| Author |
Thread Statistics | Show CCP posts - 3 post(s) |

baltec1
Bat Country
5521
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Posted - 2013.03.07 15:02:00 -
[1] - Quote
Dont need CCP to give us numbers on the high sec vs null sec production problems. Its clear as day null industry sucks balls and that high sec is gifted the best on a golden platter as close to free of charge as possible without being free. |

baltec1
Bat Country
5521
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Posted - 2013.03.07 15:29:00 -
[2] - Quote
Sariah Kion wrote:Null sec tears refresh my soul.
Keep them coming
We should really get CCP to impliment a system to punish people for misusing that word. |

baltec1
Bat Country
5521
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Posted - 2013.03.07 15:30:00 -
[3] - Quote
Kane Alvo wrote:baltec1 wrote:Dont need CCP to give us numbers on the high sec vs null sec production problems. Its clear as day null industry sucks balls and that high sec is gifted the best on a golden platter as close to free of charge as possible without being free. And there we have it. Irrefutable proof, hard numbers, and facts...because baltec1 says so. Somewhere between 0 and infinity, a new numerical system based on "sucks balls" has been created. Null sec whiners produce more scripted drama than Amish Mafia.
Given how easy it is to look up these numbers I find your post to be rather bad. |

baltec1
Bat Country
5521
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Posted - 2013.03.07 15:34:00 -
[4] - Quote
Sariah Kion wrote:
You mean using it to characterize the same complaining about high sec coming from the usual suspects in null sec isnt an accurate use of the meme?
I think it fits the situation perfectly.
Please, moar tears!
People complaining about their untanked hulks not having very good tanks is crying
People pointing out that a single system in high sec has more industrial slots than entire regions of null is pointing out a rather big problem.
Please learn the difference. |

baltec1
Bat Country
5521
|
Posted - 2013.03.07 15:36:00 -
[5] - Quote
Vince Snetterton wrote:
And here we go. When a thread pops up that null sec may find uncomfortable, they direct a guy into it to drag into a slagfest so CCP will lock the thread.
Everyone, ignore the trolls, which gives CCP less reason to kill the thead.
The irony is strong with this one. |

baltec1
Bat Country
5521
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Posted - 2013.03.07 15:38:00 -
[6] - Quote
Sariah Kion wrote:
There is so much irony and hypocrisy its stunning.
Im not sure some of you realize how foolish you look.
Go on. |

baltec1
Bat Country
5521
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Posted - 2013.03.07 15:38:00 -
[7] - Quote
Sariah Kion wrote:
^^^^^Null sec tears above^^^^^
Again with the missuse. |

baltec1
Bat Country
5521
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Posted - 2013.03.07 15:47:00 -
[8] - Quote
Sariah Kion wrote:baltec1 wrote:Sariah Kion wrote:
There is so much irony and hypocrisy its stunning.
Im not sure some of you realize how foolish you look.
Go on. We are all still waiting for you to produce the "easy" to gather data that supports your statements. I mean, unless all you're here to do is troll then and shed your delicious tears all over the forums.
Jita (a single system) has 300 slots. Sobaseki (one jump away) has 250 slots. Nonni (another five jumps) has 750 slots. Lonetrek as a whole has 12,600 slots.
Tribute as whole has 497 regular production slots.
|

baltec1
Bat Country
5521
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Posted - 2013.03.07 15:48:00 -
[9] - Quote
Benny Ohu wrote:wait is sariah kion part of the secret posting squad
Not even WI. are that bad at posting. |

baltec1
Bat Country
5522
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Posted - 2013.03.07 16:53:00 -
[10] - Quote
So we have all learned a lesson today.
Null does indeed suck for industry, Some people who scream for numbers don't like it when people post said numbers, crying is being misused and WI. are not the worst posters in EVE. |

baltec1
Bat Country
5523
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Posted - 2013.03.07 17:01:00 -
[11] - Quote
Sariah Kion wrote:
There is no moon goo in high sec.
The numbers are in. There must be something wrong. Please balance this CCP. According to these folks if one section has something more than another that is unbalanced and must be corrected.
Thanks.
Bitter about being wrong I see. Don't worry, the tantrum will pass much like your obsession with us ganking bloated freighters. |

baltec1
Bat Country
5524
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Posted - 2013.03.07 17:10:00 -
[12] - Quote
Sariah Kion wrote:James Amril-Kesh wrote:You can't moon mine in wormhole space either, yet I don't see anybody complaining about that. Im ok with not having moon mining in high sec because I understand that its part of the balance that CCP has in place in Eve. Null Sec players want it all. NAO. ALL YOUR STUFFS ARE BELONG TO US!! You all cant see the forest for the trees. Its a good thing that the developers understand this balance better than the mouth breathers crying on the forums everyday about miners and high sec.
Which is why they have said that they are going to buff null sec industry...
|

baltec1
Bat Country
5524
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Posted - 2013.03.07 17:18:00 -
[13] - Quote
Kane Alvo wrote:What null sec industry needs is the ability to anchor a POS near any moon. It would also be great if they could do research, invention, and somehow extract goodies from those nearby moons. Maybe run reactions? Or if they could somehow produce the most expensive ships in the game...that would be a bonus.
Null sec also needs a game mechanic introduced where you could claim sovereignty over systems, even entire constellations. But then you'd need to be able to form an alliance with other players and corporations to protect it all. I suppose eventually they might run out of industry slots, so they would need a way to go to war with other alliances so they could invade their systems in order to expand, control more space, and have more industry.
Ya. That would all be very cool. If only...
What null sec needs is a lot more slots at a price that lets us compete with high sec. That could mean either charging high sec the same as it would cost to run hundreds of POS or adding a new outpost and the ability to put as many in a single system as there are stations in high sec systems. |

baltec1
Bat Country
5524
|
Posted - 2013.03.07 17:31:00 -
[14] - Quote
Beekeeper Bob wrote:Please explain why Null needs more industry? Most people won't build in null anyway due to logistical issues and a FOTM market. 80% of the items supplied in 0.0 are bought in highsec and transported. I guess the big question is, with the Bee's overwhelming hatred of anything carebearish, why would you want more industry in 0.0? 
Less clone jumps, less cost, less effort, faster production to market times, more forms of income to the average newbee, more reasons to protect the space we have, more reasons to attack other peoples space.
The list goes on. |

baltec1
Bat Country
5524
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Posted - 2013.03.07 17:44:00 -
[15] - Quote
Kane Alvo wrote:baltec1 wrote:What null sec needs is a lot more slots at a price that lets us compete with high sec. That could mean either charging high sec the same as it would cost to run hundreds of POS or adding a new outpost and the ability to put as many in a single system as there are stations in high sec systems. I think you're missing the entire premise of null sec. The only thing null sec needs is more innovative players.
So how exactly do we get the slots we need while keeping the costs of running these things are the same level of high sec. |

baltec1
Bat Country
5524
|
Posted - 2013.03.07 17:59:00 -
[16] - Quote
Kane Alvo wrote:James Amril-Kesh wrote:What's the point, if the content we take is still inferior to what's spoon fed in highsec? Seriously, all of an alliance's production slots are incapable of even making all of the ammo an alliance needs, much less the ships. I'm not an expert on anything, and I don't claim to be. I'm sure there is some merit to the null sec complaints, and it's no secret that POS's need to be improved. But making null more like high sec or nerfing high sec isn't the answer. Again, I would argue that null is designed to be the final frontier and completely player-driven. It's the players who should address the problem, not demand more NPC interaction. Actively absorb high sec indy corps if you need more slots in your alliance. Set up trade agreements, or even trade hubs.
We have tens of thousands of pilots out here and we dont even have the slots to make up for the ammo we burn through when DBRB goes structure shooting. There are systems 4 jumps outside of jita that have most of their manufacturing slots unused. |

baltec1
Bat Country
5525
|
Posted - 2013.03.07 19:03:00 -
[17] - Quote
LHA Tarawa wrote:
Because: 1) they are in null because they want to shoot stuff, not make a trade hub. 2) Even if they wanted to make a trade hub, others would just show up to kill everyone else coming there to trade.
We are out here to build empires. Now name an empire that had no industry. |

baltec1
Bat Country
5525
|
Posted - 2013.03.07 19:06:00 -
[18] - Quote
Kane Alvo wrote:James Amril-Kesh wrote:Says the guy who clearly doesn't understand jokes. You're absolutely right. My socks are wet from standing in this river of null bear tears, and I'm a little grumpy. 
Again with the misuse of that word. |

baltec1
Bat Country
5531
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Posted - 2013.03.07 20:28:00 -
[19] - Quote
Beekeeper Bob wrote:James Amril-Kesh wrote:Yeah, you didn't address that cause and effect issue. Once again... And you manage to avoid the issues altogether? Issue, not enough slots in 0.0. Now some numbers would be nice. What are the current usage statistics of all currently existing slots, broken down by high/low/null/ and their current usage level. I logged on an alt in Delve just for laughs. Over 1000 manufacturing slots in Delve.......less than 100 in use.....  Yep, I can see that a shortage of manufacturing slots is a serious issue in Delve at least....:)
Delve is a warzone and has been for the last month. You would know this if you had payed the slightest bit of attention. |

baltec1
Bat Country
5534
|
Posted - 2013.03.07 20:35:00 -
[20] - Quote
stoicfaux wrote: Fair enough.
Questions: If null industry/PvE/mechanics were buffed above high-sec levels, would: a) null get enough carebears into (or back into) null to meet null's industry needs? If not, then an anemic null industry would still be a problem.
b) would the *average* carebear industrialist/miner/mission runner want to live in null-sec? (Are you the exception or the rule?) Meaning, would enough carebears make the migration to null to and de-emphasize high-sec's importance?
Also, if high-sec carebears are already making plenty of isk, is the promise of even more isk enough to entice them to null? If high-sec can fill all of a carebear's needs, then offering additional carrots won't get people to move to null, thus implying a high-sec nerf would be warranted.
I'm really starting to agree with the OP that we need more hard data, especially historical data about player populations, migrations, and how alts are used.
I would gladly move to null to be three jumps from my market rather than 30-40 jumps. |

baltec1
Bat Country
5534
|
Posted - 2013.03.07 20:37:00 -
[21] - Quote
Onomerous wrote:Quote:Relative levels of"development" are irrelevant for this comparison. The main issue is "who is selling the resource (high sec and OPEC)" and "who is dependent on the resources" (ie null sec and everyone IRL who isn't OPEC). Actually levels of development has everything to do with it but that's going down a divergent path so I'll discontinue that point in this thread. What actual resources are needed in Null which aren't available? I'm asking about resources, not goods or ability to make goods. An increase in manufacturing capabilities does seem to be an issue which needs to be addressed for NS (conceding that point). I'm not arguing one side or the other rather trying to figure out exactly what NS wants other than the normal, "Null-sec should be better than hi-sec argument."
Only the slots we need at a price that lets us compete with highsec. |

baltec1
Bat Country
5534
|
Posted - 2013.03.07 20:59:00 -
[22] - Quote
Beekeeper Bob wrote:Baltec, if the Bees spent a bit of Moon-goo isk on stations and upgrades, they's have all the slots they needed....c/d? When the It moved into Delve, the Mavericks built five stations in about 6 months. With limited help from IT. But your telling me that you can't afford to build and upgrade stations, with the endless moon-goo still flowing? 
The mechanics will not let us build any more. |

baltec1
Bat Country
5534
|
Posted - 2013.03.07 21:22:00 -
[23] - Quote
Sentamon wrote:baltec1 wrote:Its clear as day null industry sucks balls. Nullbear tears. So amusing.
Again with misusing that word. |

baltec1
Bat Country
5534
|
Posted - 2013.03.07 21:29:00 -
[24] - Quote
Vince Snetterton wrote:
And to CCP, these two devs must have already done the math on why high sec must be destroyed. They would have had to use hard data to decide what must be done. So why does CCP not just release the data, and all these fights just melt away?
We have shown you the data multiple times already. Null sec simply does not have the infistructure to cope with the amount of people that live out there. |

baltec1
Bat Country
5534
|
Posted - 2013.03.07 21:53:00 -
[25] - Quote
Karl Hobb wrote:Kinis Deren wrote:If you mean Empire NPC stations in the last sentence, there's also the fact you are competing for access to those slots against other players from different corps and alliances, whereas in sov null you are competing with members of your own alliance. This is amusing because I think there was one time I had to wait like an hour, at most, for a manufacturing slot to open up. Saying that high-sec people "compete" for slots is only true if you live within five jumps of Jita. Or less, I don't know. But I do know that 11 jumps from Jita there are slots aplenty. E: Quoted wrong statement
Even 5 jumps from jita there are so many free slots I never have to wait. |

baltec1
Bat Country
5536
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Posted - 2013.03.08 05:39:00 -
[26] - Quote
Vince Snetterton wrote:So CCP, are any of your devs willing to discuss why CCP has not released detailed economic data in many months. I am talking about the kind of data that can be used to shape intelligent discussions.
In the absence of that data, we are seeing vast propaganda campaigns that are trying to portray conjecture as fact.
I ask again, why does CCP not release the data? We have the data, a great deal of it. The fact that that you dont like what those numbers tell us is all too clear at this point. |

baltec1
Bat Country
5539
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Posted - 2013.03.08 14:53:00 -
[27] - Quote
Vince Snetterton wrote:Dave Stark wrote:Another isolated number. Great, so you have calculated the value of a couple of grav sites that have controllable spawn rates in null sec. And what does that tell you? If the market for minerals is completely player driven, then it seems to me that it means that null sec players can make far more ratting than mining, which they do, and then import minerals from high sec. Game working as designed. I can pull all sorts of isolated numbers out about high sec, and as I have said many many times, they are useless unless inside the context of a complete picture of the Eve economy. And if you noticed the title of the thread, it was "CCP, how about some numbers", not "null sec, please cherry pick numbers that any player can build with a spreadsheet" How is giving you the details of every single station in game cherry picking?
As for minerals in null sec, thats not a problem. We scrap vast amounts because nobody can be bothered with transporting it to high sec. |

baltec1
Bat Country
5539
|
Posted - 2013.03.08 15:18:00 -
[28] - Quote
Jenn aSide wrote:HollyShocker 2inthestink wrote:
Not being educated in another area doesnGÇÖt make that persons argument less valid. There are lots of things many of us are ignorant about in game as well as real life.
That doesn't make any sense. You basically just said "a guy not knowing anything about the subject being discussed doesn't make his opinion of the subject being discussed less valid" LOL. I'm sorry, but yes it does. You don't see me telling wormhole people nothing, because I know very little about wormholes. But I live in null and high sec, so I talk about that. -- In my experience with these null sec vs high sec discussion, it usually comes from the pro-High Sec types whose opinions are based on supposition and superstition. I'm serious about that, if you look at these discussions you will see verifiable facts, figures and links from people supporting a pro-null sec position. All you ever get from high sec people are "no, you just want me to play your way". And yet the high sec people think they are making some kind of valid point. Stepping away from the game, the forums and simply speaking as a grown man, that's just NUTS and I find it scary that people, real flesh and blood human being actually think like this, like the actual insanity we see coming from high sec posters. Can self interest be so powerful as to destroy all reason? Also happens in every thread about ganking too. |

baltec1
Bat Country
5539
|
Posted - 2013.03.08 15:39:00 -
[29] - Quote
Quote: I know what would happen. This thread would evaporate, and people would actually have to deal with some in-game reality, as opposed to campaigning to attack or defend high sec industry.
Isk income of ratters and refine rates dont have anything to do with the lack of industry slots in null. |

baltec1
Bat Country
5543
|
Posted - 2013.03.08 17:42:00 -
[30] - Quote
Vince Snetterton wrote:baltec1 wrote:Quote: I know what would happen. This thread would evaporate, and people would actually have to deal with some in-game reality, as opposed to campaigning to attack or defend high sec industry.
Isk income of ratters and refine rates dont have anything to do with the lack of industry slots in null. Maybe not refine rates, but income ratting sure affects the usage of the slots. You guys want 50 mfg slots at a Player owned station, just like an NPC station? No problem. How about 100? How about 1000? They will still go unused, because your players make far far more ISK per hour ratting, with a lot less clicking. What you guys want is null sec industrialists to make as much per hour as some guy in a Vindi running forsaken hubs with fighter support from some Thannie parked at a POS. And the only way that happens is you get a monopoly on T2 production, a brand new null sec game mechanic with 5-10 times the best high sec production rate, and brand new null sec only rocks with 10 times the yield of high sec rocks. Station slots is not your problem. It never was. It all about the ISK/ hour.
5 minutes of "clicking" nets me 200 mil doing industry.
That means I have 23 hours and 30 minutes of time to go do other things like pvp or some pve to earn even more isk.
Tell more more about how industrialists who supply null sec empires wont take advantage of production in or 2 jumps from their market. |

baltec1
Bat Country
5543
|
Posted - 2013.03.08 18:03:00 -
[31] - Quote
Beekeeper Bob wrote:
Fact: Less that 10% of the slots in Delve are in use.
Because Delve is currently the most active warzone in EVE and has been for over a month.
Quote:Fact: There is enough isk coming from Moon-goo to build 100's of stations, and upgrade them all. That would still provide nowhere near enough slots
Quote:Fact: People don't go to 0.0 because they simply don't want the conflict. No, Industrialist dont come to null sec because its not worth it. You literally earn more in highsec.
Quote:Fact: Large 0.0 entities still charge 10%-15% tax, even though they have more isk than they can possible spend in the lifetime of the game. (Why is this? Why are players such suckers that they are dumb enough to make other players rich?)
Free ships. Also trade is not taxed by any corp. |

baltec1
Bat Country
5592
|
Posted - 2013.03.17 11:01:00 -
[32] - Quote
Celly Smunt wrote:Kane Alvo wrote:I'm not an expert on anything, and I don't claim to be. I'm sure there is some merit to the null sec complaints, and it's no secret that POS's need to be improved. But making null more like high sec or nerfing high sec isn't the answer. Again, I would argue that null is designed to be the final frontier and completely player-driven. It's the players who should address the problem, not demand more NPC interaction.
Actively absorb high sec indy corps if you need more slots in your alliance. Set up trade agreements, or even trade hubs.
I had such a nice reply written, but one version sounded snotty, the other made me sound like a bragger, the third one made me sound as though I knew it all when the reality is, I most certainly don't, so I'll just say. +1 o/ Celly
Inviting more industrial corps into null will not make it better for industry. |

baltec1
Bat Country
5592
|
Posted - 2013.03.17 13:30:00 -
[33] - Quote
Frying Doom wrote:Yes it will More people will know how broken it is 
Oh you  |
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