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Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1194
|
Posted - 2013.02.25 16:11:00 -
[1] - Quote
High security offers a wide variety of "advantages" and perks over Low Security. CONCORD, safer travel, no infrastructure burdens, etc. How do the Empires "pay" for this, in theory? Taxes. Then why is Low Sec, who gets a lot less infrastructure "advantages" pay the same taxes as high sec?
Either lower Low Sec Taxes, or preferably raise High Sec station taxes.
The market will feel the taxes (even a moderate doubling from 1% to 2%) will reduce inflation due to High Sec trading velocity, and it will promote the advantage of low security trade hubs even further. More dangerous? Sure? More valuable to struggle over? Yes. Low Sec = slightly improved.
We pay a very high tax for the safety of our current western world, as high as 20-30% of our income, on top of sales taxes, etc. Yet in EVE High Seccers barely pay even 1% on their taxes to do the same? Seems ridiculous.
Will it break the High Sec market? No way. It will just make all those greedy traders sit and look, "Man, if only we could have that space over there..." Greedy eyes.
Where I am. |

baltec1
Bat Country
5429
|
Posted - 2013.02.25 16:18:00 -
[2] - Quote
Your logic is sound which is why the bears will start throwing insults your way. Prepare your anus. |

Ares Farway
Perkone Caldari State
0
|
Posted - 2013.02.25 16:21:00 -
[3] - Quote
SO I have to sit in a low sec station to install my region wise buy orders and have an alt collect em? Same safety for me once I am there, and Jump clones are gonna be my best friend then :) |

Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1194
|
Posted - 2013.02.25 16:24:00 -
[4] - Quote
Ares Farway wrote:SO I have to sit in a low sec station to install my region wise buy orders and have an alt collect em? Same safety for me once I am there, and Jump clones are gonna be my best friend then :)
Go for it. You'd still be promoting more Low Sec interaction than not. Also, no reason that sales tax can't be dependent on station being sold.
Where I am. |

Abrazzar
Vardaugas Family
925
|
Posted - 2013.02.25 16:24:00 -
[5] - Quote
Why not just move highsec to its own shard and leave low and nullsec as a hardcore PvP server?
At least then people will no longer feel compelled to post the same **** over and over again while the same people have over pages and pages the same old arguments with nothing constructive ever coming out of it.
This idiot puppet theater is playing for years now. I am getting tired of it.
It. Does. Nothing. Mining Overhaul Nothing changed since 2008. |

March rabbit
player corp n1
569
|
Posted - 2013.02.25 16:26:00 -
[6] - Quote
Bloodpetal wrote:Greedy eyes. exactly
|

Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1194
|
Posted - 2013.02.25 16:30:00 -
[7] - Quote
Abrazzar wrote:Why not just move highsec to its own shard and leave low and nullsec as a hardcore PvP server?
At least then people will no longer feel compelled to post the same **** over and over again while the same people have over pages and pages the same old arguments with nothing constructive ever coming out of it.
This idiot puppet theater is playing for years now. I am getting tired of it.
It. Does. Nothing.
That'd be fine with me.
But it's not happening, so drop the Straw Mans and discuss the topic that is actually at hand.
Where I am. |

Abrazzar
Vardaugas Family
926
|
Posted - 2013.02.25 16:37:00 -
[8] - Quote
Bloodpetal wrote:Abrazzar wrote:Why not just move highsec to its own shard and leave low and nullsec as a hardcore PvP server?
At least then people will no longer feel compelled to post the same **** over and over again while the same people have over pages and pages the same old arguments with nothing constructive ever coming out of it.
This idiot puppet theater is playing for years now. I am getting tired of it.
It. Does. Nothing. That'd be fine with me. But it's not happening, so drop the Straw Mans and discuss the topic that is actually at hand. Nerfing highsec does not make lowsec a better place. Only when lowsec (and nullsec) become viable on their own terms, balancing them with highsec becomes feasible. Until then, it's just a squabbling over which piece of **** gets to be on the top of the pile. Mining Overhaul Nothing changed since 2008. |

Onomerous
Shockwave Innovations Shockwave Sovereign Industries
24
|
Posted - 2013.02.25 16:41:00 -
[9] - Quote
Abrazzar wrote:Why not just move highsec to its own shard and leave low and nullsec as a hardcore PvP server?
At least then people will no longer feel compelled to post the same **** over and over again while the same people have over pages and pages the same old arguments with nothing constructive ever coming out of it.
This idiot puppet theater is playing for years now. I am getting tired of it.
It. Does. Nothing.
non-high sec does not mean hardcore PVP in Eve. There are plenty of noob bears in all parts of eve.
This idiot puppet theater is playing for years now. I am getting tired of it. |

Onomerous
Shockwave Innovations Shockwave Sovereign Industries
24
|
Posted - 2013.02.25 16:43:00 -
[10] - Quote
Abrazzar wrote:Bloodpetal wrote:Abrazzar wrote:Why not just move highsec to its own shard and leave low and nullsec as a hardcore PvP server?
At least then people will no longer feel compelled to post the same **** over and over again while the same people have over pages and pages the same old arguments with nothing constructive ever coming out of it.
This idiot puppet theater is playing for years now. I am getting tired of it.
It. Does. Nothing. That'd be fine with me. But it's not happening, so drop the Straw Mans and discuss the topic that is actually at hand. Nerfing highsec does not make lowsec a better place. Only when lowsec (and nullsec) become viable on their own terms, balancing them with highsec becomes feasible. Until then, it's just a squabbling over which piece of **** gets to be on the top of the pile.
Really? You seem to have just bounced in a different direction.
The problem is hi-sec... it's that low sec and null sec suck more. Fix what sucks rather than destroy what doesn't suck as much. (for god sake, do not touch WH since it is easily the best part of Eve). |

baltec1
Bat Country
5431
|
Posted - 2013.02.25 16:47:00 -
[11] - Quote
Abrazzar wrote: Nerfing highsec does not make lowsec a better place. Only when lowsec (and nullsec) become viable on their own terms, balancing them with highsec becomes feasible. Until then, it's just a squabbling over which piece of **** gets to be on the top of the pile.
It must be a nerf because simply buffing isk income from null and low sec areas leads to runaway inflation which is very bad for the game. |

Skeln Thargensen
The Scope Gallente Federation
30
|
Posted - 2013.02.25 16:49:00 -
[12] - Quote
it doesn't matter if tax is lower, no one in their right mind is going to trade in low over high. I take back my previous statements and judgements of others. -áyou can mine in iteron if you want. |

Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1194
|
Posted - 2013.02.25 16:51:00 -
[13] - Quote
What "sucks" is that High Sec has many advantages with no penalties.
Raising taxes to, let's say, 2% is hardly breaking high sec. The Accounting Skill and Corporate standings can lower the taxes back down to 1% very easily. You're basically getting a .5% increase to taxes really for professional traders. Does it add up though? Yes.
There has to be a perception of COST for high sec. And there is no "COST" to living in high sec.
This is hardly a nerf, this is a rebalancing.
If you don't see the different, let's put it this way.
ADVANTAGES On the one side you have High Sec : CONCORD protection, Gate Guns, Easy MIssions, Easy Incursions, Easy Trading, Easy hauling, stress free.
COSTS : ... 1% taxes?
On the other side you have Low Sec : Gate guns, Ability to shoot who you want when you want.
COSTS : Your Ship, Your time, your safety, 1% taxes
Let's see. Quick rebalance...
High Sec COSTS : 2% tax rate.
Gee, that feels a lot more balanced, doesn't it?
Where I am. |

Abrazzar
Vardaugas Family
926
|
Posted - 2013.02.25 16:53:00 -
[14] - Quote
baltec1 wrote:Abrazzar wrote: Nerfing highsec does not make lowsec a better place. Only when lowsec (and nullsec) become viable on their own terms, balancing them with highsec becomes feasible. Until then, it's just a squabbling over which piece of **** gets to be on the top of the pile.
It must be a nerf because simply buffing isk income from null and low sec areas leads to runaway inflation which is very bad for the game. And without a concept of what to buff and how much ISK gets created, the nerf of highsec becomes pointless.
First, agree on how low and null sec gets buffed, then evaluate the effect on inflation and then nerf inflation as appropriate. All this partisanship makes people forget (or ignore) the big picture. Us versus them has no place in good game design. Mining Overhaul Nothing changed since 2008. |

Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1194
|
Posted - 2013.02.25 17:16:00 -
[15] - Quote
Abrazzar wrote:baltec1 wrote:Abrazzar wrote: Nerfing highsec does not make lowsec a better place. Only when lowsec (and nullsec) become viable on their own terms, balancing them with highsec becomes feasible. Until then, it's just a squabbling over which piece of **** gets to be on the top of the pile.
It must be a nerf because simply buffing isk income from null and low sec areas leads to runaway inflation which is very bad for the game. And without a concept of what to buff and how much ISK gets created, the nerf of highsec becomes pointless. First, agree on how low and null sec gets buffed, then evaluate the effect on inflation and then nerf inflation as appropriate. All this partisanship makes people forget (or ignore) the big picture. Us versus them has no place in good game design.
More Straw Men.
You're not discussing the actual topic. You're just flailing around saying we have a position we don't have in this discussion. Talk about how 2% tax rates would be bad for high sec.
Where I am. |

Sorlac
Sebiestor Tribe Minmatar Republic
46
|
Posted - 2013.02.25 17:22:00 -
[16] - Quote
With less people operating in Low-Sec they would need to charge those living there the same or possibly a larger tax so as to cover the cost of the reduced infrastructure. As it is chances are very likely that portions of the high-sec taxes wre having to be used to cover low-sec costs as it is. |

Skeln Thargensen
The Scope Gallente Federation
30
|
Posted - 2013.02.25 17:25:00 -
[17] - Quote
do you really think people are going to swap to hauling by jump freighter for a measly 1% tax advantage? I take back my previous statements and judgements of others. -áyou can mine in iteron if you want. |

Aedh Phelan
Krannon of Sherwood Carthage Empires
18
|
Posted - 2013.02.25 17:42:00 -
[18] - Quote
Seems to me the owner operators of low and null sec stations would want their cut. Profit motivated. It is listed as a tax but I see it more as an access fee.
Hi sec stations tax access ideally to provide the protective (I mean reactive) infrastructure such as CONCORD.
Now, more in line with your thought however; what doesn't seem to change and I would expect it to from a supply versus demand perspective is how much it costs to install a job or the cost per hour. If the installations were wildly popular and constantly used shouldn't they cost more to use? Wouldn't this apply to any level of security space? This is probably not a new thought but I always wondered why the costs were the same in a station with a three month wait and a station that always has slots available.
The coding to do it might already exist in the game based on how the price of seeded skill books, and the old station containers, changes in response to the number bought.
Sorry for wasting your time if this misses the mark.
|

RAP ACTION HERO
169
|
Posted - 2013.02.25 17:49:00 -
[19] - Quote
Abrazzar wrote:Why not just move highsec to its own shard and leave low and nullsec as a hardcore PvP server?
At least then people will no longer feel compelled to post the same **** over and over again while the same people have over pages and pages the same old arguments with nothing constructive ever coming out of it.
This idiot puppet theater is playing for years now. I am getting tired of it.
It. Does. Nothing. look at dat bear go oooooo vitoc erryday |

Takseen
University of Caille Gallente Federation
291
|
Posted - 2013.02.25 17:56:00 -
[20] - Quote
Ares Farway wrote:SO I have to sit in a low sec station to install my region wise buy orders and have an alt collect em? Same safety for me once I am there, and Jump clones are gonna be my best friend then :)
Happens all the time in real life with tax havens. For example Ireland has a number of tech companies headquartered here to take advantage of the 12.5% corporation tax rate , and just funnel lots of their worldwide profits through.
|

Steve Ronuken
Fuzzwork Enterprises
1182
|
Posted - 2013.02.25 17:59:00 -
[21] - Quote
Bloodpetal wrote:What "sucks" is that High Sec has many advantages with no penalties.
Raising taxes to, let's say, 2% is hardly breaking high sec. The Accounting Skill and Corporate standings can lower the taxes back down to 1% very easily. You're basically getting a .5% increase to taxes really for professional traders. Does it add up though? Yes.
There has to be a perception of COST for high sec. And there is no "COST" to living in high sec.
This is hardly a nerf, this is a rebalancing.
If you don't see the difference, let's put it this way.
ADVANTAGES On the one side you have High Sec : CONCORD protection, Gate Guns, Easy MIssions, Easy Incursions, Easy Trading, Easy hauling, stress free.
COSTS : ... 1% taxes?
On the other side you have Low Sec : Gate guns, Ability to shoot who you want when you want.
COSTS : Your Ship, Your time, your safety, 1% taxes
Let's see. Quick rebalance...
High Sec COSTS : 2% tax rate.
Gee, that feels a lot more balanced, doesn't it?
Seems workable to me.
It'd also be interesting to see a tax like corporation tax, but on all bounties/mission rewards etc in High. So you pay X percent to your corp and, say, 1% to Concord/Your local faction.
FuzzWork Enterprises http://www.fuzzwork.co.uk/
Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

Captain Tardbar
NEWB ALERT
166
|
Posted - 2013.02.25 18:04:00 -
[22] - Quote
Bloodpetal wrote: High security offers a wide variety of "advantages" and perks over Low Security. CONCORD, safer travel, no infrastructure burdens, etc. How do the Empires "pay" for this, in theory? Taxes. Then why is Low Sec, who gets a lot less infrastructure "advantages" pay the same taxes as high sec?
Either lower Low Sec Taxes, or preferably raise High Sec station taxes.
The market will feel the taxes (even a moderate doubling from 1% to 2%) will reduce inflation due to High Sec trading velocity, and it will promote the advantage of low security trade hubs even further. More dangerous? Sure? More valuable to struggle over? Yes. Low Sec = slightly improved.
We pay a very high tax for the safety of our current western world, as high as 20-30% of our income, on top of sales taxes, etc. Yet in EVE High Seccers barely pay even 1% on their taxes to do the same? Seems ridiculous.
Will it break the High Sec market? No way. It will just make all those greedy traders sit and look, "Man, if only we could have that space over there..." Greedy eyes.
*sigh* Do you read basic economic theory?
Pop quiz: What did President Ronald Regan do to combat inflation in the early 1980's? (You know that historical high inflation left over from the Carter administration.)
He certainly as hell did not raise taxes.
He in fact cut taxes to historic lows (that and the fed raised interest rates to historic highs).
Why does cutting taxes help inflation?
I tell you why... Because taxes raise prices and depress wages.
The reason for this is that when in the real world a producer sells a good and then a tax on the good is placed on that product by government, the producer does not sell that product cheaper than the original price. In fact they raise the price to pay for the tax to pass on the cost of the tax to the consumer. This is what ever real world company does with the taxes the government puts on them and the same thing would happen in EVE.
This is basic economics 101 and I don't even support Regan and his policies but I will admit the policy worked (gave us a deficit though).
Lastly, I said in other threads that moving any hubs to low or null will not happen simply because people like to sell their wares and shop in safety. I mean what would be your profit margin if everytime you went to the trading hub, you lost your ship and cargo?
I'd say your wallet would look pretty empty.
[edit]
I can't believe I am supporting Regan to make an EVE argument. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

baltec1
Bat Country
5434
|
Posted - 2013.02.25 18:05:00 -
[23] - Quote
Abrazzar wrote: And without a concept of what to buff and how much ISK gets created, the nerf of highsec becomes pointless.
First, agree on how low and null sec gets buffed, then evaluate the effect on inflation and then nerf inflation as appropriate. All this partisanship makes people forget (or ignore) the big picture. Us versus them has no place in good game design.
So you would nerf the cause of the inflation which would mean nerfing the 0.0/low isk income again...
Yea that logic is flawed.
How about this, Empires make you pay for all of the safety in the form of higher taxes, taxes that get lower depending on the sec status of the system. This would mean low sec would be much better for manufacturing and would reward those willing to take a greater risk. |

Steve Ronuken
Fuzzwork Enterprises
1182
|
Posted - 2013.02.25 18:09:00 -
[24] - Quote
Captain Tardbar wrote:Bloodpetal wrote: High security offers a wide variety of "advantages" and perks over Low Security. CONCORD, safer travel, no infrastructure burdens, etc. How do the Empires "pay" for this, in theory? Taxes. Then why is Low Sec, who gets a lot less infrastructure "advantages" pay the same taxes as high sec?
Either lower Low Sec Taxes, or preferably raise High Sec station taxes.
The market will feel the taxes (even a moderate doubling from 1% to 2%) will reduce inflation due to High Sec trading velocity, and it will promote the advantage of low security trade hubs even further. More dangerous? Sure? More valuable to struggle over? Yes. Low Sec = slightly improved.
We pay a very high tax for the safety of our current western world, as high as 20-30% of our income, on top of sales taxes, etc. Yet in EVE High Seccers barely pay even 1% on their taxes to do the same? Seems ridiculous.
Will it break the High Sec market? No way. It will just make all those greedy traders sit and look, "Man, if only we could have that space over there..." Greedy eyes.
*sigh* Do you read basic economic theory? Pop quiz: What did President Ronald Regan do to combat inflation in the early 1980's? (You know that historical high inflation left over from the Carter administration.) He certainly as hell did not raise taxes. He in fact cut taxes to historic lows (that and the fed raised interest rates to historic highs). Why does cutting taxes help inflation? I tell you why... Because taxes raise prices and depress wages. The reason for this is that when in the real world producer sells a good and then a tax on the good is placed on that product by government, the producer does not sell that product cheaper than the original price. In fact they raise the price to pay for the tax to pass on the cost of the tax to the consumer. This is what ever real world company does with the taxes the government puts on them and the same thing would happen in EVE. This is basic economics 101 and I don't even support Regan and his policies but I will admit the policy worked (gave us a deficit though). Lastly, I said in other threads that moving any hubs to low or null will not happen simply because people like to sell their wares and shop in safety. I mean what would be your profit margin if everytime you went to the trading hub, you lost your ship and cargo? I'd say your wallet would look pretty empty.
The difference is, that's real life, and this is a game. There are similarities, but specifically for the purposes of taxes, not strong ones.
Inflation, in general, is caused by too much liquid ISK floating round the game. The faucets not being balanced by the sinks. This is increasing the sinks, to reduce the ISK in game. Reduce the ISK in game, and prices /will/ fall. FuzzWork Enterprises http://www.fuzzwork.co.uk/
Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

Takseen
University of Caille Gallente Federation
291
|
Posted - 2013.02.25 18:09:00 -
[25] - Quote
@Reaganite theorist
The difference is that real life tax money gets fed back into the system. Eve NPC taxes disappear into nothing, reducing the money supply. |

Alaekessa
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
86
|
Posted - 2013.02.25 18:17:00 -
[26] - Quote
Bloodpetal wrote: High security offers a wide variety of "advantages" and perks over Low Security. CONCORD, safer travel, no infrastructure burdens, etc. How do the Empires "pay" for this, in theory? Taxes. Then why is Low Sec, who gets a lot less infrastructure "advantages" pay the same taxes as high sec?
Either lower Low Sec Taxes, or preferably raise High Sec station taxes.
The market will feel the taxes (even a moderate doubling from 1% to 2%) will reduce inflation due to High Sec trading velocity, and it will promote the advantage of low security trade hubs even further. More dangerous? Sure? More valuable to struggle over? Yes. Low Sec = slightly improved.
We pay a very high tax for the safety of our current western world, as high as 20-30% of our income, on top of sales taxes, etc. Yet in EVE High Seccers barely pay even 1% on their taxes to do the same? Seems ridiculous.
Will it break the High Sec market? No way. It will just make all those greedy traders sit and look, "Man, if only we could have that space over there..." Greedy eyes.
I think this is an awesome idea, though I also think that it doesn't go far enough. 2% is a pittance, the NPC corps charge 11% tax or more IIRC, why not split the difference and make sales tax a flat 6% ((Current market tax + NPC Corp Tax) /2). I would also agree that it would work best if sales tax were applied according to the transaction station (if the transaction occurs in high-sec then you pay high-sec taxes, likewise with low-sec regardless of where the trader made the po/so from) C'mon CCP, let us suicide gank the high-sec pub matches in Dust..... |

Captain Tardbar
NEWB ALERT
166
|
Posted - 2013.02.25 18:24:00 -
[27] - Quote
Steve Ronuken wrote:The difference is, that's real life, and this is a game. There are similarities, but specifically for the purposes of taxes, not strong ones.
Inflation, in general, is caused by too much liquid ISK floating round the game. The faucets not being balanced by the sinks. This is increasing the sinks, to reduce the ISK in game. Reduce the ISK in game, and prices /will/ fall.
Oh so human nature and the laws of economics do not apply to a market that has real world supply and demand scenarios.
And I guess CCP was just was wasting their time hiring that Economist to study their in game economy.
Real world principles do indeed apply to this game whether you like it or not because human nature is involved to market of supply and demand. It behaves pretty similiary to the real world stock market and I think CCP did the right thing to hire a real economist to understand the issue.
Lastly, major econmists like Paul Krugman argue that inflation is not a bad thing and that you would rather have inflation rather than deflation...
http://www.nytimes.com/2012/04/06/opinion/krugman-not-enough-inflation.html?_r=0
Also you could argue the reason ships and modules are so expensive is not because of isk faucets but rather there is not enough ore to go around. You could solve the same problem by increasing the amount miners and the avaibilty of hi sec roids (who would want to do that though).
I'm going to argue that current mineral prices are a sign of a healthy economy. Miners make profits. Industrialist buying that ore make profit. Mission runners aren't poverty stricken. The price of plex is going down showing that there is a higher demand for isk related goods. And this all with free market principles with existing game mechanics.
Or are you space socialists wanting government handouts because things are too expensive for you?
Inflation is not the problem. Perception on prices is. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

baltec1
Bat Country
5434
|
Posted - 2013.02.25 18:31:00 -
[28] - Quote
Captain Tardbar wrote:
Also you could argue the reason ships and modules are so expensive is not because of isk faucets but rather there is not enough ore to go around. You could solve the same problem by increasing the amount miners and the avaibilty of hi sec roids (who would want to do that though).
You could argue that but you would be wrong.
The inflation brought about by the incusions is the reason why everything is so expensive. Bringing in even more ore will simply mean miner income will suck even harder. |

Captain Tardbar
NEWB ALERT
166
|
Posted - 2013.02.25 18:32:00 -
[29] - Quote
Takseen wrote:@Reaganite theorist
The difference is that real life tax money gets fed back into the system. Eve NPC taxes disappear into nothing, reducing the money supply.
Even thought that money is destroyed, sellers are going to look at their mineral costs and the tax costs and say "Well in order to make profit with the tax I need to raise my prices by X amount" and therefore prices will go up across the board.
If you want prices to go down, then you need a supply side fix. As in pumping more minerals into the market and prices of production go down.
Then of course you make all the miners angry. Which is why I argue the prices are fine now. Inflation is not always a bad thing and is required for economic growth.
I mean just ask Japan on how their 10 year recession due to deflation is working out for them.
TBH the OP is providing a solution in search of a problem. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

Dave Stark
1863
|
Posted - 2013.02.25 18:33:00 -
[30] - Quote
baltec1 wrote:Bringing in even more ore will simply mean miner income will suck even harder.
yet, purchasing power remains relatively constant. "100k for notifications of stupidity, i love this bounty system." |
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