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Thread Statistics | Show CCP posts - 29 post(s) |
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Posted - 2013.03.11 16:18:00 -
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Remiel Pollard wrote:As far as I'm aware, if P2P traffic is encrypted, ISP's can't read it as P2P traffic and cannot throttle it. If you use data encryption, it should work fine.
ISPs may throttle well known BT port ranges (TCP 6881-6889 is used for transport). They don't necessarily need to look into the traffic. One may bypass this throttling by using different port ranges. |
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Posted - 2013.03.13 11:56:00 -
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CCP Aporia wrote:Sarmatiko wrote:And what about Launcher 1.4x with integrated login/advanced client settings? This has been used on Serenity for some time but there is no plans to use it on TQ anymore? This is currently on ice until we are done with more pressing aspects. Eventually we would like to see the launcher managing all your EVE installations and no longer have the "one launcher per installation" as it currently is the case.
Why force players to have more than one installation at all? Launcher should be able to manage profiles for different Accounts. |
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Posted - 2013.03.13 13:38:00 -
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Hannott Thanos wrote:Am I the only one running several instances of eve from the same installation and launcher?? Or are we talking about running TQ and Sisi from the same launcher? I has confuse...
Multiple instances running from a single installation are sharing Client Cache and Client Settings which is not always desired or may lead to confusing results.
Masterplan should be one launcher handling a installation for Tranquility with profiles for client startup with different settings. I would like to see the ability to create a new profile based on an existing one. Singularity and other Test-Environments should be handled by this single launcher also. Deltas should be placed in a subfolder of main installation.
One launcher to rule them all, so to speak. |
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Posted - 2013.03.13 14:11:00 -
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CCP Atropos wrote:BigDaddyMcFatSacks wrote:want nothing to do with bit torrent or anything like that.
If I cant disable it completely and download from EVE servers, well this is where we are gonna part ways after all these years. Can you elaborate on why you don't want to be part of it. We can't account for this response if it's just "because".
Can't speak for BigDaddyMcFatSacks. I'm usually downloading huge things at night using wget or curl on a tiny gateway box for several reasons. One reason is that running the power hungry main client waiting forever to get several GB through a 2Mbit downstream is not very efficient. Nearly everyone has NAS Devices with download managers for tasks like that. Lightweight setup executables downloading everything after they have been doubleklicked or using there own PtP mechanism are not always the best choice (from users perspective)
That said, having a full client install available has advantages. i.e. If you want to install it on more than one physical machine or - for whatever reason - reinstall OS etc. very often and if copying a installation from one machine to another - or from a backup to your shiny new OS installation isn't possible due to technical limitations / copy protection and whatnot. Admitted that copy protection isn't an issue at EO. |
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Posted - 2013.03.13 15:44:00 -
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Of course. Sharing settings between instances is a matter of personal taste.
The ability to run any number of clients with varying screen resolutions and modes, sound and graphic settings from one binary installation would be my use case. I don't think that's possible with the current launcher. Being able to do it with 3rd party tools using junctions IMO is a workaround for the lack of function in the launcher / application. It shouldn't be too hard to implement basic profile handling and keep it simple for the uninitiated.
Sharing settings may be problem if concurrent access on the same resource isn't handled properly. i.e.: changing a keyboard shortcut in instance A and alt-tabbing to instance B afterwards. It all depends on when this kind of configuration is loaded and if it's getting monitored to be updated.
It's nice to see that the launcher is getting a bit more of attention. In it's current state the launcher is not as feature rich as it could be. |
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Posted - 2013.03.13 16:37:00 -
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BigDaddyMcFatSacks wrote: 1) Security. IP being able to be known by others
Not an issue at all. Generally speaking, without the other side knowing your IP, the Net would be a boring place... |
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Posted - 2013.03.13 17:27:00 -
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It's impossible to make a relationship between IP and Account / Character if this is your concern.
Using the ingame browser visiting trusted websites is much more dangerous in this context. The website owner, or whoever is permitted to read access logs, is able to make a direct relationship of address and character name (besides tons of other data). All data one needs for a denial of service targeted at a specific player. |
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Posted - 2013.03.13 18:25:00 -
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BigDaddyMcFatSacks wrote: 1) ....fake files, viruses, etc. Sorry i know about cheksums and all that but Im just not convinced its safe if it comes off someone besides an official eve server.
"Official" servers: you simply can't be sure that your download location is under exclusive control of one specific entity (which doesn't make things more secure always anyway). Even if you download from content.eveonline.com you can't be sure that it's not just a node of Akamai's or Limelight Content Delivery Network. This is by design.
File fragments with evil payload on torrent peers? Technical possible for sure but unlikely because of the cost of collision attacks on SHA-1 which is used for torrents AFAIR. |
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