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Sasha Khaine
Dr. Wolfgang
85
|
Posted - 2013.02.04 09:55:00 -
[1] - Quote
I thought It would be great (for those of us who have OCD lol) to be able to remove skill books from our character. For example I have mining 2 that came with the character and laboratory operation 0 that I accidentally injected.
Making my 100% combat character actually 99.99% combat, grrr lol. I'm never going to use these skills and they are only taking up space making my character sheet less organised so here is what I propose.
Give us the ability to "unplug" skill books that have been injected. The following will occur when the skill book is removed:
- All skill points will be removed from the character sheet with no record of it ever being there
- The skill book itself will be permanently destroyed with no method of retrieval
- A 24 hour cool down will initiate before being allowed to delete another skill to prevent hackers from deleting everything
- There will be a special password you must set in your account management page that must be entered prior to deleting the skill book.
- If you wan't to learn the skill again you will have to buy it again and start at level 0 with 0 skill points.
- You can't delete skills that are prerequisites to other skills. E.g You can't delete spaceship command without first deleting advanced spaceship command.
What do you think?
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sol Weinstein
Lunatic Warfare Federation
5
|
Posted - 2013.02.04 10:10:00 -
[2] - Quote
Sasha Khaine wrote:
What do you think?
So an elaborate game mechanic designed and implemented because:
A) You made a poor choice or poor choices B) You have self-diagnosed OCD (not a personal attack just quoting you).
I will answer your question with one word:
No.
Thank you.
========
To your credit, I am impressed you didn't as for SP reimbursement.
Thank you!! |

Sasha Khaine
Dr. Wolfgang
86
|
Posted - 2013.02.04 10:29:00 -
[3] - Quote
Sol Weinstein wrote:Sasha Khaine wrote:
What do you think?
So an elaborate game mechanic designed and implemented because: A) You made a poor choice or poor choices B) You have self-diagnosed OCD (not a personal attack just quoting you). I will answer your question with one word: No. Thank you. ======== To your credit, I am impressed you didn't ask for SP reimbursement. Thank you!!
Why do you care if I lose SP?
Edit: Also it's not really "elaborate" as you say, just thorough and effective. Edit2: Also I didn't make any poor choices, CCP gave me industry 2 by default and accidentally injecting lab op was due to my mouse tracking going spazzy for unknown reasons.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

TheSkeptic
Federal Navy Academy Gallente Federation
110
|
Posted - 2013.02.04 11:22:00 -
[4] - Quote
Sol Weinstein wrote:Sasha Khaine wrote:
What do you think?
So an elaborate game mechanic designed and implemented because: A) You made a poor choice or poor choices B) You have self-diagnosed OCD (not a personal attack just quoting you). I will answer your question with one word: No. Thank you. ======== To your credit, I am impressed you didn't ask for SP reimbursement. Thank you!!
Why don't you go troll your own horrifically terrible thread about NPC corps instead.
tbh, this suggestion isn't bad. It doesn't ask for reimbursement of SP or time... just that the skills can be removed Almost like removing an implant.
... |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1041
|
Posted - 2013.02.04 11:23:00 -
[5] - Quote
Why does it even matter?
Do you just want cheaper clones or something?
Learn to search, find the other threads about this, and go away. |

Sasha Khaine
Dr. Wolfgang
86
|
Posted - 2013.02.04 12:14:00 -
[6] - Quote
Danika Princip wrote:Why does it even matter?
It matters because I don't like seeing industry level 2 polluting my character sheet. I didn't even put it there to begin with. I like things tidy and organised that's why it matters. It might not matter to you but I'm sure other people feel the same way.
Danika Princip wrote:Do you just want cheaper clones or something?
Because removing a skill with industry 2 and lab operation 0 will reduce the cost so much right?
Danika Princip wrote:Learn to search, find the other threads about this, and go away.
Most other threads ask for an SP reimbursement and to get the skill book back. My idea doesn't. If you don't like it, move along mate. I'm sure there are many other threads awaiting your intelligent response.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Benjamin Artoriana
Aliastra
0
|
Posted - 2013.02.04 12:21:00 -
[7] - Quote
I like it. Unplugging means solely lost SP and time and NO reimbursement whatsoever. Just a cleanup a niched characters skill sheet and I would also include a fee of some sort.
However, I think that implementing such an option would need also need to have more than one limit in terms of how often one could do this. A one time thing to remove some skills and then similarly to Remapping attributes you would have to wait a year. --- 19M+ SP - Miner, Hauler & Industrials - EU tz |

Sasha Khaine
Dr. Wolfgang
86
|
Posted - 2013.02.04 12:29:00 -
[8] - Quote
Benjamin Artoriana wrote:I like it. Unplugging means solely lost SP and time and NO reimbursement whatsoever. Just a cleanup a niched characters skill sheet and I would also include a fee of some sort.
However, I think that implementing such an option would need also need to have more than one limit in terms of how often one could do this. A one time thing to remove some skills and then similarly to Remapping attributes you would have to wait a year.
This is probably a good idea to make sure the system doesn't get abused. Or rather like deleting a character.
You select the skills you want removed, they will then enter a 24 hour stasis period (similar to biomass) where it gives you the time to think whether you would really like to delete the skills or not. Once the 24 hours have passed you can either cancel the decision or go ahead with it. Then you could add the the neural remap timer and allow only once per year.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1042
|
Posted - 2013.02.04 13:07:00 -
[9] - Quote
Sasha Khaine wrote:Danika Princip wrote:Why does it even matter? It matters because I don't like seeing industry level 2 polluting my character sheet. I didn't even put it there to begin with. I like things tidy and organised that's why it matters. It might not matter to you but I'm sure other people feel the same way. Danika Princip wrote:Do you just want cheaper clones or something? Because removing a skill with industry 2 and lab operation 0 will reduce the cost so much right? Danika Princip wrote:Learn to search, find the other threads about this, and go away. Most other threads ask for an SP reimbursement and to get the skill book back. My idea doesn't. If you don't like it, move along mate. I'm sure there are many other threads awaiting your intelligent response.
It doesn't 'pollute' anything. It's a skill. I have bloody mining barges trained, and I haven't mined on this character in years, but you don't see me crying about skill removal.
YOU might only use it to take off default skills, but that doesn't mean everyone else will. It WILL be used to get cheaper clones. That or it'll be a thing people do with hacked accounts, as well as just stealing everything. On top of that, one round of buffs later and you'll have loads of people demanding their skills back.
If your response to anyone not liking your idea is to tell them to move on, you probably shouldn't be posting your idea in a discussion forum, should you. |

Sasha Khaine
Dr. Wolfgang
86
|
Posted - 2013.02.04 13:23:00 -
[10] - Quote
It doesn't 'pollute' anything. It's a skill. I have bloody mining barges trained, and I haven't mined on this character in years, but you don't see me crying about skill removal.
YOU might only use it to take off default skills, but that doesn't mean everyone else will. It WILL be used to get cheaper clones. That or it'll be a thing people do with hacked accounts, as well as just stealing everything. On top of that, one round of buffs later and you'll have loads of people demanding their skills back.
If your response to anyone not liking your idea is to tell them to move on, you probably shouldn't be posting your idea in a discussion forum, should you.[/quote]
My response was to you, not everyone else. Don't make this about them, that's not very fair is it? I welcome disagreements, though I would at least like an intelligent response explaining why with rational thoughts behind them. Perhaps we can iron them out.
You however, clearly fail to see the reason and told me to go away. If you don't want skill removal then don't use it as you clearly think you might find use for it again in the future, that's the great thing about this idea. You don't have to use it but it's there for when you want to! Great hm?
Quote:It WILL be used to get cheaper clones.
So what? They are losing SP which has taken them time to earn and all they are getting in return is a cheaper clone that would be the same price as if they hadn't trained the skill? They say common sense is so rare it's a super power these days. I think I'm going to have to agree with that saying.
Quote:That or it'll be a thing people do with hacked accounts, as well as just stealing everything. On top of that, one round of buffs later and you'll have loads of people demanding their skills back.
You clearly didn't read the effects that would stop such an act from happening. Also they can demand all they like but they knew it was permanent, if they felt like it could have been buffed in the future they would have kept the skills. You are just nit picking now and really it's rather pathetic.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Kyt Thrace
Lightspeed Enterprises Fidelas Constans
128
|
Posted - 2013.02.04 15:14:00 -
[11] - Quote
I do like your thinking Sasha, but I have already gone through this subject. Had same thinking as you, so glad I am not the only one to think this way.
My thread can be found here, https://forums.eveonline.com/default.aspx?g=posts&t=192613&find=unread, but due to children trolling my thread & calling me names, the great wizards of the ISD deemed to lock my thread, because all it bought was hate & name calling.
You can also see that the same trolls of hate and name calling are doing the same thing in this thread.
Good luck with you post, I support the idea myself. I just wonder why people have to hate so much. R.I.P. Vile Rat
[Proposal] Remove Skills for Plex |

Sasha Khaine
Dr. Wolfgang
87
|
Posted - 2013.02.04 15:30:00 -
[12] - Quote
Thanks Kyt!
And don't worry, I deal with haters all day every day Keep commenting and sharing your thoughts if you want to show support for the idea guys, it's the only way to get the attention of the Dev's!
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Callic Veratar
Power of the Phoenix
322
|
Posted - 2013.02.04 16:17:00 -
[13] - Quote
Reasonable idea from the point of view of keeping your character sheet clean. However, you mention hackers, and based on the player interactions in this game, I would be highly suspect of introducing such a feature.
It changes methods of player social interaction from in character/player to a customer level thing. For example, if I could find the account information for Supercap pilots, I could delete the skills prior to a major engagement. Even if it was determined that hacking was the result of the deletion, the battle would already be over, with the only option to fix it being a full server roll back.
Do not underestimate the lengths players will go to be dicks to each other. DirectX 11, it's not rocket appliance! |

Hammer Borne
Center for Advanced Studies Gallente Federation
21
|
Posted - 2013.02.04 16:27:00 -
[14] - Quote
As long as it does not allow someone to remove a prerequisite for more advanced skills they already have, I see no issue. New players could potentially end up screwing themselves over, which would lead to tech support calls I suppose... |

Sasha Khaine
Dr. Wolfgang
87
|
Posted - 2013.02.04 17:44:00 -
[15] - Quote
Callic Veratar wrote:Reasonable idea from the point of view of keeping your character sheet clean. However, you mention hackers, and based on the player interactions in this game, I would be highly suspect of introducing such a feature.
It changes methods of player social interaction from in character/player to a customer level thing. For example, if I could find the account information for Supercap pilots, I could delete the skills prior to a major engagement. Even if it was determined that hacking was the result of the deletion, the battle would already be over, with the only option to fix it being a full server roll back.
Do not underestimate the lengths players will go to be dicks to each other.
This is indeed a major concern and why a second password would need to be implemented . Making it available to use once a year would also help and reduce the chances of such an event from happening frequently.
The chance of someone getting your login details is very slim, let alone them getting access to a second password. They have no chance if the feature has been used already once this year.
Perhaps the stasis period should be longer than a day, perhaps a week?
Scenario: Hacker some how manages to get hold of two passwords, he goes to delete a skill. Skill enters stasis for a week, at the end of the week a confirmation will be required. During that time the DEV's would already have handled it.
Besides having a hacked account and getting your character biomassed is just the same level of danger if not worse right? The hacker would more likely go for that option than wait 7 days.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sasha Khaine
Dr. Wolfgang
87
|
Posted - 2013.02.04 17:46:00 -
[16] - Quote
Hammer Borne wrote:As long as it does not allow someone to remove a prerequisite for more advanced skills they already have, I see no issue. New players could potentially end up screwing themselves over, which would lead to tech support calls I suppose...
Sasha Khaine wrote:
You can't delete skills that are prerequisites to other skills. E.g You can't delete spaceship command without first deleting advanced spaceship command.
The severity of the action will be announced multiple times before the final removal of the skill books. Other than that, that's EVE I guess. You where given a warning and you chose to ignore it.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Gizznitt Malikite
Agony Unleashed Agony Empire
1777
|
Posted - 2013.02.04 18:33:00 -
[17] - Quote
2 Thoughts:
1.) The Supercap losing their skill thing is not relevant... People might "delete" the skill on a hacked account... and they are far more likely to run off with the supercap, or self destruct it rather than delete the skill. Furthermore, since we are already doing a skill delete check, just make it so you have to be in a capsule to delete a skill....
2.) This idea seems well thought out, with decent "abuse" prevention mechanics.... It has been posted before (in Assembly Hall) in a very similar fashion... My biggest concern is the amount of "dev time" required to implement this feature. The feature really adds little to the game, might increase the number of petitions (I accidently deleted my Skill, please give it back), and probably will result in more destructive "hacks". If this is a quickly-implemented feature to make you happy, I'm ok with it... but it probably isn't... and I'd personally prefer the Dev's spend their time working on other features... |

Mikhael Taron
Science and Trade Institute Caldari State
13
|
Posted - 2013.02.04 19:41:00 -
[18] - Quote
Sasha Khaine wrote: You clearly didn't read the effects that would stop such an act from happening. Also they can demand all they like but they knew it was permanent, if they felt like it could have been buffed in the future they would have kept the skills. You are just nit picking now and really it's rather pathetic.
Danika Princip is a known dickhead with delusions of Grand Troll Master. That he responded as he did means your idea has merit. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
|

Bienator II
madmen of the skies
1482
|
Posted - 2013.02.04 19:45:00 -
[19] - Quote
well yes. why not.
But in all seriousness. Why would you ever do that? What is the problem with mining 2 on your combat char. Why would it sell less or hurt you in any way? Eve is one of the few games where you can't skill anything wrong, its not like mining 2 would block the titan skillbook. Even as hardcore roleplay person you can probably figure out a reason why john j. spaceship rambo trained mining in his youth. a eve-style bounty system (done)-á dust boarding parties You fail you fail you fail you fail to jump because you are cloaked |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1044
|
Posted - 2013.02.04 19:50:00 -
[20] - Quote
Mikhael Taron wrote:Sasha Khaine wrote: You clearly didn't read the effects that would stop such an act from happening. Also they can demand all they like but they knew it was permanent, if they felt like it could have been buffed in the future they would have kept the skills. You are just nit picking now and really it's rather pathetic.
Danika Princip is a known dickhead with delusions of Grand Troll Master. That he responded as he did means your idea has merit.
Post with your main so I can stick a bounty on you. 
And tell us again how every awful idea that has already been suggested 500 times must have merit just because people don't like it. |

Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 19:51:00 -
[21] - Quote
Gizznitt Malikite wrote: 2 Thoughts:
1.) The Supercap losing their skill thing is not relevant... People might "delete" the skill on a hacked account... and they are far more likely to run off with the supercap, or self destruct it rather than delete the skill. Furthermore, since we are already doing a skill delete check, just make it so you have to be in a capsule to delete a skill....
2.) This idea seems well thought out, with decent "abuse" prevention mechanics.... It has been posted before (in Assembly Hall) in a very similar fashion... My biggest concern is the amount of "dev time" required to implement this feature. The feature really adds little to the game, might increase the number of petitions (I accidently deleted my Skill, please give it back), and probably will result in more destructive "hacks". If this is a quickly-implemented feature to make you happy, I'm ok with it... but it probably isn't... and I'd personally prefer the Dev's spend their time working on other features...
That's fair enough honestly. What the Dev's spend time on really comes down to them. Personally I would love it, it's mainly one of those "quality of life" improvements. Though I'm sure they have spent more time on things that have added little to the game with long development time (CQ? :P)
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Alx Warlord
SUPERNOVA SOCIETY Fade 2 Black
359
|
Posted - 2013.02.04 19:56:00 -
[22] - Quote
Sorry, the problem is not only that this is a Idea that goes against the choice-consequence idea that is the base of the game, but also to add this feature to the game CCP would have to waste some man hours of the eve developers, and also it would be wasting hard drive of every eve player.
Also this feature would have a big chance to mess up the skill tree, removing pre-requisites of other skills... So it would need a massive amount of code just to ensure that this don't happen..
I just think that this change don't worth the effort... eve have some bigger problems at the moment... Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |

Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 19:56:00 -
[23] - Quote
Mikhael Taron wrote:Sasha Khaine wrote: You clearly didn't read the effects that would stop such an act from happening. Also they can demand all they like but they knew it was permanent, if they felt like it could have been buffed in the future they would have kept the skills. You are just nit picking now and really it's rather pathetic.
Danika Princip is a known dickhead with delusions of Grand Troll Master. That he responded as he did means your idea has merit.
Whilst I appreciate the response, I think you should edit your post (for the sake of my thread) as there is no need to call names. Danika eventually posted some valid arguments and I've responded to them, let's leave it at that and move on.
Bienator II wrote:well yes. why not.
But in all seriousness. Why would you ever do that? What is the problem with mining 2 on your combat char. Why would it sell less or hurt you in any way? Eve is one of the few games where you can't skill anything wrong, its not like mining 2 would block the titan skillbook. Even as hardcore roleplay person you can probably figure out a reason why john j. spaceship rambo trained mining in his youth.
I don't plan on selling my character ever. This time around I have done things right and am happy with the overall progress. Mining 2 however just irritates me with it being there. Am I silly for getting annoyed over something trivial? Perhaps, but I just like things to be neat, structured and organised in a way I want them to be.
I understand that there is nothing wrong with having mining 2 there but to me it's an eye sore on my other wise clean character sheet that I would rather see gone.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 20:00:00 -
[24] - Quote
Alx Warlord wrote:Sorry, the problem is not only that this is a Idea that goes against the choice-consequence idea that is the base of the game but also to add this feature to the game you would have to waste some man hours of the eve developers, and also it would be wasting hard drive of every eve player.
I just think that this change don't worth the effort... eve have some bigger problems at the moment...
Was it my choice to having mining 2 on my character when I started? No, in fact if I was given the option to have mining 2 or not when I started the game I would have chosen no and been happy with my choice.
What you consider to be wasted man hours others may consider to be of put to good use. I don't really feel like the hard-drive thing is a serious issue so I won't comment on it. Though no doubt there are many players out there that think many aspects of EVE are wasting hard drive space that they would happily see go.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 20:04:00 -
[25] - Quote
Alx Warlord wrote:Sorry, the problem is not only that this is a Idea that goes against the choice-consequence idea that is the base of the game, but also to add this feature to the game CCP would have to waste some man hours of the eve developers, and also it would be wasting hard drive of every eve player.
Also this feature would have a big chance to mess up the skill tree, removing pre-requisites of other skills... So it would need a massive amount of code just to ensure that this don't happen..
I just think that this change don't worth the effort... eve have some bigger problems at the moment...
To reflect your post edit, I would strongly suggest that you read my OP a little closer. I clearly state in the last bulletin point that you can't delete pre-requisite skills without first deleting the progressive skill.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Alx Warlord
SUPERNOVA SOCIETY Fade 2 Black
359
|
Posted - 2013.02.04 20:32:00 -
[26] - Quote
Sasha Khaine wrote:
- You can't delete skills that are prerequisites to other skills. E.g You can't delete spaceship command without first deleting advanced spaceship command.
This would cost allot to CCP to do, and would add no game value at all. Simply CCP will not do it. There is no point trying to convince us that this is needed.
Just say one in-game positive aspect of your idea! do you get any sort of advantage on haven 1 less skill???
Although, If you ask CCP to add some way to customize the shown skills, or make something more useful with the certificates, more people would stay at your side.
Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |

Sol Weinstein
Lunatic Warfare Federation
9
|
Posted - 2013.02.04 20:35:00 -
[27] - Quote
TheSkeptic wrote:Sol Weinstein wrote:Sasha Khaine wrote:
What do you think?
So an elaborate game mechanic designed and implemented because: A) You made a poor choice or poor choices B) You have self-diagnosed OCD (not a personal attack just quoting you). I will answer your question with one word: No. Thank you. ======== To your credit, I am impressed you didn't ask for SP reimbursement. Thank you!! Why don't you go troll your own horrifically terrible thread about NPC corps instead. tbh, this suggestion isn't bad. It doesn't ask for reimbursement of SP or time... just that the skills can be removed Almost like removing an implant.
This wasn't a troll. The poster asked for my opinion. My opinion is the opposite of the original post. These things happen.
Thank you.
|

Sol Weinstein
Lunatic Warfare Federation
9
|
Posted - 2013.02.04 20:37:00 -
[28] - Quote
Sasha Khaine wrote:Sol Weinstein wrote:Sasha Khaine wrote:
What do you think?
So an elaborate game mechanic designed and implemented because: A) You made a poor choice or poor choices B) You have self-diagnosed OCD (not a personal attack just quoting you). I will answer your question with one word: No. Thank you. ======== To your credit, I am impressed you didn't ask for SP reimbursement. Thank you!! Why do you care if I lose SP? Edit: Also it's not really "elaborate" as you say, just thorough and effective. Edit2: Also I didn't make any poor choices, CCP gave me industry 2 by default and accidentally injecting lab op was due to my mouse tracking going spazzy for unknown reasons.
Edit: The "poor choice" was at character creation. You picked the wrong school. Edit2: Deal with it.
And, yes, your suggestion is this elaborate method to remove something that doesn't need to be removed. When you can simply just ignore the mistakes (fine, or mis-clicks) you made.
Thank you.
|

De'Veldrin
East India Ore Trade The East India Co.
830
|
Posted - 2013.02.04 20:38:00 -
[29] - Quote
It's unnecessary, so no.
Let me also clarify - it's not unnecessary the way new ship models are unnecessary or the way that new sky boxes are unnecessary. It's unecessary in that it fails to do any of the following three things:
- Add value to the game as a whole, either by adding content, making content more immersive, or improving the look and feel of the game to any significant degree.
- Improve game play or game balance.
- Affect a substantial number of players in any positive manner. Regardless of the number of players that ever use this feature, the final effect is, at best neutral in that the only individual that cares about it is the player actually doing it.
Quite frankly, it's a waste of development time which could be spent on any number of other things, including ship rebalancing, adding new content, or fixing the broken ass sovereignty system. The Margin Trading Scam: If you fell for it, it's your own damned fault. Malcanis for CSM 8 |

Sol Weinstein
Lunatic Warfare Federation
9
|
Posted - 2013.02.04 20:40:00 -
[30] - Quote
I would like to point out at this time that what you are asking for is already implemented into the game.
You have two options at this point in time that CCP has already spent hours of coding on to allow you the ChoiceGäó to fix the mistakes or mis-clicks you made:
ChoiceGäó #1: Biomass ChoiceGäó #2: Don't update your clone; engage in PVP until that skill is randomly selected as one of the skills to be removed through natural loss of SP.
Now it is simply up to you. Just like the original inclusion of the skills you do not wish to have.
Thank you. |

Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 21:00:00 -
[31] - Quote
Alx Warlord wrote:Sasha Khaine wrote:
- You can't delete skills that are prerequisites to other skills. E.g You can't delete spaceship command without first deleting advanced spaceship command.
This would cost allot to CCP to do, and would add no game value at all. Simply CCP will not do it. There is no point trying to convince us that this is needed. Just say one in-game positive aspect of your idea! do you get any sort of advantage on haven 1 less skill??? Although, If you ask CCP to add some way to customize the shown skills, or make something more useful with the certificates, more people would stay at your side.
I don't know of your knowledge of the cost of running a game development studio, but I'm going to go out on a limb here and say that you don't know much regarding costs.
The positive aspect is it will give players the option to remove skills they no longer wanted. Similar to how implants can be removed.
Perhaps then for an alternate idea would be as to how steam displays their game list. Allowing you to display only installed items to clear clutter from your view. Taking this in to effect they could make it so you could hide individual skill levels from view.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 21:04:00 -
[32] - Quote
Sol Weinstein wrote: Edit: The "poor choice" was at character creation. You picked the wrong school. Edit2: Deal with it.
And, yes, your suggestion is this elaborate method to remove something that doesn't need to be removed. When you can simply just ignore the mistakes (fine, or mis-clicks) you made.
Thank you.
1. I picked the imperial academy and as far as I'm aware, that was the correct choice as it's a combat school. 2. I'm trying to, by making this thread I'm giving CCP the idea & inspiration to "deal with it" indeed.
You ask me to ignore it and deal with it at the same time, which is? I can't deal with it by ignoring it and by ignoring it the problem still stands. So here I am dealing with it, thank you for the bumps.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 21:08:00 -
[33] - Quote
De'Veldrin wrote:It's unnecessary, so no. Let me also clarify - it's not unnecessary the way new ship models are unnecessary or the way that new sky boxes are unnecessary. It's unecessary in that it fails to do any of the following three things:
- Add value to the game as a whole, either by adding content, making content more immersive, or improving the look and feel of the game to any significant degree.
- Improve game play or game balance.
- Affect a substantial number of players in any positive manner. Regardless of the number of players that ever use this feature, the final effect is, at best neutral in that the only individual that cares about it is the player actually doing it.
Quite frankly, it's a waste of development time which could be spent on any number of other things, including ship rebalancing, adding new content, or fixing the broken ass sovereignty system.
It would add value to my gaming experience because It would be one less annoyance/s in my character sheet. Again, what you perceive as a waste of development time, what I see as a waste of development time and what CCP themselves see as a waste of development time are entirely different things. Please do not speak on behalf of CCP when you are not affiliated with their time management whatsoever.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Drake Doe
SVER True Blood Unclaimed.
13
|
Posted - 2013.02.04 21:16:00 -
[34] - Quote
Sasha Khaine wrote:De'Veldrin wrote:It's unnecessary, so no. Let me also clarify - it's not unnecessary the way new ship models are unnecessary or the way that new sky boxes are unnecessary. It's unecessary in that it fails to do any of the following three things:
- Add value to the game as a whole, either by adding content, making content more immersive, or improving the look and feel of the game to any significant degree.
- Improve game play or game balance.
- Affect a substantial number of players in any positive manner. Regardless of the number of players that ever use this feature, the final effect is, at best neutral in that the only individual that cares about it is the player actually doing it.
Quite frankly, it's a waste of development time which could be spent on any number of other things, including ship rebalancing, adding new content, or fixing the broken ass sovereignty system. It would add value to my gaming experience because It would be one less annoyance/s in my character sheet. Again, what you perceive as a waste of development time, what I see as a waste of development time and what CCP themselves see as a waste of development time are entirely different things. Please do not speak on behalf of CCP when you are not affiliated with their time management whatsoever. It is a waste of time because it of those reasons you quoted, at best it's something for a single person, or small minority's benefit especially considering that time could be used for something actually productive. |

De'Veldrin
East India Ore Trade The East India Co.
830
|
Posted - 2013.02.04 21:19:00 -
[35] - Quote
Sasha Khaine wrote:De'Veldrin wrote:It's unnecessary, so no. Let me also clarify - it's not unnecessary the way new ship models are unnecessary or the way that new sky boxes are unnecessary. It's unecessary in that it fails to do any of the following three things:
- Add value to the game as a whole, either by adding content, making content more immersive, or improving the look and feel of the game to any significant degree.
- Improve game play or game balance.
- Affect a substantial number of players in any positive manner. Regardless of the number of players that ever use this feature, the final effect is, at best neutral in that the only individual that cares about it is the player actually doing it.
Quite frankly, it's a waste of development time which could be spent on any number of other things, including ship rebalancing, adding new content, or fixing the broken ass sovereignty system. It would add value to my gaming experience because It would be one less annoyance/s in my character sheet. Again, what you perceive as a waste of development time, what I see as a waste of development time and what CCP themselves see as a waste of development time are entirely different things. Please do not speak on behalf of CCP when you are not affiliated with their time management whatsoever.
I was posting my opinion - I fail to see anywhere in my post where I claimed to be speaking on behalf of CCP. But since you went ahead and went full ******:
I don't really give a crap about your OCD and whatever petty annoyances you may have with your character sheet. Of all the problems this game has, YOU being unhappy with YOUR character sheet doesn't even rate on my give-a-****-o-meter.
Also, next time you ask for a carefully thought out, well constructed argument, don't be so pissy when you get one. The Margin Trading Scam: If you fell for it, it's your own damned fault. Malcanis for CSM 8 |

Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 21:20:00 -
[36] - Quote
Drake Doe wrote:It is a waste of time because it of those reasons you quoted, at best it's something for a single person, or small minority's benefit especially considering that time could be used for something actually productive.
But it's not because it's cleaning up my character sheet, making it more organised. I think you might be surprised as to how many people migth use this to remove that "pesky" skill that has been sitting at level 1 for years of time gathering dust.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Drake Doe
SVER True Blood Unclaimed.
14
|
Posted - 2013.02.04 21:26:00 -
[37] - Quote
Sasha Khaine wrote:Drake Doe wrote:It is a waste of time because it of those reasons you quoted, at best it's something for a single person, or small minority's benefit especially considering that time could be used for something actually productive. But it's not because it's cleaning up my character sheet, making it more organised. I think you might be surprised as to how many people migth use this to remove that "pesky" skill that has been sitting at level 1 for years of time gathering dust. Like I said, true waste of time. It is simpler and more efficient for you to ignore it. |

Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 21:27:00 -
[38] - Quote
De'Veldrin wrote: I was posting my opinion - I fail to see anywhere in my post where I claimed to be speaking on behalf of CCP. But since you went ahead and went full ******:
I don't really give a crap about your OCD and whatever petty annoyances you may have with your character sheet. Of all the problems this game has, YOU being unhappy with YOUR character sheet doesn't even rate on my give-a-****-o-meter.
Also, next time you ask for a carefully thought out, well constructed argument, don't be so pissy when you get one.
You said it was a waste of development time, of which I pointed out that a "waste of development time" is highly subjective as it differs from every individual and the only people it comes down to who gets to decide if it is indeed a waste of development time is CCP.
Now I suggest you calm down, I merely replied and pulled your card. That's fine, I don't really give a crap that you don't give a crap either but I appreciate the reply nonetheless and yes, It was well thought, but ultimately flawed.
The only one acting "pissy" is you yourself. Raging that you don't care and are acting like a child. I can see you are now trying to derail the thread by trying to get me to answer in a less than constructive way but don't worry I won't fall for that easily.
I welcome your opinion and that of others, just try stay calm and avoid profanity and calling names.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sasha Khaine
Dr. Wolfgang
88
|
Posted - 2013.02.04 21:30:00 -
[39] - Quote
Drake Doe wrote:Like I said, true waste of time. It is simpler and more efficient for you to ignore it.
I don't believe ignoring something is dealing with the situation. But thank you for reiterating your point for a second time. I'd be happy to discuss anything else you may have to say!
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Drake Doe
SVER True Blood Unclaimed.
14
|
Posted - 2013.02.04 21:34:00 -
[40] - Quote
Sasha Khaine wrote:Drake Doe wrote:Like I said, true waste of time. It is simpler and more efficient for you to ignore it. I don't believe ignoring something is dealing with the situation. But thank you for reiterating your point for a second time. I'd be happy to discuss anything else you may have to say! I could see this being a legitimate problem if some kibd of penalty came with the skill, but since there isn't one, it's not an important issue. |

Sasha Khaine
Dr. Wolfgang
100
|
Posted - 2013.02.04 21:40:00 -
[41] - Quote
Drake Doe wrote:I could see this being a legitimate problem if some kibd of penalty came with the skill, but since there isn't one, it's not an important issue.
The penalty isn't one in the traditional sense of the word. Personally I see it as a penalty because it's an eye sore on my otherwise organised skill sheet. Fair enough I was responsible for accidentally injecting lab op but I wasn't for the addition of industry 2.
I agree that the issue isn't of utmost importance, I too would prefer CCP to focus on the more important matters first. It's merely a quality of life improvement that can be implemented when CCP (if ever) have some spare development time.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Drake Doe
SVER True Blood Unclaimed.
14
|
Posted - 2013.02.04 21:51:00 -
[42] - Quote
I actually sympathize your plight, so + 12 |

Akara Ito
Eternity INC. Goonswarm Federation
55
|
Posted - 2013.02.04 21:57:00 -
[43] - Quote
Fun fact: GMs dont even do this if you petition for it at the moment. (Yes i have tried it) I guess its a safety feature to make sure that hacked accounts cant be completely wiped out and/or GMs dont want to deal with a flood of these once they start doing it.
Could be nice if it would be possible with a build in function.
Callic Veratar wrote:Reasonable idea from the point of view of keeping your character sheet clean. However, you mention hackers, and based on the player interactions in this game, I would be highly suspect of introducing such a feature.
It changes methods of player social interaction from in character/player to a customer level thing. For example, if I could find the account information for Supercap pilots, I could delete the skills prior to a major engagement. Even if it was determined that hacking was the result of the deletion, the battle would already be over, with the only option to fix it being a full server roll back.
Do not underestimate the lengths players will go to be dicks to each other.
Call me conservative but I'd just selfdestruct the super , clonejump once and pod the character back to empire space. That should do the job just as well. |

Bobo Cindekela
Federal Navy Academy Gallente Federation
72
|
Posted - 2013.02.04 22:01:00 -
[44] - Quote
I think its fine if they want to make unplug skill a feature of the skill system
- the SP should be wasted
- there should be a timer similiar to the biomass process that prevents "accidents"
but i see no reason for secondary passwords and 1 year cooldown.
Would it be a better solution to implement a "hide skill from skillsheet/API" option?? You are about to engage in an arguement with a forum alt,-á this is your final warning. |

Sasha Khaine
Dr. Wolfgang
100
|
Posted - 2013.02.04 22:08:00 -
[45] - Quote
Drake Doe wrote:I actually sympathize your plight, so + 12
Haha thank you, that rocketed me all the way to 100 likes!
http://www.youtube.com/watch?v=IxAKFlpdcfc
Akara Ito wrote:Fun fact: GMs dont even do this if you petition for it at the moment. (Yes i have tried it) I guess its a safety feature to make sure that hacked accounts cant be completely wiped out and/or GMs dont want to deal with a flood of these once they start doing it.
Could be nice if it would be possible with a build in function.
I can understand that GM's wouldn't want to do this on a ticked based system. I think it would have to be officially implemented for us to see this kind of thing happen.
Bobo Cindekela wrote:I think its fine if they want to make unplug skill a feature of the skill system
- the SP should be wasted
- there should be a timer similiar to the biomass process that prevents "accidents"
but i see no reason for secondary passwords and 1 year cooldown.
I will leave the finer security details to CCP I'm simply just spouting suggestions. The secondary passwords and 1 year cooldown are mainly there to prevent the system being abused by hackers.
Bobo Cindekela wrote:Would it be a better solution to implement a "hide skill from skillsheet/API" option??
I honestly don't know and I'm not in a position to say which would take the less time to implement. Personally I would prefer complete destruction of the skill over a hide/view feature. Though at the moment I'd be happy to receive either. 
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Alx Warlord
SUPERNOVA SOCIETY Fade 2 Black
359
|
Posted - 2013.02.04 22:12:00 -
[46] - Quote
Take a look at this https://forums.eveonline.com/default.aspx?g=posts&m=23768#post23768
and again, this is any sort of good point to loss a skill? other then visual? Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |

Sasha Khaine
Dr. Wolfgang
100
|
Posted - 2013.02.04 22:21:00 -
[47] - Quote
The good point is it adds more structure and organisation to your character sheet. And I loves me some structure and organisation haha. So yes, purely visual I guess. It will have no impact on gameplay other than the fact you will be less effective in what you just threw away. So basically people who use this feature are giving away their SP for the sake of organisation. You might think it's silly and laugh as you think "a skill learnt is never a skill wasted" and they will just be happy to remove that skillbook that has been gathering dust for years.
The good thing is that you lose SP. SP that you will have to relearn in order to reacquire. Meaning the people that delete their skills but regret it only have themselves to blame and meanwhile the other players that didn't delete their skill can point & laugh saying "I told you so!". This is a fair consequence and will (very very slightly or possibly largely) allow other players to catch up to others in terms of SP total.
That's about the only real impact I can see it having for a quality of life improvement.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sasha Khaine
Dr. Wolfgang
100
|
Posted - 2013.02.04 22:24:00 -
[48] - Quote
Also I just want to say thank you for all the replies so far that have helped flesh out the idea a bit more. Appreciate it!
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sol Weinstein
Lunatic Warfare Federation
10
|
Posted - 2013.02.05 02:05:00 -
[49] - Quote
Sasha Khaine wrote:
You ask me to ignore it and deal with it at the same time, which is it? I can't deal with it by ignoring it and by ignoring it the problem still stands. So here I am dealing with it, thank you for the bumps.
"Ignoring it" means "just deal with it and move on".
Thank you.
|

Barbara Nichole
Cryogenic Consultancy
392
|
Posted - 2013.02.05 07:07:00 -
[50] - Quote
Let it be your challenge, all be it a stupid and misguided one, that you train only skills you need for combat. Like choosing a name you can be happy with, choose carefully the skills you train. ...and forget about relying on CCP to help you clean up your mess and bad planning . -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Sasha Khaine
Dr. Wolfgang
100
|
Posted - 2013.02.05 07:38:00 -
[51] - Quote
Sol Weinstein wrote:Sasha Khaine wrote:
You ask me to ignore it and deal with it at the same time, which is it? I can't deal with it by ignoring it and by ignoring it the problem still stands. So here I am dealing with it, thank you for the bumps.
"Ignoring it" means "just deal with it and move on". Thank you.
Thank you for the bump
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sasha Khaine
Dr. Wolfgang
100
|
Posted - 2013.02.05 07:39:00 -
[52] - Quote
Barbara Nichole wrote:Let it be your challenge, all be it a stupid and misguided one, that you train only skills you need for combat. Like choosing a name you can be happy with, choose carefully the skills you train. ...and forget about relying on CCP to help you clean up your mess and bad planning .
Industry 2 was provided with the character upon creation.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Mikhael Taron
Science and Trade Institute Caldari State
13
|
Posted - 2013.02.05 09:11:00 -
[53] - Quote
Danika Princip wrote:Mikhael Taron wrote:
Danika Princip is a known dickhead with delusions of Grand Troll Master. That he responded as he did means your idea has merit.
Post with your main so I can stick a bounty on you.  And tell us again how every awful idea that has already been suggested 500 times must have merit just because people don't like it.
"Mummy, mummy, I'm sticking a bounty on that nasty man!" "That's nice, dear! Now clean yourself up and throw the handkerchief into the laundry basket."
Tell you again about every awful idea?!? Point out where I said that the first time. I think you're hinge has become loose. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
|

Rented
Hunter Heavy Industries
53
|
Posted - 2013.02.05 09:18:00 -
[54] - Quote
No. Seek help for your disorder instead. |

Sasha Khaine
Dr. Wolfgang
100
|
Posted - 2013.02.05 11:10:00 -
[55] - Quote
Rented wrote:No. Seek help for your disorder instead.
Thanks for the bump! I've pretty much covered everything there is to say now I think, all issues have been ironed out to avoid potential problems with hackers and misuse.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Rented
Hunter Heavy Industries
53
|
Posted - 2013.02.05 12:08:00 -
[56] - Quote
As long as 'why not' is valid reasoning for catering to pointless niche interests, I'd like the ability to put giant pink tassles on my ship. |

Korgoroth
Suboc Industries Infinite Aggression
1
|
Posted - 2013.02.05 14:45:00 -
[57] - Quote
Just out of curiosity, do you lock your front door over and over again, in groups of 3? |

Sasha Khaine
Dr. Wolfgang
101
|
Posted - 2013.02.05 17:21:00 -
[58] - Quote
Korgoroth wrote:Just out of curiosity, do you lock your front door over and over again, in groups of 3?
4 actually
https://www.youtube.com/watch?feature=player_embedded&v=EUTqW32gx9k
haha
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sasha Khaine
Dr. Wolfgang
101
|
Posted - 2013.02.05 17:25:00 -
[59] - Quote
Rented wrote:As long as 'why not' is valid reasoning for catering to pointless niche interests, I'd like the ability to put giant pink tassles on my ship.
Would you like glitter with that?
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sol Weinstein
Lunatic Warfare Federation
12
|
Posted - 2013.02.06 08:14:00 -
[60] - Quote
Sasha Khaine wrote:
Industry 2 was provided with the character upon creation.
... because I didn't read the full description of the school I chose.
|

Sasha Khaine
Dr. Wolfgang
104
|
Posted - 2013.02.06 08:56:00 -
[61] - Quote
Sol Weinstein wrote:Sasha Khaine wrote:
Industry 2 was provided with the character upon creation.
... because I didn't read the full description of the school I chose.
I chose Imperial Academy, the alternatives being Hedion University and Royal Amarr Institute. Really you should learn to read what has been said instead of ignoring it and spouting nonsense.
Thank you. (for the bump)
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sol Weinstein
Lunatic Warfare Federation
13
|
Posted - 2013.02.06 19:56:00 -
[62] - Quote
Sasha Khaine wrote:Sol Weinstein wrote:Sasha Khaine wrote:
Industry 2 was provided with the character upon creation.
... because I didn't read the full description of the school I chose. I chose Imperial Academy, the alternatives being Hedion University and Royal Amarr Institute. Really you should learn to read what has been said instead of ignoring it and spouting nonsense. Thank you. (for the bump)
I have read what was posted. And my statement still stands. You might have gone back and read them more carefully. There is no doubt of that. What I am stating is at the time of character creation, you chose poorly. Let's read that again: you chose poorly.
Regardless if the other schools include Industry 2 or other skills you didn't want. Because I am certain that each of those schools would have also contained a skill you didn't want, even if you were making an "industry toon". You still made a ChoiceGäó that wasn't thought out properly based on your criteria for gameplay. I use the word 'gameplay' very lightly here, because your idea has nothing to do with actual gameplay. It's just your own personal issues that are affected here.
Now I will state that your idea is a poor one. I think it is way too cumbersome than some of the more realistic options that have already been suggested, such as "get over it", "deal with it", and "just don't look at the skills". An idea that would take hours and days of coding and checks and balances based on logins and passwords can be spent better on other aspects of the game. Fact.
Speaking of your checks and balances based on preventing hackers from hurting real players. No thank you. I don't want to even give the opportunity for someone else to log in and completely screw up my character. Even if it was only "1 skill per month or day". Even if they needed to hack two sets of login credentials to perform it. Nor do I want to even think about waiting for a petition to go through to be able to get my skills back. Absolutely NO. Giving the hackers this power to grief would be one of the worst things to be put in the game. And, agree with this or not, this tool WILL BE used to grief. No debating needed.
Feel free to keep hitting your head against the wall. It's your life.
Thank you. |

Somatic Neuron
Masterwork Productions Inc
33
|
Posted - 2013.02.06 21:58:00 -
[63] - Quote
Question: Did you try doing a petition and having them remove those skills??? |

Mag's
the united Negative Ten.
13953
|
Posted - 2013.02.07 01:05:00 -
[64] - Quote
Sol Weinstein wrote:
I have read what was posted. And my statement still stands. You might have gone back and read them more carefully. There is no doubt of that. What I am stating is at the time of character creation, you chose poorly. Let's read that again: you chose poorly.
Regardless if the other schools include Industry 2 or other skills you didn't want. Because I am certain that each of those schools would have also contained a skill you didn't want, even if you were making an "industry toon". You still made a ChoiceGäó that wasn't thought out properly based on your criteria for gameplay. I use the word 'gameplay' very lightly here, because your idea has nothing to do with actual gameplay. It's just your own personal issues that are affected here.
Now I will state that your idea is a poor one. I think it is way too cumbersome than some of the more realistic options that have already been suggested, such as "get over it", "deal with it", and "just don't look at the skills". An idea that would take hours and days of coding and checks and balances based on logins and passwords can be spent better on other aspects of the game. Fact.
Speaking of your checks and balances based on preventing hackers from hurting real players. No thank you. I don't want to even give the opportunity for someone else to log in and completely screw up my character. Even if it was only "1 skill per month or day". Even if they needed to hack two sets of login credentials to perform it. Nor do I want to even think about waiting for a petition to go through to be able to get my skills back. Absolutely NO. Giving the hackers this power to grief would be one of the worst things to be put in the game. And, agree with this or not, this tool WILL BE used to grief. No debating needed.
Feel free to keep hitting your head against the wall. It's your life.
Thank you.
While they might have chosen poorly, (I have no idea, not checked their age) there was a time when choices with character selection were slim. This meant you needed to focus on attributes, at the expense of other things. Now it's a far better system and you can in fact, go down the exact path you wish without that regard.
I have mining and industry at level 1. They came with the character and I have no intention of ever using them. Was it through bad choice? No actually, bad game design at the time.
As far as your argument regarding hackers griefing you with this, is concerned. I'm not sure you're being serious tbh. If a hacker got my password, this would be the last of my concerns. But as my password and keeping of the safety of my account is down to me, I couldn't blame any mechanic in place if it happened. Could I? No, it would be my fault, no debating needed.
I don't think this is a bad idea. It has the consequence of SP removal and loss of the skill. Some have mentioned this could be used for cheaper clones. While that is factually true, the cost in SP, time and skill books, are a balancing factor. If it was easy to implement, I wouldn't have any issues with it.
+1 from me.
Vote Malcanis for CSM 8 |

Ris Dnalor
L'Avant Garde Happy Endings
441
|
Posted - 2013.02.07 06:53:00 -
[65] - Quote
Sasha Khaine wrote:Note: I'm getting a lot of "waste of development time" responses. I understand this isn't a crucial issue, nor one that should be taken in to action immediately. Rather a quality of life improvement that CCP could develop when they have some "spare" time. (if such thing exists over at CCP  ) I thought It would be great (for those of us who have OCD lol) to be able to remove skill books from our character. For example I have mining 2 that came with the character and laboratory operation 0 that I accidentally injected. Making my 100% combat character actually 99.99% combat, grrr lol. I'm never going to use these skills and they are only taking up space making my character sheet less organised so here is what I propose. Give us the ability to "unplug" skill books that have been injected. The following will occur when the skill book is removed:
- All skill points will be removed from the character sheet with no record of it ever being there
- The skill book itself will be permanently destroyed with no method of retrieval
- The skill/s set for deletion will enter a stasis period of 1 week. At the end of that period you will have the option to go through with the deletion or cancel it.
- This service will only be able to be used once a year, similar to a neural remap.
- There will be a special password you must set in your account management page that must be entered prior to deleting the skill book.
- If you wan't to learn the skill again you will have to buy it again and start at level 0 with 0 skill points.
- You can't delete skills that are prerequisites to other skills. E.g You can't delete spaceship command without first deleting advanced spaceship command.
What do you think?
lots of people would like this, but lots more would use the feature, regret it later, and petition those skillpoints back whenever they change their minds 5 years later.... and the oh so many better things they could use their time for.
Better to use the existing programming mechanism and let us re-allocate skillpoints --- I'm guessing there's some OCD folks out there that would use their AURUM to buy a pass to do just that. :) at least that feature might pay for itself.
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |

Sasha Khaine
Dr. Wolfgang
105
|
Posted - 2013.02.07 08:11:00 -
[66] - Quote
Sol Weinstein wrote:Sasha Khaine wrote:Sol Weinstein wrote:Sasha Khaine wrote:
Industry 2 was provided with the character upon creation.
... because I didn't read the full description of the school I chose. I chose Imperial Academy, the alternatives being Hedion University and Royal Amarr Institute. Really you should learn to read what has been said instead of ignoring it and spouting nonsense. Thank you. (for the bump) I have read what was posted. And my statement still stands. You might have gone back and read them more carefully. There is no doubt of that. What I am stating is at the time of character creation, you chose poorly. Let's read that again: you chose poorly. Regardless if the other schools include Industry 2 or other skills you didn't want. Because I am certain that each of those schools would have also contained a skill you didn't want, even if you were making an "industry toon". You still made a ChoiceGäó that wasn't thought out properly based on your criteria for gameplay. I use the word 'gameplay' very lightly here, because your idea has nothing to do with actual gameplay. It's just your own personal issues that are affected here. Now I will state that your idea is a poor one. I think it is way too cumbersome than some of the more realistic options that have already been suggested, such as "get over it", "deal with it", and "just don't look at the skills". An idea that would take hours and days of coding and checks and balances based on logins and passwords can be spent better on other aspects of the game. Fact. Speaking of your checks and balances based on preventing hackers from hurting real players. No thank you. I don't want to even give the opportunity for someone else to log in and completely screw up my character. Even if it was only "1 skill per month or day". Even if they needed to hack two sets of login credentials to perform it. Nor do I want to even think about waiting for a petition to go through to be able to get my skills back. Absolutely NO. Giving the hackers this power to grief would be one of the worst things to be put in the game. And, agree with this or not, this tool WILL BE used to grief. No debating needed. Feel free to keep hitting your head against the wall. It's your life. Thank you.
I really don't understand your logic. There are three choices to be made in character creation regarding as to what school you start in. An industry choice, a combat choice and a trade choice (i think it's a trade choice anyway). After reading carefully each one, I chose the combat school i.e. Imperial Academy, how is that the "wrong" choice when the other two are not the criteria I wanted. In fact, it was the right choice. It shouldn't have included industry 2 with it being the combat school. Fact.
I think the idea is a good one, it's a quality of life improvement that comes with a penalty i.e. losing skill points and the time you spent learning them. But the bonus being you get to remove the skill books that you didn't want and/or been gathering dust for years. I will reiterate what I have said in earlier posts, countless times, just for you. I know the issue isn't a crucial one. It could be something team super friends work on when they have a bit of spare time. I agree that it shouldn't take priority over core gameplay mechanics but it is still a system I would like to see implemented. The password feature was just another idea, it doesn't necessarily mean that it would have to be used.
So you think that having a second password built in to your game will somehow give a hacker the ability to find your login credentials more easily? I hate to burst your bubble sunshine but have you ever heard of biomassing? What's stopping a hacker gaining your login credentials right now and biomassing your character. You would lose far more skill points and time if that where to happen. You would also have to go through the same petition to wait to get your character back. I think you are delusional.
Thanks for the response nonetheless.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sasha Khaine
Dr. Wolfgang
105
|
Posted - 2013.02.07 08:14:00 -
[67] - Quote
Somatic Neuron wrote:Question: Did you try doing a petition and having them remove those skills???
No, though someone in the thread already has and was told that the GM wasn't allowed to do it. Which is fair enough.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sasha Khaine
Dr. Wolfgang
105
|
Posted - 2013.02.07 08:23:00 -
[68] - Quote
Ris Dnalor wrote:Sasha Khaine wrote:Note: I'm getting a lot of "waste of development time" responses. I understand this isn't a crucial issue, nor one that should be taken in to action immediately. Rather a quality of life improvement that CCP could develop when they have some "spare" time. (if such thing exists over at CCP  ) I thought It would be great (for those of us who have OCD lol) to be able to remove skill books from our character. For example I have mining 2 that came with the character and laboratory operation 0 that I accidentally injected. Making my 100% combat character actually 99.99% combat, grrr lol. I'm never going to use these skills and they are only taking up space making my character sheet less organised so here is what I propose. Give us the ability to "unplug" skill books that have been injected. The following will occur when the skill book is removed:
- All skill points will be removed from the character sheet with no record of it ever being there
- The skill book itself will be permanently destroyed with no method of retrieval
- The skill/s set for deletion will enter a stasis period of 1 week. At the end of that period you will have the option to go through with the deletion or cancel it.
- This service will only be able to be used once a year, similar to a neural remap.
- There will be a special password you must set in your account management page that must be entered prior to deleting the skill book.
- If you wan't to learn the skill again you will have to buy it again and start at level 0 with 0 skill points.
- You can't delete skills that are prerequisites to other skills. E.g You can't delete spaceship command without first deleting advanced spaceship command.
What do you think? lots of people would like this, but lots more would use the feature, regret it later, and petition those skillpoints back whenever they change their minds 5 years later.... and the oh so many better things they could use their time for. Better to use the existing programming mechanism and let us re-allocate skillpoints --- I'm guessing there's some OCD folks out there that would use their AURUM to buy a pass to do just that. :) at least that feature might pay for itself.
I don't think so. Realistically speaking I can't see anyone removing say, level 5 skills. I mainly see people using it for either removing skills that came with their character on creation that they didn't want or skills they accidentally injected and didn't train very far. It doesn't matter how much they want them back, it's the price they pay for a luxury service. Prior to the deleting of the skills they would have been given several notices asking them to confirm the severity of their actions.
Personally I don't think skill point re-allocation is a good idea. People would just re-allocate when something became FoTM.
My idea actually has a penalty, a sufficient one that balances the price of the service.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Iminent Penance
Interstellar Military Assistance Corporation Black Core Alliance
5
|
Posted - 2013.02.07 10:47:00 -
[69] - Quote
Everyone Relax, I have the answer to this thread:
Delete your character. Remake the race you want. Boom instant clean slate no more messy 100+ skills .
Your welcome, feel free to give me massive donations of isk for supporting you to this answer |

Sasha Khaine
Dr. Wolfgang
105
|
Posted - 2013.02.07 10:57:00 -
[70] - Quote
Iminent Penance wrote:Everyone Relax, I have the answer to this thread:
Delete your character. Remake the race you want. Boom instant clean slate no more messy 100+ skills .
Your welcome, feel free to give me massive donations of isk for supporting you to this answer
This would work if you weren't given industry 2 on character creation. Anyone else with the bright ideas willing to step up and share the infinite wisdom? 
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sol Weinstein
Lunatic Warfare Federation
13
|
Posted - 2013.02.07 16:18:00 -
[71] - Quote
Sasha Khaine wrote:Sol Weinstein wrote:Sasha Khaine wrote:Sol Weinstein wrote:Sasha Khaine wrote:
Industry 2 was provided with the character upon creation.
... because I didn't read the full description of the school I chose. I chose Imperial Academy, the alternatives being Hedion University and Royal Amarr Institute. Really you should learn to read what has been said instead of ignoring it and spouting nonsense. Thank you. (for the bump) I have read what was posted. And my statement still stands. You might have gone back and read them more carefully. There is no doubt of that. What I am stating is at the time of character creation, you chose poorly. Let's read that again: you chose poorly. Regardless if the other schools include Industry 2 or other skills you didn't want. Because I am certain that each of those schools would have also contained a skill you didn't want, even if you were making an "industry toon". You still made a ChoiceGäó that wasn't thought out properly based on your criteria for gameplay. I use the word 'gameplay' very lightly here, because your idea has nothing to do with actual gameplay. It's just your own personal issues that are affected here. Now I will state that your idea is a pour one. I think it is way too cumbersome than some of the more realistic options that have already been suggested, such as "get over it", "deal with it", and "just don't look at the skills". An idea that would take hours and days of coding and checks and balances based on logins and passwords can be spent better on other aspects of the game. Fact. Speaking of your checks and balances based on preventing hackers from hurting real players. No thank you. I don't want to even give the opportunity for someone else to log in and completely screw up my character. Even if it was only "1 skill per month or day". Even if they needed to hack two sets of login credentials to perform it. Nor do I want to even think about waiting for a petition to go through to be able to get my skills back. Absolutely NO. Giving the hackers this power to grief would be one of the worst things to be put in the game. And, agree with this or not, this tool WILL BE used to grief. No debating needed. Feel free to keep hitting your head against the wall. It's your life. Thank you. I really don't understand your logic. There are three choices to be made in character creation regarding as to what school you start in. An industry choice, a combat choice and a trade choice (i think it's a trade choice anyway). After reading carefully each one, I chose the combat school i.e. Imperial Academy, how is that the "wrong" choice when the other two are not the criteria I wanted. In fact, it was the right choice. It shouldn't have included industry 2 with it being the combat school. Fact. I think the idea is a good one, it's a quality of life improvement that comes with a penalty i.e. losing skill points and the time you spent learning them. But the bonus being you get to remove the skill books that you didn't want and/or been gathering dust for years. I will reiterate what I have said in earlier posts, countless times, just for you. I know the issue isn't a crucial one. It could be something team super friends work on when they have a bit of spare time. I agree that it shouldn't take priority over core gameplay mechanics but it is still a system I would like to see implemented. The password feature was just another idea, it doesn't necessarily mean that it would have to be used. So you think that having a second password built in to your game will somehow give a hacker the ability to find your login credentials more easily? I hate to burst your bubble sunshine but have you ever heard of biomassing? What's stopping a hacker gaining your login credentials right now and biomassing your character. You would lose far more skill points and time if that where to happen. You would also have to go through the same petition to wait to get your character back. I think you are delusional. Thanks for the response nonetheless.
Yes. Of course you think your idea is a good one.
As for your biomassing point. The system isn't perfect. And, in my opinion, a biomassed character is probably easily restored. No need to pour over a skill sheet, etc. etc etc... Nothing is "lost" in regards to skills.
Thank you for questioning my mental state as a point in your discussion. It shows an awesome level of control over your emotions when interacting with other people.
Thank you. |

Sol Weinstein
Lunatic Warfare Federation
13
|
Posted - 2013.02.07 16:24:00 -
[72] - Quote
Sasha Khaine wrote:Iminent Penance wrote:Everyone Relax, I have the answer to this thread:
Delete your character. Remake the race you want. Boom instant clean slate no more messy 100+ skills .
Your welcome, feel free to give me massive donations of isk for supporting you to this answer This would work if you weren't given industry 2 on character creation. Anyone else with the bright ideas willing to step up and share the infinite wisdom? 
Sure, I'll step up.
I think you should learn to cope with small, ineffectual differences in the things in life. Having Industry lvl 2 is in no way a gamebreaking experience.
What's next? Your market alt that never undocks wants to unlearn Spaceship Command lvl 3. Your scientist alt wants to unlearn Gunnery lvl 3?
I will point out once more that you should just not refresh your clone and engage in that PVP you are so into (because you don't want your combat pilot to have an Industry skill at lvl 2) and eventually you will not have Industry lvl 2. The mechanic is already in the game. You can combine the suggestion of restarting a character from scratch and my suggestion of flying without a proper clone to remove those unwanted skills.
Or, just deal with the small item of having Industry lvl 2. Because I don't see this idea going anywhere.
Thank you. |

Sol Weinstein
Lunatic Warfare Federation
13
|
Posted - 2013.02.07 16:27:00 -
[73] - Quote
Mag's wrote: there was a time when choices with character selection were slim.
You don't say. News to me.
Maybe check character age before talking about the good old days.
Thank you.
|

Mag's
the united Negative Ten.
13966
|
Posted - 2013.02.07 17:16:00 -
[74] - Quote
Sol Weinstein wrote:Mag's wrote: there was a time when choices with character selection were slim. You don't say. News to me. Maybe check character age before talking about the good old days. Thank you. Must have missed the part before that, when I said I hadn't checked. Though why I'd check you when the argument was about the OP, is rather strange. But if that's your best argument, then thank you indeed.
Vote Malcanis for CSM 8 |

Sasha Khaine
Dr. Wolfgang
105
|
Posted - 2013.02.07 17:53:00 -
[75] - Quote
Sol Weinstein wrote:Yes. Of course you think your idea is a good one.
As for your biomassing point. The system isn't perfect. And, in my opinion, a biomassed character is probably easily restored. No need to pour over a skill sheet, etc. etc etc... Nothing is "lost" in regards to skills.
Thank you for questioning my mental state as a point in your discussion. It shows an awesome level of control over your emotions when interacting with other people.
Thank you.
How do you know re-implementing won't be just as easy "in your opinion"? Anyway, the system I have proposed makes it so there is a 7 day stasis period in between the final deletion. Meaning there is plenty of time to stop such an event from occurring.
It has nothing to do with emotions, I just pulled your card. Think of it what you will.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sasha Khaine
Dr. Wolfgang
106
|
Posted - 2013.02.07 17:59:00 -
[76] - Quote
Sol Weinstein wrote:Sure, I'll step up.
I think you should learn to cope with small, ineffectual differences in the things in life. Having Industry lvl 2 is in no way a gamebreaking experience.
I cope with it fine, you make it sound like I am ripping my hair out over seeing it. Nope, I would just prefer it gone is all.
Sol Weinstein wrote:What's next? Your market alt that never undocks wants to unlearn Spaceship Command lvl 3. Your scientist alt wants to unlearn Gunnery lvl 3?
I don't have any alts. Though the system I have suggested would allow for this for the people that do have alts. So it's not really "what's next" but rather "what's included" 
Sol Weinstein wrote:I will point out once more that you should just not refresh your clone and engage in that PVP you are so into (because you don't want your combat pilot to have an Industry skill at lvl 2) and eventually you will not have Industry lvl 2. The mechanic is already in the game. You can combine the suggestion of restarting a character from scratch and my suggestion of flying without a proper clone to remove those unwanted skills.
The risk of it moving a skill I don't want removed is higher than it removing industry 2. (99.9% combat based) So whilst I appreciate you pointing out your great idea once again, it simply will not do. Though thank you, again.
Sol Weinstein wrote:Or, just deal with the small item of having Industry lvl 2. Because I don't see this idea going anywhere.
Thank you.
I am dealing with it Maybe not how you want me to, but it my own way chief!
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Sol Weinstein
Lunatic Warfare Federation
13
|
Posted - 2013.02.08 08:21:00 -
[77] - Quote
Sasha Khaine wrote:
I cope with it fine, you make it sound like I am ripping my hair out over seeing it. Nope, I would just prefer it gone is all.
Actually, you made it seem like it was such an unbearable thing for you that you need this system put in place. Once more I will suggest your least favorite method of "just dealing with it". It's not that bad is it? To see Industry lvl 2 in your skillsheet?
Just admit that it's not that bad. You'll feel better and maybe this thread will die.
Thank you. |

Sasha Khaine
Dr. Wolfgang
110
|
Posted - 2013.02.08 10:37:00 -
[78] - Quote
Sol Weinstein wrote:Sasha Khaine wrote:
I cope with it fine, you make it sound like I am ripping my hair out over seeing it. Nope, I would just prefer it gone is all.
Actually, you made it seem like it was such an unbearable thing for you that you need this system put in place. Once more I will suggest your least favorite method of "just dealing with it". It's not that bad is it? To see Industry lvl 2 in your skillsheet? Just admit that it's not that bad. You'll feel better and maybe this thread will die. Thank you.
Just because I'm willing to argue for the implementation of my idea doesn't mean I find it an unbearable sight. Yes it's not that bad, but still it would be something I would like to see gone. 
"The entire British empire was built on cups of tea... and if you think I'm going to war without one mate. You're mistaken." |

Sol Weinstein
Lunatic Warfare Federation
19
|
Posted - 2013.02.08 19:55:00 -
[79] - Quote
Sasha Khaine wrote:Sol Weinstein wrote:Sasha Khaine wrote:
I cope with it fine, you make it sound like I am ripping my hair out over seeing it. Nope, I would just prefer it gone is all.
Actually, you made it seem like it was such an unbearable thing for you that you need this system put in place. Once more I will suggest your least favorite method of "just dealing with it". It's not that bad is it? To see Industry lvl 2 in your skillsheet? Just admit that it's not that bad. You'll feel better and maybe this thread will die. Thank you. Just because I'm willing to argue for the implementation of my idea doesn't mean I find it an unbearable sight. Yes it's not that bad, but still it would be something I would like to see gone. 
Unfortunately you have failed to convince me and many others that this is a much needed change to the game. I am most regretful for the personal situation you are experiencing. However, there is nothing further I can offer to assist you in this issue.
I hope you enjoyed the ride.
Thank you.
|

Sasha Khaine
Dr. Wolfgang
111
|
Posted - 2013.02.08 20:43:00 -
[80] - Quote
Sol Weinstein wrote:Sasha Khaine wrote:Sol Weinstein wrote:Sasha Khaine wrote:
I cope with it fine, you make it sound like I am ripping my hair out over seeing it. Nope, I would just prefer it gone is all.
Actually, you made it seem like it was such an unbearable thing for you that you need this system put in place. Once more I will suggest your least favorite method of "just dealing with it". It's not that bad is it? To see Industry lvl 2 in your skillsheet? Just admit that it's not that bad. You'll feel better and maybe this thread will die. Thank you. Just because I'm willing to argue for the implementation of my idea doesn't mean I find it an unbearable sight. Yes it's not that bad, but still it would be something I would like to see gone.  Unfortunately you have failed to convince me and many others that this is a much needed change to the game. I am most regretful for the personal situation you are experiencing. However, there is nothing further I can offer to assist you in this issue. I hope you enjoyed the ride. Thank you.
Never said it was much needed, rather just a quality of life improvement that would be a neat addition to the game. Where I failed to gain your support I succeeded in gaining others. That's fine, thanks for your participation in the thread!
"The entire British empire was built on cups of tea... and if you think I'm going to war without one mate. You're mistaken." |

Van Mathias
Dead Space Collective
6
|
Posted - 2013.04.06 05:38:00 -
[81] - Quote
While I agree that this is not needed in the strict sense, it would be a nice feature to have. The proposal has the benefit of not being abusable like other ideas which call for some sort of transfer of skill points from one skill to another. It seems like something that would be added as an afterthought to a major expansion. I would like to see it, but not right away, as the devs have much bigger fish to fry at this point. Post your advanced battleship ideas here! |

Tristanor
Ice Mining Boosting Corp
3
|
Posted - 2013.04.06 07:10:00 -
[82] - Quote
mmm, what would you think of the next idea?
Just a tickbox?
A tickbox you can choose between all and those you want to see? So when you enter tickbox mode you can untick all skills you don't like to see.
You leave tickbox mode and they are gone. It can be used for sending info to api aswell so they will nowhere showup till you "tick" them again.
That way you have a clean sheet, and no difficult programming needed with fees and timestamps etc. No way of a hacker being able to delete skills, no waiting times.
i.m.o you get what you like, with little impact.
regards |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
99
|
Posted - 2013.04.06 09:13:00 -
[83] - Quote
Sol Weinstein wrote:I would like to point out at this time that what you are asking for is already implemented into the game.
You have two options at this point in time that CCP has already spent hours of coding on to allow you the ChoiceGäó to fix the mistakes or mis-clicks you made:
ChoiceGäó #1: Biomass ChoiceGäó #2: Don't update your clone; engage in PVP until that skill is randomly selected as one of the skills to be removed through natural loss of SP.
Now it is simply up to you. Just like the original inclusion of the skills you do not wish to have.
Thank you.
This is hardly sensible, deliberate troll attempt spotted. |

Van Mathias
Dead Space Collective
7
|
Posted - 2013.04.06 23:58:00 -
[84] - Quote
Tristanor,
This isn't just about cleaning up skill lists, many people want to reduce their skill point total in a controlled way. Post your advanced battleship ideas here! |
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