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Nex apparatu5
Friendship is Podding Test Alliance Please Ignore
489
|
Posted - 2013.04.25 18:35:00 -
[1] - Quote
http://i.imgur.com/WzXjyuN.jpg
Whoops, there goes that theory. Turns out if you remove losses to rats, hisec comes in third. |

Daimon Kaiera
Kraken.
244
|
Posted - 2013.04.25 18:38:00 -
[2] - Quote
Oh god I wish I was watching the stream. .... . .-.. .--. / .. / .... .- ...- . / ..-. .- .-.. .-.. . -. / .- -. -.. / .. / -.-. .- -. -. --- - / --. . - / ..- .--. / ... - --- .--. - .... .. ... / ... .. --. -. .- - ..- .-. . / .. -.. . .- / .. ... / -. --- - / ... - --- .-.. . -. / ... - --- .--. |

Bizzaro Stormy MurphDog
Brutor Tribe Minmatar Republic
101
|
Posted - 2013.04.25 18:46:00 -
[3] - Quote
Nex apparatu5 wrote:http://i.imgur.com/WzXjyuN.jpg
Whoops, there goes that theory. Turns out if you remove losses to rats, hisec comes in third.
You just refuted an argument that I've never heard anyone make.
So hey . . . well played?
|

Tubrug1
West Indies Squadron
156
|
Posted - 2013.04.25 18:49:00 -
[4] - Quote
" You know how some people like to claim most PVP happens in hisec"
OP, let me fix that title for you:
"You know how I like to claim most PVP happens in hisec" www.tubrug1.blogspot.co.uk
|

silens vesica
Corsair Cartel
1450
|
Posted - 2013.04.25 18:50:00 -
[5] - Quote
Nex apparatu5 wrote:http://i.imgur.com/WzXjyuN.jpg
Whoops, there goes that theory. Turns out if you remove losses to rats, hisec comes in third. That's value, not numbers of hulls.
But it's still probably a correct call. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

Dave Stark
2842
|
Posted - 2013.04.25 19:00:00 -
[6] - Quote
silens vesica wrote:Nex apparatu5 wrote:http://i.imgur.com/WzXjyuN.jpg
Whoops, there goes that theory. Turns out if you remove losses to rats, hisec comes in third. That's value, not numbers of hulls. But it's still probably a correct call.
considering it's in terms of isk, wormholes being so low is reasonably surprising since they tend to fly around in reasonably blingy ships in comparison to other areas of the game.
although number of hulls would be interesting. |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
93
|
Posted - 2013.04.25 19:02:00 -
[7] - Quote
Hisec wardec pvp, best pvp http://evedarklord.blogspot.ca |

James Amril-Kesh
4S Corporation RAZOR Alliance
4707
|
Posted - 2013.04.25 19:15:00 -
[8] - Quote
I'd like to see that graph normalized per capita. If that were done I'd expect highsec would be lower than WH space, and null/low should be roughly even. Module activation timers are buggy. CCP please fix. |

Georgina Parmala
Science and Trade Institute Caldari State
79
|
Posted - 2013.04.25 19:16:00 -
[9] - Quote
Bizzaro Stormy MurphDog wrote:Nex apparatu5 wrote:http://i.imgur.com/WzXjyuN.jpg
Whoops, there goes that theory. Turns out if you remove losses to rats, hisec comes in third. You just refuted an argument that I've never heard anyone make. So hey . . . well played? You apparently missed a number of threadnaughts concerning Null industry capacity. Where there were individuals making such claims, defending High Sec's need for superior industrial capacity.
Of course, ISK value is not an accurate metric to show this, since that's not exactly related to production slots. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4707
|
Posted - 2013.04.25 19:18:00 -
[10] - Quote
Dave Stark wrote:considering it's in terms of isk, wormholes being so low is reasonably surprising since they tend to fly around in reasonably blingy ships in comparison to other areas of the game. Hull cost only, the graph doesn't incorporate mods. If it did then yes, wh space would be higher. Module activation timers are buggy. CCP please fix. |

Georgina Parmala
Science and Trade Institute Caldari State
79
|
Posted - 2013.04.25 19:19:00 -
[11] - Quote
Feyd Rautha Harkonnen wrote:Hisec wardec pvp, best pvp Who said high sec PvP required a wardec? |

Dave Stark
2843
|
Posted - 2013.04.25 19:21:00 -
[12] - Quote
James Amril-Kesh wrote:Dave Stark wrote:considering it's in terms of isk, wormholes being so low is reasonably surprising since they tend to fly around in reasonably blingy ships in comparison to other areas of the game. Hull cost only, the graph doesn't incorporate mods. If it did then yes, wh space would be higher.
if it's just hull cost then this graph is almost totally meaningless.
no **** null is at the top since they have capitals etc where as high sec hull costs seldom exceed what, 200m? with the exception of orcas/freighters. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4707
|
Posted - 2013.04.25 19:23:00 -
[13] - Quote
Yeah, this graph isn't exactly good.
It doesn't take into account population densities. It doesn't take into account expenses of the total ship+fit. It doesn't take into account the amounts of ships lost, merely the costs.
Actually to be honest this needs at least two graphs, one of ship+fit cost per capita lost to PVP per week, and one of total ship hulls per capita lost to PVP per week. Module activation timers are buggy. CCP please fix. |

Captain Tardbar
NEWB ALERT
308
|
Posted - 2013.04.25 19:25:00 -
[14] - Quote
Georgina Parmala wrote:You apparently missed a number of threadnaughts concerning Null industry capacity. Where there were individuals making such claims, defending High Sec's need for superior industrial capacity.
Of course, ISK value is not an accurate metric to show this, since that's not exactly related to production slots.
I've never seen such arguments despite reading over a few threadnaughts.
What I did see is that the complaint was that Nullsec has to rely on hi-sec for its manufacturing capabilities as Nullsec could never possibly supply itself with current manufacturing capability.
Seeing this graph proves that Nullsec has plenty of manufacturing capability to promote such losses.
Overall, I would suspect hi-sec has a much higher total numbers of ships lost, but the ships lost are of much lesser value as no one is strutting around in Titans, dreadnaughts, and carriers whereas Nullsec has ships of much higher value.
Seeing that Nullsec can produce such goods, maybe its not as bad off as people make it out to be. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4707
|
Posted - 2013.04.25 19:28:00 -
[15] - Quote
Captain Tardbar wrote:Seeing that Nullsec can produce such goods, maybe its not as bad off as people make it out to be. What makes you think nullsec is producing these goods? You do realize that the vast majority of modules, ammunition, and ships are imported from highsec, right?
In addition, what makes you think there are more ships lost to pvp in highsec than in null? Module activation timers are buggy. CCP please fix. |

Makoto Priano
Priano Trans-Stellar State Services
285
|
Posted - 2013.04.25 19:32:00 -
[16] - Quote
Yeah. What's that line? Lies, damn lies, and statistics?
We'd need to see this information in a lot of different ways to get a proper sense of it: average hull and module value per kill, number of kills, and so on. This is a good starting point, but normalization for value would help. My guess is that in WH, heavy use of BCs, T2/T3 cruisers and so on depresses the presented value, while module value is high. In null, capital losses elevate this, and module value may vary from utilitarian to shiny. Low-sec is probably more of a ghetto, really -- whatever passes through can get snagged, and FW tends to favor lighter ships.
Still, I'd love to see break-downs per region with additional information. Specifically, what proportion of HS kills are during wars, and what proportion are indy/freighter ganks? |

Dave Stark
2843
|
Posted - 2013.04.25 19:33:00 -
[17] - Quote
James Amril-Kesh wrote:In addition, what makes you think there are more ships lost to pvp in highsec than in null?
at a guess i'm going to say things like RvB systematically throwing away multitudes of cheap disposable ships, where as null leans towards t2 ships, capital ships, and such like.
*shrug* i can see where he's coming from but there isn't exactly any evidence to support it. |

Georgina Parmala
Science and Trade Institute Caldari State
79
|
Posted - 2013.04.25 19:38:00 -
[18] - Quote
Captain Tardbar wrote:Georgina Parmala wrote:You apparently missed a number of threadnaughts concerning Null industry capacity. Where there were individuals making such claims, defending High Sec's need for superior industrial capacity.
Of course, ISK value is not an accurate metric to show this, since that's not exactly related to production slots. I've never seen such arguments despite reading over a few threadnaughts. What I did see is that the complaint was that Nullsec has to rely on hi-sec for its manufacturing capabilities as Nullsec could never possibly supply itself with current manufacturing capability. Overall, I would suspect hi-sec has a much higher total numbers of ships lost, but the ships lost are of much lesser value as no one is strutting around in Titans, dreadnaughts, and carriers whereas Nullsec has ships of much higher value. Seeing that Nullsec can produce such goods, maybe its not as bad off as people make it out to be. There were a few people trying to say "Hit F10 and look at pilots in space, null is dead everyone is in high, so high needs the production capacity".
While null certainly has the caps, I would presume they are not lost all that often relative to roaming fleets of smaller ships. High also has similarly infrequent losses of Vindicators and Machs and such driving up their value. Finally, ship hulls are not the only concern when it comes to slots. You also have to produce modules, rigs and ammo.
And by "Seeing that Nullsec can produce such goods" you mean Null has enough jump freighter pilots flying to Jita and back. One of the main arguments presented was that Null does not even have the production capacity to make its own ammo. |

Captain Tardbar
NEWB ALERT
308
|
Posted - 2013.04.25 19:39:00 -
[19] - Quote
James Amril-Kesh wrote:Captain Tardbar wrote:Seeing that Nullsec can produce such goods, maybe its not as bad off as people make it out to be. What makes you think nullsec is producing these goods? You do realize that the vast majority of modules, ammunition, and ships are imported from highsec, right? In addition, what makes you think there are more ships lost to pvp in highsec than in null?
I mean the carriers, dreadnaughts, and titans which cannot be made in high sec.
The graphs don't tell use values versus hi and null in terms of ammo and modules.
I am assuming the high values for nullsec are because of these high value ships being lost and has nothing to do with ammunition and modules.
If they want to show graphs on ammunition spent I suppose that could determine the other argument.
My main guess for PVP ships lost in hi-sec is from the Red versus Blue engagements. Those alone probaly have pretty high numbers, but I suppose I have no hard proof to show you other than the massive ship losses I see on the map every now and then. (Oh wow Dave Stark predicted I would say this but I suppose I clarified that I have no proof to show this). "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |

Unsuccessful At Everything
The Troll Bridge
3313
|
Posted - 2013.04.25 19:41:00 -
[20] - Quote
Tis only ship value in ISK shown on that graph.
Just means that most highseccers run around and pew in the Eve equivalent of Yugos while the nullsec crowd goes and pews with their Lamborghinis and Bugattis.
Also, that graph would look different if lets say...capitals were allowed in highsec. 1 titan kill is the equivalent of how many millions of rifter kills?
Actual hulls destroyed in numbers vs ISK would have been the goto graph. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Reppyk
Yarrbear Inc. BricK sQuAD.
403
|
Posted - 2013.04.25 19:43:00 -
[21] - Quote
. I AM SPACE CAPTAIN REPPYK. -áI AM A LOWSEC GANKER, HIGHSEC SCUM, NULLSEC BASTARD, WORMHOLE INVADER. Welcome to, welcome to, welcome to my scramble. GÖÑ |

silens vesica
Corsair Cartel
1450
|
Posted - 2013.04.25 19:43:00 -
[22] - Quote
Unsuccessful At Everything wrote: Actual hulls destroyed in numbers vs ISK would have been the goto graph.
This. ^
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

Dave Stark
2844
|
Posted - 2013.04.25 19:45:00 -
[23] - Quote
Unsuccessful At Everything wrote:Tis only ship value in ISK shown on that graph.
Just means that most highseccers run around and pew in the Eve equivalent of Yugos while the nullsec crowd goes and pews with their Lamborghinis and Bugattis.
Also, that graph would look different if lets say...capitals were allowed in highsec. 1 titan kill is the equivalent of how many millions of rifter kills?
Actual hulls destroyed in numbers vs ISK would have been the goto graph.
that wouldn't be a graph, it'd be a scatter plot. it would just be 4 dots. it'd only tell you who flies more expensive ships. which we all know is wormhole players, really. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4710
|
Posted - 2013.04.25 19:58:00 -
[24] - Quote
Captain Tardbar wrote:James Amril-Kesh wrote:Captain Tardbar wrote:Seeing that Nullsec can produce such goods, maybe its not as bad off as people make it out to be. What makes you think nullsec is producing these goods? You do realize that the vast majority of modules, ammunition, and ships are imported from highsec, right? In addition, what makes you think there are more ships lost to pvp in highsec than in null? I mean the carriers, dreadnaughts, and titans which cannot be made in high sec. The graphs don't tell use values versus hi and null in terms of ammo and modules. I am assuming the high values for nullsec are because of these high value ships being lost and has nothing to do with ammunition and modules. If they want to show graphs on ammunition spent I suppose that could determine the other argument. My main guess for PVP ships lost in hi-sec is from the Red versus Blue engagements. Those alone probaly have pretty high numbers, but I suppose I have no hard proof to show you other than the massive ship losses I see on the map every now and then. (Oh wow Dave Stark predicted I would say this but I suppose I clarified that I have no proof to show this). Carriers and dreadnoughts are better off made in lowsec because of the abundance of NPC manufacturing there and relative ease of access. So that leaves titans and supercarriers to be made in lowsec.
That still doesn't support your point at all.
I didn't say anything about the graphs regarding ammo, modules, etc. You did by referring to total manufacturing capability. You said that the graphs obviously show that "nullsec can produce such goods" which is completely untrue.
You're also making unfounded assumptions that the graphs are higher for nullsec simply because our ship costs are higher. Not all of the ships we use are particularly expensive, and for those ships we use that are expensive we lose far less of them. Our biggest losses in fleets are generally things like battlecruisers, interdictors, other low cost stuff. Module activation timers are buggy. CCP please fix. |

FourierTransformer
19
|
Posted - 2013.04.25 20:00:00 -
[25] - Quote
Graph doesn't say a whole lot tbh. Kills vs population density would have been a better metric. Or Isk destroyed v # of kills.
Some regions of lowsec are extremely active (e.g. black rise) while other regions have barley any kills e.g. tash murkon which has a near-empty lowsec. Same goes for 0.0, compare delve to omist. |

Sentamon
858
|
Posted - 2013.04.25 20:09:00 -
[26] - Quote
Nex apparatu5 wrote:http://i.imgur.com/WzXjyuN.jpg
Whoops, there goes that theory. Turns out if you remove losses to rats, hisec comes in third.
More expensive ships makes the chart go up? Derp. ~ Professional Forum Alt -á~ |

Xen Solarus
Inner 5phere
393
|
Posted - 2013.04.25 20:16:00 -
[27] - Quote
Be interested to see the graph in relation to PvP kills, rather than isk value. Its no-wonder nullsec leads the pack there, running around in their shiny fleets slamming capitals against eachother. Would pure PvP ship losses there still beat highsec? Post with your main, like a BOSS! |

Setaceous
Nexus Prima
39
|
Posted - 2013.04.25 20:16:00 -
[28] - Quote
ITT: OP makes a mistaken knee jerk post in reaction to an issue that barely ever occurs. Never returns to thread. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4713
|
Posted - 2013.04.25 20:19:00 -
[29] - Quote
Xen Solarus wrote:Be interested to see the graph in relation to PvP kills, rather than isk value. Its no-wonder nullsec leads the pack there, running around in their shiny fleets slamming capitals against eachother. Would pure PvP ship losses there still beat highsec? Probably. No doubt if it were per-capita it would. Absolute, not entirely sure. Module activation timers are buggy. CCP please fix. |

Jack Miton
Aperture Harmonics K162
1699
|
Posted - 2013.04.25 20:20:00 -
[30] - Quote
Dave Stark wrote:silens vesica wrote:Nex apparatu5 wrote:http://i.imgur.com/WzXjyuN.jpg
Whoops, there goes that theory. Turns out if you remove losses to rats, hisec comes in third. That's value, not numbers of hulls. But it's still probably a correct call. considering it's in terms of isk, wormholes being so low is reasonably surprising since they tend to fly around in reasonably blingy ships in comparison to other areas of the game. although number of hulls would be interesting. considering the TINY % of players that live in WHs, it's not that surprising. if you were looking at isk loss per kill, id be willing to be WHs would be top of the list. |
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