and targeting are 2 different things. The tower might actually be targetting people but if you read the gun information it clearly states an activation distance. in this case again if you are using blasters then the activation proximity is 90km. Also its going to take even a largish group about a day to take down a POS at 190km-200km and what a waste of ammo.. lol
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Domalais
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Posted - 2005.07.05 22:58:00 -
[31]
Originally by: Lythius Arcturnus
However, if you ever get GM FATE your in VERY VERY good hands! Don't get me wrong though, its not like I asked for a billion and he gave it to me. In fact I didn't get what I wanted necessarily, but he is professional, courteous, thorough, technically knowledgable, and he genuinely cares.
Fate is wonderful. I had a month or so when I had a bunch of POS related problems that needed fixing (back when they were first out). Most of the petitions were answered by Fate. Some weren't. When Fate was the one that responded, you knew you'd get a clear answer and a fix in the shortest amount of time possible. Fantastic guy tbh.
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Morat Jernau
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Posted - 2005.07.06 15:00:00 -
[32]
I thought 3FA didn't shoot neutrals? |
Ace Garpy
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Posted - 2005.07.06 16:24:00 -
[33]
*Still munching on Popcorn*
Oh the drama!
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Ichabod Crane
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Posted - 2005.07.06 16:47:00 -
[34]
Originally by: Morat Jernau I thought 3FA didn't shoot neutrals?
He stopped being neutral when he refused to remove his starbase and started smacktalking in locals, lay off with the 'omg 3FA started shooting neutrals' crap aye?
As for this whole trivial saga we consider it over and done with, shinji brought it onto the forums with his whining and foot stomping, not us. As it stands it has outlived its irrelevance, there will be no further posts from 3FA members regarding this. [The opinions expressed within this post are representative of the poster and not that of his alliance or corp.] |
Lythius Arcturnus
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Posted - 2005.07.06 17:34:00 -
[35]
So now that all towers have 250kim activation range do you guys still think your tactic was legit and the intended design?
Hmmmm
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s4mp3r0r
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Posted - 2005.07.06 19:11:00 -
[36]
you knew it was claimed, you knew they didn't like you, you got warned, they use game mechanics as intended AND you whine ?
Seriously what r u thinking ?
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Lythius Arcturnus
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Posted - 2005.07.06 19:44:00 -
[37]
Im thinking it wasn't intended and was a mistake, thats what im thinking MISTER! =P
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Jessa
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Posted - 2005.07.06 19:52:00 -
[38]
Originally by: Lythius Arcturnus Im thinking it wasn't intended and was a mistake, thats what im thinking MISTER! =P
That still doesnt mean the tactic is any less legitimate just because they corrected it. If someone were to snipe a POS from 260k it would not be an exploit, it would just be taking tactical advantage of a POS weakness.
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Baron Weinerschntzel
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Posted - 2005.07.06 20:38:00 -
[39]
I'm forced to agree Ichabod on this one. Why are you here? I don't know you, and I'm sure you don't want to know me. |
Lythius Arcturnus
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Posted - 2005.07.06 21:01:00 -
[40]
You guys have entirely too much of your ego's wrapped up in this game in my humble opinion.
I was merely saying that the ability to sit outside of a towers range and blow it up was probably never intended and now has been fixed. Well clearly it wasn't intended or they wouldn't have changed it in the patch.
You can extrapolate from this that the dev's would probably frown on your tactic seeing as how they made it impossible now.
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Clipped Wings
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Posted - 2005.07.07 08:25:00 -
[41]
Originally by: Lythius Arcturnus You guys have entirely too much of your ego's wrapped up in this game in my humble opinion.
As opposed to your smacktalking in locals at the beginning of the siege..? Here's a suggestion. Not everyone in the game that doesn't like you are bullies, e-peen waggling pirate'ish alliance leet-players. Maybe some people just don't like you because of how you're acting towards them. Your attitude, from start to finish, is one of the reasons we decided to down your POS. The others were things like your employmanet history, and the fact you set up your POS in our space - which, by the way, I am fairly certain you knew about. And for the record: Your opinion is all but humble.
Originally by: Lythius Arcturnus
I was merely saying that the ability to sit outside of a towers range and blow it up was probably never intended and now has been fixed. Well clearly it wasn't intended or they wouldn't have changed it in the patch.
Kindly have the loving grace to inform us of the 'proper' way of takig down a POS, then? If memory serves, a medium tower costs approx 70 mil - at most. I'll wager a guess and assume that your entire POS + mods still costs less than a fully kitted battleship...So...how many battleships was it you thought we should lose to something that is basicaly only assaultable in one way? Or rather, was asasultable? Oh, wait, I remember. Your idea of a fair fight is a 70 mil pos that can one-volley a 200 mil (ship cost + mods) battleship. Sorry, my bad. *cough*
Originally by: Lythius Arcturnus
You can extrapolate from this that the dev's would probably frown on your tactic seeing as how they made it impossible now.
Actually, what I can extrapolat is that you want an "I Win" button automatically attached to your POS. I can hardly say the current lockranges/engagement ranges seem balanced, in particular when we are talking about a *MEDIUM* pos.
You seem to want complete security at a very, very low overhead participation. In 0.0 space. Maybe one of us needs to go douse his face with some cold water and take a reality check.
First we were dumb and naive. Then we were pathetic and unworthy of our space. Then we were tiresome and laughable. Then we were suddenly people who in real life took other kids' lunchmoney. Finally, we were cowards, borderline expoliters and what else not. Now, after we ended up spendin nearly 4 days to siege your POS, you're saying that we don't have the right to be happy about nuking your installation?
Not good sportsmanship, tbh.
-Clipped Wings of LFC
"I believe in the theoretical benevolence, and practical malignity of man."
~William Hazlitt
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Morat Jernau
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Posted - 2005.07.07 08:55:00 -
[42]
Originally by: Ichabod Crane
Originally by: Morat Jernau I thought 3FA didn't shoot neutrals?
He stopped being neutral when he refused to remove his starbase and started smacktalking in locals, lay off with the 'omg 3FA started shooting neutrals' crap aye?
How many of your ships did he destroy to lose neutrality? |
Clipped Wings
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Posted - 2005.07.07 10:35:00 -
[43]
Originally by: Morat Jernau
How many of your ships did he destroy to lose neutrality?
Neutrality is also abiding by the playing rules. Our home, our rules. He was both asked to leave, and given the opportunity to do so peacefully. He chose to turn around and give us the best of his vocabulary...or worst, depending on perspective.
I'd like to hear if you consider moving into others' homes, ignoring them up until the point of smacktalking them, and then setting up a POS for own gain in their space, neutral?
However, I believe that might be a discussion best taken in another thread, as it more comes down to politics and ethics than the actual POS itself.
-Clipped Wings of LFC
"I believe in the theoretical benevolence, and practical malignity of man."
~William Hazlitt
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Zandramus
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Posted - 2005.07.07 12:55:00 -
[44]
Just a question,
Did you consider boosting the towers range with a Scorp?
might have been the deciding factor if you had.
Zandramus Homeless And Clueless S.A.S
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Dantes Darkheart
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Posted - 2005.07.07 13:29:00 -
[45]
That would have required the POS owner to leave the bubble and be destroyed since you can't target lock structures while inside the bubble.
====================================== Deklein Resident/POS Manager/Uber Hauler "I'm kept warm by my hatred of the POS implementation." |
Carl Jidona
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Posted - 2005.07.07 16:17:00 -
[46]
Originally by: Dantes Darkheart That would have required the POS owner to leave the bubble and be destroyed since you can't target lock structures while inside the bubble.
Can't they put the bubble between them and the attacker's, then lock their own tower fly back into the bubble and boost it that way? was just curious because I have never owned or set up a POS and I am gathering information before I do put one up
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Clipped Wings
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Posted - 2005.07.07 17:55:00 -
[47]
Originally by: Dantes Darkheart That would have required the POS owner to leave the bubble and be destroyed since you can't target lock structures while inside the bubble.
The POS destruction took place before the patch. Theoretically, he could just have sit inside with a sniper ship of his own. Or whatever else he could have thought up.
-Clipped Wings of LFC
"I believe in the theoretical benevolence, and practical malignity of man."
~William Hazlitt
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s4mp3r0r
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Posted - 2005.07.07 18:32:00 -
[48]
ok last thing to say to try to make u understand something :
if all of the people are responding this is ingame mechanics, and suggest YOU need to adapt...
Then maybe, MAYBE you are just wrong ?
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Zandramus
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Posted - 2005.07.07 18:38:00 -
[49]
Originally by: Dantes Darkheart That would have required the POS owner to leave the bubble and be destroyed since you can't target lock structures while inside the bubble.
even after patch with a cov ops and a scorp you could thoretically play cat and mouse with em by keeping > 300k from them while still boosting your pos.
especially if you have a warp scrambling array as well as guns, you could kill a battleship , warp out warp in to a new position kill another warp out. this would keep them away from the pos as long as you were logged in.
there are other things that could have been done such as keeping more than 2.5 days of clathrates in the tower. ie once it comes out of reinforced mode it is back up to 100 pct shields. all that is required to make a pos invinceble is a little imagination and lots of isk.
Zandramus Homeless And Clueless S.A.S
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Jessa
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Posted - 2005.07.07 19:06:00 -
[50]
afaik, the shield does not recharge while in reinforced mode.
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Zandramus
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Posted - 2005.07.07 20:09:00 -
[51]
Originally by: Jessa afaik, the shield does not recharge while in reinforced mode.
You have tested this? Becuse I can say that prepatch it did and was thouroughly frustrating to say the least.
Zandramus Homeless And Clueless S.A.S
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Taipan Stark
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Posted - 2005.07.08 02:15:00 -
[52]
Well, about a month ago I had a Small POS up (my first) that got killed by snipers where my guns would fire very erratically. It was defintely bugged and after a petition we got reimbursed. Anyways, as for the strontium, the station went into reinforced mode for 8 hours and to my dismay we couldnt do *anything* with the station during that time... then it finally came out of it and was at 25% shields...so no I dont think shields recharge during a period of reinforced mode.
Cool signature coming soon. |
Just Smith
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Posted - 2005.07.08 12:00:00 -
[53]
does anyone know if they have fixed pos guns not shoting? and if they fixed the bug where somtimes if they do shot they will only shot very slowly.
Also some basic logic would be nice for pos guns e.g it would be nice if u could set it so large guns went for dreads before they would shot drones and other small things and med guns would go after battleships before they shot the next class down and small after everything.
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Zandramus
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Posted - 2005.07.08 12:16:00 -
[54]
Originally by: Taipan Stark Well, about a month ago I had a Small POS up (my first) that got killed by snipers where my guns would fire very erratically. It was defintely bugged and after a petition we got reimbursed. Anyways, as for the strontium, the station went into reinforced mode for 8 hours and to my dismay we couldnt do *anything* with the station during that time... then it finally came out of it and was at 25% shields...so no I dont think shields recharge during a period of reinforced mode.
all the ones we had problems with had more than 24h of clathrates. when they came out of reinforced mode they had shields partially recharged, and instantly went back into reinforced mode becuase they were able to add more clathrates when the shields went above 50 pct.
now weather that was natural recharge , or weather they logged in and boosted the pos's shields with ships I cannot tell you becuase when the tower has a countdown of 24h of reinforced mode , im not going to sit there for a day and wait for it to come out of it.
Zandramus Homeless And Clueless S.A.S
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Lythius Arcturnus
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Posted - 2005.07.10 07:14:00 -
[55]
Edited by: Lythius Arcturnus on 10/07/2005 07:22:31
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Dantes Darkheart
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Posted - 2005.07.11 12:50:00 -
[56]
Interested 'cat & mouse' technique.
====================================== Deklein Resident/POS Manager/Uber Hauler "I'm kept warm by my hatred of the POS implementation." |
Zandramus
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Posted - 2005.07.11 13:18:00 -
[57]
Originally by: Dantes Darkheart Interested 'cat & mouse' technique.
yes I found this very interesting, it took alot of patience to take those out eventually, but I can see someone losing interst after a week or so of this.
Zandramus Homeless And Clueless S.A.S
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HDCamper Itsim
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Posted - 2005.07.11 15:01:00 -
[58]
hmmm
"I cannot tell you becuase when the tower has a countdown of 24h of reinforced mode"
If you as the enemy can tell how long a tower is going to be in reinforced mode... - that just seems wrong.
If that is really the case, might should just broadcast the POS password too, so it'll be even quicker.
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