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Archon Stormrage
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Posted - 2003.07.24 19:41:00 -
[1]
Edited by: Archon Stormrage on 27/07/2003 19:00:53
Last update 27/07/03 Post will be updated as needed with current bugs etc.
Agents -Agents will still retroactively cap factions for some people who do missions. Be warned if ve any factions > 2xAgentLvl you will have them lowered to that level. - Agents now offer missions if you simply open the agent dialogue window (i.e. there is no need to click the request for work). These missions are now generating failures.
AutoPilot -Although the AP does appear to fail less at gates, it now sometimes doesn't do anything at all when first engaged leaving a station after setting destination. AP light comes on but ship does nothing. Only redocking or manually taking it through the first gate fixes the problem. -In a number of systems gate of destination does not have a yellow icon.
Assets Cluttered -Design flaw, assets are left cluttered by non-recyclable items (rookie ships, basic miners, pods etc). Going all over the place is a pain.
Buddies Online/Offline -If you have your adressbook open, and someone in your adressbook logs on, then everyone in the adressbook gets a green icon. -The opposite also occurs to some degree and you are left with numerous people in channel showing offline status. -I have noticed that when i'm in a chat channel, if i scroll down the list of people who are online, when a new person comes on, I am taken back to the start of the list.
Cargo Containers -If you look in a cargo container not your own and then someone changes the contents it wont refresh for you untill you relog.
Chat Channels -Local chat channel bleeds players and shows people not currently in system (still ). -Also happens; the number of players shown on the tab is lower than the number of players actually in the channel (local showing (3) while ten people are in the channel, corp showing no number (indictaing 1 or 2 persons) while six are in the channel...). -Save to file for chat channels is broken (both the option on the right click menu now labelled "capture logfile" and the esc menu save to file) -Pictures no longer generate when being clicked on you need to actually activate the profile to get the picture unless they show up in chat with ! then you can click and have the picture generate.
Corporations -Cannot Resign from Corporation with corp Shares. -Cannot Transfer Corp Shares. -Cannot Join other corps while holding corp shares. -More of a ongoing design flaw. Not enough offices in stations to satify the universe
Drones - Mining Drones do not return when 'Scoop to Drone bay' or 'Return and Orbit' commands are given, especially mining drones. - Mining Drones are now being attacked by pirates before your ship. - Drone health bar is not updated until the drone is scooped into the drone bay and then lanuched again. - Pirates are destroying drones too quickly and too often, hunting 4k and 8k pirates, drones and now die each or every other fight (not profitable). - When drones are being attacked, the drones do nothing. No indication that they are being fired upon (health bar for the drone does not move) and the operator does not get any notification in their Threats window that there is a treat attacking their drone...therefore drones 'disappears' from the Drones window since it was destroyed. - Drones that are heavily damaged, but don't die will loose contact with the operator - they become incapacitated - Mining Drone operation skill broken. - Scout Drone Operation skill does not seem to affect the range at which I can tell attack drones to attack...seems to only be less than 20km...however using a turret to attack something pass 20km will 'attivate' the drones to attack the target. - Drones are not in the list of items to be repaired while in-station, must be moved to hangar.
Fittings -Modules are occasionally put offline when the fittings screen is opened.
Gangs - Gang sheilds dont update once they rise or untill the person warps away.
HUD -Weapon/Ammo drifts from central HUD when reloaded, occasional.
Modules -Modules occasionally get stuck on or off. Usually you can use key configs. to correct this but not always.
Roid Respawn -Roids respawn mimimum size still (empire and non empire).
Rookie Ships can't scoop combat drones - Unconfirmed; people are stuck on the tutorial because the rookie ship can no longer scoop a combat drone to the drone bay.
Skills -Megathron supposed to give 5% bonus to hybrid turret damage and tracking per gallente battleship skill level. It currently gives no bonus. -Cruise missile skill not affecting cruise missile damage. -Mining drone skill still doing nothing -Astrogeology and research skill packs still not avaible on market.
...continued
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Mr nStuff
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Posted - 2003.07.24 19:46:00 -
[2]
Reboots - Game reboots for me now. Was wondering when this problem would fall into my lap. Is there a club for this somewhere?
Training two Skills at once - Heard that people are seeing two skills training up at once.
No Stars - So much for realism.
Dunno - Haven't played since reboot incident so dunno what else right now.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Archon Stormrage
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Posted - 2003.07.24 20:12:00 -
[3]
Edited by: Archon Stormrage on 27/07/2003 19:01:14 Stars Missing -A number of users experience a lack of stars in game (may be very dimly lighted).
Warp gate 'smoke' -Noticed mainly with gallante warp gates but they have a smokey white effected along the particle affect path when you warp to them. Upon exiting warp the affect ends.
Corp Assets[/i] -The CORP Assets screen still doesn't list anything under ANY tabs except for IMPOUND. This is hugely inconvenient not to be able to check the corp hangar of a remote office anymore. Oddly enough, this always works on Chaos, but never on TQ. Code being rewrittten due to DB load so feature is deactivated.
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Mr nStuff
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Posted - 2003.07.24 20:18:00 -
[4]
Rookie Ships can't scoop combat drones - Been hearing talk that people are stuck on the tutorial because the rookie ship can no longer scoop a combat drone to the drone bay. heh
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Archon Stormrage
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Posted - 2003.07.24 20:19:00 -
[5]
I've noticed a wierd affect at jump gates.
If your approaching from warp and someone is currently jumping then the jump effect looks like a white cloud untill you exit warp.
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Hippey
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Posted - 2003.07.24 20:46:00 -
[6]
Edited by: Hippey on 24/07/2003 20:47:24 The CORP Assets screen still doesn't list anything under ANY tabs except for IMPOUND. This is hugely inconvenient not to be able to check the corp hangar of a remote office anymore. Oddly enough, this always works on Chaos, but never on TQ.
Archon: I've noticed that bug too but it happens everytime I approach a gallentean SG. Doesn't matter if anyone is/has used it. While in the warp "tunnel" the gate seems to be shooting some white smoke. ------------------------------------------- If you kill them, they will die!
Sport the war, war support The sport is war, total war When victory's really a massacre. The final swing is not a drill It's how many people I can kill! |

Xelios
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Posted - 2003.07.24 21:14:00 -
[7]
Yup I've noticed the white smoke at the gates as well.
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Grim
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Posted - 2003.07.24 21:18:00 -
[8]
I have noticed that when i'm in a chat channel, if i scroll down the list of people who are online, when a new person comes on, I am taken back to the start of the list.
This becomes a constant fight when trying to message someone about a trade.
The only work around is to use the people and places and search for that player which is annoying and probably puts more strain on the server as more people are doing searchs
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Lithorus
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Posted - 2003.07.24 21:25:00 -
[9]
heh, and here I just thought it were my drivers :)
I don't understand what you mean by the mini-map problems. They work just fine here...
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Varsuuk
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Posted - 2003.07.24 21:30:00 -
[10]
Edited by: Varsuuk on 24/07/2003 21:53:10 Archon - a good idea may be to collect and add these to your orig post keeping a running tally if u are able to check the posts regularly. If not, let us know - I for one have mult pcs and can keep checking this and updating a post if I copy yours. But either way here is my input (still havent been on the game lol)
1. (According to verification by Redundancy-Bughunter) Agents will still retroactively cap factions for some people who do missions. Be warned if ve any factions > 2xAgentLvl you will have them lowered to that level.
2. Verified a skill bug, from what I see it does not seem very exploitable (gain vs. effort) but may be if there are macro progs out there to use on it. I will send this description (result of quick test) to BH team directly. Not sure if skill bug mentioned above.
EDIT:
3. On my 'older' second pc, I started to put a job in a lab slot - it froze (I would have thought nothing of this except for other posts) There is normally a pause for the bps to load but in this case the mouse was up near top when next looked and I was not able to hit esc or ctrl-alt-del.
I hit the reset button, worked the next try. The pc is a P3 766 512k, SB32AWE, Ge4 4200 (no not my main pc - my trader/industrialist one)
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Archon Stormrage
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Posted - 2003.07.24 22:24:00 -
[11]
Will do updates.
Noticed that if you board a ship from a pod its shields are halved.
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Sarf
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Posted - 2003.07.24 22:28:00 -
[12]
game gets very laggy after 5-6 hours on line, also don't know if it is related but the local chat gets counts of people in the hundreds(157 in this case), after relogging, lag was gone, local chat was down to 10 people
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Xhzjang
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Posted - 2003.07.24 22:34:00 -
[13]
As far as i can tell the local chat seems to collect people randomly and they just build up the longer you are online. Eve also seems to have a memory leak problem because it gets laggier and laggier the longer you stay on even with 1Gb of RAM
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Mr nStuff
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Posted - 2003.07.24 22:44:00 -
[14]
Yes.. the memory leak seems to take it's toll quicker if you have chat windows open with lots of players in them, like the Trade channel, specially if your doing a lot of star-jumps.
The local chat channel thing is almost intolerable. It's the source of more relogs than the mem leak. What it is, some how one of the systems you visit stays with the local channel. So what your seeing after that, is everyone join that other channel you passed earlier on. This isn't localized however, you can just make two jumps and one of the systems will remain with you.
You have to relog every two jumps or every half hour in this game.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Robeyone
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Posted - 2003.07.24 23:31:00 -
[15]
Chat Channels:
Pictures no longer generate when being clicked on you need to actually activate the profile to get the picture unless they show up in chat with ! then you can click and have the picture generate.
http://www.ronacorp.com |

Ellison
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Posted - 2003.07.24 23:46:00 -
[16]
Gunnery skill still not giving any bonus to turret tracking.
Megathron supposed to give 5% bonus to hybrid turret damage and tracking per gallente battleship skill level. It currently gives no bonus.
These should be pretty easy to fix. I filed bug reports about them several patches ago.
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Varsuuk
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Posted - 2003.07.25 03:52:00 -
[17]
Assests not working on TQ is not a bug.
(Btw, I didn't know that till just now lol)
http://oldforums.eveonline.com/?a=topic&threadID=21469
Maybe they will let the rest of us know these things a bit sooner in the future. Why ask for stress? Totally understandable reason (sucks, I like the feature) to disable the feature (for now hopefully) - just tell us.
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D'ou
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Posted - 2003.07.25 04:31:00 -
[18]
Another:
Cruise missile skill not affecting cruise missile damage. 
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Muaddid
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Posted - 2003.07.25 04:48:00 -
[19]
-Mining drone skill still doing nothing -Astrogeology and research skill packs still not avaible on market -Lacking content 
On vacations (need a new sig too) |

Greeble
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Posted - 2003.07.25 08:38:00 -
[20]
Beware the sticky goo.
- Greeble Polaris BugHunter |

Archon Stormrage
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Posted - 2003.07.25 09:41:00 -
[21]
Updated.
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Archon Stormrage
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Posted - 2003.07.25 09:45:00 -
[22]
Haven't checked this in a while but if you look in a cargo container not your own and then someone changes the contents it wont refresh for you untill you relog.
Is this still a bug?
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Mitchman
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Posted - 2003.07.25 10:04:00 -
[23]
Yes, it's still a bug.
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Darkcraft
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Posted - 2003.07.25 10:47:00 -
[24]
gunnery skill currently adds to rate of fire
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Faramir
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Posted - 2003.07.25 10:50:00 -
[25]
Edited by: Faramir on 25/07/2003 13:22:36 Game freezes on start up when loading (passworded) chatchannels (since latest patch)
and in reply to assets cluttered... plz read the following FAQ at Support: New - How do I get rid of all the stuff cluttering up my inventory? http://eve-online.custhelp.com/cgi-bin/eve_online.cfg/php/enduser/std_alp.php
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Tharrn
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Posted - 2003.07.25 11:30:00 -
[26]
Chat channels:
I have the reverse most of the time for all channels now: the number of players shown on the tab is lower than the number of players actually in the channel (local showing (3) while ten people are in the channel, corp showing no number (indictaing 1 or 2 persons) while six are in the channel...)
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EvilGrin
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Posted - 2003.07.25 11:46:00 -
[27]
mini map wierdness can be usually fixed by clearing your cache 
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Hippey
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Posted - 2003.07.25 12:49:00 -
[28]
I'd like to update the people on some bugs posted here because a lot of them were asked during the CSM (Log available at www.eve-i.com, check it if you don't believe me)
1. Offices space IS being worked on, couldn't make this patch
2. Local bleed IS being worked on, just couldn't make this patch
3. Roid respawn (Pann made an update about this on General Discussion, Lekjart is working on it)
------------------------------------------- If you kill them, they will die!
Sport the war, war support The sport is war, total war When victory's really a massacre. The final swing is not a drill It's how many people I can kill! |

Riffler
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Posted - 2003.07.25 13:09:00 -
[29]
Edited by: Riffler on 25/07/2003 13:10:43 F11 Minimap broken - Cannot interact with system icons on map N.B. drop down lists work.
I've had this intermittently over the last few patches, and once noticed that it was working, but I had to click slightly below and to the left of the system to get it - suggesting that the interaction overlay (or whatever the technical term du jour is) is mis-aligned by a random amount - usually by too much for it to be useable, but not always.
And agents still aren't paying time bonuses. Suggest stop payment of all bonuses to devs til this is fixed.
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Richardo
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Posted - 2003.07.25 13:11:00 -
[30]
Agents I have had my standigs lowered to 2 x agent level and since I only have a level 1 agent that means that none of my standings are over 2.00 now. I had many standigs over 9 before so this is very annoying. But what is worse is that I received this after beeing told that I failed a misson I didn't take. So now I have 2 failed missions with this agent and both of them becase of bugs in the game and not because I actually failed them. 
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