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Thread Statistics | Show CCP posts - 1 post(s) |
Kinsy
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Posted - 2005.09.15 10:23:00 -
[31]
Geddon is fine.
Nothing to see here.
Please move along.
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ExChange
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Posted - 2005.09.15 10:41:00 -
[32]
think the dronebay on the gedden needs a nerf... i still dont understand why its so big ???
and the hybrids use lots of cap AND ammo... and the lasers use lots of cap and NO ammo...
why dosnt the hybrids do tons more damage ?
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Fred0
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Posted - 2005.09.15 11:01:00 -
[33]
Just do the math guys. The dot comparisons are ok for all other ships if you look at pro's and cons, well not really but almost anyway. But one tier1 bs stands out considerably.
The Gankageddon has 50% more dot than a gankapest and 35% more than a railthron. And in my book that's just wrong. The short range version is also very overpowered. :)
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N1fty
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Posted - 2005.09.15 11:02:00 -
[34]
MAYBE the geddon is a little easy to set up, just fit tons of damage mods. But that leaves it very weak defensively, its essentially a glass-jaw battleship when set up to gank; as soon as you hit it, it shatters.
And amazingly, when a geddon is target jammed, it does 0 DPS, wierd. When a HAC gets in close range and orbits at 600m/s it misses constantly, also wierd... .................
N1fty -"CKN Recruiting Sergeant" |
Jim Raynor
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Posted - 2005.09.15 11:03:00 -
[35]
Originally by: Fred0 Just do the math guys. The dot comparisons are ok for all other ships if you look at pro's and cons, well not really but almost anyway. But one tier1 bs stands out considerably.
The Gankageddon has 50% more dot than a gankapest and 35% more than a railthron. And in my book that's just wrong. The short range version is also very overpowered. :)
Remember when a Scorpion could actually kill another battleship? ------
FERRET DEMOCRACY |
Arleonenis
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Posted - 2005.09.15 11:36:00 -
[36]
Edited by: Arleonenis on 15/09/2005 11:38:44 another piece of crap from someone that dont used amarr ships i guess.
Few facts: fitting raven with full rack of cruise launchers is easy, with full racks of sieges isnt much of a problem too. Fitting apoc with full rack of nice and dandy tech2 mega beams is impossible without at least 1 pdu2 and 1 rcu2, and possibly 2 rcu2 if someones skills at fitting arent best possible, mounting full rack of tachyons is near to impossible and now try to mount in on geddon.
More facts: amarr lasers do only em and thermal, longest range crystals do only em, raven could do all types of damage
Even more facts: raven dont use cap to fire its guns, all his cap go for tanking, amarr bss use loads of cap to tank AND fire its weapons, and this goes from someone with amarr bs at 5 and all cap skills at 5
If you want change crystals to ammo like sure: just put cap usage on lasers to 0 (on hybrids too) and made laser crystals be able to do all kind of damages (hybrids too) and furthermore increase grid on apoc, geddon by 20%, on gallente ships too
btw i know you cry about pulses, as they have much better fittings and same damage as beams, but they range isnt really good for npcing and geddons with max amount of pulses and all damage mods cant tank at all, when raven with full rack of ballistics still have nice tank and torps do insane damage to battleships now, they just cant do much agains frigates, but for this everyone use drones, so now caldari need to learn drones too, oh what a nerf they are in line now no more "i win" button for npcing with 1 month of skill training
(and i can use effectively all bss, minmatar bs lvl5 amarr bs lvl5 gallente bs lvl4 caldari bs lvl4 so i know how each one of those handles and they all can be quite good, only megathron and tempest have troubles with decent tank and still having nice firepower, they should get some boost but rest is good enough as they are)
edit hell i dont know why i posted it, no ones care about balance and this all they want is "i win" button for ship they fly, "nerf them nerf all of them except mine so my ship is best oh oh" thats all i see in this threeds between lines
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Forsch
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Posted - 2005.09.15 11:42:00 -
[37]
To add to that... in order to use large tech 2 weapons you have to train small and medium specs. Last I heard, missile users don't.
The Auctoritan Syndicate Defenders of the Empire - Curatores Veritatis Alliance |
Arleonenis
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Posted - 2005.09.15 11:46:00 -
[38]
exactly forsch, but i dont think strict raven users look at this part
(look at my edit)
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Hephaesteus
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Posted - 2005.09.15 12:20:00 -
[39]
Originally by: Arleonenis Edited by: Arleonenis on 15/09/2005 11:38:44 another piece of crap from someone that dont used amarr ships i guess.
Few facts: fitting raven with full rack of cruise launchers is easy, with full racks of sieges isnt much of a problem too. Fitting apoc with full rack of nice and dandy tech2 mega beams is impossible without at least 1 pdu2 and 1 rcu2, and possibly 2 rcu2 if someones skills at fitting arent best possible, mounting full rack of tachyons is near to impossible and now try to mount in on geddon.
More facts: amarr lasers do only em and thermal, longest range crystals do only em, raven could do all types of damage
Even more facts: raven dont use cap to fire its guns, all his cap go for tanking, amarr bss use loads of cap to tank AND fire its weapons, and this goes from someone with amarr bs at 5 and all cap skills at 5
If you want change crystals to ammo like sure: just put cap usage on lasers to 0 (on hybrids too) and made laser crystals be able to do all kind of damages (hybrids too) and furthermore increase grid on apoc, geddon by 20%, on gallente ships too
btw i know you cry about pulses, as they have much better fittings and same damage as beams, but they range isnt really good for npcing and geddons with max amount of pulses and all damage mods cant tank at all, when raven with full rack of ballistics still have nice tank and torps do insane damage to battleships now, they just cant do much agains frigates, but for this everyone use drones, so now caldari need to learn drones too, oh what a nerf they are in line now no more "i win" button for npcing with 1 month of skill training
(and i can use effectively all bss, minmatar bs lvl5 amarr bs lvl5 gallente bs lvl4 caldari bs lvl4 so i know how each one of those handles and they all can be quite good, only megathron and tempest have troubles with decent tank and still having nice firepower, they should get some boost but rest is good enough as they are)
edit hell i dont know why i posted it, no ones care about balance and this all they want is "i win" button for ship they fly, "nerf them nerf all of them except mine so my ship is best oh oh" thats all i see in this threeds between lines
Good posting, raises some topics I have wondered about for a while. Like why do Ravens NOT use cap when firing their weapons? surely they would use a little, unless they are like WW2 U boats and are hand loaded which seems a little odd in the setting of Eve. |
HUGO DRAX
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Posted - 2005.09.15 12:30:00 -
[40]
Wow the nerfdorks are not done trying to get the rax nerfed and now they want to nerf the geddon.
Go back to Guildwars or something.
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Sakura Nihil
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Posted - 2005.09.15 12:31:00 -
[41]
Missile carry warheads, why not propellant as well?
As for the idea of nerfing the Geddon, I'm against it - as for your idea of making "laser charges", I also respectfully disagree. It doesn't make sense, why have an uber capacitor and not have lasers hardwired in the ship to tap that energy? Keep it the way it is guys, they aren't that tough (my Ferox nearly chewed one up when I was younger , imagine a Raven v Geddon fight), if you make these laser charges it'll just give them more energy to tank with, and that would suck.
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HippoKing
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Posted - 2005.09.15 14:16:00 -
[42]
the geddon is fine really - its damage mod stacking thats in need of a nerf
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Moominer
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Posted - 2005.09.15 14:20:00 -
[43]
Won't somebody please think of the children!?!?
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Hephaesteus
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Posted - 2005.09.15 15:18:00 -
[44]
Originally by: Sakura Nihil Missile carry warheads, why not propellant as well?
What, so missle launchers are just old bits of pipe stuck to the side of the ship. What about a loading and firing mechanism eh, wouldn't it use just a smidgen of cap i'm not saying its going to be alot but surely a bit? |
Meeko Gloom
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Posted - 2005.09.15 15:53:00 -
[45]
I think they Geddon is fine Thats like tell a Scorp he can use Jammers or telling a domix he can use drone its just the advanage for the race thats all. if its scorp vs geddon jam the hell out of him that whats a scop is for and a geddon is just a gaint laser platform.
Meeko Gloom: Bounty Hunter he is looking for you!!!!
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Xardrix
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Posted - 2005.09.15 17:56:00 -
[46]
I feel sorry that you feel that you must whine about something rather than adapting to overcome it. Evolve.
I feel wounded that scum like you have forced Thorax pilots to cry, not that their drone bays have been sliced in half.
By the way, you have been uninformed. Crystals degrade over time and cost millions times more than the cost of hybrid ammo and deal the worst two types of damage that can be dealt to the preferred meathod of tanking. Lasers vs. Armor SUCK!
How about you go whine in favor of your preferred ship and let the good things be.
General rule, complain that YOUR ship isn't good enough instead of saying HIS ship is too good. http://www.huzzah-federation.com/ |
Avon
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Posted - 2005.09.15 18:04:00 -
[47]
The geddon is powerful but weak. The dom lacks power but is strong.
In a 1vs1 I'd be in the dom.
Does that mean we need to nerf the dom? ______________________________________________
Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |
God forbid
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Posted - 2005.09.15 18:09:00 -
[48]
Hmmm.. Please dont messup the armageddon.. Argh..
*DEAD*
Life is all about Losing.. |
Agricola Augusta
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Posted - 2005.09.15 18:12:00 -
[49]
Originally by: Hephaesteus
Originally by: Sakura Nihil Missile carry warheads, why not propellant as well?
What, so missle launchers are just old bits of pipe stuck to the side of the ship. What about a loading and firing mechanism eh, wouldn't it use just a smidgen of cap i'm not saying its going to be alot but surely a bit?
I'm Training up my drone skills before using my Raven (1st BS ever) and I have a crew of Amarr eunuchs that maually load my torpedoes so no need for capacitor use. On the subject of nerfs, Raven/missiles weren't nerfed in my opinion. Missiles were brought into line and all the Raven gate campers with minimal skills (BS 2 and torps 1) were given a spanking by CCP and sent back to school to learn some skills. Does the Armaggedon need to be balanced? Can't say I've ever used a BS but have fought them in my Claw. From an interceptors point of view drones are the problem but the Armaggedon is not the most superior there in my opinion. Also with the total damage setup it would preform well unless let's say a Raven returned fire on it (does that really happen in a BS 1v1 confrontation?) rather than sit there die then calculate the DPS. Crystals can be changed quick for best range, no need with missiles. "But the raven only has room for 1000 torps in its cargo hold!" you say? Well if you can't destroy an Armaggedon with 999 torps but are still there to fire the last one I'd say you're not in any danger but have been firing at the wrong target. Raven has the smallest drone bay and an Armaggedon has the biggest. 1. you want to use drones you're in the wrong ship. 2. you want to use drones you have to get within range then he'll do the same to you anyhow and then you'll start *****ing about how your SB destroys your torps. Maybe stacking the damage mods should be looked at but until then Athene's advice is "Stop wasting your time complaining and shoot back you moron!"
Yours sincerely,
Agricola Augusta (High Priestess)
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piercer
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Posted - 2005.09.15 18:19:00 -
[50]
Originally by: Andouus La Still the amarrs have a total advantage over the calderis that have to carry ridiculous amounts of torpedoes to also ridiculous prices.
Torps cost **** all compared to what they used to actually.
And as for amarrs having an advantage.... how?
The caldari can load every dmg type which means they can damage both shield AND armor at maximum efficiency, now take the Amarr weaponary, EM and thermal dmg types.... u try breaking a nice fat armor tank like that.
Yeah the geddon can, but only when it goes all out gank, so can a blasterthron when it goes all out gank and so can a tempest/phoon.... you wanna nerf all of them too?!
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EvilDoomer
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Posted - 2005.09.15 19:00:00 -
[51]
Originally by: Andouus La Seems that amarrs ships have a ridiculous advantage of not have to pay for ammo and thus having mods for their turrets.
One way of having some level in this game is to have charges for lasers like those you have for cap boosters. So, they would have to carry "energy" charges to shoot their lasers. Small cap for small lasers, med caps for med lasers and so on to the dreadnaugt. This would seem fair since all other races have to buy carry and resuply their ships and dont have mods for their turrets.
This would level up the game to all races and give a fair chance to everyone to get the same start in pve and pvp.
Now here is a stupid thought!!!!!!!!
Jesus Lasers come from Electricity!!!!
Let all put gas tanks on ships now. STUPID
Thanks
EvilDoomer
Chicago Mobsters
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Jim Raynor
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Posted - 2005.09.15 19:22:00 -
[52]
Originally by: piercer
Originally by: Andouus La Still the amarrs have a total advantage over the calderis that have to carry ridiculous amounts of torpedoes to also ridiculous prices.
Torps cost **** all compared to what they used to actually.
And as for amarrs having an advantage.... how?
The caldari can load every dmg type which means they can damage both shield AND armor at maximum efficiency, now take the Amarr weaponary, EM and thermal dmg types.... u try breaking a nice fat armor tank like that.
Yeah the geddon can, but only when it goes all out gank, so can a blasterthron when it goes all out gank and so can a tempest/phoon.... you wanna nerf all of them too?!
lol, you can only fit 1,000 torpedoes in a raven, good luck on carrying enough for every damage type, trust me 1k torps goes fast. every raven pilot basically needs an indy loaded with ammo strapped to its aft.. ------
FERRET DEMOCRACY |
RabbidFerret
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Posted - 2005.09.15 19:23:00 -
[53]
Originally by: EvilDoomer
Originally by: Andouus La Seems that amarrs ships have a ridiculous advantage of not have to pay for ammo and thus having mods for their turrets.
One way of having some level in this game is to have charges for lasers like those you have for cap boosters. So, they would have to carry "energy" charges to shoot their lasers. Small cap for small lasers, med caps for med lasers and so on to the dreadnaugt. This would seem fair since all other races have to buy carry and resuply their ships and dont have mods for their turrets.
This would level up the game to all races and give a fair chance to everyone to get the same start in pve and pvp.
Now here is a stupid thought!!!!!!!!
Jesus Lasers come from Electricity!!!!
Let all put gas tanks on ships now. STUPID
Ummm....modern day laser weapons use xenon and other gases to get electrons... i dont think electricity provides enough power.
Anyway...Lasers have been like this for 2 years, and its not going to get changed because of your annoying whining. Oh NOEZ!! i cant fit my ore in my cargo hold becuase of my missiles!!! cept my ship cant mine.... I cant think of any better reason than that....
Did you loose your raven to an apoc because you ran out of missiles???? Becuase the only other reason for you post has to be just a cry for attention..
All your ferrets are belong to us. |
Raging Alcoholic
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Posted - 2005.09.15 20:34:00 -
[54]
Originally by: Jim Raynor lol, you can only fit 1,000 torpedoes in a raven, good luck on carrying enough for every damage type, trust me 1k torps goes fast. every raven pilot basically needs an indy loaded with ammo strapped to its aft..
You can hold 1000 torps and change and i can only hold 400 rounds of antimatter large in gallente ships. Reloding, ha maybe 3 guns and if that. If your not so retarded as to waste your torpedos on frigates and instead use the power of the drones you will have plenty of ammo. I want a mega and domi with 3000m/3 cargo space so i can fit ammo to take fighting. Get a clue
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Jim Raynor
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Posted - 2005.09.15 20:41:00 -
[55]
Originally by: Raging Alcoholic
Originally by: Jim Raynor lol, you can only fit 1,000 torpedoes in a raven, good luck on carrying enough for every damage type, trust me 1k torps goes fast. every raven pilot basically needs an indy loaded with ammo strapped to its aft..
You can hold 1000 torps and change and i can only hold 400 rounds of antimatter large in gallente ships. Reloding, ha maybe 3 guns and if that. If your not so retarded as to waste your torpedos on frigates and instead use the power of the drones you will have plenty of ammo. I want a mega and domi with 3000m/3 cargo space so i can fit ammo to take fighting. Get a clue
Torpedoes have six times the volume of large hybrid ammo.. and the Megathron has a larger cargo bay than the Raven to boot.
Put down the bottle, Raging Alcoholic. I think it's you that needs to buy a clue. ------
FERRET DEMOCRACY |
Andouus La
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Posted - 2005.09.15 20:56:00 -
[56]
Edited by: Andouus La on 15/09/2005 21:00:34 Edited by: Andouus La on 15/09/2005 20:58:11 Well I was looking for a title that would draw attention lol. I did rofl.
On a more serious note and this is not whining but strict comparasons between races.
Facts and numbers and I go with battleships but this applys to all ships actually.
Calderi Raven
Cargo space: 665m3 Size of torpedoe: 0.6m3
Price of a torpedoe (citadel region): 414.99 isk each (Bane torpedoe)
Total stack: 1108 Total cost: 459 808.92
Gallente Megathron
Cargo space: 675m3 Size of a large hybrid charge: 0.1m3
Price of a large hybrid charge (citadel region): 99.99 isk each (antimatter charges)
Total stack: 6750 Total cost: 674 932.5
Minmatar Tempest
Cargo space: 600m3 Size of large projectile charge: 0.8m3
Price of a large projectile charge (citadel region): 28.00 isk each (carbonized lead charges)
Total stack: 750 Total price: 21 000.0
Amarr Armageddon
Cargo space: 675m3 Size of laser charge: n/a
Price of a laser charge (citadel region): n/a
Total stack: n/a Total price: 0
Do you get my point?
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Vollaryn
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Posted - 2005.09.15 21:56:00 -
[57]
Edited by: Vollaryn on 15/09/2005 21:59:26 How about this?
Price of 1 Microwave L crystal in Aridia: 360,000.00 ISK
Multiply by 8. Then multiply that total by at least 3-5, for proper ranges.
Oops, there goes 14,400,000.00 ISK just for one proper set of crystals, without even having all the different types.
Do YOU get MY point? What's your next argument going to be? |
Oberon Oblique
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Posted - 2005.09.15 22:02:00 -
[58]
Nerf Geddon? NO
Now that we have covered that, please let the other whiners have there turn now.
-The mind is strong and the flesh is weak, but oh the flesh... |
Andouus La
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Posted - 2005.09.15 22:22:00 -
[59]
For the Raven I'll give out not what I think or say but what the developpers said about it. This was taken in in the french MMORG portal of eve online in an interview with Nathan Richardsson from CCP.
"EN: We know that one of the most important priority is to keep a balance in the game, with bloodlines, ships and objects. With the last news we got, we heard that you plan to reduce the power of missiles power, when we fight against larger ships. Some players, specialy Caldari people , think that it will affect a lot the soloing part of the game, against NPCs for exemple. Do you think it will be so ?
Nathan:
EN:We are changing missiles so that large missiles such as Torpedoes and Cruise Missiles are less effective against small ships such as Frigates and Cruisers. They are still effective against big ships, even more effective in many cases. Smaller missiles will still hit all ships quite well. I should also point out that it works both ways if you are NPC hunting. If you are in a cruiser for example, NPCs shooting Torpedo's and Cruise missiles will damage you less. The Raven has been a very good solo NPC ship - far more powerful than most of the other battleships. After this change, it will still be a powerful solo ship, just not as powerful as before.
In addition to that, we are releasing Tech 2 missile skills and missile launchers in the same patch, so there are some good additions coming at the same time for Caldari players."
Here is the link to the full interview:
http://eve.mmorpgs.info/index.html?rub=devchat&tid=5143
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Aitrus
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Posted - 2005.09.16 01:30:00 -
[60]
Originally by: Aitrus
Originally by: Andouus La The amarr lasers have their mods on the turret itself and this is a real advantage others races dont have.
This makes absolutely no sense. Seriously, I don't know what this means. Laser turrets operate exactly the same as all other turrets in combat with the exception of needing to reload.
Asking again because I really want to know what the heck you were trying to say here...
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