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Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
782
|
Posted - 2013.04.25 20:22:00 -
[31] - Quote
Interesting. I'm always being yelled at to go to low/null sec if I want "real" PVP.
OMG, THEY WERE RIGHT?! I'm Denzel Washington. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4713
|
Posted - 2013.04.25 20:25:00 -
[32] - Quote
Jack Miton wrote:considering the TINY % of players that live in WHs, it's not that surprising. if you were looking at isk loss per kill, id be willing to be WHs would be top of the list. Which goes to support the whole idea of wormhole space being a carebear haven. Module activation timers are buggy. CCP please fix. |

Captain Tardbar
NEWB ALERT
309
|
Posted - 2013.04.25 20:31:00 -
[33] - Quote
James Amril-Kesh wrote:Carriers and dreadnoughts are better off made in lowsec because of the abundance of NPC manufacturing there and relative ease of access. So that leaves titans and supercarriers to be made in lowsec.
That still doesn't support your point at all.
I didn't say anything about the graphs regarding ammo, modules, etc. You did by referring to total manufacturing capability. You said that the graphs obviously show that "nullsec can produce such goods" which is completely untrue.
You're also making unfounded assumptions that the graphs are higher for nullsec simply because our ship costs are higher. Not all of the ships we use are particularly expensive, and for those ships we use that are expensive we lose far less of them. Our biggest losses in fleets are generally things like battlecruisers, interdictors, other low cost stuff.
Well we could argue back and forth, but neither of us has statistical data to back outselves up other than what CCP provides and what they did provide doesn't show us whether or not what type of ships were lost. I suppose I was the one to assume that Null sec losses are higher because they have more expensive ships.
I suppose the data is all there on the kill boards but I don't have the technical know how to compile the data.
So I suppose I'm going to pull a George W Bush and go with my gut on this and say that if I didn't know any better I would guess the reason null sec has higher losses in isk value is becaues they fly more expensive ships.
That or gankers in hi-sec aren't doing their jobs well enough. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

silens vesica
Corsair Cartel
1453
|
Posted - 2013.04.25 20:36:00 -
[34] - Quote
Tah'ris Khlador wrote:Interesting. I'm always being yelled at to go to low/null sec if I want "real" PVP.
OMG, THEY WERE RIGHT?! But without the details we've mentioned, it might only mean "Real expensive" PvP.  Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

James Amril-Kesh
4S Corporation RAZOR Alliance
4713
|
Posted - 2013.04.25 20:39:00 -
[35] - Quote
Captain Tardbar wrote:Well we could argue back and forth, but neither of us has statistical data to back outselves up other than what CCP provides and what they did provide doesn't show us whether or nto what type of ships were lost. I suppose I was the one to assume that Null sec losses are higher because they have more expensive ships. Not only that, but you explicitly said that just because more hull value was lost in nullsec that somehow proves that nullsec has the manufacturing capability to support these losses. There's nothing about this data to support that assertion.
Captain Tardbar wrote:I suppose the data is all there on the kill boards but I don't have the technical know how to compile the data. That would definitely support or disprove your idea regarding how many ships were lost and average loss value per ship, but it still wouldn't say anything about production capability.
Captain Tardbar wrote:So I suppose I'm going to pull a George W Bush and go with my gut on this and say that if I didn't know any better I would guess the reason null sec has higher losses in isk value is becaues they fly more expensive ships. Well you don't know any better, so all it is is a guess. Module activation timers are buggy. CCP please fix. |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
783
|
Posted - 2013.04.25 20:41:00 -
[36] - Quote
silens vesica wrote:Tah'ris Khlador wrote:Interesting. I'm always being yelled at to go to low/null sec if I want "real" PVP.
OMG, THEY WERE RIGHT?! But without the details we've mentioned, it might only mean "Real expensive" PvP. 
Doesn't really matter to me. A graph with lines on it won't actually change my choice of space to PVP in. I like my high sec cat and mouse games. I'm Denzel Washington. |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1963
|
Posted - 2013.04.25 20:43:00 -
[37] - Quote
Unsuccessful At Everything wrote:Just means that most highseccers run around and pew in the Eve equivalent of Yugos while the nullsec crowd goes and pews with their Lamborghinis and Bugattis.. True. I fly my Lamborgini Talwars and Bugatti Caracals very often.
Captain Tardbar wrote:So I suppose I'm going to pull a George W Bush and go with my gut on this and say that if I didn't know any better I would guess the reason null sec has higher losses in isk value is becaues they fly more expensive ships.
That or gankers in hi-sec aren't doing their jobs well enough.
- Freighter ganks in hisec are more common than supers blown up in null (Titan kills are so rare than even one kill would pop up on blogs/eve news sites).
- Bling PVE ship ganks/kills are more common than carrier/dread kills.
- While T3s are very common doctrine in nullsec, expensive/faction battleships are a lot less than your average T1 BS, BC, Cruiser and frigs.
So, there you go... "I'd rather have other players-áget shot by other players than not interacting with others" -CCP Soundwave |

Captain Tardbar
NEWB ALERT
311
|
Posted - 2013.04.25 20:45:00 -
[38] - Quote
Well we don't have any proof that null sec has to import its goods from hi-sec other than null sec members saying they have to.
Can you post a link with imperical data proving to me that the majority of goods in null sec were manufactured in hi-sec?
I am pointing out the futility of this argument. I may have said things that were not backed by data, but I feel that its true.
I accept that the things you feel to be true are also not backed by data.
But I reserve the right to not believe you and I accept your right to not believe me either. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

Cannibal Kane
Somali Coast Guard Authority
1684
|
Posted - 2013.04.25 20:47:00 -
[39] - Quote
Nex apparatu5 wrote:http://i.imgur.com/WzXjyuN.jpg
Whoops, there goes that theory. Turns out if you remove losses to rats, hisec comes in third.
I would be more interested in seeing amount of kills...
It kind of speak for itself that the most expensive losses will be in null. Another quality test post. "I saw him fight by the monument in Jita. -áHe flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. -áHis hair flowed in the corona of his target's warp core breach. -áIt was truly majestic. -áAnd while everyone stared in awe I stole the loot and ran off.-áBecause I am like that." --áNEONOVUS |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1963
|
Posted - 2013.04.25 20:48:00 -
[40] - Quote
Captain Tardbar wrote:Well we don't have any proof that null sec has to import its goods from hi-sec other than null sec members saying they have to.
Can you post a link with imperical data proving to me that the majority of goods in null sec were manufactured in hi-sec?
I am pointing out the futility of this argument. I may have said things that were not backed by data, but I feel that its true.
I accept that the things you feel to be true are also not backed by data.
But I reserve the right to not believe you and I accept your right to not believe me either. Only CCP can answer that question. However, all I can say is this. Most, if not all of my (including most people I know) ships that I use for PVP were brought in from highsec. Apart from rifters and other T1 frigs and/or some T1 destroyers, all of them were brought in. "I'd rather have other players-áget shot by other players than not interacting with others" -CCP Soundwave |

Sobaan Tali
Caldari Quick Reaction Force
158
|
Posted - 2013.04.25 20:48:00 -
[41] - Quote
You know how people like to post about arguments that never actually happen, they just say they do? |

James Amril-Kesh
4S Corporation RAZOR Alliance
4713
|
Posted - 2013.04.25 20:56:00 -
[42] - Quote
Captain Tardbar wrote:Well we don't have any proof that null sec has to import its goods from hi-sec other than null sec members saying they have to.
Can you post a link with imperical data proving to me that the majority of goods in null sec were manufactured in hi-sec? It's been empirically demonstrated several times in threads regarding nullsec vs. highsec manufacturing capability that even if all of our slots were used to produce ammunition it still wouldn't be enough to cover our needs. Then there's also the fact that many systems in highsec are capable of outproducing entire well-developed regions in nullsec (there were some systems in The Forge for example that are capable of outproducing Tribute, for example). These are just some of many facts uncovered and supported by empiric data in such threads. It's not my responsibility to dig them out for you.
You made an assertion. I demonstrated that the assertion wasn't supported by the premises. Module activation timers are buggy. CCP please fix. |

Captain Tardbar
NEWB ALERT
311
|
Posted - 2013.04.25 21:06:00 -
[43] - Quote
James Amril-Kesh wrote:Captain Tardbar wrote:Well we don't have any proof that null sec has to import its goods from hi-sec other than null sec members saying they have to.
Can you post a link with imperical data proving to me that the majority of goods in null sec were manufactured in hi-sec? It's been empirically demonstrated several times in threads regarding nullsec vs. highsec manufacturing capability that even if all of our slots were used to produce ammunition it still wouldn't be enough to cover our needs. Then there's also the fact that many systems in highsec are capable of outproducing entire well-developed regions in nullsec (there were some systems in The Forge for example that are capable of outproducing Tribute, for example). These are just some of many facts uncovered and supported by empiric data in such threads. It's not my responsibility to dig them out for you.
If there were a thousand threadnaughts of EVE players saying that the earth is 6000 years old, it doesn't make it true.
At this point its hard to say if I am trolling.... Maybe. Maybe not.
Even if were true, why so mad that you have to import stuff? Why not use a high-sec alt to make all your goods? If that isn't feasible, surely the CSM owned mostly by the Null sec alliances would have raised this issue by now? Why hasn't CCP addressed the lack of manufacturing in POS setups then?
Then again as I support WH manufacturing I see no problem in increasing POS manufacturing output in general. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4716
|
Posted - 2013.04.25 22:31:00 -
[44] - Quote
Captain Tardbar wrote:If there were a thousand threadnaughts of EVE players saying that the earth is 6000 years old, it doesn't make it true. If there were empiric data in support of this assertion without any to the contrary, then yes it does. That's the case here.
Captain Tardbar wrote:Even if were true, why so mad that you have to import stuff? Why not use a high-sec alt to make all your goods? If you don't understand why this is a problem with game balance then I can't help you. Module activation timers are buggy. CCP please fix. |

Georgina Parmala
Science and Trade Institute Caldari State
79
|
Posted - 2013.04.25 22:34:00 -
[45] - Quote
Captain Tardbar wrote: Even if were true, why so mad that you have to import stuff? Why not use a high-sec alt to make all your goods? If that isn't feasible, surely the CSM owned mostly by the Null sec alliances would have raised this issue by now? Why hasn't CCP addressed the lack of manufacturing in POS setups then?
Then again as I support WH manufacturing I see no problem in increasing POS manufacturing output in general.
Because players who identify themselves as a Null Player dread the fact they have to create a High Sec alt to do industry and then haul the stuff in. Why shouldn't they be able to play where they want to live?
If the increased manufacturing capacity was added to the POS, why would Null residents put this POS where it can be easily attacked, instead of throwing it up in a high sec alt corp under CONCORD's protection?
Why is CONCORD protecting the NULL industrial backbone from attack not only at no charge, but with benefits? |

Captain Tardbar
NEWB ALERT
316
|
Posted - 2013.04.25 22:44:00 -
[46] - Quote
James Amril-Kesh wrote:If you don't understand why this is a problem with game balance then I can't help you.
I'm just saying if this perceived problem was such a great issue, why hasn't it been addressed yet? I mean I've seen countless threadnaughts saying that null-sec must have greater output, but I've seen little inclination of CCP to change this current situation.
I mean there are inclinations to update how POS setups function, but if there was such a great burdern of proof that there is this great and unholy imbalance of industries, why hasn't CCP addressed it yet?
Surely POS output could be increased across the board for everyone, but I've seen little information to suggest this will happen.
Or could it be that the status quo is just acceptable? Is that what grinds your gears? "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4716
|
Posted - 2013.04.25 22:49:00 -
[47] - Quote
Captain Tardbar wrote:I'm just saying if this perceived problem was such a great issue, why hasn't it been addressed yet? I mean I've seen countless threadnaughts saying that null-sec must have greater output, but I've seen little inclination of CCP to change this current situation. There's an awful lot that CCP fails to address. You must be new here. Module activation timers are buggy. CCP please fix. |

Tank Talbot
Imperial Academy Amarr Empire
43
|
Posted - 2013.04.25 22:53:00 -
[48] - Quote
I mean no offense to anyone but If I were looking at it from a simple world design perspective, EVE as a whole, shouldn't null sec have to import goods to satisfy many of their needs? It's a lawless frontier ruled by warring player clans away from the civilized faction space and the acquisition of resources and commodities is part of the challenge in living there. You are not the mighty Amarr Empire nor even the lowly Minmatar in the grand scheme of things no matter how big and powerful you think you are. Hubris can run rampant but null secGÇÖs designed niche remains. It's a shame you can use "alts" so easily for transport rather than needing to contract outside with other players and form better networks. I say that out of a sense of involving more players in the jobs of EVE rather than a reliance on bots and alts so much internally. Why should null ever be entirely self sufficient? This isn't a MOBA it's a galactic sim and its not your role to be so... |

Captain Tardbar
NEWB ALERT
316
|
Posted - 2013.04.25 22:53:00 -
[49] - Quote
James Amril-Kesh wrote:Captain Tardbar wrote:I'm just saying if this perceived problem was such a great issue, why hasn't it been addressed yet? I mean I've seen countless threadnaughts saying that null-sec must have greater output, but I've seen little inclination of CCP to change this current situation. There's an awful lot that CCP fails to address. You must be new here.
I'm just saying, if the disparity was as godawful as some claim it to be, something would be done about it.
Let's put it this way.... When CCP fixes POS output, I'll say it was probaly a good idea, but if they aren't changing it now, they have a good reason not too. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

Benny Ohu
Chaotic Tranquility Casoff
1055
|
Posted - 2013.04.25 23:12:00 -
[50] - Quote
http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog.jpg |

Captain Tardbar
NEWB ALERT
316
|
Posted - 2013.04.25 23:20:00 -
[51] - Quote
Benny Ohu wrote:http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog.jpg
I'm sure they'll get around to it when they finish "Walking in Stations".
[edit]
And secondly, why do all of you get so upset when some one says Null sec shouldn't have industry when you apparently have indirect proof that it will happen anyways?
Are you so unsure of your goals that your afraid that a forum post will change CCP's mind and go " Well, giving null sec more industry was a bad idea after all. Nevermind!". "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

Jenn aSide
STK Scientific Initiative Mercenaries
1653
|
Posted - 2013.04.25 23:27:00 -
[52] - Quote
Captain Tardbar wrote:Georgina Parmala wrote:You apparently missed a number of threadnaughts concerning Null industry capacity. Where there were individuals making such claims, defending High Sec's need for superior industrial capacity.
Of course, ISK value is not an accurate metric to show this, since that's not exactly related to production slots. I've never seen such arguments despite reading over a few threadnaughts. What I did see is that the complaint was that Nullsec has to rely on hi-sec for its manufacturing capabilities as Nullsec could never possibly supply itself with current manufacturing capability. Overall, I would suspect hi-sec has a much higher total numbers of ships lost, but the ships lost are of much lesser value as no one is strutting around in Titans, dreadnaughts, and carriers whereas Nullsec has ships of much higher value. Seeing that Nullsec can produce such goods, maybe its not as bad off as people make it out to be.
Thats where you tend to fall of the rails. You make the assumption that capital and super capital kills are somehow the driving force behind the numbers and because those things CAN be produced in null, there is no problem.
A cursory look at EVE kill or any other general killboard will show you that it's tech2 ship (crusiers and frigs mostly) kills followed by tech1 battleship and battlecruiser kills (and a generous sprinking of tech3 kills) that drives the higher isk vaule numbers of null sec. With 3% of high sec's overall industrial capacity (despite 10 years of development by null sec player alliances), null sec litterally CAN'T supply the numbers of ships needed for null warfare, and this in turn keeps null sec player groups enslaved to High Sec industrialists.
Capital ships are an element, but only a small one. Sub-caps truly rule null sec pvp, caps are jsut the flashy glory hounds. The vast majority of null sec characters can't even fly super capital ships. |

Captain Tardbar
NEWB ALERT
319
|
Posted - 2013.04.25 23:46:00 -
[53] - Quote
Jenn aSide wrote:Thats where you tend to fall of the rails. You make the assumption that capital and super capital kills are somehow the driving force behind the numbers and because those things CAN be produced in null, there is no problem.
A cursory look at EVE kill or any other general killboard will show you that it's tech2 ship (crusiers and frigs mostly) kills followed by tech1 battleship and battlecruiser kills (and a generous sprinking of tech3 kills) that drives the higher isk vaule numbers of null sec. With 3% of high sec's overall industrial capacity (despite 10 years of development by null sec player alliances), null sec litterally CAN'T supply the numbers of ships needed for null warfare, and this in turn keeps null sec player groups enslaved to High Sec industrialists.
Capital ships are an element, but only a small one. Sub-caps truly rule null sec pvp, caps are jsut the flashy glory hounds. The vast majority of null sec characters can't even fly super capital ships.
Maybe I've been going about this argument all wrong.
Maybe my argument should have been "It's not that there are less losses in hi-sec, its just null-sec players are just bad at the game and tend to die more in foolish ways and should have never undocked in the first place."
Hopefully that is inflammatory way to keep this discussion going.
I mean seriously, why all the losses? It means someone doesn't know how not to die.
Or that the hi-sec gankers aren't doing their job well enough. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4717
|
Posted - 2013.04.26 00:53:00 -
[54] - Quote
Captain Tardbar wrote:Maybe I've been going about this argument all wrong.
Maybe my argument should have been "It's not that there are less losses in hi-sec, its just null-sec players are just bad at the game and tend to die more in foolish ways and should have never undocked in the first place."
Hopefully that is inflammatory way to keep this discussion going.
I mean seriously, why all the losses? It means someone doesn't know how not to die.
Or that the hi-sec gankers aren't doing their job well enough. Are you really that stupid, or are you just trolling? Module activation timers are buggy. CCP please fix. |

Captain Tardbar
NEWB ALERT
319
|
Posted - 2013.04.26 01:09:00 -
[55] - Quote
James Amril-Kesh wrote:Are you really that stupid, or are you just trolling?
I have given you hints.
You are still replying to me... So what do you think?
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
771
|
Posted - 2013.04.26 01:55:00 -
[56] - Quote
lol high sec pvp... BYDI (Shadow cartel) Recruitment open!
|

Fredfredbug4
Eve Defence Force Tribal Band
756
|
Posted - 2013.04.26 02:13:00 -
[57] - Quote
Even when the facts are presented right to their face people are still butthurt and cry about it Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |

Jack Miton
Aperture Harmonics K162
1703
|
Posted - 2013.04.26 02:15:00 -
[58] - Quote
James Amril-Kesh wrote:Jack Miton wrote:considering the TINY % of players that live in WHs, it's not that surprising. if you were looking at isk loss per kill, id be willing to be WHs would be top of the list. Which goes to support the whole idea of wormhole space being a carebear haven. wait what? that isnt even remotely what i said... >_< |

Jake Warbird
Republic Military School Minmatar Republic
2441
|
Posted - 2013.04.26 02:22:00 -
[59] - Quote
You know how 'those' people are flamed relentlessly on the forums when they say that? |

James Amril-Kesh
4S Corporation RAZOR Alliance
4719
|
Posted - 2013.04.26 02:23:00 -
[60] - Quote
Jack Miton wrote:James Amril-Kesh wrote:Jack Miton wrote:considering the TINY % of players that live in WHs, it's not that surprising. if you were looking at isk loss per kill, id be willing to be WHs would be top of the list. Which goes to support the whole idea of wormhole space being a carebear haven. wait what? that isnt even remotely what i said... >_< Meh nevermind, I don't feel like explaining it. Module activation timers are buggy. CCP please fix. |
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