Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Andouus La
|
Posted - 2005.09.15 02:14:00 -
[1]
Seems that amarrs ships have a ridiculous advantage of not have to pay for ammo and thus having mods for their turrets.
One way of having some level in this game is to have charges for lasers like those you have for cap boosters. So, they would have to carry "energy" charges to shoot their lasers. Small cap for small lasers, med caps for med lasers and so on to the dreadnaugt. This would seem fair since all other races have to buy carry and resuply their ships and dont have mods for their turrets.
This would level up the game to all races and give a fair chance to everyone to get the same start in pve and pvp.
|
RabbidFerret
|
Posted - 2005.09.15 02:17:00 -
[2]
dont mess with something that works. Its been like that for over a year and a half (two years?). No reason to change it now.
All your ferrets are belong to us. |
MrCjEvans
|
Posted - 2005.09.15 02:18:00 -
[3]
close this topic plz, ps i dnt even use amarr. perfect how it is
|
Andouus La
|
Posted - 2005.09.15 02:35:00 -
[4]
Edited by: Andouus La on 15/09/2005 02:42:31 Lol close the topic... shut up dont talk about it...
The raven was fine and still was badly nerfed so has the missiles. Why should one race have more advantage over the other? The main argument for the missile nerf was that the raven was it too much advantage over the other races battleships. So has the amargeddon.
Close this topic i will post it elsewhere m8.
|
JoeSomebody
|
Posted - 2005.09.15 02:37:00 -
[5]
if something needs a nerf, that would be geddon's drone bay ____ When flying by Concord Customs Commander's Dominix I distinctly heard him saying "... world domination..." |
Jack Cade
|
Posted - 2005.09.15 02:41:00 -
[6]
They already nerfed the geddon plenty of times.
|
MrCjEvans
|
Posted - 2005.09.15 02:43:00 -
[7]
hmm wtf your saying the Raven got nerfed vs other races battleships? what planet you on, their torps do more damage than ever.
|
Andouus La
|
Posted - 2005.09.15 02:46:00 -
[8]
And they nerfed the raven a couple of times... lol Still the amarrs have a total advantage over the calderis that have to carry ridiculous amounts of torpedoes to also ridiculous prices. So, to really get some level in this game is to carry ammo, pay for it and need to be resupplyed like everybody else in this game. Fair is fair.
|
Torquemanda Corteaz
|
Posted - 2005.09.15 02:56:00 -
[9]
why does everybody still think the raven got nerfed... they just made it more logical ( a torp hitting a ship the same size it was for 1k damage was daft ) since the missile change 1 of my corp mates has become even more dangerous in a raven
|
FishPoo
|
Posted - 2005.09.15 03:00:00 -
[10]
torpedos cost nothing, step out of your raven if you think it does bad damage, or that torps are expensive. its like noobs gone wild week on the forums all the time now, -.-;
2005.08.25 21:00:07 combat Your Mjolnir Torpedo I hits One Percent [FZN], doing 900.7 damage.
|
|
Torquemanda Corteaz
|
Posted - 2005.09.15 03:04:00 -
[11]
Originally by: Andouus La And they nerfed the raven a couple of times... lol Still the amarrs have a total advantage over the calderis that have to carry ridiculous amounts of torpedoes to also ridiculous prices. So, to really get some level in this game is to carry ammo, pay for it and need to be resupplyed like everybody else in this game. Fair is fair.
let me guess a geddon just hammered your raven didnt it.
everyone has advantages/disadvantages, learn to live with it
|
Andouus La
|
Posted - 2005.09.15 03:23:00 -
[12]
Dont have a raven, dont plan to have one for a while. Just saying amarr ships have unlimited ammo suplies and others races dont. Calderis have one mod for the missiles and need two if you use rails with missiles. The amarr lasers have their mods on the turret itself and this is a real advantage others races dont have. And was not a raven nerf it was a missile nerf my bad. Talk about the post lol not my ships... or those that I dont have in this instance.
|
Blind Fear
|
Posted - 2005.09.15 03:24:00 -
[13]
Originally by: Andouus La And they nerfed the raven a couple of times... lol Still the amarrs have a total advantage over the calderis that have to carry ridiculous amounts of torpedoes to also ridiculous prices. So, to really get some level in this game is to carry ammo, pay for it and need to be resupplyed like everybody else in this game. Fair is fair.
The Raven is better than it ever was. You are just a moron, and you have no room to whine about not enough ******* missiles in your cargo. Lets go take a trip on the gallente bs train, lets carry some cap booster 800s then lets cram in 400 rounds of extra ammo to use incase the guns use all of its ammo. Like all ships there is a trade off, the geddon doesnt tank at all while still out damaging frigates. Serioulsy put some thought into your argument so you dont sound so stupid(thread creator as well). ------------------------------------------------ Derailing threads with logic since 1992 |
Remedial
|
Posted - 2005.09.15 03:46:00 -
[14]
The Armageddon has multiple drawbacks to its high dps + non-use of ammo, including a susceptibility to EW and a dearth of midslots.
There is no good reason to change it.
|
Andouus La
|
Posted - 2005.09.15 03:53:00 -
[15]
"The Raven is better than it ever was. You are just a moron, and you have no room to whine about not enough ******* missiles in your cargo."
One thing is clear, personnal insults will never lead you anywhere. Stay polite, dont get into that stuff. If you cant discuss of something without falling into that junk well stay away from public forums because you might hear stuff you dont like.
IT'S CALLED FREEDOM OF SPEECH.
Even if you think i am gizmo and I am totally wrong, dosent give you ANY licence to attack me personnaly. Stick to the thread and what is said here. My idea is not totally dum. And even my idea was dum bottom line that does not that I am.
DO YOU UNDERSTAND?
|
Nimrae
|
Posted - 2005.09.15 04:03:00 -
[16]
If one Amarr ship might need a slight check is the Zealot
Dont mess with Geddon, it is perfect as is
|
Hllaxiu
|
Posted - 2005.09.15 04:40:00 -
[17]
The proper arguments would be: 1. The stacking of 5-8 damage mods is far more effective than it should be. 2. Large pulse lasers offer 95% the dps of large blasters at twice the range.
Fix to 1 affects every ship in the game, and number 2 involves changing blasters and not pulses. Geddons are fine, they just demonstrate every current problem with gank ships.
Proud member of Elite Academy. |
Shamis Orzoz
|
Posted - 2005.09.15 05:22:00 -
[18]
Geddons clearly Do NOT need nerfing. They deal massive damage, but they are very vulnerable, and not very versatile at all.
|
Aitrus
|
Posted - 2005.09.15 05:26:00 -
[19]
Originally by: Andouus La The amarr lasers have their mods on the turret itself and this is a real advantage others races dont have.
This makes absolutely no sense. Seriously, I don't know what this means. Laser turrets operate exactly the same as all other turrets in combat with the exception of needing to reload.
|
Zayle
|
Posted - 2005.09.15 05:32:00 -
[20]
i dont see what there is to whine about seriously.. so they only use 1 crystal which doesnt take up any room, do you really think that it matters? your talkin about gankin a ship and you dont even understand it, so what if it can stack dmg mods, that means no tank, the raven can do the same thing, can do all 4 types of dmg and can manage a tank with a high dmg output
|
|
Val Amon
|
Posted - 2005.09.15 06:06:00 -
[21]
The only thing I think is *** about lasers is the crusader can switch ammo in 1 sec and everything else takes 10 thats like 1/2 the fight in frigs.
|
Jim Raynor
|
Posted - 2005.09.15 06:26:00 -
[22]
Its not the armageddon that needs nerfed its module stacking in general, the penalty should be quite a bit more harsh for damage mods.
The Armageddon will always be one of the top damage dealing ship in the game, if not the top damage dealer, but to be honest, with so many heatsinks on it, it's fairly ricidulous how much DPS it puts out, even compared to other battleships in 'gank' mode. ------
FERRET DEMOCRACY |
Aurora Tagan
|
Posted - 2005.09.15 07:11:00 -
[23]
Edited by: Aurora Tagan on 15/09/2005 07:11:53 The Gedeon is fine how it is, it is one of the easiest ships to tank against or should i say amarr, as we do em and therm, so advantage/disadvantage.
My only guess is that you got owned by a gedeon pilot last night, that knows how to use it
*edited* for early morning typos
|
Jim Raynor
|
Posted - 2005.09.15 07:26:00 -
[24]
Originally by: Aurora Tagan Edited by: Aurora Tagan on 15/09/2005 07:11:53 The Gedeon is fine how it is, it is one of the easiest ships to tank against or should i say amarr, as we do em and therm, so advantage/disadvantage.
My only guess is that you got owned by a gedeon pilot last night, that knows how to use it
*edited* for early morning typos
Oh we're back to the oldschool em and thermal damage sucks argument again.. 0% EM resist and 20% thermal resist on shields.. ya... poor Amarr, how will their 1,100 DPS ship ever get through that? Some of us do still fly Caldari ships yanno.
Seriously though, no one really fits EM Armor Hardeners either, and 60% resist isn't that bad when you are doing that much DPS, tbh. ------
FERRET DEMOCRACY |
Urfin
|
Posted - 2005.09.15 08:00:00 -
[25]
I have a better proposition for the thread starter - why don't you go kill yourself at run against a good solid wall? That would be a supremely intelligent thing to do, compared to your post. Really, calling for a nerf should be a bannable offence. _____________________ Heatsink - Ship efficiency calculation proggie |
Tzellurio
|
Posted - 2005.09.15 08:31:00 -
[26]
The Amarr weapons as a whole do not need nerfing; although they do not eat up ammo, they still need crystal charges, taking up room in cargo. This means, that like any other ship, they need to carry numerous charges to compensate for different distances. The base size for each weapon class crystal is far larger than that of conventional ammo (e.g Hybrid & Projectile ammo), and this compensates the cargo space issue. When talking price, although conventional charges cost more over time then energy weapons', the initial investment for frequency crystals is far higher.
Another reason why Amarr weapons are balanced, is the cap issues inherent with each weapon: Instead of the cargo space and limited ammo issue; the player must be well aware of his cap recharge and capacity, due to the large amounts of cap taken when firing these weapons, becoming more prominent as you move up the ship scale. I believe this balances out the weapons nicely, as to get any ship class firing all their weapons, you must have a larger number of cap mods, or skills, than other races ships.
The topic of the Armageddon, or when fitted for damage; the "Gankageddon", has been discussed to death; The fact that the Armageddon does not need nerfing, and the very reason the Devs have not done so in recent times, is that they can produce such extreme dps due to complete lack of defence - opting for a purely offensive setup, which has to allow for damage mods, and cap mods, to keep the weapons running, whilst sacrificing their defence.
It is irritating when people call for a nerf, with "This ship can beat my ship no fair1!!" as a reason, instead of looking deeper into the game mechanics, as well as PVP and PVE tactics.
Every weapon has advantages over another; Live with it; or better, Shoot with it.
|
Jim Raynor
|
Posted - 2005.09.15 08:38:00 -
[27]
Tzellurio I think the issue is that ships in EVE can deal a lot of damage very quickly, the Armageddon is just the post child for this. Tanking just isn't as good as ganking, it probably never will be, but I do think the stacking penalty on damage modules could be a bit more harsh.
Mega Pulse are still kind of screwy to me, they're the highest DPS lasers, yet the easiest to fit. Trying to get neutrons on a gallante ship is hard, getting mega pulse on an armageddon is teh easy, never understand why that is.
I think the lasers cap cost is very much made up for with amarr ships bonuses and large capacitors.. and crystals uh.. try using missiles sometime, you can only carry 1,000 torpedoes in a Raven. Why does the Apocalypse get a larger cargo hold than the Raven, honestly? Imagine only being able to carry 1,000 laser shots, it sucks.. hard. So yeah I envy the space you save with crystals, and the fact you don't have to be looking for ammo constantly..
------
FERRET DEMOCRACY |
MrMorph
|
Posted - 2005.09.15 09:20:00 -
[28]
ok by me if we can fire the guns using 1 cap/shot ----------------------------------------------
|
Rod Blaine
|
Posted - 2005.09.15 09:44:00 -
[29]
In Eve, balance is maintainedtogether with variety.
Balance dictates that no one ship can be far better or worse then another. That alone is hard enough to define, since an apoc is a faaaar better miner then a Raven, yet the Raven is the superior 1v1 pvp ship of the two. You need to attribute values to the different uses these ships have.
On top of that, there is also the balance of thei weaponry. And there as well different traits are balanced against eachother to maintain variety. In this case, that means that the no-ammo thing of laser based weaponry is balanced for example by their lower d.o.t, or their lower then average dronebay, or their reliance on thermal and em damage only.
Fact is that ANY balance discussion liek the one you tried initiatinhg here is useless unless you take ALL character traits of the weaponry into account.
That is also why the armageddon wasn't nerfed but pulse lasers for example. Or why blasters and rails didnt get more range but less grid use. CCP wants to maintain the variety. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |
Kaeten
|
Posted - 2005.09.15 10:19:00 -
[30]
Edited by: Kaeten on 15/09/2005 10:19:23 nerf the geddon, or can I say, balance it...
|
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |