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Author |
Thread Statistics | Show CCP posts - 11 post(s) |

Johnny Bloomington
Justified Chaos
85
|
Posted - 2013.04.27 10:17:00 -
[1] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=155913
I love being right!
http://themittani.com/news/fanfest-dogfighting-eve-oculus-rift
http://www.youtube.com/watch?v=li5Kupy1I4w CCP wish list: show damage on ships and open that door! |

Solstice Project
Sebiestor Tribe Minmatar Republic
3306
|
Posted - 2013.04.27 10:33:00 -
[2] - Quote
Wow, that's some crappy pilot in that freespace mod.
Anyhow ... i'll take it. |

Templar Dane
Amarrian Vengeance
83
|
Posted - 2013.04.27 11:08:00 -
[3] - Quote
shutupandtakemymoney.jpg |

Skeln Thargensen
Filthy Carebear Tax Avoidance Shell Corp
119
|
Posted - 2013.04.27 12:12:00 -
[4] - Quote
yeah this is pretty cool but just a demo for now. star citizen is also going to support the rift so if they decide not to push it forward then we can all still be cockpit pew-pewing next year.
having games that slot into the eve universe and economy is cool in theory but if other games are cooler in gameplay then it's less interesting that humans somewhere are actually making my game stuffs rather than an algorithm. freelance space bum |

Wodensun
ZeroSec
90
|
Posted - 2013.04.27 12:23:00 -
[5] - Quote
I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump |
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CCP WhiteNoiseTrash
C C P C C P Alliance
97

|
Posted - 2013.04.28 11:32:00 -
[6] - Quote
Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump
nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming. Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
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Stoogie
Cadre Assault Force This is why we cant have nice things
62
|
Posted - 2013.04.28 13:14:00 -
[7] - Quote
Either way thanks for the great extra work you've put in |

Sobach
Fourth Circle
124
|
Posted - 2013.04.28 13:25:00 -
[8] - Quote
CCP WhiteNoiseTrash wrote:nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming.
so what you're saying is that we just need to keep bribing you guys with beer, and we'll have a full EVR game by next fanfest? |

Kerdrak
D00M. Northern Coalition.
48
|
Posted - 2013.04.28 13:31:00 -
[9] - Quote
CCP WhiteNoiseTrash wrote:Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming.
Dust Players piloting Fighters ... |

Alexa Coates
Federation Navy Assembly Group LLC
428
|
Posted - 2013.04.28 13:42:00 -
[10] - Quote
this would be nice if people who didn't want to drop ~couple hundred dollars on the rift, like myself, were still able to fly fighters. That's a Templar, an Amarr fighter used by carriers. |
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Xessej
Darqsyde Exploration Limited Mass - Effect
11
|
Posted - 2013.04.28 13:43:00 -
[11] - Quote
CCP WhiteNoiseTrash wrote:nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming. By the sounds of it you guys got a solid prototype done very quickly. If CCP doesn't want to do it you might want to try a kickstarter. |

Arduemont
Rotten Legion Ops
1351
|
Posted - 2013.04.28 14:17:00 -
[12] - Quote
I'm sure they could make it. But integrating it into the Eve universe in any meaningful way would be near enough impossible.
Although you might see a neat mini-game at some point I wouldn't hold your breath for being able to fly fighters in Eve cap fights. "In the age of information, ignorance is a choice." |
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CCP Guard
C C P C C P Alliance
3574

|
Posted - 2013.04.28 14:57:00 -
[13] - Quote
I got a chance to play this a bit in the office recently and I was absolutely amazed by it. I was saying to the guys who've spent their nights and weekends on it that as one grows older there are fewer instances where you get truly and deeply excited about something new you experience. This was one of those times for me and I felt like a child again after playing.
I'm immensely proud to work with such talented and forward thinking people :)
CCP Guard | EVE Community Developer |-á@ccp_guard |
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CCP WhiteNoiseTrash
C C P C C P Alliance
116

|
Posted - 2013.04.28 15:33:00 -
[14] - Quote
Sobach wrote:CCP WhiteNoiseTrash wrote:nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming. so what you're saying is that we just need to keep bribing you guys with beer, and we'll have a full EVR game by next fanfest?
no. with beer you can get MUCH more. :D
and now to the correct answer: I can't say anything about what is coming and so on. the guys on the team will be working on this regardless of what CCP officially will choose to do, but it will of course be easier for us to work on something like this if we can do this during office hours and not from 4PM to 4AM and then get no sleep and on weekends so that we don't see our families. :)
something like this in seven weeks is only possible with a passionate and good team, and it was certainly and honor to create this and it was worth every second of production to see the players playing it yesterday and their reactions when they left the stage.
But nothing is official on how this will continue, so no promises. Bj++rn Jacobsen | Audio Designer | EVE Online, CCP Games | Anything sound related, ask away. |
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Wodensun
ZeroSec
91
|
Posted - 2013.04.28 15:40:00 -
[15] - Quote
CCP WhiteNoiseTrash wrote:Sobach wrote:CCP WhiteNoiseTrash wrote:nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming. so what you're saying is that we just need to keep bribing you guys with beer, and we'll have a full EVR game by next fanfest? no. with beer you can get MUCH more. :D and now to the correct answer: I can't say anything about what is coming and so on. the guys on the team will be working on this regardless of what CCP officially will choose to do, but it will of course be easier for us to work on something like this if we can do this during office hours and not from 4PM to 4AM and then get no sleep and on weekends so that we don't see our families. :) something like this in seven weeks is only possible with a passionate and good team, and it was certainly and honor to create this and it was worth every second of production to see the players playing it yesterday and their reactions when they left the stage. But nothing is official on how this will continue, so no promises.
You guys have the lore, the systems, the jump mechanics, basically a lot of game assets and infrastructure is in place for this game already, I'd think it would be a massive hit if CCP did this most people I know would give their right/left nut to be able to hop into a fighter and dog fight in the EvE universe |

Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
7
|
Posted - 2013.04.28 16:01:00 -
[16] - Quote
CCP Guard wrote:I got a chance to play this a bit in the office recently and I was absolutely amazed by it. I was saying to the guys who've spent their nights and weekends on it that as one grows older there are fewer instances where you get truly and deeply excited about something new you experience. This was one of those times for me and I felt like a child again after playing.
I'm immensely proud to work with such talented and forward thinking people :)
I was also giggling like a child too. Amazing experience, thank you for creating that amazing experience.
I am happy that, at the end of it, I got my legs back. |

Kievan Arakyd
Nocturnal Syndicate
69
|
Posted - 2013.04.28 16:03:00 -
[17] - Quote
CCP WhiteNoiseTrash wrote:Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming.
Just make it a separate game mode where clone pilots fight to the death in gladiator arenas in space while capsuleers place bets.
You're welcome. Got my Dust514 key... |

Ranger 1
Ranger Corp
4076
|
Posted - 2013.04.28 16:11:00 -
[18] - Quote
Create somewhat more effective "Advanced Fighters and Fighter Bombers" that are pilot only.
Allow Carrier and Super Carrier pilots the option of stocking standard or advanced fighter bombers.
Integrate voice coms and an overview, perhaps one that has it's content is controlled by the Carrier/Super Carrier pilot.
To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Wodensun
ZeroSec
92
|
Posted - 2013.04.28 16:22:00 -
[19] - Quote
Ranger 1 wrote:Create somewhat more effective "Advanced Fighters and Fighter Bombers" that are pilot only.
Allow Carrier and Super Carrier pilots the option of stocking standard or advanced fighters/fighter bombers.
Integrate voice coms and an overview, perhaps one that has it's content is controlled by the Carrier/Super Carrier pilot.
Docking in stations would be nice to... |

Kitty Bear
Disturbed Friends Of Diazepam Tribal Band
632
|
Posted - 2013.04.28 16:23:00 -
[20] - Quote
It does look really interesting, I'd definitely like to try it out one day. With the integration of dust into the eve the eve universe, I don't really see there being an issue with adding a 3rd game stream
aside from the extra complexity ...... but im sure you guys at ccp would enjoy that kind of challenge  |
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Wodensun
ZeroSec
92
|
Posted - 2013.04.28 16:29:00 -
[21] - Quote
Kitty Bear wrote:It does look really interesting, I'd definitely like to try it out one day. With the integration of dust into the eve universe, I don't really see there being an issue with adding a 3rd game stream aside from the extra complexity ...... but im sure you guys at ccp would enjoy that kind of challenge 
Couldnt agree more
rifters and other frigs would suddenly have more roles then they have now, same goes for things such as small nuets/nos, smartbombs would suddenly be very usefull, yeah I can deffo see this work well |

Steve Ronuken
Fuzzwork Enterprises
1337
|
Posted - 2013.04.28 16:38:00 -
[22] - Quote
I'm suspecting /direct/ integration into Eve isn't really viable. Not at a: launch from a players carrier, and fly around where Eve players can see you.
In part, it's because they run at different time scales. The fighters were pretty fragile, and died a lot. So the games were over very quickly. And then there's the problems with the number of updates that have to be sent around.
On the other hand, it could be set in wars between Factions (and or pirates). Launching from NPC ships that just happen to never be round players. It's not as nice as the level of integration as Dust gets, but it's still nice.
And avoids the 'My carrier doesn't work, as I can't get my squadron of pilots to log on' issue Steve Ronuken for CSM 9!-á I'm starting early :) Handy tools and an SDE conversion Twitter: @fuzzysteve on Twitter |

Wodensun
ZeroSec
92
|
Posted - 2013.04.28 16:44:00 -
[23] - Quote
Steve Ronuken wrote:I'm suspecting /direct/ integration into Eve isn't really viable. Not at a: launch from a players carrier, and fly around where Eve players can see you.
In part, it's because they run at different time scales. The fighters were pretty fragile, and died a lot. So the games were over very quickly. And then there's the problems with the number of updates that have to be sent around.
On the other hand, it could be set in wars between Factions (and or pirates). Launching from NPC ships that just happen to never be round players. It's not as nice as the level of integration as Dust gets, but it's still nice.
And avoids the 'My carrier doesn't work, as I can't get my squadron of pilots to log on' issue
Time scales arent a issue since this game wouldnt use the same engine as eve does. And the fighters should be fragile since they are also much more manouverable, and as for carriers if the fighter isnt manned it just functions as a regular fighter already in game? |

Donedy
Snuff Box Urine Alliance
58
|
Posted - 2013.04.28 16:52:00 -
[24] - Quote
CCP MAKE IT HAPPEND, AND I PROMISS I WONT GO BACK TO REAL LIFE! |

silens vesica
Corsair Cartel
1524
|
Posted - 2013.04.28 16:55:00 -
[25] - Quote
CCP WhiteNoiseTrash wrote:Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming. Damn straight it is.  Seriously - this would integrate extremely well, and be very popular.
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

Trendon Evenstar
GoonWaffe Goonswarm Federation
176
|
Posted - 2013.04.28 17:01:00 -
[26] - Quote
CCP WhiteNoiseTrash wrote:Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming.
Let me pilot fighters out of my carrier thanks |

silens vesica
Corsair Cartel
1524
|
Posted - 2013.04.28 17:03:00 -
[27] - Quote
Ranger 1 wrote:Create somewhat more effective "Advanced Fighters and Fighter Bombers" that are pilot only.
Allow Carrier and Super Carrier pilots the option of stocking standard or advanced fighters/fighter bombers.
Integrate voice coms and an overview, perhaps one that has it's content is controlled by the Carrier/Super Carrier pilot. Or, just have fighters shift to 'manned or unmanned' design - that they can fly under AI, or under meat-bag control, as pilots are available. That way, if you've got fleet mates who don't want to slug it out ship to ship, they can man the fighter & fighter/bombers, but if you've got no one available for flight duty, you can still launch under AI control. Or a mixture of both.
Would also maybe want to consider a rudimentary clone bay capacity on super carriers. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

Sentamon
865
|
Posted - 2013.04.28 17:04:00 -
[28] - Quote
Demo was amazing! Make it happen CCP ~ Professional Forum Alt -á~ |

Lors Dornick
Kallisti Industries Solar Assault Fleet
477
|
Posted - 2013.04.28 17:20:00 -
[29] - Quote
Steve Ronuken wrote:I'm suspecting /direct/ integration into Eve isn't really viable. Not at a: launch from a players carrier, and fly around where Eve players can see you.
I agree, but a stand alone game using the all the art and story assets already present would be smart and almost as good.
CCP Eterne: Silly player, ALL devs are evil. CCP (aka Judge) Peligro: I will find your main.
|

Zheketri
Caldari Provisions Caldari State
20
|
Posted - 2013.04.28 17:35:00 -
[30] - Quote
The idea of a system like this integrated with EvE is very compelling, but I don't believe it could be done without comprimises that might kill that feeling. A standalone game, however, seems very possible. Something along the lines of a Freespace like game with missions and the abiltity to dogfight other players as well, maybe even a scenario creator as well. I'd pay for that. After all it's not like I'm holding my breath for another actual Freespace game. "Once you have taken his place, have you then defeated your enemy?" |
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Wodensun
ZeroSec
95
|
Posted - 2013.04.28 17:37:00 -
[31] - Quote
Stand alone game that intergrates into the EvE universe and does allow interaction between EvE and EVR |

Makoto Priano
Priano Trans-Stellar State Services
318
|
Posted - 2013.04.28 17:45:00 -
[32] - Quote
Just make the weapons effects from starships like those in Freespace 2, k? When you're piloting a fighter near a wing of Amarr battleships laying waste... O_O |

stoicfaux
2628
|
Posted - 2013.04.28 17:59:00 -
[33] - Quote
OMFG! I need to buy a Fenrir when that goes live. (Because Fenrirs are the most agile freighters.)
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Kimentor
The Illuminatii Mildly Intoxicated
0
|
Posted - 2013.04.28 18:30:00 -
[34] - Quote
This was truly an amazing experience and I sincerely hope that we will be able to get our hands on this as soon as possible |

bartos100
Living Ghost
19
|
Posted - 2013.04.28 18:50:00 -
[35] - Quote
the video looks amazing
now imagine this a second link between eve/dust
suppercarriers can chose to launch manned fighters that are able to go atmospheric and provide air support to dust mercs as well as shoot ships in orbit |

cap prolif's
Hedion University Amarr Empire
2
|
Posted - 2013.04.28 19:26:00 -
[36] - Quote
if you look at the new warp gate effects they are already pushing us towards cockpit view. they know it has to be done in order for this game to keep fresh. |

marVLs
118
|
Posted - 2013.04.28 19:27:00 -
[37] - Quote
How about piloted fighters/bombers got some big bonuses so players want to fly them in serious fights instead of bringing another normal ship. No matter what that demo was awesome, please implement it in EVE |

C DeLeon
Pangalactic Punks n' Playboys HUN Reloaded
109
|
Posted - 2013.04.28 19:30:00 -
[38] - Quote
It would be cool to see dogfights in eve. Maybe with some kind of instanced system to avoid laggy situations but still. |

Enthropic
Enthropic Enterprises
22
|
Posted - 2013.04.28 20:02:00 -
[39] - Quote
CCP I dont get it. some of your Devs make something so purely awesome and full of win in their off-hours and this is apparently not even part of any offical future vision?
You put so much time into Dust (which is great I gues), you make new exploration minigames and warp animations and you rebalance ships. good stuff..
BUT
omfg, if you would expand your universe and allow carrier pilots to launch fighters that some pubbies from some other client (like the old X-wing etc) could pilot and support our battles.. I mean ... HOW AWESOME would that be?
You could make a crapload of money building a x-wing or tie-fighter based game, no?
Id trade this for some stupid PI mobile client games or some ego shooters any time!!
Im part of a huge gaming syndicate, theyre big into planetside2 etc, Im sure we alone would bring in a hundred fighter pilots into the game immediatly, and we would pay for it.
the stuff youre doing is nice and all that, but this video, made by some of your guys in their off time... it beats everything your entire company has been doing during the last months :O |

Enthropic
Enthropic Enterprises
22
|
Posted - 2013.04.28 20:05:00 -
[40] - Quote
Wodensun wrote:Stand alone game that intergrates into the EvE universe and does allow interaction between EvE and EVR
this exactly, less words than I used. agree 100%
this would have so much potential |
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Billatron
Black Watch Guard Amarr 7th Fleet
4
|
Posted - 2013.04.28 20:21:00 -
[41] - Quote
Honestly EVR was incredible. I got to play 4 times and could have played all day if i wasn't torn between going to some of the talks and playing more. I can't believe i may never get to play this game again, it was fantastic. For anyone who was not at fanfest the videos dont come close to doing the game justice.
Creating EVR in spare time just goes to show how talented, driven and enthusiastic the Developers at CCP are. Thank you for the experience and keep up the good work.
I dont care how you get this game to us but please do.
|

Jenn aSide
STK Scientific Initiative Mercenaries
1668
|
Posted - 2013.04.28 20:23:00 -
[42] - Quote
Billatron wrote:Honestly EVR was incredible. I got to play 4 times and could have played all day if i wasn't torn between going to some of the talks and playing more. I can't believe i may never get to play this game again, it was fantastic. For anyone who was not at fanfest the videos dont come close to doing the game justice.
Creating EVR in spare time just goes to show how talented, driven and enthusiastic the Developers at CCP are. Thank you for the experience and keep up the good work.
I dont care how you get this game to us but please do.
Hell, maybe ccp could release it is an "EVE related" game but not part of EVE itself. or even make ti a stand alone. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2408
|
Posted - 2013.04.28 20:25:00 -
[43] - Quote
Man that DOES look awesome! I would love it... hope I get to try it out at some point!
...kinda makes me want a Nyx now... 
|
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CCP BunnyVirus
C C P C C P Alliance
494

|
Posted - 2013.04.28 20:27:00 -
[44] - Quote
Billatron wrote:Honestly EVR was incredible. I got to play 4 times and could have played all day if i wasn't torn between going to some of the talks and playing more. I can't believe i may never get to play this game again, it was fantastic. For anyone who was not at fanfest the videos dont come close to doing the game justice.
Creating EVR in spare time just goes to show how talented, driven and enthusiastic the Developers at CCP are. Thank you for the experience and keep up the good work.
I dont care how you get this game to us but please do.
thank you, we had alot of fun working on this over the last few weeks and we were hoping that the players will like it as much as we do 3D Artist |
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CCP Karuck
C C P C C P Alliance
26

|
Posted - 2013.04.28 23:42:00 -
[45] - Quote
Hi everyone, I'm one of the programmers that made EVR. I'm very happy to see that you all liked our little game and I very much hope we'll do something more with it. The team is resting now after an awesome Fanfest but we plan to give you some information about the game soon (not a release date or such though). - Senior Web Developer / EVR deve |
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Peter Raptor
Galactic Hawks
517
|
Posted - 2013.04.29 00:25:00 -
[46] - Quote
CCP Karuck wrote:Hi everyone, I'm one of the programmers that made EVR. I'm very happy to see that you all liked our little game and I very much hope we'll do something more with it. The team is resting now after an awesome Fanfest but we plan to give you some information about the game soon (not a release date or such though).
I can't believe it, I BEEN BEGGING FOR TWITCH GAMEPLAY IN EVE FOR EVER SINCE I STARTED PLAYING 3 YRS AGO, NOW ITS HAPPENING,
ALL I CAN SAY TO ALL THOSE WHO FLAMED MY "TWITCH GAME PLAY IS MORE AWESOME THEN DOUBLE CLICKING " POSTS IS;
I TOLD YOU SO!!!!!!  Evelopedia;-á
The Amarr Empire, is known for its omnipresent religion -áGÇá-á-á |

Camios
Minmatar Bread Corporation
145
|
Posted - 2013.04.29 00:49:00 -
[47] - Quote
Some things to say:
- The product in itself is interesting, the work done by CCP Devs is nice and the Oculus VR is astonishing. I hope that CCP management put some resources into this, in order to be one of the first companies that will ship a game with the Oculus rift.
- That said, it's very complicated to see this game becoming part of the EVE client. Besides technical issues (that could eventually be resolved with millions of dollars investments) there are enormous gameplay issues that mainly reside in the game physics and will prevent any integration of a "naive" space shooter in EVE online current gameplay.
For those who don't understand: Imagine being an interceptor pilot. Fighting another interceptor. With a joystick, twitch gameplay, manual firing, et cetera. Seems fun, yeah? It isn't. You're going to shoot a 30m target at least 3 km away (it's a solid angle of 10^-4 steradians), moving at several hundreds of meters per second and accelerating at hundreds of meters per square second. Relative velocities wil be extremely big and vary greatly in just seconds.
Result: with current EVE physics targets will be too little, too far, too fast, too agile, and you'll need Jedi reflexes to even land a shot.
- So I would really like to see how this game could be linked to EVE, but I'm sure you won't be able to pilot carrier fighters in EVE online.
|

BeanBagKing
Aperture Harmonics K162
230
|
Posted - 2013.04.29 00:54:00 -
[48] - Quote
TakeMyMoney.jpg (OC)
Anyway, yea, I'd love to fly interceptors, fighters, or hell, anything really, like this. As the person above pointed out, some ships may be impossible to target like interceptors moving at 4kms from 10km away with a 30m sig radius. However, that's what we have advanced targeting computers for right? I don't think it puts an end to dogfights and manual piloting. I loved this demo, and yea, I hope CCP puts some real time into it. |

Alexandra Alt
Republic Military School Minmatar Republic
198
|
Posted - 2013.04.29 01:05:00 -
[49] - Quote
I'd love to make this something like fighter piloting for instance, big battles, board/remote control fighters in a carrier, bombers in a supercarrier, would be ace!! |

Herzog Wolfhammer
Sigma Special Tactics Group
2668
|
Posted - 2013.04.29 02:37:00 -
[50] - Quote
:-O |
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Karsa Egivand
Sebiestor Tribe Minmatar Republic
112
|
Posted - 2013.04.29 10:33:00 -
[51] - Quote
I really regret not going to fanfest, just because of EVR.
(And here I thought... the stream would provide me with most of the info I wanted... yeah stream doesn't do VR, now does it?)
I hope it'll be released as a game at some point in time... |

Jessica Danikov
Ubuntu Inc. The Fourth District
83
|
Posted - 2013.04.29 12:51:00 -
[52] - Quote
I had so much fun on this, I planned to skip the keynote (it was going to be recorded, right?) and spend 2 hrs playing on it with anyone else smart enough to do that. Sadly, it seems the VR people wanted to go the keynote :P
I understand why CCP feel the need to commit and focus to EVE as their core product, but there should be investment and developer interest in this- hire some unity devs to really push the envelope on this product.
To be honest, as a company, CCP should be aware just how many F2P games EVE players play on their downtime- World of Tanks, Mechwarrior Online, Warthunder, to name a few. Exploiting such a thing in a way that let's them affect EVE in the same way DUST does would be a massive win for them.
Not to mention that, even if it were just stand-alone, the Oculus integration blows all the competition out of the water. Given it's made with the peripheral in mind, I think they're already a few steps ahead of any existing product making a port and it'd be a shame to see them waste that advantage. |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1114
|
Posted - 2013.04.29 13:07:00 -
[53] - Quote
CCP WhiteNoiseTrash wrote:Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming.
All I can say is "HOLY SMOKES!" If this becomes a real, functional game and peripheral, I am in without hesitation. The possibilities are staggering and very attractive.
This has moved to the top of my wishlist. I will pray to all the varied and sundry deities to make this really come to fruition.
o7
Personnel Division Director --áBene Gesserit Chapterhouse
"The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another." - STILGAR, From the Sietch to the Stars. |
|

CCP Masheen
C C P C C P Alliance
143

|
Posted - 2013.04.29 13:10:00 -
[54] - Quote
Jessica Danikov wrote:I had so much fun on this, I planned to skip the keynote (it was going to be recorded, right?) and spend 2 hrs playing on it with anyone else smart enough to do that. Sadly, it seems the VR people wanted to go the keynote :P
Really glad you enjoyed it, I almost lost my voice giving pre-flight briefings all day 
- EVE Online Quality Assurance - |
|

Inari Visas
ROC Academy The ROC
9
|
Posted - 2013.04.29 13:24:00 -
[55] - Quote
They could make it work with EVE. It will be like putting on your helmet when you want to fly form first person view. If you want to rest or use the normal menus, then all you do is take it off and see the game on your screen in the classical way.
Will be amazing to play like that I think. Would really change everything though...
But just think about it. What has been seen... |

Tyrendian Biohazard
Terra Rosa Academy
27
|
Posted - 2013.04.29 13:31:00 -
[56] - Quote
Just going to copy/paste what I put in another thread. It should've gone here anyways.
Quote:Is it cool? Yes.
Could it change games? Yes.
Does it belong in Eve? Ehhhhhhh.......I don't know.
The thought is nice, but I think it might detract from other roles to be played in the battle, or worse, people just outright refuse to participate because they can't be in a fighter. Think of all the people in the old battlefield games that stood next to the air field, waiting for a plane to pop, just to take off and crash it into the nearest tank. Then repeating that over, and over, and over.
Then what happens if there is a shortage of pilots, do AI control the rest? What happens when a player piloted carrier comes across one that is using AI fighters, or a mix. We can definitely say that the AI in Eve isn't much beyond target, lock, shoot, with a few mixed in module activations thrown in here and there.
Like I said, concept is cool, the thought is nice, but I don't see it being practical without a lot of consideration of all aspects.
My twitch stream to help new players:
http://www.twitch.tv/biohazrd51 |

Akatenshi Xi
Elite Shadow Society ESS Empire
33
|
Posted - 2013.04.29 13:40:00 -
[57] - Quote
Should definitely be able to pilot the smaller class ships in EVE by hand not by click like a capital ship or larger vessel should be. Posted about this last year and everyone snarfed on it.
You'd capture a lot more players that come from those types of games that get bored with the click to issue a command and hope your ship does what you want it to crap. I feel like I'm playing Command and Conquer, just with one unit the entire game, not a shooter game. |

Wodensun
ZeroSec
95
|
Posted - 2013.04.29 14:30:00 -
[58] - Quote
Tyrendian Biohazard wrote:Just going to copy/paste what I put in another thread. It should've gone here anyways. Quote:Is it cool? Yes.
Could it change games? Yes.
Does it belong in Eve? Ehhhhhhh.......I don't know.
The thought is nice, but I think it might detract from other roles to be played in the battle, or worse, people just outright refuse to participate because they can't be in a fighter. Think of all the people in the old battlefield games that stood next to the air field, waiting for a plane to pop, just to take off and crash it into the nearest tank. Then repeating that over, and over, and over.
Then what happens if there is a shortage of pilots, do AI control the rest? What happens when a player piloted carrier comes across one that is using AI fighters, or a mix. We can definitely say that the AI in Eve isn't much beyond target, lock, shoot, with a few mixed in module activations thrown in here and there.
Like I said, concept is cool, the thought is nice, but I don't see it being practical without a lot of consideration of all aspects.
It only enhances other roles you suddenly have to bring frigates to the battle to counter those pesky fighters... Or mount neuts/smartbombs, theres loads of things you can do to counter them and keep things "balanced" |

Wodensun
ZeroSec
95
|
Posted - 2013.04.29 14:35:00 -
[59] - Quote
Camios wrote:Some things to say:
- The product in itself is interesting, the work done by CCP Devs is nice and the Oculus VR is astonishing. I hope that CCP management put some resources into this, in order to be one of the first companies that will ship a game with the Oculus rift.
- That said, it's very complicated to see this game becoming part of the EVE client. Besides technical issues (that could eventually be resolved with millions of dollars investments) there are enormous gameplay issues that mainly reside in the game physics and will prevent any integration of a "naive" space shooter in EVE online current gameplay.
For those who don't understand: Imagine being an interceptor pilot. Fighting another interceptor. With a joystick, twitch gameplay, manual firing, et cetera. Seems fun, yeah? It isn't. You're going to shoot a 30m target at least 3 km away (it's a solid angle of 10^-4 steradians), moving at several hundreds of meters per second and accelerating at hundreds of meters per square second. Relative velocities wil be extremely big and vary greatly in just seconds.
Result: with current EVE physics targets will be too little, too far, too fast, too agile, and you'll need Jedi reflexes to even land a shot.
- So I would really like to see how this game could be linked to EVE, but I'm sure you won't be able to pilot carrier fighters in EVE online.
And thats where your wrong, relative velocities won't be varying that greatly since they both move with the same relative speeds and you have things such as "match speed with target" hell actually orbiting something like we do now would mean almost certain death since your movement is predictable and I can just lead some while firing mah lazors. |

Enthropic
Enthropic Enterprises
23
|
Posted - 2013.04.29 14:36:00 -
[60] - Quote
one of the issues seems to be that it would create massive CPU burden etc on the normal eve client and it would technically not be feasible to implement. Imagine this simple workaround:
lets say, eve battles, as they are, are not changed. A carrier pilot stil controls their fighters and fleet battles go on like they did before.
BUT
implement this kickass feature as a standalone client. Now, give eve carriers the option to "open up" their bays for out of Eve fighters, I call them Tie fighters now.
That means, Tie fighter pilots from within their game get an option to join any existing battles, they get to pick the respective Eve carrier pilot, so they can choose with side they will be on (if they even care).
Now, you decouple both games during the actual fight. Eve on the eve side only, and the tie fighters on their client only. The Tie fighters can see the eve ships, but their server doesnt need to calculate all missile dynamics, tracking of guns etc etc, whereas the eve client doesnt need to display all those hundreds of tie fighters accurately, they can be just displayed as genetic clouds of dogfights buzzing around your ship. more or less detail, depending on how technically feasible it would be, Im not a programmer.
The objective of the Tie fighters is to get air superiority over the enemy tie fighter team. Each killshot for example could award a point, and during the battle the points accumulate. Based on such a point system, Eve ships could get increasing benefits or drawbacks, depending on how the tie fighers on their side are doing.
For example, points for tie fighters could award missile supression, or damage over time on ship on the opposing side etc etc. Make it more ccmplex by opening up different roles for tie fighters, as in, dogfight vs. torpedo runs on captials and whatnot
There would be endless possibilites and tons of things that can be discussed and fleshed out, but just the principle idea of adding such a game to Eve would, in my eyes be beyond awesome.
I know there is a lot of X-wing or Wing commander fans out there, Id bet there would be a market for this and it would certainly draw new people to Eve, when they are tired of zapping around and wanna join the "big boys" and their aeons and nyxes. |
|

Tiberius StarGazer
StarGazer Heavy Industries And Exploration
368
|
Posted - 2013.04.29 15:01:00 -
[61] - Quote
Considering the last major dogfighting space game I can remember was Freespace / Free Lancer I was quite excited to see this being demo'd
If this was released as a stand alone game to the Eve family I would buy it, it really brought back memories of wing commander, x-wing, tie fighter |

Grigori Annunaki
31
|
Posted - 2013.04.29 17:39:00 -
[62] - Quote
If this was tied into the EVE universe like DUST514, it would kill Star Citizen for me. Between the dogfighting and EVE's rich sandbox, I have everything I could want. If I wasn't utter crap at console shooters, I'd even have the EVE FPS angle covered.
EVE Online: consuming your soul since 2003. |
|

CCP Karuck
C C P C C P Alliance
32

|
Posted - 2013.04.29 17:51:00 -
[63] - Quote
Grigori Annunaki wrote:If this was tied into the EVE universe like DUST514, it would kill Star Citizen for me. Between the dogfighting and EVE's rich sandbox, I have everything I could want. If I wasn't utter crap at console shooters, I'd even have the EVE FPS angle covered.
EVE Online: consuming your soul since 2003.
Last thing I'd want would be to kill Star Citizen, I'm a big fan of what they're doing :) - Senior Web Developer / EVR dev |
|

KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
156
|
Posted - 2013.04.29 17:54:00 -
[64] - Quote
CCP Karuck wrote:Grigori Annunaki wrote:If this was tied into the EVE universe like DUST514, it would kill Star Citizen for me. Between the dogfighting and EVE's rich sandbox, I have everything I could want. If I wasn't utter crap at console shooters, I'd even have the EVE FPS angle covered.
EVE Online: consuming your soul since 2003. Last thing I'd want would be to kill Star Citizen, I'm a big fan of what they're doing :) *whips CCP Karuck* BAD DEV, BAD!
You were trained to crush the opposition!
Dont make me sign you up for re education AGAIN! |
|

CCP Karuck
C C P C C P Alliance
35

|
Posted - 2013.04.29 18:09:00 -
[65] - Quote
KuroVolt wrote:CCP Karuck wrote:Grigori Annunaki wrote:If this was tied into the EVE universe like DUST514, it would kill Star Citizen for me. Between the dogfighting and EVE's rich sandbox, I have everything I could want. If I wasn't utter crap at console shooters, I'd even have the EVE FPS angle covered.
EVE Online: consuming your soul since 2003. Last thing I'd want would be to kill Star Citizen, I'm a big fan of what they're doing :) *whips CCP Karuck* BAD DEV, BAD! You were trained to crush the opposition! Dont make me sign you up for re education AGAIN!
/me snaps to attention. "Yes sire! I'll get right back on that!" - Senior Web Developer / EVR dev |
|

Tyrendian Biohazard
Terra Rosa Academy
29
|
Posted - 2013.04.29 18:11:00 -
[66] - Quote
Grigori Annunaki wrote:If this was tied into the EVE universe like DUST514, it would kill Star Citizen for me. Between the dogfighting and EVE's rich sandbox, I have everything I could want. If I wasn't utter crap at console shooters, I'd even have the EVE FPS angle covered.
EVE Online: consuming your soul since 2003.
Connect keyboard and mouse to PS3  My twitch stream to help new players:
http://www.twitch.tv/biohazrd51 |

Karsa Egivand
Sebiestor Tribe Minmatar Republic
118
|
Posted - 2013.04.29 20:45:00 -
[67] - Quote
People might also want to have a look a this thread: https://forums.eveonline.com/default.aspx?g=posts&m=2950610#post2948301 & my response:  https://forums.eveonline.com/default.aspx?g=posts&m=2950610#post2950610 |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
171
|
Posted - 2013.04.29 22:04:00 -
[68] - Quote
I could use this flight sim stuff
been wanting to get an Oculus for some time now, I would buy it on release if this is confirmed |

Gevlin
Sebiestor Tribe Minmatar Republic
211
|
Posted - 2013.04.29 23:39:00 -
[69] - Quote
I would love to see a business plan and how it could integrate to eve online
I would be interested to see if this could be crowd funded,
and what can I do to help it move forward? Some day I will have the internet and be able to play again. |

Herzog Wolfhammer
Sigma Special Tactics Group
2680
|
Posted - 2013.04.30 04:54:00 -
[70] - Quote
A new class of twitch-based sub-frigate fighters would be epic. Put guns on them that only shoot in the direction they are pointed. Let ships carry them and deploy them for players who lost their ships to jump into.
Yeah I loved X-Wing versus Tie Fighter. |
|

Calathorn Virpio
Golden Construction Inc. Legacy Rising
241
|
Posted - 2013.04.30 04:59:00 -
[71] - Quote
CCP WhiteNoiseTrash wrote:Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming.
lol, well mission acomplished, i think EVERYONE wants it.
dust bunnies are screaming for a chance to pew pew at eve pilots and this looks like it would do the trick BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
241
|
Posted - 2013.04.30 05:01:00 -
[72] - Quote
CCP Karuck wrote:KuroVolt wrote:CCP Karuck wrote:Grigori Annunaki wrote:If this was tied into the EVE universe like DUST514, it would kill Star Citizen for me. Between the dogfighting and EVE's rich sandbox, I have everything I could want. If I wasn't utter crap at console shooters, I'd even have the EVE FPS angle covered.
EVE Online: consuming your soul since 2003. Last thing I'd want would be to kill Star Citizen, I'm a big fan of what they're doing :) *whips CCP Karuck* BAD DEV, BAD! You were trained to crush the opposition! Dont make me sign you up for re education AGAIN! /me snaps to attention. "Yes sire! I'll get right back on that!"
LMAO
well done volt. don't need those devs getting any funny ideas like there being other gamers out thwere besides eve BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Wodensun
ZeroSec
98
|
Posted - 2013.05.02 00:40:00 -
[73] - Quote
BUMP
We want First Person Space Pew...
Make it so CCP or should we create a official petition? |

Montevius Williams
Eclipse Industrial Inc
454
|
Posted - 2013.05.02 01:05:00 -
[74] - Quote
EVE in five years:
Me and 3 of my buddies are in CQ playing poker. Friend A a Dust player, Friend B is an EVR player and Friend C is another EVE Player.
We decide to go to the space brothel in Dodixie to get some beers and watch the new EVE tv show.
Alliance sends message that someone is attacking our capital planet and planetary shields are down to 25%.
We jump clone back to null sec. I get into my Carrier Friend A jumps into Dust 514 Friend B jumps on EVR and takes control of one of my fighters Friend C jumps into his Battleship
Battle finishes and we slow boat back to the Dodixe Brothel to catch another episode of the new EVE Online TV show. "The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |

Caellach Marellus
Aideron Technologies
863
|
Posted - 2013.05.02 01:36:00 -
[75] - Quote
I know CCP said no more Jesus features.
But after playing EVR at Fanfest, this isn't a jesus feature, this is the goddamn pinnacle of internet spaceship combat. It was so simply amazing it cannot afford to NOT be implemented at some point.
Imagine a carrier pilot launching an entire bay of EVR pilots, it's a convenient reason to never fix crappy drone AI issues! Enjoy your gaming.
http://northern-goblin.blogspot.com |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
178
|
Posted - 2013.05.02 01:47:00 -
[76] - Quote
Montevius Williams wrote:EVE in five years:
Me and 3 of my buddies are in CQ playing poker. Friend A a Dust player, Friend B is an EVR player and Friend C is another EVE Player.
We decide to go to the space brothel in Dodixie to get some beers and watch the new EVE tv show.
Alliance sends message that someone is attacking our capital planet and planetary shields are down to 25%.
We jump clone back to null sec. I get into my Carrier Friend A jumps into Dust 514 Friend B jumps on EVR and takes control of one of my fighters Friend C jumps into his Battleship
Battle finishes and we slow boat back to the Dodixe Brothel to catch another episode of the new EVE Online TV show.
*EVE in a dream - a faraway, amazing dream
Fixed your post... |

Agaetis Byrjun Endalaust
Mercurialis Inc. RAZOR Alliance
45
|
Posted - 2013.05.02 08:52:00 -
[77] - Quote
WTBump this thread
saying I'd see it quite reductive to limit it to fighter piloting
Sky is the limit ______________________________ just because you're paranoid it doesn't mean they're not after you |

knobber Jobbler
Bat Country Goonswarm Federation
236
|
Posted - 2013.05.02 09:10:00 -
[78] - Quote
Why did ccp dro track ir support when it's a tool which basically does this with the need for glasses? It's a must have for any flight sim and eve did support it. |

Anselm Toralen
Science and Trade Institute Caldari State
1
|
Posted - 2013.05.02 09:17:00 -
[79] - Quote
It can be a future of space games... And i am sure that soon(tm) humanity will "rise to be with the stars". Skills to fly a spaceship may come in handy. |

Debora Tsung
The Investment Bankers Guild
114
|
Posted - 2013.05.02 11:15:00 -
[80] - Quote
Enthropic wrote: ... Each killshot for example could award a point, and during the battle the points accumulate. Based on such a point system, Eve ships could get increasing benefits or drawbacks, depending on how the tie fighers on their side are doing...
But... I do not want to wni by some abstract point measure. I want to annihilate my enemy... There's nothing a million chinese guys can't do cheaper. |
|

silens vesica
Corsair Cartel
1573
|
Posted - 2013.05.02 11:20:00 -
[81] - Quote
A non-EVE playing friend (yes, they actually exist) said something horrifyingly excellent: Capital ship gunners.
As in "use the Oculus to allow players to take control of a single weapons turret."
Of course, the awoxing potential for that is very high. Which might be a selling point.  Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |
|

CCP Karuck
C C P C C P Alliance
51

|
Posted - 2013.05.02 19:10:00 -
[82] - Quote
While you wait on further information, here's an interview with me that has some more information.. hope you like it! :)
http://www.digitaltrends.com/gaming/evrs-rapid-road-from-concept-to-eve-fanfest-conquest-and-what-lies-ahead/ - Senior Web Developer / EVR dev |
|

Karsa Egivand
Sebiestor Tribe Minmatar Republic
130
|
Posted - 2013.05.02 20:27:00 -
[83] - Quote
Thanks.
I do like it.
I still say, make sure it doesn't end somewhere in a Reykjavik office. At the very least, make it nifty, small and neat. Then get the Oculus Rift guys to bundle it with their launch hardware (for a fee ). |

Herzog Wolfhammer
Sigma Special Tactics Group
2711
|
Posted - 2013.05.02 20:40:00 -
[84] - Quote
I wonder is this is but a small development in the background that changes everything... |

Kamii Yo
Imperial Shipment Amarr Empire
3
|
Posted - 2013.05.02 20:51:00 -
[85] - Quote
this looks awesome. |

Sharon Anne
School of Applied Knowledge Caldari State
22
|
Posted - 2013.05.02 20:57:00 -
[86] - Quote
CCP WhiteNoiseTrash wrote:Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming.
OK I stopped reading after this and place it next to the door.  |

Yigal Tzadok
Omni Corp.
12
|
Posted - 2013.05.02 21:02:00 -
[87] - Quote
Sorry to crush ur dream but it will never happen. Just a company who payed Ccp to showcase th eir product |

Yigal Tzadok
Omni Corp.
12
|
Posted - 2013.05.02 21:07:00 -
[88] - Quote
I like to add, ccp devs are lying sacks of **** Obviously beyter in marketing then development |

Ranger 1
Ranger Corp
4108
|
Posted - 2013.05.02 21:08:00 -
[89] - Quote
Yigal Tzadok wrote:Sorry to crush ur dream but it will never happen. Just a company who payed Ccp to showcase th eir product Actually, I believe CCP asked for and was given a developers rig. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
2426
|
Posted - 2013.05.02 21:11:00 -
[90] - Quote
Kamii Yo wrote:this looks awesome. notemptyquoting
|
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Karsa Egivand
Sebiestor Tribe Minmatar Republic
132
|
Posted - 2013.05.02 21:46:00 -
[91] - Quote
Herzog Wolfhammer wrote:I wonder is this is but a small development in the background that changes everything...
If you are referring to this game (dogfighting) making it into the Eve Online client, then NO.
Impossible, the mechanics in the background are incompatible. Eve Online ticks at one server/client interaction per second (to make huge battles possible in our sandbox). A dogfighting game needs several dozen of those, to keep a fluent experience. These are technically two different games.
The closest your thought may come true, are:
1) EVR becoming its own game and - at some point far down the road - having a connection to Tranquility like Dust has now. 2) The Oculus Rift being supported for Eve as flair, essentially giving us a nice experience looking around our ships, just as we can rotate the camera fluidly now. Wouldn't mean dogfighting or any other twitch-based space combat mechanics, though. Just as a replacment for monitor/camera. |

Arkenai Wyrnspire
Turalyon Plus
1572
|
Posted - 2013.05.02 21:59:00 -
[92] - Quote
EVR is literally the most awesome thing. Sig'd.-áGallente FW best FW. |

silens vesica
Corsair Cartel
1573
|
Posted - 2013.05.02 22:02:00 -
[93] - Quote
Karsa Egivand wrote:
2) The Oculus Rift being supported for Eve as flair, essentially giving us a nice experience looking around our ships, just as we can rotate the camera fluidly now. Wouldn't mean dogfighting or any other twitch-based space combat mechanics, though. Just as a replacment for monitor/camera.
I'd buy that. Seriously - bring the price per unit down under US$200, add the necessary support and artwork, and I'm there. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

Camios
Minmatar Bread Corporation
149
|
Posted - 2013.05.02 22:09:00 -
[94] - Quote
As I (and many others) already stated, EVE physics is not compatible with a twitch based space shooter for bare gameplay reasons.
But I would really like to see it integrated into EVE online in some way, and I hope CCP has the right people to solve the gameplay issues and the technical ones, possibly with a great ambitious plan.. that's a real challenge to take.
|
|

CCP Karuck
C C P C C P Alliance
62

|
Posted - 2013.05.02 23:18:00 -
[95] - Quote
Yigal Tzadok wrote:Sorry to crush ur dream but it will never happen. Just a company who payed Ccp to showcase th eir product
No one paid us anything to do this :P We did get early Rift kits but only because we had some connections. It was purely driven by passion and our interest in VR and giving people at Fanfest the chance to experience the Oculus Rift. - Senior Web Developer / EVR dev |
|

Karsa Egivand
Sebiestor Tribe Minmatar Republic
133
|
Posted - 2013.05.02 23:40:00 -
[96] - Quote
CCP Karuck wrote:Yigal Tzadok wrote:Sorry to crush ur dream but it will never happen. Just a company who payed Ccp to showcase th eir product No one paid us anything to do this :P We did get early Rift kits but only because we had some connections. It was purely driven by passion and our interest in VR and giving people at Fanfest the chance to experience the Oculus Rift.
Most of us get that. We are also jealous that you can spend some (= a lot) of your time that way. I think the position of most players (and also the gaming press present at fanfest) is pretty clear. We like what we briefly saw. Now the ball is obviously in the court of CCP's higher ups. *thumbs pressed* |

Karsa Egivand
Sebiestor Tribe Minmatar Republic
133
|
Posted - 2013.05.02 23:40:00 -
[97] - Quote
some double post or sth. similar |

James Amril-Kesh
4S Corporation RAZOR Alliance
4848
|
Posted - 2013.05.02 23:53:00 -
[98] - Quote
Yigal Tzadok wrote:I like to add, ccp devs are lying sacks of **** Obviously beyter in marketing then development Oh dear, looks like you hit your head pretty hard getting out of bed this morning. You should probably get that looked at. |

Sobach
Fourth Circle
149
|
Posted - 2013.05.03 06:36:00 -
[99] - Quote
James Amril-Kesh wrote:Yigal Tzadok wrote:I like to add, ccp devs are lying sacks of **** Obviously beyter in marketing then development Oh dear, looks like you hit your head pretty hard getting out of bed this morning. You should probably get that looked at.
Naw, don't think he need to, doesn't sound like there's anything contained in that head of his. |

Krax As
Silent Tears in Space
23
|
Posted - 2013.05.03 06:52:00 -
[100] - Quote
make it as a third game layer.
planetary fights => Dust
low / high atmosphere fights => this fighter thingy.
space => Eve online
with the possibilities to either : assist ground battles (with bombing runs)
obstract / harass low orbital ships (orbital bombardment destroyers)
so if no orbital bombardment takes place, then thers nothing to shoot in orbit.
still you can fly strafe runs on ground troops and such....
|
|

Lors Dornick
Kallisti Industries Solar Assault Fleet
500
|
Posted - 2013.05.03 07:30:00 -
[101] - Quote
Integrated into the Eve universe doesn't have to be directly connected to Eve and/or Dust.
The key is rather to have it connect to the "New Eden" IP.
So using names, storyline(s), art assets and such things.
And also using in-house skills, resources and connections (as they did to get this far).
There's no rush to make any decisions, the platform is still in development but CCP is in a good position to tinker along and take their time to make sure they get the right result.
CCP Eterne: Silly player, ALL devs are evil. CCP (aka Judge) Peligro: I will find your main.
|

Camios
Minmatar Bread Corporation
149
|
Posted - 2013.05.03 09:49:00 -
[102] - Quote
The more I think of it, the more I am excited about it, and the more I am curious about the possible integration within EVE online. I think that it's not possible for any gamer not to be excited by this perspective.
CCP, make the gamble!
(I know I'm becoming a bit of a broken record but hell, what other means do I have to show my support?) |

Velicitia
Nex Exercitus
1476
|
Posted - 2013.05.03 10:06:00 -
[103] - Quote
CCP WhiteNoiseTrash wrote:Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming.
wasn't that how CCP made EVE in the first place? One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
800
|
Posted - 2013.05.03 12:42:00 -
[104] - Quote
CCP Karuck wrote:Yigal Tzadok wrote:Sorry to crush ur dream but it will never happen. Just a company who payed Ccp to showcase th eir product No one paid us anything to do this :P We did get early Rift kits but only because we had some connections. It was purely driven by passion and our interest in VR and giving people at Fanfest the chance to experience the Oculus Rift.
EVR used in eve is a pipe dream
Crowd funded and released as an awesome multiplayer space dogfighting game however?
Sign me up! BYDI (Shadow cartel) Recruitment open!
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LOL56
Galactic Express Unclaimed.
56
|
Posted - 2013.05.03 21:35:00 -
[105] - Quote
Lets do this CCP, let people buy this thing, let them fly out of a mothership, dodge through asteroids and past AAA batteries, bomb firgs, strafe dust mercs, and try to hit the reactor core of an enemy station. |

Carniflex
StarHunt Intrepid Crossing
80
|
Posted - 2013.05.04 09:13:00 -
[106] - Quote
This is certainly pure awesome in my opinion. I do understand it can be hard to find pile of resources for it. However - perhaps s small dedicated team is possibility - say three devas or so. With others who are able donating some of their spare time as well this could make this a real blast considering what was achieved already by only contributing the spare time. Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |
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CCP TerrorShark
C C P C C P Alliance
20

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Posted - 2013.05.07 23:39:00 -
[107] - Quote
I wanted to drop in this thread to give a massive thanks to all those who supported the EVE-VR project. That means both the people who where lucky enough to be at Fanfest 2013 and the community of excited potential first-person VR fighter pilots here in the forums.
I was pretty nervous before the trailer dropped on the Friday night keynote, sitting among all the crowd trying to work out how people would feel about our late night oculus rift secret. It was awesome when Hilmar said "you can play it tomorrow" and some dude at the back of Harpa let go the loudest "Whaaaaaaaaaaaaaaaaaaaaaaaaaaaat!!" ever. Loved that.
We all had a ton of fun working on this project and I think everyone on the team has felt the energy and enthusiasm we put into it returned a million times over. Reading the positive press was insane. Talking to people as they stepped off from their first game was exactly the reason guys like us get into making games. Its been incredible. The blogs and reddits are full of unusual bartered offerings for just one round of EVR, but we refused the money and we refused the bone marrow. Believe me when I say the team have read every comment and each one made us smile.
This is not a goodbye post much as it might read like one. Just a thank you from me and the team. Its been an epic few weeks.
Now I better get back to making some new art for EVR!
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Tarn Kugisa
Infinite Covenant Tribal Band
434
|
Posted - 2013.05.07 23:46:00 -
[108] - Quote
CCP WhiteNoiseTrash wrote:Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming.
let me do it with my badger  I Endorse this Product and/or Service EVE Online Battle Recorder When I press F1 I get ISK |

Agaetis Byrjun Endalaust
Mercurialis Inc. RAZOR Alliance
48
|
Posted - 2013.05.08 04:20:00 -
[109] - Quote
CCP TerrorShark wrote:This is not a goodbye post you ain't going any******where dude. You gave us the sneacky preview, you made us whaaaaaaaaaaaaaaaaaaaaaaaaaaaatt now you stay put and do the ************ game!!
[colombian narcos mode off]
 ______________________________ just because you're paranoid it doesn't mean they're not after you |

Qalix
Relentless Grind
14
|
Posted - 2013.05.08 04:38:00 -
[110] - Quote
From what I hear about EVR, it's what I thought this game would be when I first signed up. Tie Fighter was awesome. Tie Fighter in EVE would be so much awesomer |
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Aramatheia
European Nuthouse
107
|
Posted - 2013.05.08 05:01:00 -
[111] - Quote
CCP WhiteNoiseTrash wrote:Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming.
you could count on me to buy it, even if it was on playstation, it just looked awesome that demo.
flying around the huuuge eve ships - the carrier becomes the battlefield itself, meanwhile the carrier is just 1 of thousands of ships fighting one battle in 1 system while countless other batles rage in countless other systems. Getting down to the itty gritty small stuff eve pilots never even think off
where do i sign, i am ready to fly! |

Arkady Vachon
Center for Advanced Studies Gallente Federation
257
|
Posted - 2013.05.08 06:09:00 -
[112] - Quote
Aramatheia wrote: where do i sign, i am ready to fly!
This
Even if indirectly connected to the EVE Universe by technology and backstory, this game will rock hard if expanded upon and released.
Heck, you could call a region of space where larger ships are not feasible for some reason, warp anomolies, radiations that effect lager reactors, or whatever where smaller ships and gunboats become the tools of warfare. Or planetary near orbit/upper atmosphere use, or just create scenarios where EVR fighter jocks are used for special operations in New Eden star systems.
Heck, you can add and create a scenario for Fighter/Bombers to destroy an installation (or ship) as part of a game, while the opposing team tries to do the same with a mix of regular Fighters and Fighter/Bombers.
You'd have Corps creating specialist Fighter Squadrons for EVR for if they ever did effect the rest of the EVE universe in some way.
Lots of possibilities. Nothing Personal - Just Business...
Chaos Creates Content |

Arkady Vachon
Center for Advanced Studies Gallente Federation
257
|
Posted - 2013.05.08 06:12:00 -
[113] - Quote
Oh yeah, give the fighter jocks DUST clonetech for when we get killed Nothing Personal - Just Business...
Chaos Creates Content |

Arkadious
Native Freshfood Minmatar Republic
0
|
Posted - 2013.05.09 15:20:00 -
[114] - Quote
Okay, first let me say that the videos of the dog fighting game from fanfest where amazing. But, while having just the dogfighting game would be great, I like most eve players tend to think bigger. We all know that fighters and fighter bombers will be coming to dust 514 (SOON tm) at some point. There is even mention of dust game modes in space where you're trying to take over a capital ship. Team fortress 2 has opened a VR game play option for people with the oculus rift head set. This is a great opportunity to look at the pros/cons and player reaction to using the device for FPS gameplay. I would like to see CCP look at how team fortress 2 is doing with the rift and see if this could be applied to dust in the future. The dog fighting game played at fanfest could just be part of a future dust build where you have the option to play the whole game in VR mode with the oculus rift, and that is what I would like to see. |

arcca jeth
Dark Alliance Dark Empire Alliance
183
|
Posted - 2013.05.09 17:21:00 -
[115] - Quote
CCP WhiteNoiseTrash wrote:Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming.
since PC players don't get DUST, I know a lot of people who would like space dog fighting in EVE, that would push EVE to new levels. could introduce 4 new race specific fighters to the game that are "manually operated" or something like that with different controls completely. I'd still like DUST for PC though 
|

Unsuccessful At Everything
The Troll Bridge
3679
|
Posted - 2013.05.09 20:10:00 -
[116] - Quote
Alexa Coates wrote:this would be nice if people who didn't want to drop ~couple hundred dollars on the rift, like myself, were still able to fly fighters.
Kind like the people who didnt want to drop a couple hundred dollars on the PS3 to play DUST right.... Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Ticondrius
Ixion Defence Systems Test Alliance Please Ignore
1
|
Posted - 2013.05.09 20:38:00 -
[117] - Quote
Anyone remember atmospheric flying from the first FanFest? Just something they came up with in their spare time... Yeah.  |

Susiqueta Muir
Bio-Tech Research Tribal Band
33
|
Posted - 2013.05.10 12:46:00 -
[118] - Quote
From what I've seen online, EVR looks pretty damed impressive for 7 weeks worth of work by a small team. I do feel that any game based on EvE MUST be part of EvE and must have an impact on it (and vise-versa)...
Taking it forward the problem does rear up regarding the compatability in effect between manned dogfighters and the Eve Subs in space engines, what with the relative differences in game speed, play styles and al the other miriad of issues which may crop up. I'd love to sit there with a carrier as a launchpoint for manned ships (or blast along in one myself), sending orders out to attack (relatively) slow moving frigates and cruisers or scrums against other packs of manned ships, dispatching fighter bombers who duck and weave under the point defence guns of a titan to launch critical strikes against key targets etc...
I'd love to also see Eve-space from a new perspective and appreciate just how big some of the tech we use actually is. The thing is though, what role would manned fighters have against pod fitted ships? The likelyhood is that the guns they have would be rubbish against our ships and whilst the current fighters we have are "Super-drones" and more than capable of causing us harm, would we want to include twitch mechanics into the system to in effect upgrade the drones?
Also, as a Carrier pilot, with fighters being about 20M each and the lifespan of each likely to be the same as a dust clone, if we were to roll up to a fight and each play "Mobile comand center" akin to the dust mechanic thien the games will be very short and very expensive. So, how to impliment it then? I like the idea of the low-orbit level of space as an intermediary battleground for ship combat. You'd have to make a few changes though.
1. Limit access to orbital bombardment altitude to new ships designed to operate in upper atmospheric conditions (what with Tritanium apparently being unstable in oxygenated atmospheres). Ships would either need to be designed for planetary attacks or custom fitted to survive in the upper atmosphere (through custom shield modules) which would limit normal space combat capabilities.
2. As normal ship weapons are adversely affected in atmospheres then ships move into a more logistic/support role. Possibly make all standard weapons incompatable with atmospheric shielding. New weapons and equipment would then need to be used. a. Planetary bombardment turrets/launchers. (as per the current system. used to target Dust ground units/buildings. b. Manned fighter Launch array. - Carrier compatable - Stores hundreds of cheap mass produced fighters. Can auto manufacture replacements if sufficient resources (should be cheap as chips to make) are in the corp hangar. c. Anti-fighter point defence weapons. Automated turrets to shoot down manned ships. d. Ressurect the old anti-ship mines? Ships can de[ploy mines to use against Pod ships and manned fighters. Fighters could be needed to clear mine fields prior to planetary assault ships being able to move into position. e. Ground assault fighter-bombers. Manned ships (or automated based on Dusties target painting) used similarly to orbital strikes but do far more damage. The downside is that they will take several minutes to reach the Dust battlezone so there is a good opportunity for ground based or enemy ships to shoot them down. and so on.
On the ground, dust players could fight to attack and defend ground based fighter launch arrays which periodically send ships up to target the pod pilots in low orbit. it gives dusties something more to fight over and pod pilots something more to attack.
Also though I want to see more and more interconnectivity between DUST and PI and have always thought that the Player owned customs office was the wrong approach. What there should be is one and one only Launchpad n the surface of a planet which dust players can fight over to assign control of to their sponsoring corps. All players can link free of charge to the planetary launchpad (which could also give the ability for corp members to pass resources directly on the surface to each other) but the import/export tax rates are set by whoever owns the pad (Be it pod pilot or dust corp).
Let me take all the PI products I have and feed them into a Player built and owned defence fighter array which will automatically assist the dust players as long as it can keep churning out the ships and when there are no battles going on will act as a possible automated defence system (with responses configurable akin to a starbase defence settings) to keep my buildings safe. EVR pilots or dust pilots could take to these ships and either head for space or attack the ground as required.
(possibly, even more systems to enable pilots to fly up to a planet, scan down planetary structures and adversely impact their efficiency with orbital strikes unless you can defend them)...
tl;dr; - Great idea, great concept, love the implications, now lets see where we can fit it into EvE and run with it..... :). |

Bengal Bob
The Flowing Penguins Iron Oxide.
107
|
Posted - 2013.05.10 13:53:00 -
[119] - Quote
Please. Just do this. I will pay extra.
Thank you. |

Vincent Gaines
Cold Moon Destruction. Transmission Lost
435
|
Posted - 2013.05.10 14:02:00 -
[120] - Quote
It's be nice to have this as a minigame. No VR needed right now, just a trusty joystick. Not a diplo.-á
The above post was edited for spelling. |
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Aoife Issier
AI Corp
0
|
Posted - 2013.05.15 14:04:00 -
[121] - Quote
Evr is a no brainer, In the dust keynote they talked about the whole universe being one. I love that idea, many game types in one game. Seems to me that the eve game engine is holding the whole thing back. Trinity vs Unity/Source/Cry and so and so on bla bla...
Please super fun team give me all of eve inside EVR (We could call it EVE MK2.), I want to be in a cockpit, on deck and for all the lore guys who will jump on that, they will be my ship avatars, androids.
PS : If i had known EVR was going to be at fanfest i would have gone. Damm you! |

Akkya
The Third Foundation
0
|
Posted - 2013.05.17 10:22:00 -
[122] - Quote
Krax As wrote:make it as a third game layer.
planetary fights => Dust
low / high atmosphere fights => this fighter thingy.
space => Eve online
with the possibilities to either : assist ground battles (with bombing runs)
obstract / harass low orbital ships (orbital bombardment destroyers)
so if no orbital bombardment takes place, then thers nothing to shoot in orbit.
still you can fly strafe runs on ground troops and such....
This works -
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Lexmana
944
|
Posted - 2013.05.17 10:41:00 -
[123] - Quote
There is a possibility that EVE will never die ... if you guys continue doing things like this. |

Vaerah Vahrokha
Vahrokh Consulting
4070
|
Posted - 2013.05.17 12:02:00 -
[124] - Quote
CCP WhiteNoiseTrash wrote:Wodensun wrote:I want to fly a fighter in the EvE universe...
Make it happen CCP and i'll be hooked for the rest of my live...
Do it CCP!
also.. bump nothing is official, this was a small project made by a handful of devs on our own time. after hours, late nights and weekends. But it for sure is an interesting approach to gaming.
I loved the video.
Please make this "small project made by a handful of devs on our own time. after hours, late nights and weekends" into
"project made by a team of devs that keeps US players for hours, into late nights and weekends" Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Maximus Andendare
Future Corps Sleeper Social Club
190
|
Posted - 2013.05.17 19:58:00 -
[125] - Quote
Johnny Bloomington wrote:I love being right!
Do you realize how douchey this comes across?
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