Pages: 1 [2] 3 4 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
NEONOVUS
Saablast Followers
413
|
Posted - 2013.04.09 12:11:00 -
[31] - Quote
For the POS changes, can the hangars act as a feed source for all the arrays?
What are the guiding philosophies for each race's design? |
Boozie Fruitcake
Imperial Shipment Amarr Empire
0
|
Posted - 2013.04.09 12:13:00 -
[32] - Quote
1. When will Walking In Stations being expanded to include more station areas ?
2) Can we get a "Block All DUST characters" type function for Local in star systems where DUST is active ?
3) When will you set ice fields to deplete and respawn in the same manner as asteroids ?
4) Please make "dead" and abandoned POS structures and POS towers go "pop" after 30 days, just like anchored cans.
|
bllaberer
Minmatar United Freedom Front The 11th Hour Alliance
0
|
Posted - 2013.04.09 12:17:00 -
[33] - Quote
Will there be new ship classes? Will there be new weapons? |
Galphii
Clandestine Vector THE SPACE P0LICE
125
|
Posted - 2013.04.09 12:19:00 -
[34] - Quote
In the past there was talk of introducing new capital ships, and possibly splitting the carrier's roles into multiple ship classes as well. Has there been any movement in this area, and how (& when) are you going to address the supercarrier's balance issues? X |
Banlish
Di-Tron Heavy Industries Test Alliance Please Ignore
109
|
Posted - 2013.04.09 12:21:00 -
[35] - Quote
1. In this era of Titans being what they are, what's the chance that a Titan could enter a 5 to 10 minute 'siege cycle' which would allow it to have better tracking and possibly another target or two. I don't mean to the point where tracking titans were blapping 200+ battleships in a single battle, but is even the mere possibility of giving super capitals more of an effect towards sub cap battles at the expense of more risk towards themselves (aka More SKIN in the game).
2. If players on both sides of the super capitals online argument got a little of what they wanted, Super capitals being able to hit sub caps easier (but not like before) and sub caps being able to do more damage to supers with either new modules or weaponry that can hurt 'sieged' titans or super carriers that have entered the battles. Would CCP consider more options for supers to effect that if both subs and supers felt they were willing to take on the risks and the rewards. PT boats are an excellent option here, battlecruiser sized hull that could do extra damage to supers. And no it shouldn't be useful against structure grinds, dreads and carriers fill that role already, I'm not trying to steal their thunder.
|
Acwron
Meet The Fockers S2N Citizens
57
|
Posted - 2013.04.09 12:24:00 -
[36] - Quote
MrTiddle wrote:The only thing i keep asking since 2009 - Capital Strip Miner I.
Bless your soul ! For mah mining Titan ! |
Unforgiven Storm
Eternity INC. Goonswarm Federation
306
|
Posted - 2013.04.09 12:25:00 -
[37] - Quote
temporary reserved, edition in progress... Official CSM 8 Campaign HQ * Unforgiven Storm for CSM8 * My Blog
|
Nervon
HaveItYourWay Corp
3
|
Posted - 2013.04.09 12:35:00 -
[38] - Quote
1> Is eve moving towards 100% PVP, what about the lurkers?
2> Master account? when will we multiple account people be allowed to manage all tunes from one account? -Training -Payment
|
Linda Noud
Misfits United Rough Riders.
0
|
Posted - 2013.04.09 12:35:00 -
[39] - Quote
I just wanted to know if Dust 514 allways will be PS3 only or if you actually are gonna make the smart move and get Microsoft on board with the idea to release it on Xbox 360 as well |
Nicollette Amatin
Laurentson INC StructureDamage
0
|
Posted - 2013.04.09 12:37:00 -
[40] - Quote
What are the plans for PVE in the future? Will we see new exploration sites and missions in the future? As CCP enjoys the emergent content that comes with other players, will the designers be looking into ways to incorporate the actions of others into missions or exploration sites? For example, missions which pits players against each other or fleet missions. |
|
Archa4 Badasaz
Viziam Amarr Empire
42
|
Posted - 2013.04.09 12:39:00 -
[41] - Quote
Atty eRyNe wrote:SHADOW01905 wrote:Adding an option to remove those dust clouds would be great. I can run smooth at max but then hit 3 fps with one cloud on screen :( forces you to look away or lower settings Yeah that would great! I am in favor of this option since its very frustrating when our ships got blown just because it takes a second or two to click and activate a module due to horrible lag. Hope it will be added in the next patch.
Same problem here and would like to see same solution. Any word on that?
On another note: Is the "tracking affecting missiles" change still on the way? If it is - could you, please, tell some benefits and disadvantages that tracking will introduce? |
GeeShizzle MacCloud
303
|
Posted - 2013.04.09 12:41:00 -
[42] - Quote
add tracking attribute to doomsdays? then reopen them up to be able to hit subcaps. |
Acwron
Meet The Fockers S2N Citizens
58
|
Posted - 2013.04.09 12:47:00 -
[43] - Quote
I'd like to train more than one char on an account, paying an extra plex per char, of course. |
Isbariya
The Dancer. Initiative Mercenaries
38
|
Posted - 2013.04.09 12:49:00 -
[44] - Quote
When will supers get a real workover so that they may use normal drones again ( seperate dronebay) ?
When will capitals ( super carriers in special ) get a significant size buff ? |
GeeShizzle MacCloud
303
|
Posted - 2013.04.09 12:53:00 -
[45] - Quote
ohh i have a very specific question that pretty technical tho:
is it technically possible for a player to be denied access to jump through a gate based on the age of that character? |
Meltur
Balanced Unity Fatal Ascension
0
|
Posted - 2013.04.09 12:54:00 -
[46] - Quote
Do you have plans for Capital Mining ships ? if so can you tell us when ? |
Gripen
1445
|
Posted - 2013.04.09 12:59:00 -
[47] - Quote
Why every expansion you give slots to ships, take them away, nerf something, boost something, create new ships which you struggle to squeeze in without overlapping the roles, but there were very few serious changes to subcapital core combat mechanics since EVE release and I can count those on the fingers of one hand: tracking change in 2003 (or 2004?), introducion of warp disruption bubbles and interdictors, overheating and introducion of bombs as conventional AOE weapon.
So why so few of them? Are you afraid of complex changes? Don't think there is enough request for them among the players? Can't see underlaying problems which simply can not be resolved without changes of current mechanics? |
Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
665
|
Posted - 2013.04.09 13:01:00 -
[48] - Quote
Question:
Although wormholes are largely considered one of the most well balanced and interesting parts of eve online, wormhole space hasn't see any iterations or additions to content/gameplay in 4 years. Are there any plans to mix things up a big? For example sleepers that camp wormholes and attack POSGÇÖs or changes to specific wormhole systems. Is my bitter vet membership card in the mail? |
Riksu A'jalween
The Evocati
2
|
Posted - 2013.04.09 13:06:00 -
[49] - Quote
Will we ever be able to use the click and drag method from the skill sheet? When working with new players it can be a drag (or lack of ) auto-linking every skill. Just a thought |
Da Dom
Wii R
44
|
Posted - 2013.04.09 13:10:00 -
[50] - Quote
Are there any plans to bring more social applications and promote an "endearing community" to replace the collective paranoia and fear of each other that EVE is so well known for? If your liberty is won by others then you are not free, you are merely protected. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood |
|
KIller Wabbit
The Scope Gallente Federation
345
|
Posted - 2013.04.09 13:11:00 -
[51] - Quote
Let's get real - when will we see a star nova, requiring evacuation until it settles down into a black hole? Then we can all move back in and continue with the business under a star lit sky.
Surely we are coming into the age of dealing with dark matter and dark energies (which apparently throw a monkey wrench into our nav comps)? CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|
Severuz
Intergalactic Mining and Trade Company
0
|
Posted - 2013.04.09 13:14:00 -
[52] - Quote
Why is it that i have to go to some website to find out damage types? I wish i didn't have to visit websites in order to play your fantastic game.
I also feel like some of your more advanced industrial (blueprint copying and invention) are not explained very well how they work in game.
There are many other things that require me to open the browser and look at some dodgy website. Really really wish i didn't have to do that.
Thank you for your time.
-Benni, Iceland
|
Iscin
BRAB0
13
|
Posted - 2013.04.09 13:15:00 -
[53] - Quote
How are you going to be encouraging nullsec alliances to go to war again?
Concerning the above question; Any details on the resource re-distribution and will there be any Sov mechanic changes? |
Vincent Athena
V.I.C.E.
1751
|
Posted - 2013.04.09 13:21:00 -
[54] - Quote
Can you tell us what, if anything, is planned for avatar related features? WiS? Wreck diving? Public areas? Releasing completed clothing assets? Anything? http://vincentoneve.wordpress.com/ |
Indahmawar Fazmarai
1465
|
Posted - 2013.04.09 13:24:00 -
[55] - Quote
*CCP Solomon? That name rings a bell, so I'll do the obvious question*
Are there any plans to release the unreleased NEx store items which *some of us* have been waiting for since they hit Singularity on April 2011? And preferably for general use and not through LP stores, as those items are never seen on sale in Jita?
Also: is there any chance to implement a way to see full body avatars outside of the game (FAI, rendered on a webpage)? The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |
Spr09
East India Ore Trade The East India Co.
65
|
Posted - 2013.04.09 13:26:00 -
[56] - Quote
Can we please get a ship that gives a bonus to drone speed? I really like putting heavies in my Ishtar, but then it becomes useless for PVP since they're way to slow. |
sweating fire
Str8ngeBrew RAZOR Alliance
1
|
Posted - 2013.04.09 13:27:00 -
[57] - Quote
I would love to see skill to require less time to train on the test server. |
motorhed
Biscuit and Beer Lovers Enterprises
0
|
Posted - 2013.04.09 13:27:00 -
[58] - Quote
Could you adjust the bounties or change the loot on rogue drone missions and sites,as they currently drop nothing. |
Anna Karhunen
Inoue INEXP
35
|
Posted - 2013.04.09 13:42:00 -
[59] - Quote
1) If there will be WiS outside Captain's Quarter (see post #16 in this thread), will there be DUST/EVE mingling? 2) Will there be WiS style exploration in asteroid bases/derelict hulls/etc? If so, will there be DUST connection? |
Call Rollard
Grim Determination Nulli Secunda
34
|
Posted - 2013.04.09 13:45:00 -
[60] - Quote
Will you be changing 0.0 sov mechanics, and encouraging 0.0 coalitions to go at war again? |
|
|
|
|
Pages: 1 [2] 3 4 5 6 :: one page |
First page | Previous page | Next page | Last page |