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Thread Statistics | Show CCP posts - 3 post(s) |
Ugleb
Sarz'na Khumatari Ushra'Khan
41
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Posted - 2011.10.15 08:45:00 -
[1] - Quote
I think that CCP have been doing better at communicating in the last few weeks, but there is a dev blog I'd like to see in the interests of openness. What happened to those features we thought we would have by now? Are they still in development and why haven't we seen them yet?
Off the top of my head:
* Establishments - is the core of the delay technical (performance), design (not finished/could be better) or both? For all the nay sayers there are alot of players out there who were hoping to see an interesting evolution of EVE from this finally materialise.
* New background nebulae (at fanfest these were talked about as being close to ready and were expected months ago)
* Ship skins/corporation logo's on ships (again at fanfest these appeared to be well along in development)
* Planetary Interaction (wasn't there supposed to have been another update to PI by now? I recall a dev team being allocated to it for the two release cycles after Tyrannis, and an extensive round table at fanfest. I make those cycles Incursion and Incarna, but there was no PI in Incarna or the Winter expansion list)
* Tech 3 frigates (2009 fanfest talked about them as something that was going to be released 'within 6 months', then they were never heard of again)
* Planetary ring and comet mining have been talked about a few times but admittedly never in 'near future' terms.
* Player based contraband system - this was touted at fanfest as being the meat of EVE/Incarna interaction with booster trade going on in establishments. Players as both smugglers and customs officials. Obviously establishments are delayed, but where is this at? Still on the drawing board or in development?
And if you are wondering, yes I have been a regular fanfest attendee over the years and yes I was listening. ;)
While its good to hear what CCP is currently working on, it would also be appeciated to know what happened to all this other stuff we were told about over the past year and beyond. http://uglebsjournal.wordpress.com/ |
Nova Fox
Novafox Shipyards
67
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Posted - 2011.10.15 09:11:00 -
[2] - Quote
Pushed back there where more background issues with CQ than originally found.
Logos on hiatus, Skins are part of the ship revamps any ship thats been revamped so far qualify for the new skins Sale of skins had a snag of NEx creating or using items.
New nebula is dependent on third party shipment it will be done when its done.
PI is brushing up for dust its comming soon
Tech 3 frigates on the wish list last time mentioned.
Redoing asteriods still on 'dream list'
Player contraband still on haiatus. |
DarkAegix
Blue Republic RvB - BLUE Republic
101
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Posted - 2011.10.15 09:43:00 -
[3] - Quote
Establishments - Were going to be this expansion, but delayed because now CCP want more FiS stuff. They may return Summer 2012.
Nebulae - Were planned for Winter. May be delayed...?
Corp logos - Soon(TM). However, a devblog next week will introduce a new feature. Corp logos fit "feature" perfectly, while 0.0 balance, ship balance, etc do not.
PI - Last time I checked Sisi there was a "Dust view". It didn't work, but the button was there. Look closely at Dust 514's PRs, and you may learn further.
T3 frigs - Soon(TM)
Comet mining/etc - According to very recent CSM summit notes, these are on the We-Would-Like-This-In-The-Future(TM) list. Translation: Wait several years.
Contraband - Was going to be looked at this Winter. Since CCP's redirection and delay of establishments, I'm not so sure.
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CCP Spitfire
C C P C C P Alliance
231
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Posted - 2011.10.15 09:43:00 -
[4] - Quote
Hello Ugleb,
As far as I know, at least one of the things you mention is going to be covered in the upcoming dev blogs, so please stay tuned. I can't promise any exact dates for its release at this point, though.
CCP Spitfire | Russian Community Coordinator @ccp_spitfire |
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Vak'ran
TUIG Inc.
56
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Posted - 2011.10.15 09:59:00 -
[5] - Quote
Apart from the OP's drawing-board stuff - which was mentioned but in most cases a date was never indicated (a.k.a.: don't worry lads, soon(tm)) - how'bout some info on stuff that has actually been pulled in the past. In this past before lessons were learned about communication. Storefronts come to mind. Vak'Ran is your local unofficial non-dedicated part-time advocate of reading comprehension and proliferation of intelligence on the EVE Online Forums, offering advise and corrections of dubious quality since 2008. |
Chaos Incarnate
Faceless Logistics
287
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Posted - 2011.10.15 09:59:00 -
[6] - Quote
There were a couple changes to PI on Sisi the last time it was up with the TiDi/new font/cyno effect build, i imagine there might be a devblog about it soonish as part of the whole winter expansion thing. |
Jada Maroo
Mysterium Astrometrics BRABODEN
248
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Posted - 2011.10.15 10:02:00 -
[7] - Quote
Chaos Incarnate wrote:There were a couple changes to PI on Sisi the last time it was up with the TiDi/new font/cyno effect build, i imagine there might be a devblog about it soonish as part of the whole winter expansion thing.
The only change I saw was the addition of a sort of Planetary TCU, which was clearly for Dust. |
Sarmatiko
113
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Posted - 2011.10.15 10:06:00 -
[8] - Quote
Ugleb wrote:* Ship skins/corporation logo's on ships (again at fanfest these appeared to be well along in development) Right now in testing for all gellente ships. All ship models (from newbie ship to capitals) have now second mesh with placeholders for corp/alliance logos. So I think we will hear about this feature in nearest blogs. |
Sarmatiko
113
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Posted - 2011.10.15 10:06:00 -
[9] - Quote
del doublepost |
Florestan Bronstein
The Waterworks
104
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Posted - 2011.10.15 10:07:00 -
[10] - Quote
you forgot about the emerald dream expansion |
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Hirana Yoshida
Behavioral Affront
55
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Posted - 2011.10.15 10:11:00 -
[11] - Quote
They have yet to prove that they have learned how to communicate, what you are seeing and erroneously interpreting as "lesson learned" is the usual pre-expansion/patch flood of blogs.
My guess as to why they suddenly shifted focus back to Eve proper, is that their IT guys asked for more storage space for the back-log .... |
Chaos Incarnate
Faceless Logistics
287
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Posted - 2011.10.15 10:16:00 -
[12] - Quote
Jada Maroo wrote:Chaos Incarnate wrote:There were a couple changes to PI on Sisi the last time it was up with the TiDi/new font/cyno effect build, i imagine there might be a devblog about it soonish as part of the whole winter expansion thing. The only change I saw was the addition of a sort of Planetary TCU, which was clearly for Dust.
There was a new DUST view and a new command center thing that you couldn't place, but there was also new flying in space stuff I imagine they'll be writing about. |
RubyPorto
Profoundly Disturbed RED.Legion
0
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Posted - 2011.10.15 10:33:00 -
[13] - Quote
SoonGäó |
Ugleb
Sarz'na Khumatari Ushra'Khan
41
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Posted - 2011.10.15 12:39:00 -
[14] - Quote
Hirana Yoshida wrote:They have yet to prove that they have learned how to communicate, what you are seeing and erroneously interpreting as "lesson learned" is the usual pre-expansion/patch flood of blogs. My guess as to why they suddenly shifted focus back to Eve proper, is that their IT guys asked for more storage space for the back-log ....
I said that they have been showing improvement lately, not that I think they've magically fixed everything with their bad habits. Better than terrible doesn't mean great, its a relative statement. ;)
On PI yes I realise that it is going to tie into Dust and I expect to see some changes as Dust gets closer, my question is why we haven't seen anything in Incarna when there was meant to be a dev team dedicated to it for that release cycle.
Vak'ran wrote:Apart from the OP's drawing-board stuff - which was mentioned but in most cases a date was never indicated (a.k.a.: don't worry lads, soon(tm)) - how'bout some info on stuff that has actually been pulled in the past. In this past before lessons were learned about communication. Storefronts come to mind.
Pretty much my point, most of what I listed was supposedly in active development and was meant to be pretty much out by now from what was said at fanfest back in March.
Storefronts though will be delayed along with establishments, as they are a multiplayer environment and well, an 'establishment'. But I'd still like CCP to explain to us what actually went wrong with establishments as it was meant to be the flagship content of 2011. As it is we're probably looking at an extra year of development. http://uglebsjournal.wordpress.com/ |
Ravcharas
GREY COUNCIL Nulli Secunda
16
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Posted - 2011.10.15 13:02:00 -
[15] - Quote
Tornado. |
Zendoren
Aktaeon Industries The Black Armada
13
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Posted - 2011.10.15 13:05:00 -
[16] - Quote
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Jack bubu
GK inc. Pandemic Legion
43
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Posted - 2011.10.15 13:07:00 -
[17] - Quote
Chaos Incarnate wrote:Jada Maroo wrote:Chaos Incarnate wrote:There were a couple changes to PI on Sisi the last time it was up with the TiDi/new font/cyno effect build, i imagine there might be a devblog about it soonish as part of the whole winter expansion thing. The only change I saw was the addition of a sort of Planetary TCU, which was clearly for Dust. There was a new DUST view and a new command center thing that you couldn't place, but there was also new flying in space stuff I imagine they'll be writing about. Orbital customs offices also had to be built with materials and where in fact destructable in nullsec
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mkint
144
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Posted - 2011.10.15 15:33:00 -
[18] - Quote
I like how they are adding a griefing engine to PI... if something is horribly designed and un-fun, do everything you can to make it even less fun. |
Jada Maroo
Mysterium Astrometrics BRABODEN
250
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Posted - 2011.10.15 15:51:00 -
[19] - Quote
Jack bubu wrote:Chaos Incarnate wrote:Jada Maroo wrote:Chaos Incarnate wrote:There were a couple changes to PI on Sisi the last time it was up with the TiDi/new font/cyno effect build, i imagine there might be a devblog about it soonish as part of the whole winter expansion thing. The only change I saw was the addition of a sort of Planetary TCU, which was clearly for Dust. There was a new DUST view and a new command center thing that you couldn't place, but there was also new flying in space stuff I imagine they'll be writing about. Orbital customs offices also had to be built with materials and where in fact destructable in nullsec
Hopefully that won't make it in. Why not just have a ship that receives the launches? That gives us a new ship and is something destructable but isn't sitting there like a duck for everyone to take pot shots at all day. Ships > structures any day. |
Tobias Sjodin
Habitual Euthanasia Pandemic Legion
37
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Posted - 2011.10.15 15:54:00 -
[20] - Quote
It's all a part of the old CCP policy to talk but not do. |
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BugraT WarheaD
Astromechanica Federatis
7
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Posted - 2011.10.15 17:37:00 -
[21] - Quote
Ugleb wrote: Planetary ring and comet mining have been talked about a few times but admittedly never in 'near future' terms. ^This !
I can clearly remember the Fanfest (the first i watch in real time via CCP's Eve TV) that "Mining Improvements" were on their way to be delivered in the year that comes or somthing like that.
I can add to your list the *Free Aurums of Eve Is Real dot Net. |
Renan Ruivo
Hipernova Vera Cruz Alliance
157
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Posted - 2011.10.15 21:19:00 -
[22] - Quote
CCP Spitfire wrote:Hello Ugleb,
As far as I know, at least one of the things you mention is going to be covered in the upcoming dev blogs, so please stay tuned. I can't promise any exact dates for its release at this point, though.
And you cannot say what that "one thing" is? Then you guys wonder why youre the example on how not to communicate.. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |
Ugleb
Sarz'na Khumatari Ushra'Khan
42
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Posted - 2011.10.15 21:23:00 -
[23] - Quote
Renan Ruivo wrote:CCP Spitfire wrote:Hello Ugleb,
As far as I know, at least one of the things you mention is going to be covered in the upcoming dev blogs, so please stay tuned. I can't promise any exact dates for its release at this point, though.
And you cannot say what that "one thing" is? Then you guys wonder why youre the example on how not to communicate..
I think we can narrow my list down to PI, nebulae or ship skins/logo's for likely winter content. If there is new PI stuff on SISI then its probably the favourite.
Also, yes please to the Tornado. http://uglebsjournal.wordpress.com/ |
KaarBaak
89
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Posted - 2011.10.15 21:28:00 -
[24] - Quote
BugraT WarheaD wrote:Ugleb wrote: Planetary ring and comet mining have been talked about a few times but admittedly never in 'near future' terms. ^This ! I can clearly remember the Fanfest (the first i watch in real time via CCP's Eve TV) that " Mining Improvements" were on their way to be delivered in the year that comes or somthing like that. I can add to your list the *Free Aurums of Eve Is Real dot Net.
You could prbably apply any of the 'talking point' slide shows from the FFs and go down the list of things talked about but never implemented. One of the major presentation at FF2009 had a bunch of things that drew cheers, but have never been talked about since. I remember things like "fleet formations" being discussed.
Basically, if anyone with authority shows you a list of 30 things they plan to implement...expect ~2-3 to make it to TQ....eventually.
CCP is the home of big dreams and small updates.
They're like a man treading water in the ocean...reaching for the moon to keep him afloat.
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DarkAegix
Blue Republic RvB - BLUE Republic
101
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Posted - 2011.10.15 22:59:00 -
[25] - Quote
Renan Ruivo wrote:And you cannot say what that "one thing" is? Then you guys wonder why youre the example on how not to communicate.. Get out. You fail in every single way imaginable. Can't you wait a week? Is it that difficult for you? CCP can keep it as a surprise, and then release a huge amount of detail at once. Stop acting like a child. |
Cailais
Nasty Pope Holding Corp Talocan United
45
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Posted - 2011.10.16 11:02:00 -
[26] - Quote
KaarBaak wrote:
CCP is the home of big dreams and small updates.
So true.
C.
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Tivookz
Long Dong Corp
9
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Posted - 2011.10.16 11:16:00 -
[27] - Quote
Cailais wrote:KaarBaak wrote:
CCP is the home of big dreams and small updates.
So true. C.
This.
I remember seeing dozens of good ideas at the fanfest.
Anyone remember this for example?
http://www.youtube.com/watch?v=8Pg1dzAvL2M
Yes, that was FIVE years ago. EVE is, apart from some new ships, wormholes, sov system still the exact same game it was back then, in my opinion at least.
Nothing extraordinary has been added really, I mean come on. Compare it to other mmo's and you'll die of laughter.
It is quite obvious that even though CCP has grown in size, they still don't have more people working on EVE, we're just paying them to develop OTHER games instead of EVE. |
JitaPriceChecker2
State War Academy Caldari State
6
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Posted - 2011.10.16 11:31:00 -
[28] - Quote
Tivookz wrote:Cailais wrote:[quote=KaarBaak]
It is quite obvious that even though CCP has grown in size, they still don't have more people working on EVE, we're just paying them to develop OTHER games instead of EVE.
Hopefully that is changing. |
Ugleb
Sarz'na Khumatari Ushra'Khan
45
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Posted - 2011.10.16 11:52:00 -
[29] - Quote
Tivookz wrote: Nothing extraordinary has been added really, I mean come on. Compare it to other mmo's and you'll die of laughter.
It is quite obvious that even though CCP has grown in size, they still don't have more people working on EVE, we're just paying them to develop OTHER games instead of EVE.
To be fair, I can't think of another live MMO to add anything as substantial as planetary flight after launch. Arguably Incarna, once it finally does arrive, would be such a major addition. What has World of Warcraft added that would be on a par, or at least a bigger deal than wormholes/tech 3 was to EVE?
And its common practice for a company to take the profits of one product and invest in something new. WoW bank rolls Blizzard's long development cycles of other games.
But anyway, that is kinda besides my original point. I'd like to hear what happened to, or hopefully is happening with a number of features that seem to have slipped well past their expected release windows. http://uglebsjournal.wordpress.com/ |
Tivookz
Long Dong Corp
9
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Posted - 2011.10.16 13:30:00 -
[30] - Quote
Ugleb wrote:Tivookz wrote: Nothing extraordinary has been added really, I mean come on. Compare it to other mmo's and you'll die of laughter.
It is quite obvious that even though CCP has grown in size, they still don't have more people working on EVE, we're just paying them to develop OTHER games instead of EVE.
To be fair, I can't think of another live MMO to add anything as substantial as planetary flight after launch. Arguably Incarna, once it finally does arrive, would be such a major addition. What has World of Warcraft added that would be on a par, or at least a bigger deal than wormholes/tech 3 was to EVE? And its common practice for a company to take the profits of one product and invest in something new. WoW bank rolls Blizzard's long development cycles of other games. But anyway, that is kinda besides my original point. I'd like to hear what happened to, or hopefully is happening with a number of features that seem to have slipped well past their expected release windows. I don't get what is taking so long with the nebulae backgrounds, I would have expected there to be a deadline attached to the third party contract to make them, and its now 6 months since the demo at fanfest. They may be intensive renders, but we're taling about static backdrops at the end of the day.
Are you trolling? Sure seems like it.
I hate WoW and I really think that it's a useless game but.. to compare wormholes to lets say the latest expansion in WoW which overhauled the whole game, or the expansion before that which added an entire continent which was built from scratch is just pathetic.
Maybe you're easy to fool but.. in reality wormholes are just regular stargates with a different graphic. They lead to regular solarsystems that can easily be generated containing roid belts and planets just like any other system. Nothing new there. Oh and there's sleepers. Sleeper AI isn't really breaking new grounds in the field of AI though so, again, nothing new there.
Take planetary interaction.. another feature that most likely didn't take an overwhelming amount of time to make considering how simple it is to use and how basic the graphics are, looks more like something from addictinggames.com rather than something serious.
A real expansion would be more like adding Jove or re-opening the EVE gate with a whole new world to explore, new ships new missions, new implants. Do you know why EVE's expansions are for free? Because to call them expansions is to stretch it a bit too far. It's more like a patch / major patch.
To call something an expansion would be like rolling back to Red Moon Rising in 2005 and then add titans, supercarriers, planetary interaction and wormholes and perhaps even the Carbon engine all at once. That's the minimum you need to include in an expansion if you're going to call it an expansion.
I love EVE, I just hate that it takes 10 years to actually ADD something to the game that isn't a shiny new button. |
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