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Vladimir Pushka
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Posted - 2005.08.31 23:36:00 -
[61]
Mangus, could you please write in and let us know how successful you are with your setup please? I want to try somthing simillar. Could peeps please send in some more setups post patch? I am looking for ideas. How would a weapon disruptor go on a crow?
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Ghoest
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Posted - 2005.09.01 01:55:00 -
[62]
Quite a few different rocket set ups in a crow can handle level 2 missions.
It would be interesting if someone could find a set up that handled most lvl 3s.
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TIvian
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Posted - 2005.09.01 08:45:00 -
[63]
Edited by: TIvian on 01/09/2005 08:46:48 I read each and every post on this thread. and preatty much see the same setups as before coldwar patch.
The Crow is still one of the best interceptors, the problem is that none of you have really thought this out.
Its all about the tactics baby. Set up change? yes. Do I have one? not yet. but I will.
The Crows role in PvP is has changed. I am willing to bet that the crows RANGE is better then any other turret interceptor.
I am also willing to bet that with its better RANGE that instead of fighting in close you'd do well to fight at longer range out of the turret ships range. make him come to you or chase you while you dump light missiles at him.
I believe that since Caldari are shield and missile w***es that it might be better to run a shield booster. and fill the low slots with BCU's
Just a thought. I will have to play with it.
But I have been in this game long enough to know that you just have to change your tactics and setups to roll with the changes. I have ALWAYS been able to take any ship labeled as USELESS and make it deadly. and I believe that this is no different.
(\_/) (O.o) (> <) Teh Uber Asheron's Call Bunny Booty WTFPWNZ you!! |

Mangus Thermopyle
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Posted - 2005.09.01 10:03:00 -
[64]
Tivian, no tactics in the world will change the fact that unless you web your opponents ceptor, he will laugh at the damage you do with light missiles. I bet he will passive shield tank that damage easily (your DPS will be something like 5).
And if you web him, you are probably in his turret range.
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Muckle
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Posted - 2005.09.02 09:06:00 -
[65]
does the crows bonus to kinetic missiles aply to rockets also??  |

TIvian
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Posted - 2005.09.02 10:47:00 -
[66]
Originally by: Mangus Thermopyle Tivian, no tactics in the world will change the fact that unless you web your opponents ceptor, he will laugh at the damage you do with light missiles. I bet he will passive shield tank that damage easily (your DPS will be something like 5).
And if you web him, you are probably in his turret range.
I am aware of how important webbys HAVE been. this ship used to be the uber tackler and great 1v1.
Upon further review I have an idea for fighting turret interceptors, I have played with this set up a LITTLE BIT and it shows promise! set up as follows for Crow:
HIGHS: x3 named standard launchers. 1 empty slot MIDS: 1 tech II MWD, 1 Named targeting disruptor, 1 named webby or 1 named painter LOWS: 1 PDU II, 1 type D Powercore modification cap relay, 1 Named BCU.
So here is the story. I used this set up agianst a corp mates Prophecy. I came in at my max targeting range 36K. the Abandon targeting disruptors opt range is 57K. I locked the prophecy and used the targeting disruptor and the prophecy opened fire and was only able to hit me 1 time for 27 points of damage after 10 volleys.
I am able to mount either the painter or the webby. I tried both... the end result is not too clear as the prophecy is nothing close to another interceptor. but his ship was set up for anti-frig. I flew in at webby range and did not get hit once.
I then tried the painter and stayed at max targeting range. the damage that I was dealing before painter was avg 90 to 100s. WITH the painter I never hit below 100 and did mucho better damage.
I Know what your thinking....Whats to keep the target ship from warping out?
I have found that most if not all pilots in the heat of the moment get confused and frustrated cause they are not hitting at all. The end result is by the time they figure it out its already too late.
but its all academic folks. It all depends on the situation that your flying into. If your flying solo the odds are your not bring your interceptor home.
Fleet combat...if there is such a thing anymore..the crow should make a great anti tackler. but whatever....I still believe this ship to be an asset in combat.
(\_/) (O.o) (> <) Teh Uber Asheron's Call Bunny Booty WTFPWNZ you!! |

j0sephine
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Posted - 2005.09.02 11:01:00 -
[67]
"does the crows bonus to kinetic missiles aply to rockets also?? "
Yes ^^
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theRaptor
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Posted - 2005.09.04 16:17:00 -
[68]
Originally by: Christopher Scott Raptor > Crow at range fighting.
Fit a Raptor for speed with a 20km disruptor, and use rails with long-range ammo. You'd be suprised how fast only two fitted t2 rails can chew through a ship when outrange and outfly the opponent.
And a rail taranis will smack you out of the sky before you take his shield (I can easily hit out to 20km with lead). Raptors have a problem, its a struggle to get them to fit 125mm's and lights, which gimps them massively.
Sure if you are trying to trick people into engaging it works. But don't try and pull that on someone who has a clue.
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |

Bren Kasir
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Posted - 2005.09.05 16:00:00 -
[69]
One thing that's being missed wrt missiles/rockets on the crow, effective range...
Yes the max range may be about 15km default (maxing out around 30-40 i believe with very good skills) on light missiles.
This gives the crow a lot more skirmishing ability. Whilst not as effective for getting a guaranteed kill on another inty, whilst being chased (if the other pilot is stupid enough to chase a crow) the missiles have a total head on speed of about 8000m/s (based on crow with MWD doing 3.5 upwards and missiles doing 3.5 upwards with only basic skills), that gives the crow +100% or so missile range, effectively engaging at the ship's maximum targeting range.
Yes this all sounds pretty c**p, but think of it with rockets instead of lights, engaging way outside webber range and at extreme range for light rails/projectiles, the rocket crow can do pretty horrific damage.
Everyone looks at the missile changes, half of them scream "OMG missiles are nerfed!", the other half scream "OMFG, inties are c**p!" The truth is in between. If used correctly based on the new attributes inties and missiles still both rock as much as they ever did (in many ways more than they used to).
Citing personal experience, the first time I engaged another crow in PVP in a crow of my own. He ran away with a slightly better MWD and I gave chase. I couldn't hit him at 15km and he was hitting for very good damage at the time (half shields in one volley, which amounts to about 120 damage altogether, so 30 per missile). The engagement terminated in me disengaging, which is a win for the other guy.
Insert your flame here. I fully accept that I'm not as experienced as a lot of you guys and you will of course all have different opinions. That's what makes the game fun... ---
You want fries with that? |

Mangus Thermopyle
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Posted - 2005.09.08 12:02:00 -
[70]
Originally by: Vladimir Pushka Mangus, could you please write in and let us know how successful you are with your setup please? I want to try somthing simillar. Could peeps please send in some more setups post patch? I am looking for ideas. How would a weapon disruptor go on a crow?
I got my claw a couple of days ago, an my setup now is: - 3 * arbelest rockets, knave nos - Gisti AB, Gisti SB, named webber - 2 * PDU, 200 nanofibers
This gives me a range of 0-10km, 1400m/s topspeed and 550 in armor as 'backup'. With my rookie skills, I cant fit MAPC so no 400 plates for now.
Anyway, I have only tested it in some level 2 missions, but they are to easy. I made Damsell in Distress without hardly using the shield booster at all, for example. I will probably change the setup to this for missions (atleast for level 2 missions): - 3 arbelest, 1 shadow serpenties 75mm railgun - Gisti AB, Gisti SB, named webber - PDU, BCU, 200 nanofibers.
I cant see any situation where you would prefer missiles on a crow, except against very specific encounters like against a slow cruiser with blasters.
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Demonstheses
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Posted - 2005.09.22 04:51:00 -
[71]
Originally by: Mangus Thermopyle Tivian, no tactics in the world will change the fact that unless you web your opponents ceptor, he will laugh at the damage you do with light missiles. I bet he will passive shield tank that damage easily (your DPS will be something like 5).
And if you web him, you are probably in his turret range.
In the age of armor tanking interceptors, standard missiles aren't that bad. With 20km disrupter orbiting at a far no other interceptor will touch you. I've killed close range setup interceptors like this before with t2 stds and good missile skills your dps is way more then 5.
Mangus try stuff before you comment on it. Why argue things you know nothing about?
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Octavios
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Posted - 2005.09.29 04:56:00 -
[72]
ok this is my PvP setup
HI: 3x NAMED Standard Launchers or Tech II's (all use 8pg)
MED: 1x Warp Disruptor (20k) 1x Tracking Disruptor(found that to be most usefull) or a Web 1x 1mn MWD II
LOW: 2x Cap Power Releys 1x Nanofiber
I barely fit that ( 43pg out of 43.7)
The wierdest part is the Tracking disruptor. Why the hell would i do that to a crow??? Well it's simple. A crow will *****any misile firing frigate, or any tech 1 frig. it is tricky when a Malediction or Aries ceptors come across you. From personal experience i found that they do more damage on me faster. So when i popped that tracking disruptor on i sow that THEY BARELY HIT ME!!!!
The crow aint the fastest ceptor so that is a very bad con, interceptors can hit you eeeeeasy, and it is VERY HARD to get in and WEB A CLAW or any ceptor for a matter of fact!!!
I set my orbit at 13km (actual orbit with the mwd going is 15k) and i turn on and off my Warp and Teacking disruptors so my cap wont die on me.
Rockets are for really high skilled players. Gota get like all the speed Misile bonuses, and all the navigation and MWD bonuses
this is the best PvP Rocket Setup
HI: 3x Rocket Launchers II
MED: 1x Webber (90% named) 1x Warp Scrambler (7.5k) 1x MWD II
LOW: 1x Cap Power Reley 2x Nanofibers (you need speed to get in to web) or 2x Cap Power Releys 1x Nanofiber
- the lows depend on your capacitor but the closerange warp scrambler does not use alot of power at all.
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Jin Entres
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Posted - 2005.09.29 11:01:00 -
[73]
I haven't been flying my crow since the missile changes (since I haven't trained the skills yet), but I've been tempted to try the rocket version so I tried how it'd fit yesterday.
I ended up with a try like this:
Hi: 3x 'Arbalest' Rocket Launcher
Med: 1x MWD 1x Web 1x Scrambler
Lo: 1x MAPC 1x 400mm Rolled Tungsten 1x PDS II
1,28K armor with the plate
I'd like to hear other suggestions, namely ones that can fit the plate AND a BCU. Is that even possible?
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Kilpelainen
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Posted - 2005.09.29 11:18:00 -
[74]
Maybe something like:
3x Rocket Launcher
1x MWD 1x web 1x 7.5km scram
2x BCU 1x 200mm plate
Dont know if those dmg mods conpensates the fact that 400mm plate gives 50% more total armor
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Fogy
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Posted - 2005.09.29 12:44:00 -
[75]
Edited by: Fogy on 29/09/2005 12:51:15 befor the patch i shreadded any catchable missile crow with my rocket crow.. often b4 they were halfway through my shields i set it to orbit just within 7.5km, and did like half a orbit b4 the enemy was in its pod..
iw tryed the rocket once after the patch aswell and i found it so suscessfully even with 1/2 in the new missile skills that i went for a AC wolf.. and almost nailed the guy, b4 a thrax came in and popped me.. now i cant wait for my new missile skills to train up! :D
i had: 3x OE-5200 rocket launchers (dont like using arbalest, since they cost so much more) 1x Ion t2 (did good damage with iridium at the range i was fighting, but i might swapp it for some non cap using mod)
MWD t2 named 7.5scrambler 2. best named webby
1 CPR 2x WCS (no use commenting on this, was a travel settup.. )
i would try and mix my next lovslot settup with some thing like, PDU/BCU/INS/
Question: does the overdrive's give sigg bonus? nanos makes you turn much faster.. but overdrives gives better speed bonus.
"From my rotting boddy flowers shall grow and I am in them, and that is eternity" ♥RUBRA♥
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Gunstar Zero
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Posted - 2005.09.29 13:02:00 -
[76]
Tackler:
3 x Rocket Launcher II 1 x 125mm Rail II + anitmatter
1 x MWD II 1 x Web 1 x scrambler
3 x Type-D Nanofiber (or better)
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E'rdeh
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Posted - 2005.09.29 13:11:00 -
[77]
well that wolf had to be a total noob if he didnt shoot down a crow w/o a plate in like 2 seconds. it owns your shield&armor in 1 volley.. and if youre webbed, youre f***ed.
--
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Demonstheses
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Posted - 2005.10.05 01:02:00 -
[78]
TBH, the Crow will get wtfpwned by any interceptor setup for close range with good skills. Even with Rocket launcher 2s and 125 with antimatter your not going to do more DPS than a Claw with autocannons or a Taranis with blasters (unless they suck. But you can beat them... you just have to think. nuf said.
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DoMxj
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Posted - 2005.10.05 07:42:00 -
[79]
nooblars all over listen Crow is still by far the best inty around (with skills)
sole hunting 3x t2 rocket launchers 1x t2 ion blaster
1x t2 mwd 1x 7,500 scrab 1x web
2x mapc 1x 400mm tung plate u can change 7,500 scrab for 20k since with my skills rockets go 10++ km
gang setup
3x t2 rockets launchers
1x t2 mwd 1x scrab or 20k scrab 1x web
1x cap relay 1x 200mm plate 1x balistic control
i have a firing rate of almost 2 sec on my rockets that make 50+ dmg with balistic and 40+ dmg without thats roughly 100+ at worst dmg every 2 sec just get in there and spam with rockets and with 1300+ armor with 400mm plate show me the inty that will beat a good skilled rocket fitted crow???
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Mangus Thermopyle
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Posted - 2005.10.05 09:51:00 -
[80]
Originally by: DoMxj i have a firing rate of almost 2 sec on my rockets that make 50+ dmg with balistic and 40+ dmg without thats roughly 100+ at worst dmg every 2 sec just get in there and spam with rockets and with 1300+ armor with 400mm plate show me the inty that will beat a good skilled rocket fitted crow???
I can tank that damage in my crow for a looooong time. And any plated taranis or claw will eat you alive, doing almost twice the damage you do, unless you are lucky and get them webbed at 7km and manages to keep that distance.
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Helpdesk
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Posted - 2005.10.05 11:24:00 -
[81]
Keeping that distance is basicly the point. Train navigation skills and know when to activate/deactivate MWD. You can start launching rockets from +- 20km as the other ceptor is always so hungry, he'll come straight at you, instead, move away yourself... by the time you turned around, he'll be at around 5-10km and would've eaten 2-3 volleys of rockets already.
Surely you can't out-damage a blasterranis, but you can outrange him. Same for those lovely claws. :)
by the time they are in half-armor (shouldnt take too long with 1.98 RoF and two damage mods + decent skills), you'll move up close for the kill (scramble). Good web is recommended, though it's not as important as some would think.
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Anania
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Posted - 2005.10.10 14:23:00 -
[82]
Hey guys. As a time-killer in between trade deals, I'm going to do some PvE missions and rathunting, as well as scouting markets.
Thus I figure an Interceptor would be quite fitting, both for killing, and for moving quickly between systems, often low security systems, while checking markets.
But, since I am a trader and not too much into the killing part, what would be a nice setup for a Crow?
I've read through your posts about possible Crow setups, though it seems most are set up for combating other players, not regular rats. I tend to favour speed and long range weapons. IE. "Keep at Range" at 15-25km while stuffing missiles into the rats, and outrunning to replenish shields if I get hit. Not sure how that tactic would work in an interceptor though. At least it did with a Kestrel.
However, if anyone has a decent proposal for a Crow Setup for PvE, for someone with average skills that would be awesome.
Thanks in advance =) Remember, it's just for killing time while my trade deals come through, or goods get transported, so no hardcore omega high skill requirements in power grids, CPU or modules please =) ------------------------------------------ "There is always a profit to be found, for those that know where to look!" |

Mangus Thermopyle
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Posted - 2005.10.10 14:52:00 -
[83]
My PvE setup for crow is currently: High: 3 * rockets II, nos Mid: gisti ab, gisti sb, webber Low: 2 * PDU II, 200mm nanofiber plate
Use tech 1 rockets and PDU if you dont have skills for tech 2 versions. And stay away from BS spawns if you go into 0.0, you wont be able to break their tank even if you can survive for ever against them.
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Anania
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Posted - 2005.10.11 05:17:00 -
[84]
Quote: High: 3 * rockets II, nos Mid: gisti ab, gisti sb, webber Low: 2 * PDU II, 200mm nanofiber plate
Use tech 1 rockets and PDU if you dont have skills for tech 2 versions. And stay away from BS spawns if you go into 0.0, you wont be able to break their tank even if you can survive for ever against them.
Gisti sb?
Not quite sure what that is. Then again its early morning while I'm reading/posting so my head isn't calibrated for abbrevations yet.
I suppose webbing and close range is the way to go with an interceptor then =) Still got a few more days left before my training is high enough to fly an interceptor though, so still researching to be done.
Thanks though =) ------------------------------------------ "There is always a profit to be found, for those that know where to look!" |

Mangus Thermopyle
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Posted - 2005.10.11 08:02:00 -
[85]
Originally by: Anania Gisti sb?
Gisti small shield booster, which boost 57 for 13 in cap. Expensive, and probably not for PvP until you got lotsa cash, but works well against rats.
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Sammius Hartpac
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Posted - 2005.10.20 00:07:00 -
[86]
Pilot brains > "uber" setup
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DrunkenOne
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Posted - 2005.10.20 00:58:00 -
[87]
Edited by: DrunkenOne on 20/10/2005 00:57:45
Originally by: Sammius Hartpac Edited by: Sammius Hartpac on 20/10/2005 00:11:04 Pilot brains > "uber" setup
Me plate ranis vs standard launcher crow, starting fight 50km away = me running away.
me plate ranis vs stadnard launcher crow starting fight aroudn 15km around gate = me pwn you.
never been beaten by a crow. actualy ive never been beaten yet with my taranis 1v1.. though that doesnt mean much as i make sure i can win before i can engage and ive only been in under 50 1v1 inty fights.. but lost lots of inties while in fleet battles.
had a fight wtih a plated crow wtih rockets once though.. i only had a 200mm plate on but he got me down to 12% structure befored i popped his ass with a light electron.. aha. that was my closest fight yet.
you must fight crap pilots. No way a blasteranis kills a rocket/plate crow, unless the crow pilot is stupid.
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Angelus X
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Posted - 2005.10.20 01:13:00 -
[88]
Originally by: DoMxj nooblars all over listen Crow is still by far the best inty around (with skills)
sole hunting 3x t2 rocket launchers 1x t2 ion blaster

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Sgt Hood
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Posted - 2005.11.01 17:51:00 -
[89]
Edited by: Sgt Hood on 01/11/2005 17:51:28
Originally by: Mangus Thermopyle
Originally by: DoMxj I can tank that damage in my crow for a looooong time. And any plated taranis or claw will eat you alive, doing almost twice the damage you do, unless you are lucky and get them webbed at 7km and manages to keep that distance.
A tanked Crow is just as fast if not faster than any other tanked inty. Unless your stupid there is no "luck" involved at webbing someone at 10km and keeping them at that range. If the inty your fighting doesn't have a tank he can't survive a rocket Crow for long unless they stay out side of web range.
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Angelus X
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Posted - 2005.11.01 18:06:00 -
[90]
Originally by: Sgt Hood
A tanked Crow is just as fast if not faster than any other tanked inty. Unless your stupid there is no "luck" involved at webbing someone at 10km and keeping them at that range.
But a blaster-ranis with good skills, a gistii mwd, and a fleeting (90%) webber is rather nasty, as I found out a few days ago 
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