| Pages: 1 2 3 [4] 5 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Dave Stark
2601
|
Posted - 2013.04.16 07:14:00 -
[91] - Quote
Rune Scorpio wrote:Drake Doe wrote:You're asking for fish in a barrel, not pvp. PVP = Player vs Player Killing indy ships is still PVP. If people can't learn how to survive and be cautious with their indy ships then that is their fault. And yes, even though it is off topic a bit. I find popping indies and PVE ships fun and rewarding. I get the loot, they go home in a pod or less.
uh, they did learn to be cautious with their indy ships, and now you're moaning about it like a small child. |

Absolon Echerie
Gulag Industries
8
|
Posted - 2013.04.16 11:31:00 -
[92] - Quote
Rune Scorpio wrote:Qulticaret Pic wrote:I wonder Rune, how long will you maintain a whine thread that only you are for? The mwd cloak trick is not a sure escape, if a camper has a high enough sensor strength they can easily insta lock anyone transiting the gate, I've lost a transport ship to a solo camper before so it is posible, there is always a moment between when you start to move and you get your cloak up. This is Eve, get a better ship, get some implants, inject a booster, get a booster alt, or... ya know... get some friends... it is a MMO after all TBH so far all I have seen is a pile of carebears crying that this would remove their only safety net. You know actually having a strategy that goes beyond a cheap trick like this is too hard for strategy gamers to grasp apparently.
why would that safety net be in place you ask? well it is called BALANCE..
i suggest you quit playing EVE and go play an old game named DUCK HUNT. there you can just shoot at things that are not hard to hit and they won't even use smart ways to not get shot.
if you want to PVP, go find someone else who wants that as well and get a challenge... i am sure you will find it more rewarding then just camping a gate, shooting at people in ships with no chance of survival besides running.
Of course if you can't find the skill to counter people running, go on the forums and whine like a rage-kid should... oh wait, you are.
everything has a counter, so removing this counter to gate camping would remove balance
you want cloak+MWD removed? sure, make gate guns insta-pop the mean low-skilled gate campers. that should balance it out |

Job Valador
Super Moose Defence Force
19
|
Posted - 2013.04.16 12:16:00 -
[93] - Quote
Dave Stark wrote:Rune Scorpio wrote:Drake Doe wrote:You're asking for fish in a barrel, not pvp. PVP = Player vs Player Killing indy ships is still PVP. If people can't learn how to survive and be cautious with their indy ships then that is their fault. And yes, even though it is off topic a bit. I find popping indies and PVE ships fun and rewarding. I get the loot, they go home in a pod or less. uh, they did learn to be cautious with their indy ships, and now you're moaning about it like a small child.
Dave Stark, bringing the truth to yet again another forum post. [IMG]http://imageshack.us/a/img836/7059/c00286794da9496e2b391.jpg[/IMG]
Rule 34 ^ |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
162
|
Posted - 2013.04.16 14:08:00 -
[94] - Quote
Rune Scorpio wrote:All I see anymore is every damn ship running around doing the mwd cloak exploit to wander around lowsec with no chance of being caught. Makes this game insanely boring when I try and catch people at gates and they just warp off with no chance of me locking them. Logged in for the first time today in a while and saw a occator coming my way unscouted. Grabbed a sebo phobos and went and waited for him. No chance to lock at all, just warped off. Been dealing with ishtars and haulers over the last few months that did this and made hunting them tedious and pointless.
How about a nice simple fix. If there are modules active, cloaks don't activate. Or activating modules disable cloaks. Either or it solves the exploit. This is likely not so bad in null since you can deploy a bubble, but in lowsec theres no way of catching them without a large camp. Even then its luck. If they appear outside of 8k from someone they aren't getting caught since all you can use on a gate in low is cruisers and up.
If you are foolish enough to wander around unscouted, or get caught in a trap by a patient pvper they should have to rely on standard escape strategies not use a 2 module combination that makes ships behave like covert ops ships.
When the talk from CCP says they want to create more opportunities for pvp, MWD cloak tricks still existing blatantly contradicts that stance.
There are plenty of ways to counter the cloak MWD trick. Your just obviously not good or smart enough to work them out so want CCP to had hold you all the way so you can think you are an uber PvPer.
As another poster rightly said, what you really want is fish in a barrel. |

Meditril
T.R.I.A.D
255
|
Posted - 2013.04.16 14:15:00 -
[95] - Quote
Simply NO. Low-sec lives from the fact that if you are properly fitted and on your toes you can escape from most gate camps. This forces people to fight in smaller groups and take risks if they want a fight and not just blob everything. |

Miriiah
Republic Military School Minmatar Republic
22
|
Posted - 2013.04.16 14:19:00 -
[96] - Quote
Solo kills done by you : rounded down it's equal to 0.
All you do is blob and now you want gatecamp faagetry to stop any non-cov ops ship in the game.
Gate camping is pvp? yes, if you're a notalent assclown that's the best you can do I guess.
I suggest you actually L2PVP and stop making absolutely horrid suggestions.
Worst suggestion EVER. |

Kagura Nikon
Mentally Assured Destruction Whores in space
146
|
Posted - 2013.04.16 14:35:00 -
[97] - Quote
That is not what fundamentally need to be fixed. CCP must add reasons for people go into places where PVP can happen.. outside gates.
Its all boils down to the s tupid local chat using as perfect intel tool |

Vassdrag
Tyrfing Industries Viro Mors Non Est
1
|
Posted - 2013.04.16 14:43:00 -
[98] - Quote
I think this is a splendid idea! Also, I would like to suggest that warp drives are disabled for 30 seconds after jumping, and removal of the option to warp to within 0km to gates. |

Teckos Pech
The Executives Executive Outcomes
103
|
Posted - 2013.04.16 19:16:00 -
[99] - Quote
Rune Scorpio wrote:Qulticaret Pic wrote:I wonder Rune, how long will you maintain a whine thread that only you are for? The mwd cloak trick is not a sure escape, if a camper has a high enough sensor strength they can easily insta lock anyone transiting the gate, I've lost a transport ship to a solo camper before so it is posible, there is always a moment between when you start to move and you get your cloak up. This is Eve, get a better ship, get some implants, inject a booster, get a booster alt, or... ya know... get some friends... it is a MMO after all TBH so far all I have seen is a pile of carebears crying that this would remove their only safety net. You know actually having a strategy that goes beyond a cheap trick like this is too hard for strategy gamers to grasp apparently.
This not a carebear character. I have carebear characters to make isk so I can buy ships to PvP in, but practically everyone does that.
And I don't need the mwd + cloak trick. I use a scout when carebearing it up (which I try to do as little as possible and still make enough isk).
So stop presuming how the rest of us play the game. It just makes you look like a fool.
|

Teckos Pech
The Executives Executive Outcomes
103
|
Posted - 2013.04.16 19:21:00 -
[100] - Quote
Vassdrag wrote:I think this is a splendid idea! Also, I would like to suggest that warp drives are disabled for 30 seconds after jumping, and removal of the option to warp to within 0km to gates.
Also, gates should emit a 15km radius field that disables all cloaking and propulsion modules.
Removing the warp to zero is a really bad idea. That was how it was done before, but then players figured out how t make insta jump book marks. And players would have them for many systems they frequented. Soon players had thousands of book marks (you'd need a new insta in some cases for different entry points in a system). And that caused issues in game. So the warp to zero option so that the bookmarks became irrelevant and players could delete them.
Well that is what I was reading somewhere or other a few days ago. |

Leper ofBacon
HELP GRANDMA SMASH HER LEGS IN
6
|
Posted - 2013.04.16 19:55:00 -
[101] - Quote
Every time you go in a direction without knowing what's there, it should be a risk! This applies for people in pvp ships and everyone else. The last thing the game needs is more ways to be able to get away without having to do any kind of preparation.
Also, if WTZ was removed I would go insane with joy. Increased fun in the game x100 instantly. |

Ager Agemo
Imperial Collective
267
|
Posted - 2013.04.16 20:02:00 -
[102] - Quote
soon they wil complain they cannot trap cloaky warp stabilized nanoed interdiction nullified T3s that can haul 150m3 of stuff. |

Petrified
At River's Edge TOG - The Older Gamers Alliance
8
|
Posted - 2013.04.16 20:16:00 -
[103] - Quote
You forget that not everyone wants to engage in PvP when they travel. 
But if you are worried about MWD cloakies, maybe you are targeting to slowly? |

Derath Ellecon
Washburne Holdings Situation: Normal
1303
|
Posted - 2013.04.16 20:17:00 -
[104] - Quote
Ager Agemo wrote:soon they wil complain they cannot trap cloaky warp stabilized nanoed interdiction nullified T3s that can haul 150m3 of stuff.
What you talkin about. My cloaky nullified T3 can carry at least 440m3 |

Arkenai Wyrnspire
Turalyon Plus
1547
|
Posted - 2013.04.16 21:32:00 -
[105] - Quote
You know, if you biomass, you'll never lose a kill to this again. Sig'd.-áGallente FW best FW. |

Mag's
the united Negative Ten.
14704
|
Posted - 2013.04.16 22:27:00 -
[106] - Quote
I really think this is a none issue. Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Vassdrag
Tyrfing Industries Viro Mors Non Est
2
|
Posted - 2013.04.16 22:36:00 -
[107] - Quote
Rune Scorpio wrote:Qulticaret Pic wrote:I wonder Rune, how long will you maintain a whine thread that only you are for? The mwd cloak trick is not a sure escape, if a camper has a high enough sensor strength they can easily insta lock anyone transiting the gate, I've lost a transport ship to a solo camper before so it is posible, there is always a moment between when you start to move and you get your cloak up. This is Eve, get a better ship, get some implants, inject a booster, get a booster alt, or... ya know... get some friends... it is a MMO after all TBH so far all I have seen is a pile of carebears crying that this would remove their only safety net. You know actually having a strategy that goes beyond a cheap trick like this is too hard for strategy gamers to grasp apparently.
What I see is an unsuccessful hunter refusing to change his approach towards catching his prey. Cloaks and MWDs are fitted for a reason, and you are just lagging behind in the arms race. The tools for the adaptation you need are already in the game.
You just aren't looking hard enough; either by choice, or by ignorance.
(Yes, this is pretty much what I meant to say in my previous post.) |

EvEa Deva
State War Academy Caldari State
243
|
Posted - 2013.04.16 23:02:00 -
[108] - Quote
Sometimes you get the cloaky and Interdiction nullified ships, sometimes you don't. learn the tricks of the trade because not too many people here are gonna tell you what to do. ( well other then quit ) |

Akuyaku
Brave Newbies Inc.
26
|
Posted - 2013.04.16 23:55:00 -
[109] - Quote
Teckos Pech wrote:Vassdrag wrote:I think this is a splendid idea! Also, I would like to suggest that warp drives are disabled for 30 seconds after jumping, and removal of the option to warp to within 0km to gates.
Also, gates should emit a 15km radius field that disables all cloaking and propulsion modules. Removing the warp to zero is a really bad idea. That was how it was done before, but then players figured out how t make insta jump book marks. And players would have them for many systems they frequented. Soon players had thousands of book marks (you'd need a new insta in some cases for different entry points in a system). And that caused issues in game. So the warp to zero option so that the bookmarks became irrelevant and players could delete them. Well that is what I was reading somewhere or other a few days ago. The actual problem came when people tried to copy their 5000+ bookmarks to give to their new corp mates. |

Zan Shiro
Alternative Enterprises
127
|
Posted - 2013.04.16 23:59:00 -
[110] - Quote
Ager Agemo wrote:soon they wil complain they cannot trap cloaky warp stabilized nanoed interdiction nullified T3s that can haul 150m3 of stuff.
you forgot snake implants.
these can make campers mad too. If in a playful mood they burn away to basically run a half assed drag meet to toy with you and see what your fastest boat can do This get real fun when you actually have a snaked fast tackle in the crew. Like one night our snaked cyna got smoked by another cyna burning off station.
What happened dude?
"He's HG snaked"
How do you know?
"I am low grade snaked lol." |

TRecluse
University of Caille Gallente Federation
0
|
Posted - 2013.04.17 00:27:00 -
[111] - Quote
Funny, I thought when someone initiated a lock on you you could not cloak? I lost a viator once to a maelstrom with dual sensor boosters, took one volley, oh wait the boosters just speed up the lock so he could get shot off before i warped, they had no bearing on how fast he reacted to the brief blip I made on his over view, during the brief swap from jump cloak to cov op cloak. By the way, had him killed shortly after, nice t2 fit bs.
i've evaded lots gate camps in low sec in viator even with out cloaking. had been engaged once in occator over 20km from gat by onyx, i messed up you see, didnt remeber heavy dictors had focus script to extended their range to 30km. cant remeber if i hit mwd then cloaked, parlty because ship moves low in all reguards, and I do not much point.( that cloak speed penatly nasty on slow ships.
besides didnt ccp recently alter the duration and cap use of ab's and mwds to greatly shorten their cycle time? actually i liked that change seems those mods use a little less cap now.
it takes time to hit mwd then cloak, time enough for ppl with wits about to start a lock,
ps when heavy dictoars 1st came out the warp disrupt field also had a web componet, ccp fixed that quick, couple dictors on a gate and anyone jumping was dead period. no matter what ship they where in. that did creat a major issue. I think you would been happy then.
ps posted by scout alt. |

Ines Tegator
Towels R Us
231
|
Posted - 2013.04.17 00:29:00 -
[112] - Quote
So, you're complaining because a ship that's been specifically fitted to be hard to catch, is hard to catch?
Is this a troll thread? "A carrot on a stick will lead a donkey on forever, but not if the donkey is dead. Make the carrot as big as you want, that donkey isn't going anywhere." |

Dato Koppla
Rage of Inferno Malefic Motives
146
|
Posted - 2013.04.17 00:36:00 -
[113] - Quote
Rune Scorpio is the reason we need a dislike button. |

Alexei Gregorvski
Federation Navy Assembly Group LLC
0
|
Posted - 2013.04.17 00:50:00 -
[114] - Quote
TL;DR: "These fish keep jumping out of the barrel, a-bloo-bloo-bloo." |

Siobhan MacLeary
BRG Corp Ocularis Inferno
91
|
Posted - 2013.04.17 06:40:00 -
[115] - Quote
Using a cloak and MWD to instantly warp is not an exploit, and much like AFK cloaking is not something that needs fixing.
It is a passive form of PvP - you got outsmarted. Don't ask CCP to give you a win button. GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave |

Tchulen
Trumpets and Bookmarks The Omega Industries
305
|
Posted - 2013.04.17 07:27:00 -
[116] - Quote
Siobhan MacLeary wrote:Using a cloak and MWD to instantly warp is not an exploit, ...snip....
This. If it was an exploit CCP would be banning people from using it. They're not so it isn't. |

Dave Stark
2634
|
Posted - 2013.04.17 07:47:00 -
[117] - Quote
Tchulen wrote:Siobhan MacLeary wrote:Using a cloak and MWD to instantly warp is not an exploit, ...snip.... This. If it was an exploit CCP would be banning people from using it. They're not so it isn't.
not to mention, you don't instantly warp.
there's 10 seconds where you're cloaked and vulnerable to being uncloaked and pointed. more than fair advantage for a gatecamp. |

Meditril
T.R.I.A.D
258
|
Posted - 2013.04.17 09:56:00 -
[118] - Quote
Teckos Pech wrote:Vassdrag wrote:I think this is a splendid idea! Also, I would like to suggest that warp drives are disabled for 30 seconds after jumping, and removal of the option to warp to within 0km to gates.
Also, gates should emit a 15km radius field that disables all cloaking and propulsion modules. Removing the warp to zero is a really bad idea. That was how it was done before, but then players figured out how t make insta jump book marks. And players would have them for many systems they frequented. Soon players had thousands of book marks (you'd need a new insta in some cases for different entry points in a system). And that caused issues in game. So the warp to zero option so that the bookmarks became irrelevant and players could delete them. Well that is what I was reading somewhere or other a few days ago.
I think Vassdrag proposal was just sarcasm... |

Tchulen
Trumpets and Bookmarks The Omega Industries
307
|
Posted - 2013.04.17 10:19:00 -
[119] - Quote
Meditril wrote:Teckos Pech wrote:Vassdrag wrote:I think this is a splendid idea! Also, I would like to suggest that warp drives are disabled for 30 seconds after jumping, and removal of the option to warp to within 0km to gates.
Also, gates should emit a 15km radius field that disables all cloaking and propulsion modules. Removing the warp to zero is a really bad idea. That was how it was done before, but then players figured out how t make insta jump book marks. And players would have them for many systems they frequented. Soon players had thousands of book marks (you'd need a new insta in some cases for different entry points in a system). And that caused issues in game. So the warp to zero option so that the bookmarks became irrelevant and players could delete them. Well that is what I was reading somewhere or other a few days ago. I think Vassdrag proposal was just sarcasm...
I really hope so! |

Jita Akachi
State War Academy Caldari State
4
|
Posted - 2013.04.17 11:36:00 -
[120] - Quote
Some transport ship are made for warp trick, if you remove it, people will just use covert ops transport..
Gate camp is the most boring and broken gameplay mechanic in EvE, CCP will nerf it this summer (instlock), and sure they will nerf it more later. It's needed to see more player in low/null sec. |
| |
|
| Pages: 1 2 3 [4] 5 :: one page |
| First page | Previous page | Next page | Last page |