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Author |
Thread Statistics | Show CCP posts - 22 post(s) |
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CCP Prism X
C C P C C P Alliance
1130
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Posted - 2013.02.20 13:48:00 -
[211] - Quote
Shokre O'Corwi wrote:James Amril-Kesh wrote:Shokre O'Corwi wrote:I get an API error and am unable to update my skill queue in any third party program (EVEMon, EVEnova, EVEhq) when the Armor Honeycombing skill is in queue. Unfortunately I didn't c/p the error message, but I think it's just the general, code 0 error. Yeah, that's because the third party programs haven't been updated yet with the new skill. Not CCP's fault and there's nothing they can do about it. Well EVEMon is updated, EVEnova isn't but it just shows "unknown skill" for new skills. Never ever have I had a problem with new skills being updated and programs not knowing of them, that's why I'm posting this here because I have reason to believe it's a problem with the API itself.
I'll make sure the local cache was flushed. If it wasn't it might very well be causing lookup errors on new typeIDs that do not exist in the type cache. @CCP_PrismX EVE Database Developer and Expert Ranter Member of Team Pony Express |
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Syri Taneka
Dopehead Industries Republic Alliance
55
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Posted - 2013.02.20 13:51:00 -
[212] - Quote
When I click on "Cargo Hold" in the fittings window, I get the last tree section I had open (which is often another ship's cargo hold). When I click on "Drone Bay" in the fittings window, I get the current ship's cargo hold.
For a short time pre-1.1 patch, when double clicking in and open area of the station environment, I got the current ship's cargo hold. I liked this. Now, post 1.1 patch, I get the last active tree section, (which is often another ship's cargo hold, which expands my ships list, which is annoying because there's over 70 entries in the bloody thing).
Clicking "Items" on the Neocom works differently across two clients. This character's client gives me the last active tree section. My alt's client gives me the current station hangar. I prefer the latter action for consistency. |
Steijn
Quay Industries CAStabouts
257
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Posted - 2013.02.20 13:58:00 -
[213] - Quote
CCP Fozzie wrote:Chiming in with a copypaste of my answer to this question from a thread in General: Quote:The Blockade Runner change was made as a quick tweak for completeness when we updated the Strategic Cruiser covert cyno ability. We'll evaluate what to do with the blockade runner highslots when we do the full rebalance on them at a later time. Note that this is not a promise that we'll give all the BRs a second highslot. We might, but we also might keep some with 2 highs some with 1 (with other aspects of the ships balancing it out), or cut them all down to 1, or give them all 8 highslots (unlikely). We'll be making those decisions when we do the full BR rebalance.
You would never have allowed only 1 of the T3 races to have the ability to fit the covert cyno as it would completely unbalance them, why do you not see that this is what you have done to the BRs? |
Syri Taneka
Dopehead Industries Republic Alliance
55
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Posted - 2013.02.20 14:08:00 -
[214] - Quote
Steijn wrote:CCP Fozzie wrote:Chiming in with a copypaste of my answer to this question from a thread in General: Quote:The Blockade Runner change was made as a quick tweak for completeness when we updated the Strategic Cruiser covert cyno ability. We'll evaluate what to do with the blockade runner highslots when we do the full rebalance on them at a later time. Note that this is not a promise that we'll give all the BRs a second highslot. We might, but we also might keep some with 2 highs some with 1 (with other aspects of the ships balancing it out), or cut them all down to 1, or give them all 8 highslots (unlikely). We'll be making those decisions when we do the full BR rebalance. You would never have allowed only 1 of the T3 races to have the ability to fit the covert cyno as it would completely unbalance them, why do you not see that this is what you have done to the BRs?
Technically, the BRs are already unbalanced. For instance, Viator carries the most, Prowler is most agile, etc. |
Jake Smitty
Caldari Provisions Caldari State
0
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Posted - 2013.02.20 14:09:00 -
[215] - Quote
i am very unhappy with this new update but i know how to fix it: undo it |
Jack Ogeko
Republic University Minmatar Republic
1
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Posted - 2013.02.20 14:36:00 -
[216] - Quote
i am very unhapy when i plan route and system from waypoint is reapit, it multiplite in many waypoints, but plan show it only once, all setting was restarted and cache was clear. |
Rommiee
Mercury Inc.
552
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Posted - 2013.02.20 14:43:00 -
[217] - Quote
Syri Taneka wrote:Steijn wrote:CCP Fozzie wrote:Chiming in with a copypaste of my answer to this question from a thread in General: Quote:The Blockade Runner change was made as a quick tweak for completeness when we updated the Strategic Cruiser covert cyno ability. We'll evaluate what to do with the blockade runner highslots when we do the full rebalance on them at a later time. Note that this is not a promise that we'll give all the BRs a second highslot. We might, but we also might keep some with 2 highs some with 1 (with other aspects of the ships balancing it out), or cut them all down to 1, or give them all 8 highslots (unlikely). We'll be making those decisions when we do the full BR rebalance. You would never have allowed only 1 of the T3 races to have the ability to fit the covert cyno as it would completely unbalance them, why do you not see that this is what you have done to the BRs? Technically, the BRs are already unbalanced. For instance, Viator carries the most, Prowler is most agile, etc.
Not really the same situation.
You have agility, speed etc imbalances an all ships atm, thats not really an issue.
However, when you introduce a new (very useful) function, and give the ability to use it to the BR of just 1 race, then that it a total imbalance. You obviously need the Cov cloak, so don't be daft enough to say that we can swap the cloak for the Cov cyno.
The T3 situation is a very good comparison. |
Jobben
Fat boy hauler service SQUEE.
0
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Posted - 2013.02.20 14:50:00 -
[218] - Quote
im having problem-¦s running multi client-¦s after patch it simly just random crashes 1 of my clients grrr now my ice miner alts are in no use at all ..0.o
any1 else got that problem ?? |
jack morrigan
red vine industrial services
16
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Posted - 2013.02.20 14:55:00 -
[219] - Quote
since the up date at downtime today 2013:02:20 i have received "socket closed" message 3 times and its only 14:50 eve time |
James Amril-Kesh
4S Corporation RAZOR Alliance
3990
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Posted - 2013.02.20 15:08:00 -
[220] - Quote
Jake Smitty wrote:i am very unhappy with this new update but i know how to fix it: undo it Nice constructive feedback there. Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
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Cal Becka
Axiom Sprocket
14
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Posted - 2013.02.20 15:10:00 -
[221] - Quote
Get Socket closed at Character select probably 90% of the time... that or it just sits at a blank character select screen... |
Praxximus
Wormhole Exploration Crew R.E.P.O.
0
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Posted - 2013.02.20 15:42:00 -
[222] - Quote
BiggGene wrote:I cant get passed the launcher. It says " The EVE Online Launcher cannot updates a directory from which processes are running. Please close the following process: eve.exe ". It's not even on
I had this issue as well, except mine said "exefile.exe" instead of "eve.exe" but I'd wager the solution is the same. I didn't have anything running either other than the launcher, but I opened up task manager in windows, went to processes and found the one it mentioned. I ended the process and then tried the launcher again and it worked fine. |
Bk Widmakr
Republic University Minmatar Republic
0
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Posted - 2013.02.20 15:51:00 -
[223] - Quote
hello love the updates look good but with this last one i went out to mine and can not see the beam now was working before this last update ... |
Rex Witsel
Federal Navy Academy Gallente Federation
0
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Posted - 2013.02.20 16:02:00 -
[224] - Quote
Naduma wrote:The circle that appears when clicking on ones ship in space, disappears and won't show up again after selecting another celestial etc. Very annoying when one likes using it for directional scanning..
Yes, eve is very glitchy in many ways after 1.1 and 1.1.1 but this is one of the most, no THE most inconvenient one and very annoying indeed, d-scan is now a pain in the butt. Please look into this asap.
Also after logging in and loading current station it takes couple of minutes to load and it gliches like crazy. |
Tess La'Coil
Lightbringer's Sanctuary RAZOR Alliance
43
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Posted - 2013.02.20 16:20:00 -
[225] - Quote
Since the new patch, CQ is taking amazingly long to load.
What's up with that? It took 3 seconds before the patch, now it takes a minute. Someone once said I was a muppet. If that's so, I'm quite sure the Swedish Chef is my brother.-á |
ZZWolf47
Intersteller Masons Wonder Kids
0
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Posted - 2013.02.20 16:35:00 -
[226] - Quote
Hail ammunition can only be used by small tech level II Autocannons. this applies to Hail S, M, and L |
Chokichi Ozuwara
Lucky Dragon Convenience
483
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Posted - 2013.02.20 16:39:00 -
[227] - Quote
So this patch (according to the patchnotes) didn't fix the issue with containers or NPCs.
Good job CCP. Tears will be shed and pants will need to be changed all round. |
Tess La'Coil
Lightbringer's Sanctuary RAZOR Alliance
43
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Posted - 2013.02.20 16:39:00 -
[228] - Quote
Steijn wrote: You would never have allowed only 1 of the T3 races to have the ability to fit the covert cyno as it would completely unbalance them, why do you not see that this is what you have done to the BRs?
I'm quite amazed you guys don't see refitting off a Black Ops coming. Someone once said I was a muppet. If that's so, I'm quite sure the Swedish Chef is my brother.-á |
Tess La'Coil
Lightbringer's Sanctuary RAZOR Alliance
43
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Posted - 2013.02.20 16:40:00 -
[229] - Quote
ZZWolf47 wrote:Hail ammunition can only be used by small tech level II Autocannons. this applies to Hail S, M, and L
You do realize it is Tech 2 ammo?
Otherwise, I don't see what you mean. Someone once said I was a muppet. If that's so, I'm quite sure the Swedish Chef is my brother.-á |
Senenkoroshi
L'Avant Garde Happy Endings
0
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Posted - 2013.02.20 17:33:00 -
[230] - Quote
Ancillary Armor Repairer Description says it uses Cap Booster charges |
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Bjorn Jormungandr
Ratchet Industries The Silent Trust
0
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Posted - 2013.02.20 17:41:00 -
[231] - Quote
Keeps crashing on me after a few seconds after entering my hangar when entering game. Annoying |
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CCP Greyscale
C C P C C P Alliance
1794
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Posted - 2013.02.20 17:42:00 -
[232] - Quote
ZZWolf47 wrote:Hail ammunition can only be used by small tech level II Autocannons. this applies to Hail S, M, and L
Fixed internally, but for localization reasons not in this release |
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Imaneer Shookrar
Federal Navy Academy Gallente Federation
0
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Posted - 2013.02.20 18:08:00 -
[233] - Quote
Having loading issues when logging into the game. The loading screen delays for some minutes. Furthermore i can see some randomly visible artifacts in textures and text fonts. And at the end, the game is lagging often for parts of seconds. This is not a good patch... |
Lysa Riay
Pator Tech School Minmatar Republic
73
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Posted - 2013.02.20 18:10:00 -
[234] - Quote
1.1.1 Skill queue got it's knickers in a twist, and stopped - then a full window (of the training queue) bar appeared, followed by "You cannot train that now, you must train the lower level first" A stutter while nothing could be done, followed by the lvl1 version of the skill (Drones) completing, with attendant bells and whistles...
The API decided that there was no training on that account at the time as well!
After a short wait & hitting "Apply" everything returned to normal
Judging by current Q.A. standards: what else have you broken but not tested?
And why oh way are you changing things that work fine, while ignoring known issues!
CCP current motto: "If it works change/break it. If its broken, sweep it under the carpet!"
Could Klang take the (now rotting) pizzas out as they leave the building plz. |
ZEN-TZU
13XIII
0
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Posted - 2013.02.20 18:25:00 -
[235] - Quote
my client freezes after about 10-15 minutes ever single time. wether I'm mining, or sitting in a station browsing the market, the freezes are random, annoying and you can practically set your watch by them. its not a matter of IF its going to freeze, but how much can i get done before it does freeze. Im running OSX 10.8.2, i have safari running in the background, and a bit torrent client. sometimes i have a video converter in the background as well, sometimes i dont, wether i do or dont doesnt seem to have an affect on the EVE client crashing. |
Rhea Archon
East Khanid Trading Khanid Trade Syndicate
0
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Posted - 2013.02.20 18:26:00 -
[236] - Quote
So after Retribution 1.1 was implemented, logging into the game (straight into Captain's Quarters) seems to take several times longer than earlier in Retribution 1.0. It basically gets stuck on the "blurred Captain's Quarters in the background with a white LOADING-text" state for around 30 sec and then eventually loads the environment. Logging into Ship Hangar is as smooth as ever though, also transition from Ship Hangar to Captain's Quarters is pretty smooth too.
Is this a known issue that Captain's Quarters load slower if you log in straight into them? |
Casirio
DEEP-SPACE CO-OP LTD Exhale.
405
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Posted - 2013.02.20 18:26:00 -
[237] - Quote
I'm having a character portrait bug. apparently my new portrait is updated in the forums and killboard etc. but not in game. I still have my old portrait in game viewed on both my main and my alt.
and when I go the character re customization screen it is completely black, and I cant do anything |
Chokichi Ozuwara
Lucky Dragon Convenience
483
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Posted - 2013.02.20 18:36:00 -
[238] - Quote
Lysa Riay wrote:Judging by current Q.A. standards: what else have you broken but not tested? I am not sure they test anything. Tears will be shed and pants will need to be changed all round. |
Jean D'Hon
State War Academy Caldari State
5
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Posted - 2013.02.20 18:41:00 -
[239] - Quote
When salvaging, selecting a can and clicking the "access" button does not open the can itself anymore but the ships cargo...
(Yes, I am within 2,500m, yes, i have all my checkboxes checked and yes, it did work properly yesterday) |
Fidelium Mortis
Quantum Cats Syndicate Samurai Pizza Cats
129
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Posted - 2013.02.20 19:30:00 -
[240] - Quote
For some reason the 1.1 patch seems to be causing some minimized eve clients to become unresponsive after about 30-45 minutes. This doesn't seem to be an isolated issue with hardware since I am experiencing the same behavior on a couple computers with very different hardware configs. Additionally, the characters will remain logged in even after the client has stopped responding.
ICRS - Intergalactic Certified Rocket Surgeon |
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