|
Author |
Thread Statistics | Show CCP posts - 29 post(s) |

Salpad
Carebears with Attitude
319
|
Posted - 2013.03.11 15:49:00 -
[1] - Quote
Just a random idea, but why should upload stop the exact moment that a particular customer's Launcher has finished downloading? Why not continue uploading for a small period of time after that, as an automated setting, such as 90 minutes? Or if not as an automated setting, then as a user-configurable option?
I'd not want to have upload available all the time, but something like the duration of my download plus X minutes would be an option that I'd be happy to utilize.
|

Salpad
Carebears with Attitude
321
|
Posted - 2013.03.12 14:05:00 -
[2] - Quote
Sentient Blade wrote:Another thing which would help for updating would be pre-release updates.
By that I mean if you're going to go sending out hundreds of MB to a hundred thousand people in the next days patch, then publish it a day or two before, let us be downloading it to a staging directory, and then apply it as necessary (plus any other changes) come patch day.
It would also give the torrent network time to spread itself out.
This is a good idea!
|

Salpad
Carebears with Attitude
321
|
Posted - 2013.03.12 14:06:00 -
[3] - Quote
Sedilis wrote:With the support for the Test server I hope this includes a button people click to build a test server install. Would be great if you could get it to launch and start the log server as well if connected to sisi.
I'm sure giving that some love would help with numbers for your mass tests as well as helping us guys out who have to try and talk members though setting up a Sisi client for our own testing.
Indeed! I've never messed about with the test server, because it's my impression that it's fairly complex to set things up to be able to access it. If it could be done easily via a more powerful Launcher software, just 3-5 LMB clicks and a download into a separate hard drive folder, I'm sure lots of players would try out the test server; not just me.
|

Salpad
Carebears with Attitude
321
|
Posted - 2013.03.12 14:16:00 -
[4] - Quote
Proddy Scun wrote:Also bittorrent is not particularly good at the initial mass release of large files. Until a critical mass of complete files are online as seeders -- bittorent tends to stall for lots of people as the network gets obsessed with giving everyone the first MOST available part of the file. Until a fair fraction of people have the parts you are missing you can end up just sitting in a bittorrent traffic jam. Your idea of having people with complete downloads signed off of bittorrent will make this much much worse. If mapping to nearest-least busy regional server cache of client, bittorrent may or not have good available.
That was certainly my experience, back when I was a World of Warcraft subscriber. Blizzard uses (or used) some kind of p2p system, and every patch day, it took many hours to download a few hundred MB of stuff, almost certainly for the reason that Proddy talks about.
I guess that's also one reason why I intuitively suggested that I should have an option to continue seeding/sharing files for a period of time after my Launcher has completed downloading, e.g. a window of 90 minutes. That's sharing some of my bandwidth for the benefit of other players, but not the ultra-altruism of seeding forever.
|
|
|
|