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        | Author | Thread Statistics | Show CCP posts - 29 post(s) | 
      
      
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        |  CCP Guard
 C C P
 C C P Alliance
 
 3405
 
 
  
 
       | Posted - 2013.03.11 15:31:00 -
          [1] - Quote 
 CCP Aporia and friends are working on the launcher and how updates are delivered to your EVE client. Please check out their latest dev blog right here and don't hesitate to launch your comments and questions our way!
 CCP Guard | EVE Community Developer |-á@ccp_guard
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        |  Aethlyn
 EVE University
 Ivy League
 
 194
 
 
       | Posted - 2013.03.11 15:40:00 -
          [2] - Quote 
 Sounds interesting. I just hope you include your own torrent handling and don't use any abomination such as that dreaded Pando Media Booster. :)
 
 Also, I'd suggest by default the launcher should ask on first start, whether it should use bittorrent connections or just classic HTTP, because at least in Germany, some ISPs (like universities or some mobile providers) don't like to see P2P traffic and will rightout block, slowdown or sanctionize it (e.g. by cutting your internet access if there're too high P2P Transfers). Always think of unaware/non-savy computer users/players.
 Looking for more thoughts? Read http://aethlyn.blogspot.com/ or follow me on http://twitter.com/Aethlyn.
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        |  Inquisitor Kitchner
 Galaxy Punks
 Executive Outcomes
 
 871
 
 
       | Posted - 2013.03.11 15:40:00 -
          [3] - Quote 
 I literally didn't get most of that dev blog or it's meaning, other then the impression EVE will now be found on Pirate Bay.
 "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli
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        |  aerionx
 SONS of LEGION
 RISE of LEGION
 
 0
 
 
       | Posted - 2013.03.11 15:40:00 -
          [4] - Quote 
 I think this is a good change, so many other games use it, its tried and tested :D
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        |  Turelus
 Caldari Independent Navy Reserve
 The Fourth District
 
 276
 
 
       | Posted - 2013.03.11 15:41:00 -
          [5] - Quote 
 Will you still offer a non bit-torrent option for people who's ISP's cap all P2P transfers?
 "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
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        |  Regat Kozovv
 Alcothology
 
 25
 
 
       | Posted - 2013.03.11 15:43:00 -
          [6] - Quote 
 Totally fine with using Bittorrent, and helping seed is fine. As Aethlyn mentioned though, please leave some functionality open though so we can throttle/block connections if we're in an environment that requires it.
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        |  Wodensun
 ZeroSec
 
 58
 
 
       | Posted - 2013.03.11 15:43:00 -
          [7] - Quote 
 When using bittorrent doesnt this mean that anybody with a wireshark install can capture all IPs currently connected to the cloud and use this in a more targetted attack against EvE players?
 
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        |  Pak Narhoo
 Splinter Foundation
 
 914
 
 
       | Posted - 2013.03.11 15:43:00 -
          [8] - Quote 
 Never, ever had any trouble with the Mac launcher. Cept missing some stuff the windows users have (tools).
 
 So where's CCP Casqade, I thought he was heading this in the past?
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        |  Tribal Solidarity
 Bite Me inc
 
 36
 
 
       | Posted - 2013.03.11 15:44:00 -
          [9] - Quote 
 So, while I agree with the issues of using HTTP/1.1, I disagree with the torrent protocol usage.
 
 Tons of ISPs in the UK restrict torrent client usage, as do universities and businesses, making it much harder for people to patch.
 
 And how long will you keep seeding the data on your servers before requiring people to download a full client?
 
 Also, I personally have downloaded patches directly from the server and applied them after download, outside of waiting for the patcher to complete. I haven't done this for a while so it may not be possible but it was a great way of bypassing your servers being swamped on patch day by using mirrors.
 
 And finally, can you guarantee the same throughput/speed of using bittorrent over HTTP/1.1? Or are we looking at ridiculously slow speeds?
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        |  SamuraiJack
 Sacred Templars
 Unclaimed.
 
 27
 
 
       | Posted - 2013.03.11 15:44:00 -
          [10] - Quote 
 
 Quote:However, there are ways to limit this, and by default the new EVE Launcher will only make you share the data required for installing the client while you are downloading; once your download is complete you will not be distributing it to others, unless you explicitly enable this in the options GÇô after all it might be useful for sharing the installation across your local network. We are also, by default, limiting the upload rate so that it should not affect your normal internet usage.  
 That alone makes CCP's implementation of this much better than most Torrent installers. Flooding out your upstream just throttles your connection as you cannot send commands due to data floods. Shame Blizzard never took that onboard.
 SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack
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        |  SamuraiJack
 Sacred Templars
 Unclaimed.
 
 30
 
 
       | Posted - 2013.03.11 15:45:00 -
          [11] - Quote 
 Oh and for the love of god. put the "Patchnotes" link back on the launcher. Its murder to find on the site.
 SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack
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        |  Vincent Athena
 V.I.C.E.
 
 1678
 
 
       | Posted - 2013.03.11 15:45:00 -
          [12] - Quote 
 I know nothing about torrents, and have never used them. Will that be an issue, or will this all be transparent to me?
 Ive heard that many users are getting client freezes when a torrent is running while playing Eve. The solution is to not have a torrent running. But if it becomes a requirement....well, will it just be client freeze after freeze?
 http://vincentoneve.wordpress.com/
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        |  Dav Varan
 Spiritus Draconis
 Sicarius Draconis
 
 4
 
 
       | Posted - 2013.03.11 15:47:00 -
          [13] - Quote 
 We pay you to provide the eve service.
 
 You should be sending out the eve data from servers you pay for not stealing bandwidth off customers.
 disgraceful.
 
 Is ccp having funding issues ?
 
 
 
 
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        |  Turelus
 Caldari Independent Navy Reserve
 The Fourth District
 
 277
 
 
       | Posted - 2013.03.11 15:48:00 -
          [14] - Quote 
 
 SamuraiJack wrote:Oh and for the love of god. put the "Patchnotes" link back on the launcher. Its murder to find on the site. This! or better yet, LIST THE PATCH NOTES ON THE LAUNCHER LIKE EVERY OTHER GAME !!!
  (click a dev blog link and it's on the sidebar)
 "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
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        |  Salpad
 Carebears with Attitude
 
 319
 
 
       | Posted - 2013.03.11 15:49:00 -
          [15] - Quote 
 Just a random idea, but why should upload stop the exact moment that a particular customer's Launcher has finished downloading? Why not continue uploading for a small period of time after that, as an automated setting, such as 90 minutes? Or if not as an automated setting, then as a user-configurable option?
 
 I'd not want to have upload available all the time, but something like the duration of my download plus X minutes would be an option that I'd be happy to utilize.
 
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        |  CCP Aporia
 C C P
 C C P Alliance
 
 36
 
 
  
 
       | Posted - 2013.03.11 15:49:00 -
          [16] - Quote 
 
 Aethlyn wrote:Sounds interesting. I just hope you include your own torrent handling and don't use any abomination such as that dreaded Pando Media Booster. :)
 Also, I'd suggest by default the launcher should ask on first start, whether it should use bittorrent connections or just classic HTTP, because at least in Germany, some ISPs (like universities or some mobile providers) don't like to see P2P traffic and will rightout block, slowdown or sanctionize it (e.g. by cutting your internet access if there're too high P2P Transfers). Always think of unaware/non-savy computer users/players.
 
 We are not using Pando Media Booster or anything like that. The launcher is using it's own mechanism, which is based on a publically available torrent client library. By default it will use HTTP as transport as well as BitTorrent, so you should be all good even when you cannot use any P2P traffic.
 This is also one of the reasons why we want to bring it to a test server near you soon, so that we can gain more experience with how the mechanism would perform for people behind restrictive firewalls / ISPs.
 Senior Programmer
 Team Avatar
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        |  Karl Mattar
 Caldari Independent Navy Reserve
 The Fourth District
 
 2
 
 
       | Posted - 2013.03.11 15:50:00 -
          [17] - Quote 
 Is there any way you can set the launcher to launch multiple eve windows for those of us who run two (or more) accounts at the same time? Configurable with different settings for monitors?
 
 I have two monitors. They are different sizes. It is quite the pain to start everything up because the settings don't hold over from session to session. Whichever session I closed last is how it all starts up again.
 
 Otherwise, I have no issues with this proposal at all.
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        |  Sable Moran
 Moran Light Industries
 
 128
 
 
       | Posted - 2013.03.11 15:51:00 -
          [18] - Quote 
 I never have had any reliability problems with the launcher. I guess my ISP know their stuff.
 
 The issue I have with it is the slowness of the first phase (1/4) of the update where it calculates the patch to download. This is especially compounded on small patches e.g. the last Retribution 1.1.6 patch. Roughly 90% of the patching time was spent on calculating the patch then 5% downloading it and another 5% applying it.
 
 If there's anything you can do about that I would appreciate it.
 Malcanis for CSM 8
 Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.
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        |  Bloodpetal
 Sal's Waste Management and Pod Disposal
 The Mockers AO
 
 1227
 
 
       | Posted - 2013.03.11 15:52:00 -
          [19] - Quote 
 Are you going to have back up protocols for the Torrent in cases where Torrent is not available?
 
 Seems like most companies do have backups even if it's "slower".
 
 
 Where I am.
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        |  Lili Lu
 
 715
 
 
       | Posted - 2013.03.11 15:52:00 -
          [20] - Quote 
 I'm not very techno proficient. But I have not had any problems with the launcher and patching. I did have problems with the client freezing. But in the 2nd most recent major patch it seemed to have fixed itself. Possibly either the eve patch or maybe the latest nvidia driver update. Don't know, just happy it's fixed.
 
 As for bit torrent. Don't like this. I suspect it will mean I have to pay for some third party program just to update eve. Your launcher is doing fine by me. So please don't make use of another program mandatory.
 
 If I'm not understanding all this then just ignore. But really I don't want to download and pay for another program just to patch and play eve. Thanks
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        |  Tarsas Phage
 Freight Club
 
 138
 
 
       | Posted - 2013.03.11 15:53:00 -
          [21] - Quote 
 
 Dav Varan wrote:We pay you to provide the eve service.
 You should be sending out the eve data from servers you pay for not stealing bandwidth off customers.
 disgraceful.
 
 Is ccp having funding issues ?
 
 
 The issues this change addresses are technical in nature. Without understanding the problem from a technical perspective, it's highly unlikely that you'll understand the fix for it. You should consider this thought before posting next time.
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        |  Bloodpetal
 Sal's Waste Management and Pod Disposal
 The Mockers AO
 
 1227
 
 
       | Posted - 2013.03.11 15:54:00 -
          [22] - Quote 
 
 SamuraiJack wrote:Oh and for the love of god. put the "Patchnotes" link back on the launcher. Its murder to find on the site. 
  This... Where I am.
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        |  l0rd carlos
 Friends Of Harassment
 
 346
 
 
       | Posted - 2013.03.11 15:55:00 -
          [23] - Quote 
 Can you change the default patch download dir to something global? Right now i need to manually copy&paste to every client :S (Or use the export/import function wish is even worse)
 Also one client that supports multiple eve windows with different settings would be SUPER!
 German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com
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        |  Remiel Pollard
 Intergalactic Trade and Harm
 
 1408
 
 
       | Posted - 2013.03.11 15:55:00 -
          [24] - Quote 
 I can see problems with using BitTorrent straight away, particularly for those of us in Australia on Telstra. If the traffic is encrypted, though, it's easy to bypass.
 You don't scare me. I've been to Jita.
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        |  Dersen Lowery
 Laurentson INC
 StructureDamage
 
 458
 
 
       | Posted - 2013.03.11 15:58:00 -
          [25] - Quote 
 
 Bloodpetal wrote:Are you going to have back up protocols for the Torrent in cases where Torrent is not available?
 Seems like most companies do have backups even if it's "slower".
 
 The backup seems to be HTTP 1.1.
 Malcanis, Ripard Teg, and Trebor Daehdoow for CSM 8
 
 (I have three accounts, so why not?)
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        |  Remiel Pollard
 Intergalactic Trade and Harm
 
 1408
 
 
       | Posted - 2013.03.11 16:00:00 -
          [26] - Quote 
 
 CCP Aporia wrote:Aethlyn wrote:Sounds interesting. I just hope you include your own torrent handling and don't use any abomination such as that dreaded Pando Media Booster. :)
 Also, I'd suggest by default the launcher should ask on first start, whether it should use bittorrent connections or just classic HTTP, because at least in Germany, some ISPs (like universities or some mobile providers) don't like to see P2P traffic and will rightout block, slowdown or sanctionize it (e.g. by cutting your internet access if there're too high P2P Transfers). Always think of unaware/non-savy computer users/players.
 We are not  using Pando Media Booster or anything like that. The launcher is using it's own mechanism, which is based on a publically available torrent client library. By default it will use HTTP as transport as well as BitTorrent, so you should be all good even when you cannot use any P2P traffic. This is also one of the reasons why we want to bring it to a test server near you soon, so that we can gain more experience with how the mechanism would perform for people behind restrictive firewalls / ISPs. 
 As far as I'm aware, if P2P traffic is encrypted, ISP's can't read it as P2P traffic and cannot throttle it. If you use data encryption, it should work fine.
 You don't scare me. I've been to Jita.
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        |  Zaknussem
 Everybody Loves Donuts
 
 25
 
 
       | Posted - 2013.03.11 16:01:00 -
          [27] - Quote 
 
 SamuraiJack wrote:Oh and for the love of god. put the "Patchnotes" link back on the launcher. Its murder to find on the site. 
 You mean to tell me that it was there, but it was removed?
 
 Why?
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        |  Charles Javeroux
 INTERSTELLAR CREDIT
 Interstellar Trade Syndicate
 
 52
 
 
       | Posted - 2013.03.11 16:02:00 -
          [28] - Quote 
 I find the lack of graphs in this devblog disturbing
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        |  Aethlyn
 EVE University
 Ivy League
 
 197
 
 
       | Posted - 2013.03.11 16:03:00 -
          [29] - Quote 
 
 SamuraiJack wrote:That alone makes CCP's implementation of this much better than most Torrent installers. Flooding out your upstream just throttles your connection as you cannot send commands due to data floods. Shame Blizzard never took that onboard. From my experience over the past years, I really think that's intentional and not just happens: Your download slows down as you Approach 99% and the last few bytes take forever (at least for me; not talking about SC2/D3 patching; only their standalone torrent stuff). Once your sharing ratio approaches 1.0 the last few bytes are completed. Something like that is really stupid, especially for people on asynchronous lines (e.g. my upstream is less than 10% of my downstream). Luckily you could trick their implementation by simply restarting the client.
 Looking for more thoughts? Read http://aethlyn.blogspot.com/ or follow me on http://twitter.com/Aethlyn.
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        |  Remiel Pollard
 Intergalactic Trade and Harm
 
 1408
 
 
       | Posted - 2013.03.11 16:04:00 -
          [30] - Quote 
 
 Tarsas Phage wrote:Dav Varan wrote:We pay you to provide the eve service.
 You should be sending out the eve data from servers you pay for not stealing bandwidth off customers.
 disgraceful.
 
 Is ccp having funding issues ?
 
 The issues this change addresses are technical in nature. Without understanding the problem from a technical perspective, it's highly unlikely that you'll understand the fix for it. You should consider this thought before posting next time. 
 I don't think he even read the full blog. The lower half directly addresses this concern. But I wasn't going to respond to him, either. I find it too tiresome to feed the trolls these days.
 You don't scare me. I've been to Jita.
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