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Thread Statistics | Show CCP posts - 3 post(s) |

Mag's
the united Negative Ten.
13924
|
Posted - 2013.02.02 18:49:00 -
[61] - Quote
Whitehound wrote:Mag's wrote:Insurance is a NPC led mechanic, bounties are a player led mechanic. So why are bounties paid out when NPCs did the kill? Because they are not players?
Vote Malcanis for CSM 8 |

Whitehound
607
|
Posted - 2013.02.02 18:52:00 -
[62] - Quote
Mag's wrote:Whitehound wrote:Mag's wrote:Insurance is a NPC led mechanic, bounties are a player led mechanic. So why are bounties paid out when NPCs did the kill? Because they are not players? Meaning what? SCAM CAT - Titan Jump - I was there - Goon Dog |

Mag's
the united Negative Ten.
13924
|
Posted - 2013.02.02 18:54:00 -
[63] - Quote
Whitehound wrote:Mag's wrote:Whitehound wrote:Mag's wrote:Insurance is a NPC led mechanic, bounties are a player led mechanic. So why are bounties paid out when NPCs did the kill? Because they are not players? Meaning what? Why should concord involvement, have any relevance to a player led mechanic? Why should the payout not go to the player, also involved?
Vote Malcanis for CSM 8 |

Whitehound
607
|
Posted - 2013.02.02 18:57:00 -
[64] - Quote
Mag's wrote:Whitehound wrote:Mag's wrote:Whitehound wrote:Mag's wrote:Insurance is a NPC led mechanic, bounties are a player led mechanic. So why are bounties paid out when NPCs did the kill? Because they are not players? Meaning what? Why should concord involvement, have any relevance to a player led mechanic? Why should the payout not go to the player, also involved? Because the kill was not done by a player! SCAM CAT - Titan Jump - I was there - Goon Dog |

Mag's
the united Negative Ten.
13924
|
Posted - 2013.02.02 19:00:00 -
[65] - Quote
Whitehound wrote:Mag's wrote:Why should concord involvement, have any relevance to a player led mechanic? Why should the payout not go to the player, also involved? Because the kill was not done by a player! But he was involved and it's a player led mechanic. NPC involvement in regards to a bounty payout, is irrelevant.
Vote Malcanis for CSM 8 |

Whitehound
607
|
Posted - 2013.02.02 19:10:00 -
[66] - Quote
Mag's wrote:Whitehound wrote:Mag's wrote:Why should concord involvement, have any relevance to a player led mechanic? Why should the payout not go to the player, also involved? Because the kill was not done by a player! But he was involved and it's a player led mechanic. NPC involvement in regards to a bounty payout, is irrelevant. No. He was present and so was the victim and possibly others, but he did not do the kill. CONCORD did.
Bounties are meant as a reward for players who kill another player.
Your problem is that you have no understanding of bounties, that you do not know why someone puts a bounty on another player and what it is someone else should get the ISKs for.
What you do is to repeatedly state the is-state of the game and based on this do you give us interpretations of what it could mean.
Frankly, we do not care for it. We are discussing what it means for us players and not what it may have meant for the dev who implemented it.
Do you understand this? SCAM CAT - Titan Jump - I was there - Goon Dog |

Natsett Amuinn
GoonWaffe Goonswarm Federation
1745
|
Posted - 2013.02.02 19:14:00 -
[67] - Quote
Mag's wrote:Natsett Amuinn wrote:So remove concord and flag the guy FFA under the current rules.
If you're ganked your ganked, and now that gankers bounty has a real meaning. Are you asking to break the whole system, over a few mil? No sir, you made the comment that this is the only way that some gankers will ever pay out on their bounties. I only pointed out a means of addressing YOUR issue.
Why should the only recourse to collect on a high sec miners bounty be to suicide gank them be ok, but not for anyone else? It makes no sense to address that as a "problem" with people not being able to collect a bounty when CONCORD is involved.
You do not deserve to be rewarded anymore then the ganker does. It's rediculous for anyone to say that one group should have to be ganked to loase a bounty, but that same group being ganked should be able to collect a bounty for NOT DOING ANYTHING.
Just because it's a small amount of isk is irrelevent. Some of you have use the low payout as the arguement that it "doesn't matter".
Obviously it does matter, because you guys are also saying it shouldn't be removed, If it didn't matter it shouldn't matter if CCP stopped payouts on it.
It's incredibly hypocritical of you guys to say that the payout is small enough that it's irrelevent, but CCP shoudln't remove because you should be able to aquire that isk.
How is the bounty payout handled on rats if one guy hits it once with a drone, but someone else destroys it? |

Nevyn Auscent
Broke Sauce
134
|
Posted - 2013.02.02 19:17:00 -
[68] - Quote
Took this long for people to work out how to exploit the system. (Or at least for someone to post it on the Forums). Well done CCP, thats a robust system. Now fix this exploit please that removes any kind of consequence. Since in this situation the 'cost' of the ship is being removed from the equation, since it is being used for a suicide gank so being lost either way. So the gankers are able to farm any bounties on them and make a 'profit' effectively.
Simple fix. If concord on mail, don't pay out bounty. Does it mean that that miner who got drones onto you doesn't get a bounty also. Sure. I'll live with that as a part time miner. Surviving the gank is the main profit for the miner, any bounty on a gank destroyer is negligible anyway compared to the loss of a barge/exhumer. And the ganker can make profit every single time he ganks since he knows it's coming. |

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
662
|
Posted - 2013.02.02 19:23:00 -
[69] - Quote
No Mags, I just wasn't sure if I was missing something due to the fact that I'm not a low-sec pirate. Not saying you can't argue just to argue. You are maintaining that a change like this would "break" the whole system.
The bounty system as a whole is significantly improved, of course. Before, it was just an 'idiot tax' and a pod-based savings account for when you 'break the piggy bank' and pod yourself.
But the current system fails when Concord is involved in the kill - due to a quirk of Concord KM generation. Concord makes the kill, its essentially an NPC kill - yet opportunistic 'players' on the KM get full participatory credit.
In most cases, it could be a random bystander - or even the victim.....(and awarding a bounty doesn't make sense in those cases either because they didn't really DO anything....ship was doomed by game rules from the start.)
....but in reality, suicide gankers simply make sure that THEY are the random bystander. (Like I said, cloaky Cheetah with a Target Painter - piece of cake as the scout is already onsite at the 'scene of the crime'.
The only thing I can see being a problem is the 'self-Concorddokken' to avoid a bounty payout. But A) Concord death has an additional price - security status hit, and it forecloses any chance of surviving the fight.... B) I don't think the bountied CNR is REALLY that concerned about the bounty payout. Its not their ISK. They are going to lose their ship and shinies anyway - and that is the 'real' penalty. The bounty just got you onto their tail.
And the only way a highsec CNR pilot can even get kill rights is by ganking in highsec. As I said earlier - ganking is rapidly becoming the province of dedicated -10 alts. I can't imagine the average suicide ganker is going to be jetting around mission running with the newest iteration of Kill rights....
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Whitehound
607
|
Posted - 2013.02.02 19:40:00 -
[70] - Quote
Herr Wilkus wrote:The only thing I can see being a problem is the 'self-Concorddokken' to avoid a bounty payout. I don't see it as a problem. One will not get the bounty, but so does nobody else and the ISKs will still be there and one can try another time. The kill itself will still count and loot will drop, and the cheater will still run around with a bounty on the head.
If this is somehow a problem for CCP and they fear that bounties could stay on a player for too long can they increase the percentage to 22% or 25%. Bounty hunters will get more ISKs and for doing a clean kill, which is not bad either. SCAM CAT - Titan Jump - I was there - Goon Dog |

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
662
|
Posted - 2013.02.02 19:41:00 -
[71] - Quote
Nevyn Auscent wrote:Took this long for people to work out how to exploit the system. (Or at least for someone to post it on the Forums). Well done CCP, thats a robust system. Now fix this exploit please that removes any kind of consequence. Since in this situation the 'cost' of the ship is being removed from the equation, since it is being used for a suicide gank so being lost either way. So the gankers are able to farm any bounties on them and make a 'profit' effectively.
Simple fix. If concord on mail, don't pay out bounty. Does it mean that that miner who got drones onto you doesn't get a bounty also. Sure. I'll live with that as a part time miner. Surviving the gank is the main profit for the miner, any bounty on a gank destroyer is negligible anyway compared to the loss of a barge/exhumer. And the ganker can make profit every single time he ganks since he knows it's coming.
And I agree with this assessment. And I'm a ganker. And Whitehound - if I remember correctly from last year - was more or less rabidly against anything ganking/griefing related, while thats all I really do. Yet we agree on this.
Not because I don't like free ISK, but because it doesn't really make much sense.
Doesn't make sense for a ganker to collect a bounty on himself - doesn't make sense for a random bystander to a GCC/Concord event to collect a bounty when they didn't really do anything.
With this change, it improves the bounty system.
And I do, in a way, benefit from the change: My high-score 'bounty' badge of honor is shinier, even if I can no longer easily exploit it. |

Whitehound
607
|
Posted - 2013.02.02 19:46:00 -
[72] - Quote
Herr Wilkus wrote:And Whitehound - if I remember correctly from last year - was more or less rabidly against anything ganking/griefing related, while thats all I really do. Yet we agree on this. Oh, I still am. Do not think I am your friend when it now has bounties! I just want them to work for when I need them... SCAM CAT - Titan Jump - I was there - Goon Dog |

Karl Hobb
Stellar Ore Refinery and Crematorium
938
|
Posted - 2013.02.02 19:47:00 -
[73] - Quote
Nevyn Auscent wrote:Simple fix. If concord on mail, don't pay out bounty. As stated earlier, this will be exploitable by normal bounty targets because they can simply go criminal if someone is about to collect a bounty on them. It simply shifts the "exploitability" to another edge-case.
This is really a non-issue. If you're not already part of a bloc, this is the best guy for CSM8. |

Skippy Usenet
Imperial Academy Amarr Empire
13
|
Posted - 2013.02.02 19:47:00 -
[74] - Quote
Whitehound wrote:I agree, while for now it is new and still somewhat experimental, as well as funny, are there a few things that leave questions open. Bounties should not be paid when CONCORD was involved, possibly when faction Navy NPCs and customs office NPCs are involved either, to avoid any kind of exploits from either side. Do a clean kill or don't get paid. When you don't get paid will the ISKs still be there, and you will at least get the kill and loot.
Just my opinion.
I was wondering, are corporation and alliance bounties being paid out when their members shoot each other?
If no bounties are going to be paid if concord is involved, you bet that when I am fighting in high sec and I may loose, I am gonna shoot an innocent by-standard and get concorded to keep the bounty away from the foe trying to pop me |

Whitehound
607
|
Posted - 2013.02.02 19:51:00 -
[75] - Quote
Skippy Usenet wrote:If no bounties are going to be paid if concord is involved, you bet that when I am fighting in high sec and I may loose, I am gonna shoot an innocent by-standard and get concorded to keep the bounty away from the foe trying to pop me Please, do this. You still have the bounty on you and you die faster than I could probably ever kill you, because, you know, you just zap yourself with the help of CONCORD. Nothing kills faster and less effort for me. If that's what it then means can the bounty stay and you can always get yourself CONCORDed. SCAM CAT - Titan Jump - I was there - Goon Dog |

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
662
|
Posted - 2013.02.02 19:58:00 -
[76] - Quote
Skippy Usenet wrote:Whitehound wrote:I agree, while for now it is new and still somewhat experimental, as well as funny, are there a few things that leave questions open. Bounties should not be paid when CONCORD was involved, possibly when faction Navy NPCs and customs office NPCs are involved either, to avoid any kind of exploits from either side. Do a clean kill or don't get paid. When you don't get paid will the ISKs still be there, and you will at least get the kill and loot.
Just my opinion.
I was wondering, are corporation and alliance bounties being paid out when their members shoot each other? If no bounties are going to be paid if concord is involved, you bet that when I am fighting in high sec and I may loose, I am gonna shoot an innocent by-standard and get concorded to keep the bounty away from the foe trying to pop me
I would make two counter arguments:
Not everyone is going to do that, because that bounty ISK isn't even yours to begin with. (Well, unless you are a suicide ganker collecting it on each Exhumer kill). And like I said, you take a significant sec hit and foreclose any chance of escape to deny someone else 20-50 Million ISK out of a 3rd parties wallet? YOU might, but I don't think that makes you a majority, or even a significantly large minority.
Second, you would have to do it early enough in the conflict - because there is a time-lag between GCC and Concord getting on the KM. 15 seconds is a long time in a fight - especially if you were 'jumped' by a fleet.
Trying to weight a bounty payment by damage dealt as a half-way measure would seem to cut out ECM support and make things needlessly complicated.
|

Mallak Azaria
GoonWaffe Goonswarm Federation
2207
|
Posted - 2013.02.02 20:02:00 -
[77] - Quote
This was in the patch notes if you had bothered to read them. Working as intended. I'll probably-ábe banned for this |

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
662
|
Posted - 2013.02.02 20:05:00 -
[78] - Quote
Whitehound wrote:Skippy Usenet wrote:If no bounties are going to be paid if concord is involved, you bet that when I am fighting in high sec and I may loose, I am gonna shoot an innocent by-standard and get concorded to keep the bounty away from the foe trying to pop me Please, do this. You still have the bounty on you and you die faster than I could probably ever kill you, because, you know, you just zap yourself with the help of CONCORD. Nothing kills faster and less effort for me. If that's what it then means can the bounty stay and you can always get yourself CONCORDed.
Wait, Whitehound, you said that you placed a 1 Billion ISK bounty on CODE????
Guess where my suicide alt is going now...!!!
I need to get me some of those free Whitehound bux!!!!! Booyah. Thanks for the donation, you'll be subsidizing my ganking ops for weeks, buddy. 
|

Ildryn
The Inf1dels
91
|
Posted - 2013.02.02 20:10:00 -
[79] - Quote
Mag's wrote:Whitehound wrote:Mag's wrote:Why should concord involvement, have any relevance to a player led mechanic? Why should the payout not go to the player, also involved? Because the kill was not done by a player! But he was involved and it's a player led mechanic. NPC involvement in regards to a bounty payout, is irrelevant.
So players should not get paid insurance when i suicide gank their ship. Because NPC involvement has nothing to do with me ganking the victim.
Insurance payout for victims is now relevant.
|

Whitehound
607
|
Posted - 2013.02.02 20:19:00 -
[80] - Quote
Herr Wilkus wrote:Wait, Whitehound, you said that you placed a 1 Billion ISK bounty on CODE???? Guess where my suicide alt is going now...!!! I need to get me some of those free Whitehound bux!!!!! Booyah. Thanks for the donation, you'll be subsidizing my ganking ops for weeks, buddy.  It is not my biggest concern when gankers shoot each other during a gank and put on a show like the Three Stooges. I just find it not right when my ISKs do not get paid to bounty hunters, who I want my ISKs to be paid out to and to support them of course, but my ISKs end up all over the place. SCAM CAT - Titan Jump - I was there - Goon Dog |

Aren Madigan
EVE University Ivy League
26
|
Posted - 2013.02.02 20:55:00 -
[81] - Quote
The no CONCORD on kill mail thing wouldn't work any better because there will be people who make it a point to get CONCORDed if it means making attacking them unprofitable. They could in theory use IP to reduce the number of abuses by gankers as it'd require multiple computers with at least one a proxy server. Don't really see a downside to doing that much. |

Whitehound
603
|
Posted - 2013.02.02 21:02:00 -
[82] - Quote
Aren Madigan wrote:The no CONCORD on kill mail thing wouldn't work any better because there will be people who make it a point to get CONCORDed if it means making attacking them unprofitable. They could in theory use IP to reduce the number of abuses by gankers as it'd require multiple computers with at least one a proxy server. Don't really see a downside to doing that much. Would you really choose to commit suicide, earn a sec. status hit and keep the bounty on your head only to deny someone the 20% payout? How long do you think you can do this before you give up? SCAM CAT - Titan Jump - I was there - Goon Dog |

Aren Madigan
EVE University Ivy League
26
|
Posted - 2013.02.02 21:07:00 -
[83] - Quote
Whitehound wrote:Aren Madigan wrote:The no CONCORD on kill mail thing wouldn't work any better because there will be people who make it a point to get CONCORDed if it means making attacking them unprofitable. They could in theory use IP to reduce the number of abuses by gankers as it'd require multiple computers with at least one a proxy server. Don't really see a downside to doing that much. Would you really choose to commit suicide, earn a sec. status hit and keep the bounty on your head only to deny someone the 20% payout? How long do you think you can do this before you give up?
I don't know, how long are suicide gankers able to keep their sec status? :p I wouldn't choose to do it as its lame, but doing that sort of thing is NOT uncommon in games, at all, even when the benefit that the killer receives is just a number. |

Whitehound
603
|
Posted - 2013.02.02 21:37:00 -
[84] - Quote
Aren Madigan wrote:I don't know, how long are suicide gankers able to keep their sec status? Some can do this for a very long time. Of course, if you are really good at PvP then you could possibly keep your bounty forever!  SCAM CAT - Titan Jump - I was there - Goon Dog |

Aren Madigan
EVE University Ivy League
26
|
Posted - 2013.02.02 21:43:00 -
[85] - Quote
Whitehound wrote:Aren Madigan wrote:I don't know, how long are suicide gankers able to keep their sec status? Some can do this for a very long time. Of course, if you are really good at PvP then you could possibly keep your bounty forever! 
:p I think my point of it not being that hard is made then. |

Captain Tardbar
NEWB ALERT
78
|
Posted - 2013.02.02 23:23:00 -
[86] - Quote
NEONOVUS wrote:Simple fix the distribution of the bounty payout is based on the percentage damage you did. 0 damage 0 payout Would also act as a lovely ISK sink as the money gets paid to Concord. Also can we get the km linked when collection notifications are sent? Would be very nice.
I've seen KM from miners in which they had 50% damage with tech 2 drones on failed gankers. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

MatrixSkye Mk2
Republic University Minmatar Republic
499
|
Posted - 2013.02.03 14:21:00 -
[87] - Quote
Herr Wilkus wrote:The new 'bounty received' notifications are terrific.[/b] Their instantaneous nature make it quite easy to pinpoint which butthurt miner/hauler put the bounty on you - and allows the pirate to victimize them with locators for further gank attacks. After all, if they mad enough to put a bounty on you, it means your suicide attack hit home - and further ganks might push them right over the edge and cause them to beat their kids, or better yet, quit EVE. It's quite pathetic that this is what you use the game for to get your kicks. But I am glad you choose this venue instead of a more destructive one to cause grief.
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Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
662
|
Posted - 2013.02.03 14:22:00 -
[88] - Quote
Actually its pretty amusing.
Generally, the suicide alt is 'in the fleet'....
So the entire fleet gets an equal share of the bounty.
So my suicide alt always gets tons of notifications that he's been rewarded a bounty for killing......Himself! 
Awesome system. |

Whitehound
603
|
Posted - 2013.02.03 14:26:00 -
[89] - Quote
Herr Wilkus wrote:Actually its pretty amusing. No, it isn't. My notifications tell me when the New Order killed another miner and that I paid the miner a few ISKs for losing the fight. That is pathetic.
It is now about 100 notifications, each with a few hundred ISKs and almost all of it has gone to the victims. Some players appear to be sitting in the belts with a frigate or a cruisers, take a desperate shot at the gankers, get on the killmail and catch some ISKs, but the kill is always made by CONCORD in the end. It is now about 40m ISKs and more, leaking out to players who should not be getting it, and all because of a lazy design decision by CCP. It sucks the fun right out of bounties. SCAM CAT - Titan Jump - I was there - Goon Dog |

Mag's
the united Negative Ten.
13924
|
Posted - 2013.02.03 15:04:00 -
[90] - Quote
Whitehound wrote:Mag's wrote:Whitehound wrote:Mag's wrote:Why should concord involvement, have any relevance to a player led mechanic? Why should the payout not go to the player, also involved? Because the kill was not done by a player! But he was involved and it's a player led mechanic. NPC involvement in regards to a bounty payout, is irrelevant. No. He was present and so was the victim and possibly others, but he did not do the kill. CONCORD did. Bounties are meant as a reward for players who kill another player. Your problem is that you have no understanding of bounties, that you do not know why someone puts a bounty on another player and what it is someone else should get the ISKs for. What you do is to repeatedly state the is-state of the game and based on this do you give us interpretations of what it could mean. Frankly, we do not care for it. We are discussing what it means for us players and not what it may have meant for the dev who implemented it. Do you understand this? He was involved and got the highest player DPS, hence he got the player led bounty. 
It's all there in the patch notes. You obviously didn't understand this, when you placed the bounty. 
Vote Malcanis for CSM 8 |
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