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Sasha Khaine
Dr. Wolfgang
85
|
Posted - 2013.02.04 09:55:00 -
[1] - Quote
I thought It would be great (for those of us who have OCD lol) to be able to remove skill books from our character. For example I have mining 2 that came with the character and laboratory operation 0 that I accidentally injected.
Making my 100% combat character actually 99.99% combat, grrr lol. I'm never going to use these skills and they are only taking up space making my character sheet less organised so here is what I propose.
Give us the ability to "unplug" skill books that have been injected. The following will occur when the skill book is removed:
- All skill points will be removed from the character sheet with no record of it ever being there
- The skill book itself will be permanently destroyed with no method of retrieval
- A 24 hour cool down will initiate before being allowed to delete another skill to prevent hackers from deleting everything
- There will be a special password you must set in your account management page that must be entered prior to deleting the skill book.
- If you wan't to learn the skill again you will have to buy it again and start at level 0 with 0 skill points.
- You can't delete skills that are prerequisites to other skills. E.g You can't delete spaceship command without first deleting advanced spaceship command.
What do you think?
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
Sol Weinstein
Lunatic Warfare Federation
5
|
Posted - 2013.02.04 10:10:00 -
[2] - Quote
Sasha Khaine wrote:
What do you think?
So an elaborate game mechanic designed and implemented because:
A) You made a poor choice or poor choices B) You have self-diagnosed OCD (not a personal attack just quoting you).
I will answer your question with one word:
No.
Thank you.
========
To your credit, I am impressed you didn't as for SP reimbursement.
Thank you!! |
Sasha Khaine
Dr. Wolfgang
86
|
Posted - 2013.02.04 10:29:00 -
[3] - Quote
Sol Weinstein wrote:Sasha Khaine wrote:
What do you think?
So an elaborate game mechanic designed and implemented because: A) You made a poor choice or poor choices B) You have self-diagnosed OCD (not a personal attack just quoting you). I will answer your question with one word: No. Thank you. ======== To your credit, I am impressed you didn't ask for SP reimbursement. Thank you!!
Why do you care if I lose SP?
Edit: Also it's not really "elaborate" as you say, just thorough and effective. Edit2: Also I didn't make any poor choices, CCP gave me industry 2 by default and accidentally injecting lab op was due to my mouse tracking going spazzy for unknown reasons.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
TheSkeptic
Federal Navy Academy Gallente Federation
110
|
Posted - 2013.02.04 11:22:00 -
[4] - Quote
Sol Weinstein wrote:Sasha Khaine wrote:
What do you think?
So an elaborate game mechanic designed and implemented because: A) You made a poor choice or poor choices B) You have self-diagnosed OCD (not a personal attack just quoting you). I will answer your question with one word: No. Thank you. ======== To your credit, I am impressed you didn't ask for SP reimbursement. Thank you!!
Why don't you go troll your own horrifically terrible thread about NPC corps instead.
tbh, this suggestion isn't bad. It doesn't ask for reimbursement of SP or time... just that the skills can be removed Almost like removing an implant.
... |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1041
|
Posted - 2013.02.04 11:23:00 -
[5] - Quote
Why does it even matter?
Do you just want cheaper clones or something?
Learn to search, find the other threads about this, and go away. |
Sasha Khaine
Dr. Wolfgang
86
|
Posted - 2013.02.04 12:14:00 -
[6] - Quote
Danika Princip wrote:Why does it even matter?
It matters because I don't like seeing industry level 2 polluting my character sheet. I didn't even put it there to begin with. I like things tidy and organised that's why it matters. It might not matter to you but I'm sure other people feel the same way.
Danika Princip wrote:Do you just want cheaper clones or something?
Because removing a skill with industry 2 and lab operation 0 will reduce the cost so much right?
Danika Princip wrote:Learn to search, find the other threads about this, and go away.
Most other threads ask for an SP reimbursement and to get the skill book back. My idea doesn't. If you don't like it, move along mate. I'm sure there are many other threads awaiting your intelligent response.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
Benjamin Artoriana
Aliastra
0
|
Posted - 2013.02.04 12:21:00 -
[7] - Quote
I like it. Unplugging means solely lost SP and time and NO reimbursement whatsoever. Just a cleanup a niched characters skill sheet and I would also include a fee of some sort.
However, I think that implementing such an option would need also need to have more than one limit in terms of how often one could do this. A one time thing to remove some skills and then similarly to Remapping attributes you would have to wait a year. --- 19M+ SP - Miner, Hauler & Industrials - EU tz |
Sasha Khaine
Dr. Wolfgang
86
|
Posted - 2013.02.04 12:29:00 -
[8] - Quote
Benjamin Artoriana wrote:I like it. Unplugging means solely lost SP and time and NO reimbursement whatsoever. Just a cleanup a niched characters skill sheet and I would also include a fee of some sort.
However, I think that implementing such an option would need also need to have more than one limit in terms of how often one could do this. A one time thing to remove some skills and then similarly to Remapping attributes you would have to wait a year.
This is probably a good idea to make sure the system doesn't get abused. Or rather like deleting a character.
You select the skills you want removed, they will then enter a 24 hour stasis period (similar to biomass) where it gives you the time to think whether you would really like to delete the skills or not. Once the 24 hours have passed you can either cancel the decision or go ahead with it. Then you could add the the neural remap timer and allow only once per year.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1042
|
Posted - 2013.02.04 13:07:00 -
[9] - Quote
Sasha Khaine wrote:Danika Princip wrote:Why does it even matter? It matters because I don't like seeing industry level 2 polluting my character sheet. I didn't even put it there to begin with. I like things tidy and organised that's why it matters. It might not matter to you but I'm sure other people feel the same way. Danika Princip wrote:Do you just want cheaper clones or something? Because removing a skill with industry 2 and lab operation 0 will reduce the cost so much right? Danika Princip wrote:Learn to search, find the other threads about this, and go away. Most other threads ask for an SP reimbursement and to get the skill book back. My idea doesn't. If you don't like it, move along mate. I'm sure there are many other threads awaiting your intelligent response.
It doesn't 'pollute' anything. It's a skill. I have bloody mining barges trained, and I haven't mined on this character in years, but you don't see me crying about skill removal.
YOU might only use it to take off default skills, but that doesn't mean everyone else will. It WILL be used to get cheaper clones. That or it'll be a thing people do with hacked accounts, as well as just stealing everything. On top of that, one round of buffs later and you'll have loads of people demanding their skills back.
If your response to anyone not liking your idea is to tell them to move on, you probably shouldn't be posting your idea in a discussion forum, should you. |
Sasha Khaine
Dr. Wolfgang
86
|
Posted - 2013.02.04 13:23:00 -
[10] - Quote
It doesn't 'pollute' anything. It's a skill. I have bloody mining barges trained, and I haven't mined on this character in years, but you don't see me crying about skill removal.
YOU might only use it to take off default skills, but that doesn't mean everyone else will. It WILL be used to get cheaper clones. That or it'll be a thing people do with hacked accounts, as well as just stealing everything. On top of that, one round of buffs later and you'll have loads of people demanding their skills back.
If your response to anyone not liking your idea is to tell them to move on, you probably shouldn't be posting your idea in a discussion forum, should you.[/quote]
My response was to you, not everyone else. Don't make this about them, that's not very fair is it? I welcome disagreements, though I would at least like an intelligent response explaining why with rational thoughts behind them. Perhaps we can iron them out.
You however, clearly fail to see the reason and told me to go away. If you don't want skill removal then don't use it as you clearly think you might find use for it again in the future, that's the great thing about this idea. You don't have to use it but it's there for when you want to! Great hm?
Quote:It WILL be used to get cheaper clones.
So what? They are losing SP which has taken them time to earn and all they are getting in return is a cheaper clone that would be the same price as if they hadn't trained the skill? They say common sense is so rare it's a super power these days. I think I'm going to have to agree with that saying.
Quote:That or it'll be a thing people do with hacked accounts, as well as just stealing everything. On top of that, one round of buffs later and you'll have loads of people demanding their skills back.
You clearly didn't read the effects that would stop such an act from happening. Also they can demand all they like but they knew it was permanent, if they felt like it could have been buffed in the future they would have kept the skills. You are just nit picking now and really it's rather pathetic.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
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Kyt Thrace
Lightspeed Enterprises Fidelas Constans
128
|
Posted - 2013.02.04 15:14:00 -
[11] - Quote
I do like your thinking Sasha, but I have already gone through this subject. Had same thinking as you, so glad I am not the only one to think this way.
My thread can be found here, https://forums.eveonline.com/default.aspx?g=posts&t=192613&find=unread, but due to children trolling my thread & calling me names, the great wizards of the ISD deemed to lock my thread, because all it bought was hate & name calling.
You can also see that the same trolls of hate and name calling are doing the same thing in this thread.
Good luck with you post, I support the idea myself. I just wonder why people have to hate so much. R.I.P. Vile Rat
[Proposal] Remove Skills for Plex |
Sasha Khaine
Dr. Wolfgang
87
|
Posted - 2013.02.04 15:30:00 -
[12] - Quote
Thanks Kyt!
And don't worry, I deal with haters all day every day Keep commenting and sharing your thoughts if you want to show support for the idea guys, it's the only way to get the attention of the Dev's!
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
Callic Veratar
Power of the Phoenix
322
|
Posted - 2013.02.04 16:17:00 -
[13] - Quote
Reasonable idea from the point of view of keeping your character sheet clean. However, you mention hackers, and based on the player interactions in this game, I would be highly suspect of introducing such a feature.
It changes methods of player social interaction from in character/player to a customer level thing. For example, if I could find the account information for Supercap pilots, I could delete the skills prior to a major engagement. Even if it was determined that hacking was the result of the deletion, the battle would already be over, with the only option to fix it being a full server roll back.
Do not underestimate the lengths players will go to be dicks to each other. DirectX 11, it's not rocket appliance! |
Hammer Borne
Center for Advanced Studies Gallente Federation
21
|
Posted - 2013.02.04 16:27:00 -
[14] - Quote
As long as it does not allow someone to remove a prerequisite for more advanced skills they already have, I see no issue. New players could potentially end up screwing themselves over, which would lead to tech support calls I suppose... |
Sasha Khaine
Dr. Wolfgang
87
|
Posted - 2013.02.04 17:44:00 -
[15] - Quote
Callic Veratar wrote:Reasonable idea from the point of view of keeping your character sheet clean. However, you mention hackers, and based on the player interactions in this game, I would be highly suspect of introducing such a feature.
It changes methods of player social interaction from in character/player to a customer level thing. For example, if I could find the account information for Supercap pilots, I could delete the skills prior to a major engagement. Even if it was determined that hacking was the result of the deletion, the battle would already be over, with the only option to fix it being a full server roll back.
Do not underestimate the lengths players will go to be dicks to each other.
This is indeed a major concern and why a second password would need to be implemented . Making it available to use once a year would also help and reduce the chances of such an event from happening frequently.
The chance of someone getting your login details is very slim, let alone them getting access to a second password. They have no chance if the feature has been used already once this year.
Perhaps the stasis period should be longer than a day, perhaps a week?
Scenario: Hacker some how manages to get hold of two passwords, he goes to delete a skill. Skill enters stasis for a week, at the end of the week a confirmation will be required. During that time the DEV's would already have handled it.
Besides having a hacked account and getting your character biomassed is just the same level of danger if not worse right? The hacker would more likely go for that option than wait 7 days.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
Sasha Khaine
Dr. Wolfgang
87
|
Posted - 2013.02.04 17:46:00 -
[16] - Quote
Hammer Borne wrote:As long as it does not allow someone to remove a prerequisite for more advanced skills they already have, I see no issue. New players could potentially end up screwing themselves over, which would lead to tech support calls I suppose...
Sasha Khaine wrote:
You can't delete skills that are prerequisites to other skills. E.g You can't delete spaceship command without first deleting advanced spaceship command. The severity of the action will be announced multiple times before the final removal of the skill books. Other than that, that's EVE I guess. You where given a warning and you chose to ignore it.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
Gizznitt Malikite
Agony Unleashed Agony Empire
1777
|
Posted - 2013.02.04 18:33:00 -
[17] - Quote
2 Thoughts:
1.) The Supercap losing their skill thing is not relevant... People might "delete" the skill on a hacked account... and they are far more likely to run off with the supercap, or self destruct it rather than delete the skill. Furthermore, since we are already doing a skill delete check, just make it so you have to be in a capsule to delete a skill....
2.) This idea seems well thought out, with decent "abuse" prevention mechanics.... It has been posted before (in Assembly Hall) in a very similar fashion... My biggest concern is the amount of "dev time" required to implement this feature. The feature really adds little to the game, might increase the number of petitions (I accidently deleted my Skill, please give it back), and probably will result in more destructive "hacks". If this is a quickly-implemented feature to make you happy, I'm ok with it... but it probably isn't... and I'd personally prefer the Dev's spend their time working on other features... |
Mikhael Taron
Science and Trade Institute Caldari State
13
|
Posted - 2013.02.04 19:41:00 -
[18] - Quote
Sasha Khaine wrote: You clearly didn't read the effects that would stop such an act from happening. Also they can demand all they like but they knew it was permanent, if they felt like it could have been buffed in the future they would have kept the skills. You are just nit picking now and really it's rather pathetic.
Danika Princip is a known dickhead with delusions of Grand Troll Master. That he responded as he did means your idea has merit. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
|
Bienator II
madmen of the skies
1482
|
Posted - 2013.02.04 19:45:00 -
[19] - Quote
well yes. why not.
But in all seriousness. Why would you ever do that? What is the problem with mining 2 on your combat char. Why would it sell less or hurt you in any way? Eve is one of the few games where you can't skill anything wrong, its not like mining 2 would block the titan skillbook. Even as hardcore roleplay person you can probably figure out a reason why john j. spaceship rambo trained mining in his youth. a eve-style bounty system (done)-á dust boarding parties You fail you fail you fail you fail to jump because you are cloaked |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1044
|
Posted - 2013.02.04 19:50:00 -
[20] - Quote
Mikhael Taron wrote:Sasha Khaine wrote: You clearly didn't read the effects that would stop such an act from happening. Also they can demand all they like but they knew it was permanent, if they felt like it could have been buffed in the future they would have kept the skills. You are just nit picking now and really it's rather pathetic.
Danika Princip is a known dickhead with delusions of Grand Troll Master. That he responded as he did means your idea has merit.
Post with your main so I can stick a bounty on you.
And tell us again how every awful idea that has already been suggested 500 times must have merit just because people don't like it. |
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Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 19:51:00 -
[21] - Quote
Gizznitt Malikite wrote: 2 Thoughts:
1.) The Supercap losing their skill thing is not relevant... People might "delete" the skill on a hacked account... and they are far more likely to run off with the supercap, or self destruct it rather than delete the skill. Furthermore, since we are already doing a skill delete check, just make it so you have to be in a capsule to delete a skill....
2.) This idea seems well thought out, with decent "abuse" prevention mechanics.... It has been posted before (in Assembly Hall) in a very similar fashion... My biggest concern is the amount of "dev time" required to implement this feature. The feature really adds little to the game, might increase the number of petitions (I accidently deleted my Skill, please give it back), and probably will result in more destructive "hacks". If this is a quickly-implemented feature to make you happy, I'm ok with it... but it probably isn't... and I'd personally prefer the Dev's spend their time working on other features...
That's fair enough honestly. What the Dev's spend time on really comes down to them. Personally I would love it, it's mainly one of those "quality of life" improvements. Though I'm sure they have spent more time on things that have added little to the game with long development time (CQ? :P)
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
Alx Warlord
SUPERNOVA SOCIETY Fade 2 Black
359
|
Posted - 2013.02.04 19:56:00 -
[22] - Quote
Sorry, the problem is not only that this is a Idea that goes against the choice-consequence idea that is the base of the game, but also to add this feature to the game CCP would have to waste some man hours of the eve developers, and also it would be wasting hard drive of every eve player.
Also this feature would have a big chance to mess up the skill tree, removing pre-requisites of other skills... So it would need a massive amount of code just to ensure that this don't happen..
I just think that this change don't worth the effort... eve have some bigger problems at the moment... Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |
Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 19:56:00 -
[23] - Quote
Mikhael Taron wrote:Sasha Khaine wrote: You clearly didn't read the effects that would stop such an act from happening. Also they can demand all they like but they knew it was permanent, if they felt like it could have been buffed in the future they would have kept the skills. You are just nit picking now and really it's rather pathetic.
Danika Princip is a known dickhead with delusions of Grand Troll Master. That he responded as he did means your idea has merit.
Whilst I appreciate the response, I think you should edit your post (for the sake of my thread) as there is no need to call names. Danika eventually posted some valid arguments and I've responded to them, let's leave it at that and move on.
Bienator II wrote:well yes. why not.
But in all seriousness. Why would you ever do that? What is the problem with mining 2 on your combat char. Why would it sell less or hurt you in any way? Eve is one of the few games where you can't skill anything wrong, its not like mining 2 would block the titan skillbook. Even as hardcore roleplay person you can probably figure out a reason why john j. spaceship rambo trained mining in his youth.
I don't plan on selling my character ever. This time around I have done things right and am happy with the overall progress. Mining 2 however just irritates me with it being there. Am I silly for getting annoyed over something trivial? Perhaps, but I just like things to be neat, structured and organised in a way I want them to be.
I understand that there is nothing wrong with having mining 2 there but to me it's an eye sore on my other wise clean character sheet that I would rather see gone.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 20:00:00 -
[24] - Quote
Alx Warlord wrote:Sorry, the problem is not only that this is a Idea that goes against the choice-consequence idea that is the base of the game but also to add this feature to the game you would have to waste some man hours of the eve developers, and also it would be wasting hard drive of every eve player.
I just think that this change don't worth the effort... eve have some bigger problems at the moment...
Was it my choice to having mining 2 on my character when I started? No, in fact if I was given the option to have mining 2 or not when I started the game I would have chosen no and been happy with my choice.
What you consider to be wasted man hours others may consider to be of put to good use. I don't really feel like the hard-drive thing is a serious issue so I won't comment on it. Though no doubt there are many players out there that think many aspects of EVE are wasting hard drive space that they would happily see go.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 20:04:00 -
[25] - Quote
Alx Warlord wrote:Sorry, the problem is not only that this is a Idea that goes against the choice-consequence idea that is the base of the game, but also to add this feature to the game CCP would have to waste some man hours of the eve developers, and also it would be wasting hard drive of every eve player.
Also this feature would have a big chance to mess up the skill tree, removing pre-requisites of other skills... So it would need a massive amount of code just to ensure that this don't happen..
I just think that this change don't worth the effort... eve have some bigger problems at the moment...
To reflect your post edit, I would strongly suggest that you read my OP a little closer. I clearly state in the last bulletin point that you can't delete pre-requisite skills without first deleting the progressive skill.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |
Alx Warlord
SUPERNOVA SOCIETY Fade 2 Black
359
|
Posted - 2013.02.04 20:32:00 -
[26] - Quote
Sasha Khaine wrote:
- You can't delete skills that are prerequisites to other skills. E.g You can't delete spaceship command without first deleting advanced spaceship command.
This would cost allot to CCP to do, and would add no game value at all. Simply CCP will not do it. There is no point trying to convince us that this is needed.
Just say one in-game positive aspect of your idea! do you get any sort of advantage on haven 1 less skill???
Although, If you ask CCP to add some way to customize the shown skills, or make something more useful with the certificates, more people would stay at your side.
Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |
Sol Weinstein
Lunatic Warfare Federation
9
|
Posted - 2013.02.04 20:35:00 -
[27] - Quote
TheSkeptic wrote:Sol Weinstein wrote:Sasha Khaine wrote:
What do you think?
So an elaborate game mechanic designed and implemented because: A) You made a poor choice or poor choices B) You have self-diagnosed OCD (not a personal attack just quoting you). I will answer your question with one word: No. Thank you. ======== To your credit, I am impressed you didn't ask for SP reimbursement. Thank you!! Why don't you go troll your own horrifically terrible thread about NPC corps instead. tbh, this suggestion isn't bad. It doesn't ask for reimbursement of SP or time... just that the skills can be removed Almost like removing an implant.
This wasn't a troll. The poster asked for my opinion. My opinion is the opposite of the original post. These things happen.
Thank you.
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Sol Weinstein
Lunatic Warfare Federation
9
|
Posted - 2013.02.04 20:37:00 -
[28] - Quote
Sasha Khaine wrote:Sol Weinstein wrote:Sasha Khaine wrote:
What do you think?
So an elaborate game mechanic designed and implemented because: A) You made a poor choice or poor choices B) You have self-diagnosed OCD (not a personal attack just quoting you). I will answer your question with one word: No. Thank you. ======== To your credit, I am impressed you didn't ask for SP reimbursement. Thank you!! Why do you care if I lose SP? Edit: Also it's not really "elaborate" as you say, just thorough and effective. Edit2: Also I didn't make any poor choices, CCP gave me industry 2 by default and accidentally injecting lab op was due to my mouse tracking going spazzy for unknown reasons.
Edit: The "poor choice" was at character creation. You picked the wrong school. Edit2: Deal with it.
And, yes, your suggestion is this elaborate method to remove something that doesn't need to be removed. When you can simply just ignore the mistakes (fine, or mis-clicks) you made.
Thank you.
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De'Veldrin
East India Ore Trade The East India Co.
830
|
Posted - 2013.02.04 20:38:00 -
[29] - Quote
It's unnecessary, so no.
Let me also clarify - it's not unnecessary the way new ship models are unnecessary or the way that new sky boxes are unnecessary. It's unecessary in that it fails to do any of the following three things:
- Add value to the game as a whole, either by adding content, making content more immersive, or improving the look and feel of the game to any significant degree.
- Improve game play or game balance.
- Affect a substantial number of players in any positive manner. Regardless of the number of players that ever use this feature, the final effect is, at best neutral in that the only individual that cares about it is the player actually doing it.
Quite frankly, it's a waste of development time which could be spent on any number of other things, including ship rebalancing, adding new content, or fixing the broken ass sovereignty system. The Margin Trading Scam: If you fell for it, it's your own damned fault. Malcanis for CSM 8 |
Sol Weinstein
Lunatic Warfare Federation
9
|
Posted - 2013.02.04 20:40:00 -
[30] - Quote
I would like to point out at this time that what you are asking for is already implemented into the game.
You have two options at this point in time that CCP has already spent hours of coding on to allow you the ChoiceGäó to fix the mistakes or mis-clicks you made:
ChoiceGäó #1: Biomass ChoiceGäó #2: Don't update your clone; engage in PVP until that skill is randomly selected as one of the skills to be removed through natural loss of SP.
Now it is simply up to you. Just like the original inclusion of the skills you do not wish to have.
Thank you. |
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