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Thread Statistics | Show CCP posts - 29 post(s) |

Barakach
Caldari Provisions Caldari State
153
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Posted - 2013.03.12 16:32:00 -
[1] - Quote
For those of us who will have lots of upload bandwidth, can there be an option to keep sharing? |

Barakach
Caldari Provisions Caldari State
153
|
Posted - 2013.03.12 17:25:00 -
[2] - Quote
Phext wrote:Remiel Pollard wrote:As far as I'm aware, if P2P traffic is encrypted, ISP's can't read it as P2P traffic and cannot throttle it. If you use data encryption, it should work fine. ISPs may throttle well known BT port ranges (TCP 6881-6889 is used for transport). They don't necessarily need to look into the traffic. One may bypass this throttling by using different port ranges.
Then the question is, can CCP implement BitTorrent such that it uses random ports instead of the well-known ones. I know several clients already do this. Probably want this to be toggleable in the case someone needs known ports. |

Barakach
Caldari Provisions Caldari State
153
|
Posted - 2013.03.12 17:32:00 -
[3] - Quote
Ryunosuke Kusanagi wrote:a serious concern here in the US.
With CAS/Six Strikes rolled out, and obviously already claiming false positives on LEGAL files, how can i possibly be affected with EVE Online files essentially "Copyrighted material". I don't really want to start a political debate here, but politics in the US are veering towards the technophobe stage, if it hasn't already, and it is affecting P2P network traffic among other things.
They're getting false positives against people who don't even have Internet connections. If they're going to falsely identify you, it'll happen no matter what.
Blizzard already uses Bit Torrent and so do many Opensource ISO distributions. All of those are fine. The biggest issue for false positives are people sharing files with similar names to movies/music. |

Barakach
Caldari Provisions Caldari State
153
|
Posted - 2013.03.12 17:54:00 -
[4] - Quote
Dav Varan wrote:We pay you to provide the eve service.
You should be sending out the eve data from servers you pay for not stealing bandwidth off customers. disgraceful.
Is ccp having funding issues ?
It's not an issue of cost, it's an issue of performance. The Internet backbone can't support those speeds, yet alone a single data-center.
Use Kansas City for example. You have 30k people with 1Gb connections to the Internet, there is no way a datacenter will have 30Tb of bandwidth. But guess what? The internal network in Kansas city may have an aggregate of more than 30Tb. If you use P2P, then you can have all of those users distribute to each other and increase the effective bandwidth by orders a magnitude while putting less load on the Internet and saving Google money by reducing ingress and egress bandwidth.
P2P is just a way to horizontally scale bandwidth since it is very hard to scale bandwidth vertically. |

Barakach
Caldari Provisions Caldari State
153
|
Posted - 2013.03.12 20:57:00 -
[5] - Quote
Endeavour Starfleet wrote:I can understand the benefit of using the bittorrent protocol and for those on sketchy connections that have been experiencing failed install after failed install. It should be a big benefit.
However there are some security concerns due to the very nature of how it works. And atleast personally I would like to remain with HTTP until the system is well vetted by time.
So please.
#1 Have a checkbox in the installer to enable HTTP only transfers (I don't want to even connect to it once before I disable it)
#2 have the option put into the current launcher BEFORE you put in bittorrent so that we can disable it before an update has it on by default.
I have no problems with your #1/#2, but saying bit torrent has security concerns and that it hasn't been "vetted" by time is not understanding how the protocol works. The protocol is 12 years old, that is as "vetted by time" as you will ever get for technology.
The protocol itself is safe, it's how loosely the developer implements the security that dedicates if there will be issues, but that can be said about anything, especially HTTP.
The only valid "security" argument against not using P2P, is that someone can get your IP address, but it still does not mean they know who you are or which characters you play. You're just another IP address in the list. That is border-lining tinfoil hattery, but it can be a valid argument if you have a special situation.
One specific example would be if your from Australia or another country will strong data caps, and someone sees your IP address in the P2P list, so they decide to send you unsolicited data. Even if it isn't enough to DOS your connection, they could easily consume your entire monthly data cap in short order.
In this case, knowing someones IP address, irreverent of who they are, can allow an attack against a random EvE player where there is a high chance of a datacap. |

Barakach
Caldari Provisions Caldari State
153
|
Posted - 2013.03.12 21:40:00 -
[6] - Quote
Endeavour Starfleet wrote:Is it a bit of Tin foil? Yes. However that is just the way I am and the requests reflect that. Anyone can be hacked. The other day the news reported that MSNBC's news site was hacked into installing pretty bad malware on computers that went to the site.
Thus IP being shown even in a bunch of lists is indeed a security risk. If a minor one.
HTTP works for me. It does not work for everyone so I am glad to see CCP implementing better options. And I am glad that if worse comes to worse I can use the bittorrent protocol to get the client downloaded. The only thing I do not like is it being on by default.
I know it has to be on by default or most users simply wont use it and there will continue to be problems. All I am asking for is the ability to preset the client to NOT use it before the patch goes live. Even if I must edit a config file or something.
Most web sites get "hacked" because of horrible coding practices. I've done a lot with network/server security and secure application designs, and there is no security through obscurity.
That being said, the average person probably doesn't know how to remain safe and typically opens holes in their firewalls for convinces every time an app asks for permission.
Like I said before, it's a grey area. Knowing an IP address is the first step to attacking someone, but at the same time, IP addresses are easy to get just from IP scanning the Internet, which can be done in less than a day. Come on IPv6. |

Barakach
Caldari Provisions Caldari State
153
|
Posted - 2013.03.13 17:53:00 -
[7] - Quote
BigDaddyMcFatSacks wrote:
1) Sorry i know about cheksums and all that but Im just not convinced its safe if it comes off someone besides an official eve server.
They only way to know if it's coming from the CCP is via checksums in the first place.
How do you think EvE knows the files have not be corrupted during the transfer? How do you think the encrypted connection to CCP works? Checksums. |

Barakach
Caldari Provisions Caldari State
153
|
Posted - 2013.03.18 01:56:00 -
[8] - Quote
Sierra Mackenzie wrote:So glad you're dedicating programming time to improving the launcher than improving the actual game. Instead of improving the experience for existing players, they're improving it to draw in new players. Why else would they need to improve Steam integration?
...
Edit: Also, all of the tinfoil hat wearers in this thread crack me up. Oh noes, BitTorrent is going to eat my computer and malicious users are going to have my IP! Whatever shall I do!?
Hard to enjoy the game when it won't load because the launcher needs fixing.
I know, we should stop funding schooling because there are people in Africa that have no food. /sarc
There are priorities, but you can't just stop everything to work on one issue, that's why you have several teams working on different issues. |

Barakach
Caldari Provisions Caldari State
153
|
Posted - 2013.03.18 01:58:00 -
[9] - Quote
xxxTRUSTxxx wrote:I don't wish to share my details nor my network.
give us an off button in the options of the launcher for torrents i will not be allowing uploads from my network.
I'll stick with the HTML download I've always used thanks.
You still upload. If you're using TCP, you're uploading. Best you learn how the Internet works. |
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