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Thread Statistics | Show CCP posts - 1 post(s) |

pyr8t
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Posted - 2006.04.05 23:19:00 -
[61]
Okay, my question: How can you tell who has killrights on you?
I click on my killrights screen and it only has a list of 'Can Kill' on it. Isn't there supposed to be a 'Can Kill You' list?
If there is mine doesn't show it... and I know for fact there's people who have killrights on me, so... what gives?
How do I get a list of people?
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James Snowscoran
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Posted - 2006.04.06 11:18:00 -
[62]
Edited by: James Snowscoran on 06/04/2006 11:18:27 Some further clarifications seem to be in order:
- If you agress someone and they fire back at you in low-sec, they will get flagged to you, and to you alone (not a criminal flag, so they can still safely retreat to a gate). This means that you are allowed to destroy their ship (not the pod) without incurring a sec status hit or giving them killrights on you, as well as committing further agressions on them without incurring further 'agression' sec hits, should they manage to escape and you track them down. Note that if you are in a gang and only one gangmember is fired upon, the rest of the gangmembers that attacked will still take a sec hit and be placed on killrights when the ship blows up, even if they didn't land killing blow. In fact, you may get a sec hit for ship kill even when a ship escapes you and is blown up shortly thereafter by someone else, even if they are in no way associated with you. This will also give the victim killrights on you.
-While flagged as a criminal, you will get agressed by sentries at gates and stations. However, in my experience post-RMR this will no longer incur a prolonged criminal flag, only a yellow (personal) flag between the sentries owners and you, much like when you attack a convoy in highsec. So if you, with 5 minutes left of your timer, warp to a station by mistake, and get away from the sentry fire, the corporation that owns the station will flag you for another 15 minutes. But, and correct me if I'm wrong here, you should be able to jump out of the system after 5 minutes have passed and your general flag is gone, or even dock at a station with a different owner. I haven't tested this extensively, but this is my experience with the current flag rules. -----
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Vladimir Righteous
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Posted - 2006.04.26 09:31:00 -
[63]
Originally by: James Snowscoran Edited by: James Snowscoran on 06/04/2006 11:18:27 Some further clarifications seem to be in order:
- If you agress someone and they fire back at you in low-sec, they will get flagged to you, and to you alone (not a criminal flag, so they can still safely retreat to a gate). This means that you are allowed to destroy their ship (not the pod) without incurring a sec status hit or giving them killrights on you, as well as committing further agressions on them without incurring further 'agression' sec hits, should they manage to escape and you track them down.
Can you explain this more detailed? situation - i fly through 0.4 system, been fired, warp scrabled, stasis upon some pirat player. I return fire, and get an agression counter for 15 min, and cant jump through gate :( is this right? im only defending, why i flagged as criminal , and cant go through gate?
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Alliaanna Dalaii
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Posted - 2006.04.26 09:35:00 -
[64]
Originally by: Vladimir Righteous
Originally by: James Snowscoran Edited by: James Snowscoran on 06/04/2006 11:18:27 Some further clarifications seem to be in order:
- If you agress someone and they fire back at you in low-sec, they will get flagged to you, and to you alone (not a criminal flag, so they can still safely retreat to a gate). This means that you are allowed to destroy their ship (not the pod) without incurring a sec status hit or giving them killrights on you, as well as committing further agressions on them without incurring further 'agression' sec hits, should they manage to escape and you track them down.
Can you explain this more detailed? situation - i fly through 0.4 system, been fired, warp scrabled, stasis upon some pirat player. I return fire, and get an agression counter for 15 min, and cant jump through gate :( is this right? im only defending, why i flagged as criminal , and cant go through gate?
Yes this is intended game mechanics, it doesn't matter if your defending yourself or not. If you initiate in any form of combat the gates will not let you jump.
Ummm thought im sure theres some flaw when using Drones to defend yourself. though havent tested it.
Alliaanna
Official Follower of =-= Royal Hiigaran Navy =-= |

DOGNOSH
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Posted - 2006.04.26 10:44:00 -
[65]
what's the difference between red and flashing red?
i thought red meant that player has been criminally flagged and flashing red means the same but also that he is firing on you?
========================================== stop moaning,give CCP a break
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Kujiwara
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Posted - 2006.05.14 08:48:00 -
[66]
Ok but I still don't get it... what happens say when you steal someone's ore? how does that work? can you attack you? Can you attack back?
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Icarus Starkiller
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Posted - 2006.05.14 09:08:00 -
[67]
Of course, you can... let us just say... 'abuse' the system in ways.
For instance: Running 2 gangs with a friendly corp that has an empire war. Both gangs jump into a system where a known enemy camp is (in empire). Both gangs then uncloak and begin targeting all of the hostile ships.
Since many people don't know how, have not bothered, or whatever, to turn off their 'auto target-back' when they are being targeted this can result in the spectacular intervention of CONCORD when the surprised camp opens fire... and some of their targets are not enemy.
I almost got Deja this way, but my slasher lacked a scrambler and her pod escaped. ;p -
ISK Pharmers & Alt spies: A solution
Life is pain...anyone who says differently is selling something. |

Casyus Quinn
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Posted - 2006.06.26 15:22:00 -
[68]
will you get concorded for aggressing and podding someone who has a bounty on them?
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Deja Thoris
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Posted - 2006.06.26 15:51:00 -
[69]
Originally by: Casyus Quinn will you get concorded for aggressing and podding someone who has a bounty on them?
In high sec yes. Unless their sec status is -5 or worse.
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Casyus Quinn
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Posted - 2006.06.26 15:59:00 -
[70]
Originally by: Deja Thoris
Originally by: Casyus Quinn will you get concorded for aggressing and podding someone who has a bounty on them?
In high sec yes. Unless their sec status is -5 or worse.
high sec is 0.6 - 1.0 correct? so i could aggro for a bounty and pod them in 0.1 - 0.5 and not get concorded or have the sentry's fire on me?
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Deja Thoris
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Posted - 2006.06.27 00:29:00 -
[71]
Edited by: Deja Thoris on 27/06/2006 00:30:51
Originally by: Casyus Quinn
high sec is 0.6 - 1.0 correct?
No, its 1.0 to 0.5
Originally by: Casyus Quinn so i could aggro for a bounty and pod them in 0.1 - 0.5 and not get concorded or have the sentry's fire on me?
No, in lowsec (0.4 to 0.1) you would have the sentries fire on you if you do it at a station or a gate. You also take a big sechit for podding an non-outlaw.
*Edit to clarify* Theres no Concord in lowsec, only sentry guns at gates and stations.
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Casyus Quinn
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Posted - 2006.06.27 03:16:00 -
[72]
thank you deja thoris
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Azryen
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Posted - 2006.07.26 19:55:00 -
[73]
Two questions:
When my sec status is lower than -2 and I am going through a 1.0 system, how many warp stabs do i need on my ship to safely get past concord, and what ship is capable of tanking them, and repairing while insta jumping to the next gate? Cruiser, BC, or BS?
Also, when I am at -5 and a total criminal, is it possible to dock at stations in high sec? I know you can pass through gate to gate, but what about insta docking in stations? Say my sec status is -10, and I just jumped into a .5 system, can I dock at a station?
Thanks!

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Deja Thoris
Contraband Inc.
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Posted - 2006.07.26 20:58:00 -
[74]
Originally by: Azryen Two questions:
When my sec status is lower than -2 and I am going through a 1.0 system, how many warp stabs do i need on my ship to safely get past concord, and what ship is capable of tanking them, and repairing while insta jumping to the next gate? Cruiser, BC, or BS?
Concord only respond to aggression in highsec. If your sec status is too low then you get shot at by the faction navy at the gate. You can't wear stabs and get away, when they scram you stay scrammed. The best bet is a fast ship and instas. I've pretty much insta'd around with impunity when I was an outlaw.
I've heard tales of people who have jumped into highsec by accident and made it back to the gate alive, they can't warp to the next one though.
Originally by: Azryen
Also, when I am at -5 and a total criminal, is it possible to dock at stations in high sec? I know you can pass through gate to gate, but what about insta docking in stations? Say my sec status is -10, and I just jumped into a .5 system, can I dock at a station?
Thanks!

Yes, you can dock.
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Rockytop00
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Posted - 2006.07.27 02:50:00 -
[75]
So they warp scram you regardless of stabs? So do you have to be in a super fast, agile ship... like maybe a fast frigate with some nano hull upgrade, mwd, and instas? I am just trying to clarify here, do you need to warp to the next gate before they target you? Cause I assume once you are targeted, they scram ya. In that case, wouldn't battleships get scrammed every time? I couldn't imagine a ship that big aligning in time to warp to the next gate.
Or a shuttle?
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vile56
RillaCorp
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Posted - 2006.07.27 03:31:00 -
[76]
Originally by: Rockytop00 So they warp scram you regardless of stabs? So do you have to be in a super fast, agile ship... like maybe a fast frigate with some nano hull upgrade, mwd, and instas? I am just trying to clarify here, do you need to warp to the next gate before they target you? Cause I assume once you are targeted, they scram ya. In that case, wouldn't battleships get scrammed every time? I couldn't imagine a ship that big aligning in time to warp to the next gate.
Or a shuttle?
instas and shuttle u will get by
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Rockytop00
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Posted - 2006.07.27 20:31:00 -
[77]
What if I was a -10 sec status, and wanted to dock at a station in .5 space, jump into a Battle Ship and then insta jump back out of the system in my new BS? Will Customs warp jam me once I leave the station? I am guessing that a battle ship is to large to warp out fast enough before getting targeted... are customs even at stations?
Thanks!
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Deja Thoris
Contraband Inc.
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Posted - 2006.07.27 21:18:00 -
[78]
Originally by: Rockytop00 What if I was a -10 sec status, and wanted to dock at a station in .5 space, jump into a Battle Ship and then insta jump back out of the system in my new BS? Will Customs warp jam me once I leave the station? I am guessing that a battle ship is to large to warp out fast enough before getting targeted... are customs even at stations?
Thanks!
Sounds like a bad idea. Never tried it but it seems doomed to fail.
Buy one in lowsec? Get a corpmate to deliver it or pay for delivery in the ships channel or something.
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Awox
Awox Inc.
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Posted - 2006.07.28 10:50:00 -
[79]
Originally by: "Deja Thoris" If you are criminally flagged and your ship is destroyed your pod may not be fired on (unless your sec status is û5 or worse). Any person firing on your pod will become criminally flagged;
I've ransomed pods after defending myself at gates/stations. Sentries wake up after the pod goes squish though.  - nerf 0.5+ |

Jonak
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Posted - 2006.12.31 13:47:00 -
[80]
Is there a way to get your status back up to 0.0? Or your standing with someone if the get bad?
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Ezekiel Sulastin
Gallente Eve University
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Posted - 2006.12.31 15:04:00 -
[81]
Edited by: Ezekiel Sulastin on 31/12/2006 15:06:43 Gah, necropost!
To answer your question, for standing you should get the skill Diplomacy and put a bunch of ranks on it, since each rank gives 4% of the way to +10.0 standing for those negative to you (it's in the Social tree; plain Connections is its counterpart for + standing factions). To boost standing and sec status (albeit slowly), head to a good NPC ratting place and begin grinding the rats. There is no easy fix skill; AFAIK, the skill Fast Talk that should help boost sec status faster is bugged and does nothing. Also, if you can use a Sisters of EVE agent, their storyline missions boost all faction standing a bit, and they're in nullsec.
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wide
Gallente
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Posted - 2007.05.13 04:34:00 -
[82]
Edited by: wide on 13/05/2007 04:37:30 Any update to the remote repping issue?
Edit: answer found (http://oldforums.eveonline.com/?a=topic&threadID=496914)
- - - - - - - - - - The young fighter had a hungry look, the kind you get from not eating for a while. |

Grunanca
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Posted - 2007.05.13 10:25:00 -
[83]
Originally by: Kaalise As far as I'm aware you can't see your own flag, which is annoying. Though I may (hopefully) be wrong?
You can.. In upper left corner you will have a red text saying something like global criminal or something like it.. (Dont remember only had the text 2 times...)
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DarkElf
Veto. Veto Corp
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Posted - 2007.05.13 11:03:00 -
[84]
Edited by: DarkElf on 13/05/2007 11:02:29 EDIT: damn necro. waste of time 
There seems to be some rather confused ppl on this page of this thread. Make sure you do not confuse the different mechanics
If you agress someone in any way, whether you are returning fire or starting it then u can not dock or just through a gate for 30 seconds or a minute (can't remember which off the top of my head).
You are also flagged for 15 minutes to the person that u agressed meaning they can fire at you for the next 15 minutes. If they commited a crime to attack you then they will still be criminally flagged for the entire flag so sentry guns will always be against them. But, if you attack an outlaw for example (-5 sec) then he has a full 15 minutes to retaliate on you at his will.
Now ppl who say 15 minute pvp timer are talking about if you aggress someone or are agressed on by anyone even if it is just someone trying to jam you and failing to for example then u start a 15 minute timer that even if you log off then u still remain in space.
And of course there is a global criminal 15 minute flag which is if you commit a crime then you are flagged for 15 minutes where everyone can attack you and sentry guns will kill you in low sec, concord will kill you in high sec and remember ppl that if you dock mid timer then it often resets the 15 minutes but does not update the timer in the top left.
Also random info that most know is that u can hover ur cursor over ur flag timer in the top left and it tell you who you are flagged to or who is flagged to you and for how long.
DE
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murder one
Gallente Death of Virtue Vigilance Infinitas
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Posted - 2007.05.13 11:07:00 -
[85]
Originally by: DarkElf Edited by: DarkElf on 13/05/2007 11:02:29 EDIT: damn necro. waste of time 
There seems to be some rather confused ppl on this page of this thread. Make sure you do not confuse the different mechanics
If you agress someone in any way, whether you are returning fire or starting it then u can not dock or just through a gate for 30 seconds or a minute (can't remember which off the top of my head).
You are also flagged for 15 minutes to the person that u agressed meaning they can fire at you for the next 15 minutes. If they commited a crime to attack you then they will still be criminally flagged for the entire flag so sentry guns will always be against them. But, if you attack an outlaw for example (-5 sec) then he has a full 15 minutes to retaliate on you at his will.
Now ppl who say 15 minute pvp timer are talking about if you aggress someone or are agressed on by anyone even if it is just someone trying to jam you and failing to for example then u start a 15 minute timer that even if you log off then u still remain in space.
And of course there is a global criminal 15 minute flag which is if you commit a crime then you are flagged for 15 minutes where everyone can attack you and sentry guns will kill you in low sec, concord will kill you in high sec and remember ppl that if you dock mid timer then it often resets the 15 minutes but does not update the timer in the top left.
Also random info that most know is that u can hover ur cursor over ur flag timer in the top left and it tell you who you are flagged to or who is flagged to you and for how long.
DE
Ha ha! Forum pirated! 
Because I said so...
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DarkElf
Veto. Veto Corp
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Posted - 2007.05.13 11:11:00 -
[86]
Originally by: murder one
Ha ha! Forum pirated! 
  only 1 type of necro that's tough to do and this isn't it
DE
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Yali
Puppets on Steroids
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Posted - 2007.05.13 19:49:00 -
[87]
Edited by: Yali on 13/05/2007 19:49:34
Originally by: Tenacha Khan If the person you help has a security status of -5.0 or worst you get a 0.5% ss decrease and are flagged to everyone and sentrys regardless of wehter the pirate is flagged or not. A little example here, I just logged on both accounts, i undock with my main char (this one) and then undock with my alt, my alt locks me and sticks on 6 remote sensor boosters to check out sig resolution and gets pwned by sentrys.<----This rule sux
Just a small comment on that quote. I did this a couple days ago and my alt got 0.25% security hit. They probably changed it since the person wrote the text. And yep, its a strange rule. Guess they dont like outlaws :p
And a small note: If you are criminal flagged and warp to a station at 0km, and instantly dock, most of the times sentries wont hit your ship - or at least you wont see it. But there is a current bug that can cost you some isk if you dont pay attention. Lets say you dock criminal flagged, wait out your 15min in the station - and think your free to undock without sentries firing at you, you might be wrong. Even though there isnt a text in the upper left corner of the screen saying so. couse by docking flagged you can have gotten a 15min aggression timer to the corporation owning the station. By undocking now the yellow text in the upper left corner will again appear and show your current aggression state correctly - while the sentries from the station fire at your ... eh covert op or something :p ---------- Kill them all - God will recongnize his own. |

Ardose
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Posted - 2007.05.30 11:49:00 -
[88]
When flying around I notice some people with yellow backgrounds on the overview .. what does this mean? If I attack them and it's in 0.5+ will I get concorded ? what about in 0.3,0.4
I'm not sure what security space I'm in ... somewhere between 0.3 and 0.6 i think.
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Kuromugi
Caldari Beets and Gravy Syndicate
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Posted - 2007.06.01 11:29:00 -
[89]
Originally by: Ardose When flying around I notice some people with yellow backgrounds on the overview .. what does this mean? If I attack them and it's in 0.5+ will I get concorded ? what about in 0.3,0.4
I'm not sure what security space I'm in ... somewhere between 0.3 and 0.6 i think.
Yellow just means they have a Sec Status lower than 0, ex:) -0.1 or lower, it is not safe to attck them in high sec without getting concorded,you can attack them in low sec like anyone else, though you will still get a GCC. 0.4 and down is anyones game.
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Virgil Samms
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Posted - 2007.06.07 22:51:00 -
[90]
Edited by: Virgil Samms on 07/06/2007 22:51:17 I realise this may be dumb but just so I can be certain before I get my a**e handed to me...if somebdoy aggresses me in 0.5-1.0 space I can attack them without Concorde attacking me. I realise they can defend themselves or run if they can but what if they are in a gang? Can members of his gang or his corp attack me for retaliating his aggression, even if I don't attack them, or will Concorde spawn and kick their butts for attacking me?
Also I had somebody aggress me the other day in 0.5 space, (stealing cargo from my can), and he became flagged, (red bar flashing in the overview), but no aggression timer appeared. Is this normal? I was totally confused then as to whether he was really flagged and I could fire upon him or whether he was not truly flagged and was just trying to provoke me into attacking him and getting myself killed by the big guys.
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