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Thread Statistics | Show CCP posts - 18 post(s) |
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CCP Atropos
C C P C C P Alliance
213
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Posted - 2013.05.07 15:00:00 -
[1] - Quote
HI guys, just a heads up regarding incoming changes that we're working on for the EVE Launcher. Whilst the usual caveats apply regarding supporting Linux, I would appreciate it if you could give it a whirl, and let me know if there's anything that could be an easy fix.
Here's the thread in the Test Server forum. Product Owner, EVE Launcher | Team Special Circumstances |
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After Shok
Ruthenia Co
164
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Posted - 2013.05.07 15:36:00 -
[2] - Quote
New EVE Launcher work fine under linux. http://clip2net.com/s/51VOAX what button "???" in pic ? -ƒ-Ç-¦-¦-¦-+-¦ -+-¦-+-î-+-Å -+-ü-¦-+-Ç-¦-+-é-î, -â-¦-¦-¦-¦-¦-+-ï-¦ -¦-¦-¦-+-¦-¦-é! -¬ -ó-+-é -ü-¦-+-ï-¦ -£-Ä-+-à-¦-¦-â-+-¦-+ |
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CCP Atropos
C C P C C P Alliance
219
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Posted - 2013.05.07 15:45:00 -
[3] - Quote
That's not the new Launcher though. Please read the first post in the thread I linked.
The version you're using is v.1.32 which is NOT v.2.1.528861-beta.3. Product Owner, EVE Launcher | Team Special Circumstances |
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After Shok
Ruthenia Co
164
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Posted - 2013.05.07 16:30:00 -
[4] - Quote
setup has no errors button to videreports not work Login was correct on left side but - http://clip2net.com/s/51WUwy -ƒ-Ç-¦-¦-¦-+-¦ -+-¦-+-î-+-Å -+-ü-¦-+-Ç-¦-+-é-î, -â-¦-¦-¦-¦-¦-+-ï-¦ -¦-¦-¦-+-¦-¦-é! -¬ -ó-+-é -ü-¦-+-ï-¦ -£-Ä-+-à-¦-¦-â-+-¦-+ |
After Shok
Ruthenia Co
164
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Posted - 2013.05.07 16:53:00 -
[5] - Quote
i close lancher and wait 5 min after start http://clip2net.com/s/51Xmh0 button ""PLAY" don`t work. -ƒ-Ç-¦-¦-¦-+-¦ -+-¦-+-î-+-Å -+-ü-¦-+-Ç-¦-+-é-î, -â-¦-¦-¦-¦-¦-+-ï-¦ -¦-¦-¦-+-¦-¦-é! -¬ -ó-+-é -ü-¦-+-ï-¦ -£-Ä-+-à-¦-¦-â-+-¦-+ |
Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
160
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Posted - 2013.05.07 16:55:00 -
[6] - Quote
This is the proof everyone wanted about Devs not officially supporting Linux (as their right to), but still caring for our tiny island in the middle of the Altantic... :-P << THE RABBLE BRIGADE >> |
After Shok
Ruthenia Co
164
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Posted - 2013.05.07 16:59:00 -
[7] - Quote
VERY high cpu usage - http://clip2net.com/s/51XvcW -ƒ-Ç-¦-¦-¦-+-¦ -+-¦-+-î-+-Å -+-ü-¦-+-Ç-¦-+-é-î, -â-¦-¦-¦-¦-¦-+-ï-¦ -¦-¦-¦-+-¦-¦-é! -¬ -ó-+-é -ü-¦-+-ï-¦ -£-Ä-+-à-¦-¦-â-+-¦-+ |
Merende Macaco
Tr0pa de elite. Pandemic Legion
7
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Posted - 2013.05.07 20:54:00 -
[8] - Quote
Heads up greatly appreciated, updating my Sisi folder, will report any difficulties, though it looks like there is already a new patch in the works for tomorrow |
After Shok
Ruthenia Co
164
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Posted - 2013.05.08 05:27:00 -
[9] - Quote
after manually download from https://web.ccpgamescdn.com/launcher/singularity/selfupdates.htm into EVE/launcher/cacheb - restart lancher - lancher start download and install updates (~210MB)
launcher.2013.05.07.log - http://pastebin.com/tbVsJ1uT -ƒ-Ç-¦-¦-¦-+-¦ -+-¦-+-î-+-Å -+-ü-¦-+-Ç-¦-+-é-î, -â-¦-¦-¦-¦-¦-+-ï-¦ -¦-¦-¦-+-¦-¦-é! -¬ -ó-+-é -ü-¦-+-ï-¦ -£-Ä-+-à-¦-¦-â-+-¦-+ |
After Shok
Ruthenia Co
165
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Posted - 2013.05.08 22:26:00 -
[10] - Quote
EVE_Online_Launcher-2.1.531588-beta.3.win32 - http://pastebin.com/yyrGU3wc -ƒ-Ç-¦-¦-¦-+-¦ -+-¦-+-î-+-Å -+-ü-¦-+-Ç-¦-+-é-î, -â-¦-¦-¦-¦-¦-+-ï-¦ -¦-¦-¦-+-¦-¦-é! -¬ -ó-+-é -ü-¦-+-ï-¦ -£-Ä-+-à-¦-¦-â-+-¦-+ |
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Kontalaa
Nordgoetter Test Alliance Please Ignore
64
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Posted - 2013.05.10 19:42:00 -
[11] - Quote
currently updating sisi, will install launcher, test and give feedback.
old launcher (the sisi-one, not the tq-one) worked flawlessly without any overrides.
expect a detailed report if stuff goes wrong :D |
After Shok
Ruthenia Co
166
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Posted - 2013.05.11 00:15:00 -
[12] - Quote
Kontalaa wrote: old launcher (the sisi-one, not the tq-one) worked flawlessly without any overrides.
By default in wine - builtin. -ƒ-Ç-¦-¦-¦-+-¦ -+-¦-+-î-+-Å -+-ü-¦-+-Ç-¦-+-é-î, -â-¦-¦-¦-¦-¦-+-ï-¦ -¦-¦-¦-+-¦-¦-é! -¬ -ó-+-é -ü-¦-+-ï-¦ -£-Ä-+-à-¦-¦-â-+-¦-+ |
Nebu Retski
Lead Farmers Kill It With Fire
39
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Posted - 2013.05.11 13:55:00 -
[13] - Quote
I gave the new launcher a try and unfortunately it doesn't work fully.
Some of my system information:
Quote:$ inxi -F System: Host: zero Kernel: 3.8.11-1-ARCH x86_64 (64 bit) Desktop: Xfce 4.10.2 Distro: Arch Linux Machine: Mobo: Gigabyte model: 965P-DQ6 version: x.x Bios: Award version: F7 date: 11/08/2006 CPU: Dual core Intel Core2 CPU 6600 (-MCP-) cache: 4096 KB flags: (lm nx sse sse2 sse3 ssse3 vmx) Clock Speeds: 1: 1600.00 MHz 2: 1600.00 MHz Graphics: Card: NVIDIA GF114 [GeForce GTX 560 Ti] X.Org: 1.14.1 driver: nvidia Resolution: [email protected], [email protected] GLX Renderer: GeForce GTX 560 Ti/PCIe/SSE2 GLX Version: 4.3.0 NVIDIA 313.30
- Launcher runs at both CPU cores to 100%
- Can login
- Could accept the EULA
- Pressing the play button makes it say launching, but the client does not launch
- Setting the option "close launcher when client runs" bypasses the launcher on up to date client and thus the client gets started
- debug.log pretty much empty due to my WINEDEBUG=-all , will try again without the WINEDEBUG variable
- cache/launcher log
The client itself is able to connect to Sisi and had no issues. |
Mikail Thiesant
Sigin-tarag
1
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Posted - 2013.05.11 18:10:00 -
[14] - Quote
I gave it a go too and hers the result about how it went with the dev response about the errors I had.
https://forums.eveonline.com/default.aspx?g=posts&m=3008001#post3008001
Basically I ended up like this (just eng localisation):
http://clip2net.com/s/51WUwy (Image borrowed from After Shok. Thanks for testing mate :-) )
So where to move from this point? About chrome and secure sides. Well when I tried to install windows version of chrome browser it crashed so cant really find out how does chrome behave under wine. |
Neuntausend
GoonWaffe Goonswarm Federation
24
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Posted - 2013.05.12 11:13:00 -
[15] - Quote
Somewhat flaky: https://forums.eveonline.com/default.aspx?g=posts&m=3014363#post3014363 |
Anun Hen
Justified Chaos
9
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Posted - 2013.05.12 11:18:00 -
[16] - Quote
CCP Aporia's response in the other thread is not helpful.
Are you really considering breaking 10 continuous years of eve working on Linux for the sake of some cosmetic updates to your launcher?
Seriously guys, think about this one again please and try to help resolve the issue(s). |
Anun Hen
Justified Chaos
9
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Posted - 2013.05.12 11:21:00 -
[17] - Quote
I'm not a programmer but sounds like it's linked to some authentication process failing somewhere. When it fails, content is not displayed, connection is not being established etc.
Not sure why CCP felt the need to change the current auth system. |
Neuntausend
GoonWaffe Goonswarm Federation
24
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Posted - 2013.05.12 11:27:00 -
[18] - Quote
Don't panic.
I also don't get why we need yet another useless launcher, but for now it's just on singularity and still a beta. This is what beta versions are for, so don't catastrophise. |
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CCP Aporia
C C P C C P Alliance
74
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Posted - 2013.05.14 10:36:00 -
[19] - Quote
Posting this here as well since it is most likely of interest to you:
It might be worthwhile trying to replace the certificate file found in the (launcher path)/appdata/EVE_Online_Launcher-2.1.(version)-beta.3.win32 folder with a more recent one, for example with the one located at http://curl.haxx.se/ca/cacert.pem - hope this helps. :-)
The reason is that the certificate file we were shipping up to now seems to have some issues on Mac. Senior Programmer Team Special Circumstances |
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Mr M
Agony Unleashed
237
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Posted - 2013.05.14 14:44:00 -
[20] - Quote
EVE launcher 2.1.534643 launcher.exe still uses a silly amount of cpu and I'm still getting an Error -7.
https://client.testeveonline.com/launcherv3/en?steam_token=&server=tranquility loads as it should https://sisilogin.testeveonline.com/oauth/authorize/?client_id=eveLauncherTQ&lang=en&response_type=token&redirect_uri=https://sisilogin.testeveonline.com/launcher?client_id=eveLauncherTQ&scope=eveClientToken in the iframe sso-frame only loads sometimes, the rest of the time it gives an error -7
Also, it seems like it's way too easy to find small html-parsers these ddays :-
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CCP Aporia
C C P C C P Alliance
74
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Posted - 2013.05.14 15:29:00 -
[21] - Quote
We know that we might have a bit higher usage than before temporarily because there are some more threads that are running but it shouldn't be overly silly (though Python's threading module is annoyingly greedy it appears). It certainly shouldn't be at 100% as it was mentioned in a previous post, though. Senior Programmer Team Special Circumstances |
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Mikail Thiesant
Sigin-tarag
1
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Posted - 2013.05.14 15:59:00 -
[22] - Quote
Tested the new launcher 2.1.534643-beta.3 The -7 error is unfortunately still there. launcher.log http://pastebin.com/mWhHXHbx
debug.log was not created this time. |
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CCP Aporia
C C P C C P Alliance
74
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Posted - 2013.05.14 16:45:00 -
[23] - Quote
Mikail Thiesant wrote:Tested the new launcher 2.1.534643-beta.3 The -7 error is unfortunately still there. launcher.log http://pastebin.com/mWhHXHbxdebug.log was not created this time.
Sadly the logs show nothing. However, since we had similar issues on the Mac (which was then resolved using a different certificate bundle) I'll look into whether we can get more useful logging out of chromium embedded for these situations which should help us gaining some insight on what exactly might be going on there. Senior Programmer Team Special Circumstances |
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Mr M
Agony Unleashed
237
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Posted - 2013.05.14 17:22:00 -
[24] - Quote
CCP Aporia wrote: We know that we might have a bit higher usage than before temporarily because there are some more threads that are running but it shouldn't be overly silly (though Python's threading module is annoyingly greedy it appears). It certainly shouldn't be at 100% as it was mentioned in a previous post, though.
top -H reports that launcher.exe is running two or more threads each taking 70-99%.
Quote: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 15548 xxxx 20 0 2622m 100m 10m R 81.9 1.7 1:25.29 launcher.exe 15558 xxxx 20 0 2622m 100m 10m R 77.6 1.7 1:24.95 launcher.exe
And that's after the initial phase with loading graphic, updating and thingie checking. Docked and not spinning ship the actual client draws less cpu than that here.
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Mr M
Agony Unleashed
237
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Posted - 2013.05.14 17:35:00 -
[25] - Quote
CCP Aporia wrote: After some more digging about in the source code for the browser engine then it turns out that Error: -7 indicates that there was a time out in the underlying SSL connection. Why exactly that happens is currently unknown to me, but if I find something I'll let you know. What Windows versions are you guys running in Wine?
1.5.27 here at the moment.
I find it odd that it's only the iframe with the login button that times out and never the rest of the launcher window.
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CCP Aporia
C C P C C P Alliance
74
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Posted - 2013.05.14 17:56:00 -
[26] - Quote
Mr M wrote:CCP Aporia wrote: After some more digging about in the source code for the browser engine then it turns out that Error: -7 indicates that there was a time out in the underlying SSL connection. Why exactly that happens is currently unknown to me, but if I find something I'll let you know. What Windows versions are you guys running in Wine?
1.5.27 here at the moment. I find it odd that it's only the iframe with the login button that times out and never the rest of the launcher window.
I find that odd as well. It would be really great to see how normal chrome would run in wine with our landing page, but if I remember correctly from the other thread that's not easily doable?
And about the cpu usage, I'll increase the sleep duration in each thread but there might be something else going wrong since none of the threads should run at more than 100 Hz and that should rarely, if ever, cause enough load for 100% CPU usage on a single core given the amount of work that is actually being done by the launcher. Senior Programmer Team Special Circumstances |
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Equto
Imperium Technologies Get Off My Lawn
19
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Posted - 2013.05.14 18:00:00 -
[27] - Quote
CCP Aporia wrote:Mr M wrote:CCP Aporia wrote: After some more digging about in the source code for the browser engine then it turns out that Error: -7 indicates that there was a time out in the underlying SSL connection. Why exactly that happens is currently unknown to me, but if I find something I'll let you know. What Windows versions are you guys running in Wine?
1.5.27 here at the moment. I find it odd that it's only the iframe with the login button that times out and never the rest of the launcher window. I find that odd as well. It would be really great to see how normal chrome would run in wine with our landing page, but if I remember correctly from the other thread that's not easily doable? And about the cpu usage, I'll increase the sleep duration in each thread but there might be something else going wrong since none of the threads should run at more than 100 Hz and that should rarely, if ever, cause enough load for 100% CPU usage on a single core given the amount of work that is actually being done by the launcher.
I am not an expert on this subject but there are many libraries that implement SSL in wine that are currently broken. They often return a Timeout however other weird errors have also been reported for other applications. |
Mikail Thiesant
Sigin-tarag
1
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Posted - 2013.05.14 19:45:00 -
[28] - Quote
I did a little bit more testing. Basically I tried Windows versions that wine is emulating from Win 98 to Win 8. Sadly the error occurred in all of them. I tried something with chrome under wine, but for me it is no go, because instalator crashes and if I try portable version it crashes too. So I dont think we can do anything about chrome under wine, because people just dont care to make it work, because there is native version of it for linux.
One question maybe. As you see on this image: http://clip2net.com/s/51WUwy
Left under the missing login thing there is missing image too. (One image is about HD Stream, the second is budy program) Basically it is a link to account management. And it behaves like the missing login. One time it loads the images second it dont. So do you think it might be the same error?
Sorry I have basically like no knowledge about those things. I just try to make some noise to wake up those linux users that do have :-) |
Neuntausend
GoonWaffe Goonswarm Federation
24
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Posted - 2013.05.14 20:31:00 -
[29] - Quote
Mikail Thiesant wrote:One question maybe. As you see on this image: http://clip2net.com/s/51WUwyLeft under the missing login thing there is missing image too. (One image is about HD Stream, the second is budy program) Basically it is a link to account management. And it behaves like the missing login. One time it loads the images second it dont. So do you think it might be the same error? Sorry I have basically like no knowledge about those things. I just try to make some noise to wake up those linux users that do have :-)
Funny thing is, these images don't create debug log entries when they don't load. |
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CCP Atropos
C C P C C P Alliance
224
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Posted - 2013.05.14 23:15:00 -
[30] - Quote
The login dialog is handled in an iframe, and so might be reporting differently against the embedded images (which are also HTTPS) failing to load. What's interesting is that the Python layer (and it's SSL handling) doesn't have this error, indicating that the problem might exist in a wine library outside of our control. The embedded webpage must be HTTPS to allow the login to occur in a secure context.
What I don't understand however, is why it's only an intermittent error. Product Owner, EVE Launcher | Team Special Circumstances |
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Mr M
Agony Unleashed
237
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Posted - 2013.05.15 02:00:00 -
[31] - Quote
CCP Atropos wrote:What I don't understand however, is why it's only an intermittent error. This is why I hate computers.
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Kontalaa
Nordgoetter Test Alliance Please Ignore
65
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Posted - 2013.05.15 07:36:00 -
[32] - Quote
Wine HAD problems with HTTPS (only accepting one cert and unable to check the cert-line invalidating the auth of the site called). This was fixed long ago with a manual patch - however they didnt want to push it upstream because it looked too much reverse-engineered from MS-Code. Seems like another (similar) patch has been submitted in the last weeks.
For me (Ubuntu 13.04, Wine 1.5.29) the IGB with SSL works: http://pwning.de/stuff/eve/httpsIGB.png
BTW: Sometimes CQ works (if you start eve and it loads up quarters directly), sometimes not (after redocking, switching hangar->CQ). Errors were different (some/most in _gameworld, one crash in the pyhsx-loader, one stack-overflow in msvcrt100 (recursive), ..). |
Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
171
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Posted - 2013.05.15 12:09:00 -
[33] - Quote
In WINE we can select which version of Windows we present to the programs. IIRC, they can go from 95/98 all the way to 8.
Is there a particular target you devs are looking for? I guess XP and 7 should be the most common ones, with Vista and 8 trailing a bit behind... << THE RABBLE BRIGADE >> |
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CCP Aporia
C C P C C P Alliance
74
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Posted - 2013.05.15 13:52:00 -
[34] - Quote
Katrina Bekers wrote:In WINE we can select which version of Windows we present to the programs. IIRC, they can go from 95/98 all the way to 8.
Is there a particular target you devs are looking for? I guess XP and 7 should be the most common ones, with Vista and 8 trailing a bit behind...
I-¦d recommend to run at least Vista, though XP should work just fine as well. Senior Programmer Team Special Circumstances |
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CCP Aporia
C C P C C P Alliance
74
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Posted - 2013.05.15 13:54:00 -
[35] - Quote
Kontalaa wrote:Wine HAD problems with HTTPS (only accepting one cert and unable to check the cert-line invalidating the auth of the site called). This was fixed long ago with a manual patch - however they didnt want to push it upstream because it looked too much reverse-engineered from MS-Code. Seems like another (similar) patch has been submitted in the last weeks. For me (Ubuntu 13.04, Wine 1.5.29) the IGB with SSL works: http://pwning.de/stuff/eve/httpsIGB.png[...]
The launcher is not using the same browser framework as the IGB does, so there are differences in how some things are handled. Senior Programmer Team Special Circumstances |
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Neuntausend
GoonWaffe Goonswarm Federation
24
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Posted - 2013.05.15 23:48:00 -
[36] - Quote
Katrina Bekers wrote:In WINE we can select which version of Windows we present to the programs. IIRC, they can go from 95/98 all the way to 8.
I think that this setting doesn't do much anymore, besides changing a few registry keys to make the programs "believe" that they are actually running on Windows NT 5.1, 6.0 and what have you. I haven't had a single case where altering this setting changed anything except for steam complaining that my "Windows" was too old. |
Eoras Northwind
Center for Advanced Studies Gallente Federation
0
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Posted - 2013.05.16 05:53:00 -
[37] - Quote
Neuntausend wrote:Katrina Bekers wrote:In WINE we can select which version of Windows we present to the programs. IIRC, they can go from 95/98 all the way to 8. I think that this setting doesn't do much anymore, besides changing a few registry keys to make the programs "believe" that they are actually running on Windows NT 5.1, 6.0 and what have you. I haven't had a single case where altering this setting changed anything except for steam complaining that my "Windows" was too old.
Checking the winecfg information on the winehq supports this. If changing your Windows version in wine suddenly breaks or 'repairs' your application under test, it is recommended to file this as a bug against wine for that app.
So far any issues I have discovered in game are matched by Windows 7 testing. The launcher is a different matter.
Launcher is still v.1.32 as of this report. openSUSE 12.3, 319.17 nvidia driver with wine 1.5.30 from Open Build Service Games channel.
With the patches between the 12th and 15th of May the launcher/updater went from missing large amounts of imagery to functioning mostly as it does under Windows 7 including loading animations. My desktop distribution's nightly wine packages were also updated to 1.5.30 in that time, so this confounds my testing.
The buddy offer window in the lower corner of the launcher alternates between broken and visible with logins. The links do properly fire off to your default desktop browser, though.
If you use a virtual desktop in Wine. the minimal 800x600 window is too small for the new launcher. At least 1024x768 desktop resolution is needed with this launcher.
Closing the launcher will leave graphics artifacts until it completes closing. Visible tearing is also seen when dragging the launcher around with the mouse.
I have noticed increased load due to the Test server launcher maxing out two of my desktop cores. The load on the GPUs was high enough to spike temperatures, but not enough to raise the PowerMizer settings from lowest. The temperature spike was only on the graphics card for the display the launcher was using and followed if restarted on a different one. The processes match those reported by others, a pair of launcher.exe processes. This is not seen with the TQ client.
There are never any logs reported by any running logserver for the launcher. |
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CCP Atropos
C C P C C P Alliance
224
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Posted - 2013.05.16 10:58:00 -
[38] - Quote
Eoras Northwind wrote:Launcher is still v.1.32 as of this report. openSUSE 12.3, 319.17 nvidia driver with wine 1.5.30 from Open Build Service Games channel. If it reports as v.1.32 then it's the old Launcher. If you're connecting it to Sisi then it's simply the old Launcher with the new landing page.
Eoras Northwind wrote:With the patches between the 12th and 15th of May the launcher/updater went from missing large amounts of imagery to functioning mostly as it does under Windows 7 including loading animations. My desktop distribution's nightly wine packages were also updated to 1.5.30 in that time, so this confounds my testing.
The buddy offer window in the lower corner of the launcher alternates between broken and visible with logins. The links do properly fire off to your default desktop browser, though. As I said above, this is only the webpage display; you're apparently still running the old Launcher
Eoras Northwind wrote:If you use a virtual desktop in Wine. the minimal 800x600 window is too small for the new launcher. At least 1024x768 desktop resolution is needed with this launcher. I think 1024x768 is the minimum size for EVE so I don't know why you would ever be running at 800x600 and be expecting normal performance anyway.
Eoras Northwind wrote:Closing the launcher will leave graphics artifacts until it completes closing. Visible tearing is also seen when dragging the launcher around with the mouse.
I have noticed increased load due to the Test server launcher maxing out two of my desktop cores. The load on the GPUs was high enough to spike temperatures, but not enough to raise the PowerMizer settings from lowest. The temperature spike was only on the graphics card for the display the launcher was using and followed if restarted on a different one. The processes match those reported by others, a pair of launcher.exe processes. This is not seen with the TQ client.
There are never any logs reported by any running logserver for the launcher. Regarding logs, the LogServer.exe is only for the game client. The Launcher logs into a folder called cache, under the launcher folder. Product Owner, EVE Launcher | Team Special Circumstances |
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Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
171
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Posted - 2013.05.16 13:17:00 -
[39] - Quote
CCP Aporia wrote: I-¦d recommend to run at least Vista, though XP should work just fine as well.
As others pointed out, there are minimal differences reported to the apps by that settings.
I have it at Windows 7 since some time now, but I distinctly remember one case where Diablo 3 had serious issues with being launched under a Vista setting. Ah, well, it (is|was) D3... NBD. << THE RABBLE BRIGADE >> |
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CCP Aporia
C C P C C P Alliance
74
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Posted - 2013.05.16 13:33:00 -
[40] - Quote
Fair enough, I don't know about the specifics of Wine. Even though I do run only Ubuntu boxes at home then I never had any need to actually run Windows things on them. :-) It is kind of curious that there are apparently hardly any differences within Wine, because I know for a fact that some of the Windows APIs we are using behave very differently between the different Windows versions. Senior Programmer Team Special Circumstances |
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Sipphakta en Gravonere
4S Corporation RAZOR Alliance
108
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Posted - 2013.05.16 13:40:00 -
[41] - Quote
Apologies, I posted this already in the other thread in the general testserver feedback forum, seen this one too late:
Linux 3.5.0, Wine 1.5.29
I can't see a way to login from the New Launcher, http://en.zimagez.com/zimage/screenshot-05162013-015644pm.php
Logfile: http://paste.debian.net/4527/ I wish I were a cat. That way, I could kill things and people would applaud - instead of screaming out "OH GOD NO, NOT MY DAUGHTER!" |
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CCP Aporia
C C P C C P Alliance
74
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Posted - 2013.05.16 14:45:00 -
[42] - Quote
Sipphakta en Gravonere wrote:
Try clearing the browser cache folder in the launcher directory. If that doesn't help then I am a bit at a loss, the log files look good though. Senior Programmer Team Special Circumstances |
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Bienator II
madmen of the skies
1745
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Posted - 2013.05.16 14:48:00 -
[43] - Quote
worked good so far but i somehow do not like having the launch button on the left site. I think mirroring the launcher layout would create a more intuitive setup. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Sipphakta en Gravonere
4S Corporation RAZOR Alliance
108
|
Posted - 2013.05.16 14:59:00 -
[44] - Quote
CCP Aporia wrote:Sipphakta en Gravonere wrote: Try clearing the browser cache folder in the launcher directory. If that doesn't help then I am a bit at a loss, the log files look good though.
Same result :( What is supposed to be displayed in that part of the launcher? I wish I were a cat. That way, I could kill things and people would applaud - instead of screaming out "OH GOD NO, NOT MY DAUGHTER!" |
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CCP Atropos
C C P C C P Alliance
224
|
Posted - 2013.05.16 15:51:00 -
[45] - Quote
If you're able to login, it should show you the EULA. Product Owner, EVE Launcher | Team Special Circumstances |
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Sipphakta en Gravonere
4S Corporation RAZOR Alliance
108
|
Posted - 2013.05.16 16:10:00 -
[46] - Quote
CCP Atropos wrote:If you're able to login, it should show you the EULA.
Well, the lack of a login button makes that part rather difficult ;-) I wish I were a cat. That way, I could kill things and people would applaud - instead of screaming out "OH GOD NO, NOT MY DAUGHTER!" |
Karti Aivo
Carnivore Company
16
|
Posted - 2013.05.17 14:26:00 -
[47] - Quote
CCP Aporia wrote: And about the cpu usage, I'll increase the sleep duration in each thread but there might be something else going wrong since none of the threads should run at more than 100 Hz and that should rarely, if ever, cause enough load for 100% CPU usage on a single core given the amount of work that is actually being done by the launcher.
I really hope this get fixed before this launcher is shipped, or at least theres an option for the old launcher then since that one is working pretty fine.
On a sidenote i cant really get why you would build a LAUNCHER that consumes more ressources than the actual game itself on min. settings. |
|
CCP Aporia
C C P C C P Alliance
74
|
Posted - 2013.05.17 14:44:00 -
[48] - Quote
Karti Aivo wrote:CCP Aporia wrote: And about the cpu usage, I'll increase the sleep duration in each thread but there might be something else going wrong since none of the threads should run at more than 100 Hz and that should rarely, if ever, cause enough load for 100% CPU usage on a single core given the amount of work that is actually being done by the launcher. I really hope this get fixed before this launcher is shipped, or at least theres an option for the old launcher then since that one is working pretty fine. On a sidenote i cant really get why you would build a LAUNCHER that consumes more ressources than the actual game itself on min. settings.
That's because of whatever wine does. My Mac Mini sits at 2.1% CPU, my Windows at 0%. This is mostly because multi-threading in Python is expensive, it performs a ton of system calls to check the GIL. Now in the case of the native windows and mac environment that is a heavy, yet insignificant prize to pay for keeping the UI responsive. However, in the case of running in Wine that seems to get worse because Wine needs to translate those Windows system calls to whatever Linux is using.
I do agree that this is not an optimal situation but it's an acceptable one for us. Rewriting the launcher in something else than Python does currently not make a lot of business sense - and trust me, I want to do it because f.e. our memory consumption is way too high and the start up times is way too slow, IMHO. This may or may not change depending on how the market evolves (and even then a native python client would perform a lot better than running inside Wine), but for now I'll have to refer you to the Wine guys and ask them what exactly it is that makes the launcher so super expensive in their environment. Senior Programmer Team Special Circumstances Friend of Walking Avatars |
|
Nebu Retski
Lead Farmers Kill It With Fire
39
|
Posted - 2013.05.17 17:07:00 -
[49] - Quote
CCP Aporia wrote:(and even then a native python client would perform a lot better than running inside Wine) Why don't you just make a native python client. Python is cross-platform so it should be possible for you to do this. All we need is for you to add a extra entry for us where we can put our client launching command into it.
|
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CCP Aporia
C C P C C P Alliance
74
|
Posted - 2013.05.17 17:56:00 -
[50] - Quote
Nebu Retski wrote:CCP Aporia wrote:(and even then a native python client would perform a lot better than running inside Wine) Why don't you just make a native python client. Python is cross-platform so it should be possible for you to do this. All we need is for you to add a extra entry for us where we can put our client launching command into it.
Because Linux is not an officially supported platform and that makes it impossible for our team to justify spending time on it. While python runs perfectly fine on Linux, then the lesson we learned from Mac OS is that there are a lot of special cases that we need to take care of for each operating system. Starting with where the EVE client lives, where it stores its settings, etc. on to some non-standard python libraries we are using that would require porting and compilation (for which Linux distribution? Would Ubuntu be sufficient?). Since none of us on the team has EVE running under Wine (at the moment) then it is near impossible to deal with those issues.
That being said we're looking into low hanging fruit that might crop up with the launcher on Linux, but it's things like this SSL timeout (Error -7) where we simply cannot justify spending time on it when it's not straight forward. Senior Programmer Team Special Circumstances Friend of Walking Avatars |
|
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Anun Hen
Justified Chaos
9
|
Posted - 2013.05.17 18:18:00 -
[51] - Quote
CCP Aporia wrote:
Because Linux is not an officially supported platform and that makes it impossible for our team to justify spending time on it. While python runs perfectly fine on Linux, then the lesson we learned from Mac OS is that there are a lot of special cases that we need to take care of for each operating system. Starting with where the EVE client lives, where it stores its settings, etc. on to some non-standard python libraries we are using that would require porting and compilation (for which Linux distribution? Would Ubuntu be sufficient?). Since none of us on the team has EVE running under Wine (at the moment) then it is near impossible to deal with those issues.
That being said we're looking into low hanging fruit that might crop up with the launcher on Linux, but it's things like this SSL timeout (Error -7) where we simply cannot justify spending time on it when it's not straight forward.
Appreciate the effort to engage with Linux users and wish I was able to provide some help with testing. Not much we can do, I remember CCP tried to officially support Linux for some time ... would be a shame to see the game break after 10 years because of a launcher though. I mean, the client appears to still be running 100% fine so far.
I know this means little, but in the same way you cannot justify spending time working on a linux version, I could hardly keep paying for 3 accounts either if the launcher remains broken ... |
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CCP Atropos
C C P C C P Alliance
224
|
Posted - 2013.05.17 21:18:00 -
[52] - Quote
For the immediate future your LInux based experience will still function acceptably; even though Wine fails to handle multi domain SSL connections. The EVE client can still be started, and logging in can still be accomplished there, much as you currently do.
However, since our goal is to allow alternative authentication methods, and those are designed to be implemented via web-services, at some point in the future the in-client login methods will be removed. There's no ETA for this at this time, but I am aware of the effect this would have on the EVE Linux community.
I can't promise that we will be able to fix these issues, since they appear to be fundamentally broken in Wine, but given that we're having this very discussion should point out that we're at least aware of the issues the new EVE Launcher experiences on Linux, even if we're not able to address them.
Product Owner, EVE Launcher | Team Special Circumstances |
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Mr M
Agony Unleashed
237
|
Posted - 2013.05.17 22:06:00 -
[53] - Quote
Launcher 2.1.537851-beta
It may be me imagining but it seems like there's higher success rate if I delete the launcher cache folder after every launch. Never mind, it was just me being randomly lucky. Now it don't work again.
I also had a look now and oddly enough it's the launcher window that hogs the cpu. What I assume is the validating process seems to only take 20% here.
|
Neuntausend
GoonWaffe Goonswarm Federation
24
|
Posted - 2013.05.17 22:17:00 -
[54] - Quote
Just out of interest, what's wrong with ingame logins and why do we need a launcher at all? Every game getting a (most of the time more or less crappy and useless) web based Launcher has become a thing in the last few years and I don't really see why.
We don't really need the launcher for patching, as the game itself recognizes if it is out of date and can initiate a patcher program all by itself - we had that in the past and this still works if the game is launched via ExeFile.exe. We also certainly don't need it for news or game related offers. We have news at the character selection screen and offers at the login screen and to be honest, if I happen to want news, I can find them myself without having them shoved in my face every gently caressing time I start Eve.
I am not saying that you should not do something because it might break wine compatibility. By all means, don't hold back features because they don't work well with some goofy 3rd party virtualisation layer for the wrong OS, the Linux community is like the Borg, we will adapt. At most we will suffer some inconveniences for a while until some dude who knows his **** comes up with a fix, we are used to that. But the thing is, from what I can see, the launcher doesn't add anything but fluff and possible error sources. Launchers are annoying and useles even when they work. Are "Never change a running system!" and "If it ain't broke, don't fix it!" not a thing anymore these days? |
Mr M
Agony Unleashed
237
|
Posted - 2013.05.17 22:21:00 -
[55] - Quote
Also, we really appreciate the devs taking their time with this. With their insight in the client and launcher code it's easier to figure out where the problem lies and it helps us file bug reports to the wine devs.
|
Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
171
|
Posted - 2013.05.18 00:34:00 -
[56] - Quote
Dev attention to us is very, very appreciated. Even if in form of simple warnings and heads-up like this one, knowing well we're on our own when it comes to official support. << THE RABBLE BRIGADE >> |
Dojen Kobunra
Council for Universal Law and Creative Trade
0
|
Posted - 2013.05.18 07:39:00 -
[57] - Quote
CCP Atropos wrote:HI guys, just a heads up regarding incoming changes that we're working on for the EVE Launcher. Whilst the usual caveats apply regarding supporting Linux, I would appreciate it if you could give it a whirl, and let me know if there's anything that could be an easy fix. Here's the thread in the Test Server forum.
EVE-launcher works perfectly with Wine and Ubuntu latest versions. It downloaded the patch and installed it without breaks. But, by clicking the play button; everything collapses and crashes! I will not play EVE with lower resolution than 1600xd1200!! So going back to windows while trying to find or build a fix for Gentoo cause Ubuntu definitely failed.
Please post any actual links for Gentoo-Linux solutions with 1600x1200resolution.
Thank You. |
Mikail Thiesant
Sigin-tarag
1
|
Posted - 2013.05.18 08:10:00 -
[58] - Quote
Just want to let you know that after updating to wine 1.5.30 when I close the launcher window, the console starts filling up with these error messages:
err:ntdll:RtlpWaitForCriticalSection section 0x7bcc6da0 "rtl.c: peb_lock" wait timed out in thread 002e, blocked by 0028, retrying (60 sec)
After some time I get bash promt and ctrl+c works there too. Just wanted to warn those people thinking about upgrading wine to 1.5.30. |
Karti Aivo
Carnivore Company
16
|
Posted - 2013.05.18 11:00:00 -
[59] - Quote
CCP Aporia wrote: That's because of whatever wine does. My Mac Mini sits at 2.1% CPU, my Windows at 0%. This is mostly because multi-threading in Python is expensive, it performs a ton of system calls to check the GIL. Now in the case of the native windows and mac environment that is a heavy, yet insignificant prize to pay for keeping the UI responsive. However, in the case of running in Wine that seems to get worse because Wine needs to translate those Windows system calls to whatever Linux is using.
I do agree that this is not an optimal situation but it's an acceptable one for us. Rewriting the launcher in something else than Python does currently not make a lot of business sense - and trust me, I want to do it because f.e. our memory consumption is way too high and the start up times is way too slow, IMHO. This may or may not change depending on how the market evolves (and even then a native python client would perform a lot better than running inside Wine), but for now I'll have to refer you to the Wine guys and ask them what exactly it is that makes the launcher so super expensive in their environment.
Maybe this would be a good opportunity then to spread the idea around your workmates to devote some of your "20% dev time" stuff on ~~something Linux with the EVE Client~~ even if it ends up in a linux native launcher and a self-updating-wine where eve is wrapped in :D
But yeah, if this CPU Issue continues to happen, may think about an "old launcher" option before shipping :)
|
Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
171
|
Posted - 2013.05.19 17:41:00 -
[60] - Quote
I think they're developing a new launcher to take advantage of SSO. And if this is the case, soon the old one will simply stop working at all - so having the option to use it would be pointless. << THE RABBLE BRIGADE >> |
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Miao Sajuuk
DMoney Corp
1
|
Posted - 2013.05.19 20:45:00 -
[61] - Quote
Launcher 2.1.537851-beta Linux 3.9.2 Wine 1.5.30
Can't login, Error -7 when loading url https://sisilogin.testeveonline.com/oauth/authorize/
Launcher use CPU 1 core 100%, and cannot close by itself, need manually kill. Thread lock problem?
Quote: err:ntdll:RtlpWaitForCriticalSection section 0x7bcc5da0 "../../../wine/dlls/ntdll/rtl.c: peb_lock" wait timed out in thread 002b, blocked by 0026, retrying (60 sec)
=w= |
Miao Sajuuk
DMoney Corp
1
|
Posted - 2013.05.19 21:12:00 -
[62] - Quote
I still have to ask the question:
Why do you want to login on launcher? It better than in game?
If this is used to solve switch character problem, why not on the client do OAuth, and then start a new client to auto login.
I think add the characters name verification in the client is not difficult.
BTW: Python is a cross-platform programming language, most of your code can be reused. I have not used mac version, but if you put it ported to OpenGL, it should be easy to ported to Linux. =w= |
Neuntausend
GoonWaffe Goonswarm Federation
25
|
Posted - 2013.05.20 00:35:00 -
[63] - Quote
Miao Sajuuk wrote:BTW: Python is a cross-platform programming language, most of your code can be reused. I have not used mac version, but if you put it ported to OpenGL, it should be easy to ported to Linux.
True, porting just the launcher alone to linux would probably not be a problem, but what would be the point? The launcher would then have to take wine into account when launching the game and wine development is a thing CCP don't have control over. Also they would have to maintain an additional version of the launcher for a system they don't support. It would just be unreasonable from a business standpoint.
Porting the game itself to linux, and that has been said about a thousand times would not be that easy. True, the client uses python and python is platform independent. But the engine is written in C++ (thus the need for the Microsoft Visual C++ "msvcr" libs) and utilises direct X, which is not available on linux. The Mac version is not a proper port. It is the Windows client, bundled with Cider (like wine, just worse but with commercial support) with a fancy Apple label. So no porting to OpenGL has been done.
On top of that, just because python is cross-platform that doesn't mean that a python program will run without issues on any platform if it wasn't designed with those platforms in mind. The engine would have to be rewritten completely for platform portability and opengl compatibility and most of the code would have to be reviewed at least. Doing that would be time consuming, expensive and downright silly at this point. |
Miao Sajuuk
DMoney Corp
1
|
Posted - 2013.05.20 05:26:00 -
[64] - Quote
Neuntausend wrote: Porting the game itself to linux, and that has been said about a thousand times would not be that easy. True, the client uses python and python is platform independent. But the engine is written in C++ (thus the need for the Microsoft Visual C++ "msvcr" libs) and utilises direct X, which is not available on linux. The Mac version is not a proper port. It is the Windows client, bundled with Cider (like wine, just worse but with commercial support) with a fancy Apple label. So no porting to OpenGL has been done.
yes, the main problem is that the private libraries and graphics engine(DirectX to OpenGL). If CCP never considered cross-platform, that need to rewrite a lot of code. =w= |
Az'Kagoth
Sons Of 0din The Unthinkables
40
|
Posted - 2013.05.21 15:59:00 -
[65] - Quote
So, the new launcher has been released to TQ. For me, everything renders perfectly fine, however I have to delete the Launcher cache EVERY time before starting it up, or else the Login iframe won't show.
Also, closing the launcher, or telling the launcher to close itself when launching eve doesn't terminate the launcher process, I have to manually kill it. |
Karak Terrel
As Far As The eYe can see Chained Reactions
205
|
Posted - 2013.05.21 17:11:00 -
[66] - Quote
I got the "Offline Mode", same as half the Windows users it seams. bypassing did not help as the login screen shows "incompatible protocol" |
Frazier
Interstellar Geographic Society
0
|
Posted - 2013.05.21 17:27:00 -
[67] - Quote
I'm getting an exception when trying to run the launcher. But it seems to be a server issue, because the launcher never updated beforehand.
Log shows: 2013-05-21 19:21:01,035 - initialization - INFO - ######################################### Logging Started ########################################## 2013-05-21 19:21:01,036 - update - INFO - server address: 'Tranquility' 2013-05-21 19:21:01,036 - info - INFO - Getting Info from http://client.eveonline.com/patches/win_launcherinfoTQ_inc.txt 2013-05-21 19:21:01,036 - urllib2mods - WARNING - Request: ['GET /patches/win_launcherinfoTQ_inc.txt HTTP/1.1', 'Host: client.eveonline.com', 'User-Agent: EVEOnlineLauncher/1.32', 'Connection: close', 'Pragma: no-cache', 'Accept-Encoding: gzip'] 2013-05-21 19:21:40,177 - launcher - INFO - Shutting down launcher |
Torgeir Hekard
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.05.21 17:49:00 -
[68] - Quote
Launcher fails to start after update with the error "could not load python.dll"
Repair fails to start with the error "LoadLibrary(pythondll) failed" followed by error "c:\users\username\temp\nso2cc.tmp\PYTHON27.dll"
Ubuntu 12.04 x86 wine 1.4, overrides for eve.exe are msvcrt80/90/100=n,b
PS: admittedly I've never used the repairer before, so found out about the problem just now. |
Frazier
Interstellar Geographic Society
0
|
Posted - 2013.05.21 17:52:00 -
[69] - Quote
You can update your EVE Client with this file provided by Chribba: http://eve-files.com/temp/eve-update-20130521.zip
Extract it into your EVE install and run the game directly, without the launcher. Works for me.
Chribbas post is somewhere in this thread: https://forums.eveonline.com/default.aspx?g=posts&t=238130 |
Doublewhopper
The Revelation Crew DarkStorm Enterprises
12
|
Posted - 2013.05.21 18:18:00 -
[70] - Quote
I can login with linux now, but not with the launcher...
This is how it should work:
-Locate your EVE folder -Run repair.exe twice -Go to bin folder and run ExeFile.exe with wine
It will then connect without protocol error.
Do not use the launcher for now as it will break things again. |
|
Karak Terrel
As Far As The eYe can see Chained Reactions
205
|
Posted - 2013.05.21 18:22:00 -
[71] - Quote
The general problem seams to be that the webservers which deliver the configuration and the html for the launcher respond very slowly. They eventually respond, but the launcher timeouts way before that.
So I installed a local squid proxy to cache the needed sites locally.
However if i start the laucher now I just get a python traceback. Not sure now if that is because of the proxy settings or because of some other stuff.
http://pastebin.com/raw.php?i=7KxcViiE |
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CCP Aporia
C C P C C P Alliance
88
|
Posted - 2013.05.21 18:43:00 -
[72] - Quote
Karak Terrel wrote:The general problem seams to be that the webservers which deliver the configuration and the html for the launcher respond very slowly. They eventually respond, but the launcher timeouts way before that. So I installed a local squid proxy to cache the needed sites locally. However if i start the laucher now I just get a python traceback. Not sure now if that is because of the proxy settings or because of some other stuff. http://pastebin.com/raw.php?i=7KxcViiE
The webservers are still under heavy load and thus it occasionally times out getting that information. This is a general problem at the moment. Senior Programmer Team Special Circumstances Friend of Walking Avatars |
|
Karak Terrel
As Far As The eYe can see Chained Reactions
205
|
Posted - 2013.05.21 18:52:00 -
[73] - Quote
Actually I got the repair tool working this way as it also needs the file "win_launcherinfoTQ_inc.txt" and makes a timeout without the proxy.
So my workaround was this (Only works on Linux, no Windows support, sorry):
Quote:as root: emerge squid /etc/init.d/squid start as user: export http_proxy=127.0.0.1:3128 export https_proxy=127.0.0.1:3128 wget http://client.eveonline.com/patches/win_launcherinfoTQ_inc.txtWINEDLLOVERRIDES="*msvcr100,*msvcr90,*msvcr80=n,b" wine "C:\Program Files\CCP\EVE\repair.exe" WINEDLLOVERRIDES="*msvcr100,*msvcr90,*msvcr80=n,b" wine "C:\Program Files\CCP\EVE\bin\ExeFile.exe" |
Anun Hen
Justified Chaos
9
|
Posted - 2013.05.21 18:57:00 -
[74] - Quote
CCP Aporia wrote:
The webservers are still under heavy load and thus it occasionally times out getting that information. This is a general problem at the moment.
how about some advanced notice? Came home tonight to realise I am ### and unable to login or update my client with skills expiring in less than 1 day.
And all that because of your piece of ### launcher. Launcher which relies on a new website which happens to not have been upgraded sufficiently.
Bravo. just Bravo.
I stuck with CCP through thick and thin but this latest fuckup takes the cake.
|
Neuntausend
GoonWaffe Goonswarm Federation
26
|
Posted - 2013.05.21 19:15:00 -
[75] - Quote
Hilarious overreactions aside, above me has a point. You were trying to pull a surprise open heart surgery here and it's coming back at you now. But you probably know that already. Overtime incoming. |
Anun Hen
Justified Chaos
9
|
Posted - 2013.05.21 19:23:00 -
[76] - Quote
Neuntausend wrote:Hilarious overreactions aside, above me has a point. You were trying to pull a surprise open heart surgery here and it's coming back at you now. But you probably know that already. Overtime incoming.
I don't see the overreaction? CCP made it pretty clear they don't give a **** if their stupid launcher update breaks the game on Linux. Not going to lie, that hurts, really. I can live with that, will just stop playing after Odyssey. Painful but ok, I can appreciate they don't need subscribers or content creators in the game.
But that's supposed to be on 4th of June, in 3 weeks. Not right now, mid-week with no notice whatsoever. |
Neuntausend
GoonWaffe Goonswarm Federation
26
|
Posted - 2013.05.21 19:36:00 -
[77] - Quote
I'm not gonna stop you, all the power to you man. |
Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
173
|
Posted - 2013.05.21 19:46:00 -
[78] - Quote
This is the workaround I'm using, and, well, I'm in.
What CCP took away, Chribba returned.
They should really hire him... << THE RABBLE BRIGADE >> |
|
Chribba
Otherworld Enterprises Otherworld Empire
8319
|
Posted - 2013.05.21 19:51:00 -
[79] - Quote
Would also suggest http://eve-files.com/media/torrent/eve-update-20130521.zip.torrent for those that get slow speeds on the weblink (seeing as I'm currently pushing some 200mbit/s things may be slow).
/c
|
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Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
173
|
Posted - 2013.05.21 19:52:00 -
[80] - Quote
Anun Hen wrote:CCP made it pretty clear they don't give a **** if their stupid launcher update breaks the game on Linux. Actually, they warned TWO WEEKS in advance that they'd be deploying it - just not saying when - in this very thread. If they really didn't give a rat ass breaks the game on us, they'd just keep silent and gg.
And, well, a LOT of people have problems, from all three OSes - Mac users especially are left in the dark, and their platform IS supported, mind you...
Still, even a 24h period warning would have been good. You know, to put FighterBombers V in the queue...
<< THE RABBLE BRIGADE >> |
|
Ravow
Stability Significantly Disrupted
14
|
Posted - 2013.05.21 19:53:00 -
[81] - Quote
Fixed.
Bash script who check current version and installed version. If version is not the same, run repair.exe and after, exefile.exe. If version is the same, just run exefile.exe
no more launcher. |
Veldar Reku
Wu Xi Holdings
1
|
Posted - 2013.05.21 19:55:00 -
[82] - Quote
The new launcher works just fine with Wine.
$ wine --version wine-1.5.25
If you are getting connection timeouts, it has nothing to do with Wine. Wait a while for update servers to become less overloaded (so they don't time out), or use Chribba's workaround that seems to have worked for some.
Now, I think the login in launcher is a little over the top, but maybe CCP wants a unified login UI code for something. Not sure what. Generally, you can have unified login infrastructure as an API component separate from the UI code. Model/View separation and all that jazz..
|
Torgeir Hekard
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.05.21 20:02:00 -
[83] - Quote
Torgeir Hekard wrote:Launcher fails to start after update with the error "could not load python.dll"
UPD:
Installed PlayOnLinux. Installed wine 1.5.30 with it. Didn't bother installing EVE in PlayOnLinux and just used the updated wine version to start the repairer. On the second try it worked and corretly patched the client.
Launcher still welps with python error with wine 1.4, but works with 1.5.30. Once. Then you need to clear it's cache or get a broken window (the login part).
Launcher still tries to kill my CPU. Possibly related to this funny stuff:
it starts with fixme:ntdll:NtLockFile I/O completion on lock not implemented yet followed by err:ntdll:RtlpWaitForCriticalSection section 0x7bcb3ae0 "rtl.c: peb_lock" wait timed out in thread 0036, blocked by 002c, retrying (60 sec) (several different threads. About 8) and finally ends with err:seh:setup_exception_record stack overflow 1248 bytes in thread 003e eip 7bc401ef esp 08610e50 stack 0x8610000-0x8611000-0x8710000 (again, about 8 different threads) |
Karti Aivo
Carnivore Company
16
|
Posted - 2013.05.21 20:07:00 -
[84] - Quote
Oh Thanks for a launcher that even locks me out of my windows machine <3
clearly you had to ship this and there was no way around! |
Doublewhopper
The Revelation Crew DarkStorm Enterprises
13
|
Posted - 2013.05.21 20:08:00 -
[85] - Quote
Veldar Reku wrote:The new launcher works just fine with Wine.
$ wine --version wine-1.5.25
If you are getting connection timeouts, it has nothing to do with Wine. Wait a while for update servers to become less overloaded (so they don't time out), or use Chribba's workaround that seems to have worked for some.
Now, I think the login in launcher is a little over the top, but maybe CCP wants a unified login UI code for something. Not sure what. Generally, you can have unified login infrastructure as an API component separate from the UI code. Model/View separation and all that jazz..
I use wine-1.5.27 and the launcher is just a white box with a button to close it.
In the background firefox tries to reach a website which it cannot open.
No matter how long, the launcher stays a white box.
Do i have to change my dll overrides or install anything else? |
Sentinel Eeex
Thunderwaffe Goonswarm Federation
88
|
Posted - 2013.05.21 20:39:00 -
[86] - Quote
Tried pretty much everything I could (or what was suggested here or elsewhere), for past few hours. No luck on Ubuntu 12.04 and wine from Wine Team PPA (1.5.30).
When running launcher, I get the "offline" screen, when running eve.exe directly, it just hangs and nothing ever happens.
I'd really like to find out, though, who was the genius that decided to notify players about this major upgrade 5 minutes before the upgrade.
Real ******* genius.
edit: seems like whining helps, managed to get the launcher login screen and start the game after 50+ tries, so it would appear updated version still works on Linux (at least on mine). |
Anun Hen
Justified Chaos
9
|
Posted - 2013.05.21 20:51:00 -
[87] - Quote
well, derp ... it worked. Once.
the launcher just updated itself, validated the client, and launched the game. ~That was the 1st time. Now, on the 2nd time, the field on the left to enter your username/password and then click play does not show up.
Instead, I have the following show up:
so, who knows why it worked once but not after anymore :itsamistery: |
Woo Mi
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.05.21 21:01:00 -
[88] - Quote
Success. somewhat... Wine 1.4 Ran launcher with: #!/bin/sh # client : b,n # patcher : n,b export WINEPREFIX="$HOME/.wine_eve_0" #export WINEDLLOVERRIDES="*msvcr100,*msvcr90,*msvcr80=b,n" export WINEDLLOVERRIDES="*msvcr100,*msvcr90,*msvcr80=n,b" export WINEDEBUG=-all export LANG=en_US.UTF-8 export LC_ALL=en_US.UTF-8 wine explorer /desktop=0,1920x1200 "C:\Program Files/CCP/EVE/eve.exe"
This seemed to update the launcher and the game. However, I couldn't start the game via the launcher with the b,n settings. To be sure, I ran Chribba's script, and after that I was able to run the client directly with:
#!/bin/sh # client : b,n # patcher : n,b export WINEPREFIX="$HOME/.wine_eve_0" export WINEDLLOVERRIDES="*msvcr100,*msvcr90,*msvcr80=b,n" #export WINEDLLOVERRIDES="*msvcr100,*msvcr90,*msvcr80=n,b" export WINEDEBUG=-all export LANG=en_US.UTF-8 export LC_ALL=en_US.UTF-8 wine explorer /desktop=0,1920x1200 "C:\Program Files/CCP/EVE/bin/ExeFile.exe"
Questions: Should I update to wine 1.5.30? What do I need to do to provide debugging info to anyone who has a clue about the workings of wine? |
Doublewhopper
The Revelation Crew DarkStorm Enterprises
13
|
Posted - 2013.05.21 21:01:00 -
[89] - Quote
They updated the launcher. It works now also with Linux. |
Doublewhopper
The Revelation Crew DarkStorm Enterprises
13
|
Posted - 2013.05.21 21:10:00 -
[90] - Quote
Have to invalidate my last statement.
It worked for me once. Now i can't get the login fields and the button to appear...otherwise the launcher seems to work. |
|
Marsan
Caldari Provisions
105
|
Posted - 2013.05.21 21:10:00 -
[91] - Quote
Sigh it's going to fun documenting the various ways this breaks various versions of wine on wine hq... Thankful I have a 2 week skill slotted. Former forum cheerleader CCP, now just a hopeful small portion of the community. |
Anun Hen
Justified Chaos
9
|
Posted - 2013.05.21 21:11:00 -
[92] - Quote
Doublewhopper wrote:Have to invalidate my last statement.
It worked for me once. Now i can't get the login fields and the button to appear...otherwise the launcher seems to work.
Same, it works ONCE. Then after that, you get that error -7 message. Even after clearing cache etc
Also:
Ok, it's still possible to launch the client directly (located in Program Files/CCP/EVE/bin/ExeFile.exe) and bypass the launcher. Obviously not for long, since somebody has to justify his existence at CCP by forcing down his launcher on everybody. |
Marsan
Caldari Provisions
105
|
Posted - 2013.05.21 21:16:00 -
[93] - Quote
If the launcher is not working try running ExeFile.exe in {your eve dir}/bin.
If the above doesn't work try the repair tool.
PS- Also note that the launcher appears to be borked for Windows too. http://evenews24.com/2013/05/21/eve-launcher-support-thread/ Former forum cheerleader CCP, now just a hopeful small portion of the community. |
Anun Hen
Justified Chaos
9
|
Posted - 2013.05.21 21:25:00 -
[94] - Quote
If we can get that Error -7 issue fixed, we would be back in business what puzzles me is why it works perfectly the 1st time and never again after that. |
Neuntausend
GoonWaffe Goonswarm Federation
26
|
Posted - 2013.05.21 21:37:00 -
[95] - Quote
Anun Hen wrote:If we can get that Error -7 issue fixed, we would be back in business what puzzles me is why it works perfectly the 1st time and never again after that.
It does seem to work one out of ten times after the first launch. But I am with the Devs here, it's most likely a wine problem. Since the thing is live now, maybe someone should go and issue a bug report? I would do it myself but that would take effort.
I might still do it at some point if none of you is less lazy than I am. |
Anun Hen
Justified Chaos
9
|
Posted - 2013.05.21 21:45:00 -
[96] - Quote
Neuntausend wrote:Anun Hen wrote:If we can get that Error -7 issue fixed, we would be back in business what puzzles me is why it works perfectly the 1st time and never again after that. It does seem to work one out of ten times after the first launch. But I am with the Devs here, it's most likely a wine problem. Since the thing is live now, maybe someone should go and issue a bug report? I would do it myself but that would take effort. I might still do it at some point if none of you is less lazy than I am.
going to bed now, our fate is in your hands :we're######: took me 8 tries to get it to work (i.e. not show the error 7), so it CAN work, it's just temperamental |
Arduous Nolen
State War Academy Caldari State
0
|
Posted - 2013.05.22 00:12:00 -
[97] - Quote
Seems like there are problems all over with the new launcher. I was stuck with the "Error -7" as well , until running the client directly:
wine "C:\Program Files (x86)\CCP\EVE\bin\ExeFile.exe"
Running fine with Ubuntu 12.10, wine 1.5.29.
Let's hope they get this fixed before anyone gets bright ideas about removing login from main executable.
|
Torgeir Hekard
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.05.22 02:51:00 -
[98] - Quote
Okay, seems like the dreaded Error -7 is, indeed, random and not connected with clearing the launcher cache. Which is kinda good because I don't need to clear the cache, but kinda bad, because I don't have control over it.
There is another problem, though.
The new launcher breaks the logic behind virtual desktops. That is, I can't spawn multiple instances of eve online in different virtual desktops from one launcher.
Therefore, when using launcher, to get different virtual desktops it's required to start multiple instances of launcher (with "close after game launch" option). Naturally, only one instance of launcher can be run at a time. Naturally, it can't close properly, because the threads are left in gridlock for a minute after closing the launcher. Which leads to the fact that you can only start the client once a minute. Those that hate multiboxers should probably rejoice at this point.
Why do we even need a multithreaded launcher? Does it participate in Folding @Home or something? |
Midnight Hope
Pator Tech School Minmatar Republic
90
|
Posted - 2013.05.22 03:00:00 -
[99] - Quote
Doublewhopper wrote:Have to invalidate my last statement.
It worked for me once. Now i can't get the login fields and the button to appear...otherwise the launcher seems to work.
Same issue here. The launcher validates everything ok, but the username/pswd and "login" button don't show up. Something is scrcewed up with the way it displays them.
|
Torgeir Hekard
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.05.22 03:17:00 -
[100] - Quote
Midnight Hope wrote:Doublewhopper wrote:Have to invalidate my last statement.
It worked for me once. Now i can't get the login fields and the button to appear...otherwise the launcher seems to work. Same issue here. The launcher validates everything ok, but the username/pswd and "login" button don't show up. Something is scrcewed up with the way it displays them.
It's the Error -7. It's just written in invisible letters. You can see it by selecting the text. |
|
Eoras Northwind
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.05.22 03:42:00 -
[101] - Quote
I was getting similar issues with the launcher only working once and never again.
It would continually spawn these processes:
C:\Program Files\CCP\EVE\launcher\appdata\EVE_Online_Launcher-2.1.539169.win32\launcher.exe --esky-slave-proc C:\users\*your user*\Temp\esky-slave-procs\slave-37.0.txt
Each one took 2.4Gb of resident RAM, and maxed out a 2.8GHz core.
After the first launch the 'Server: Tranquility...Login' part of the page would fail to load anymore. This is on top of the buddy offer image that fails to half the time anyway on SISI and TQ. (Due to a 404 on CCP's CDN network it seems.)
I do have a rather interesting workaround based on the console output from wine. There are a lot of race condition-type warnings on files, file lock failures, threads blocked and even some embarrassing stack overflows inside the launcher's code. So these dueling launcher.exe instances seem to leave behind garbage.
The settings are in the little gear icon on the top left of the window under the close button.
- Remove everything in C:\users\*your user here*\Temp
- Start a launcher.
- Set the launcher to close after launching eve in the Startup Tab of the pop-up settings window.
- Login and run Eve
- Once Eve is up, remove everything in C:\users\*your user here*\Temp
This lets me run one working launcher, so far, on desktop :0.1 (the 2nd monitor) more than 90% of the time.
I'm not sure why since the directories made are empty except for that also empty slave-37.0.txt file.
I have to run ExeFile.exe for any new instances of eve since the first seems to acquire and hold a lock on C:\Program Files\CCP\Eve\bin, probably for updating. It might also be that launcher.exe takes longer than 10 minutes to quit and won't run multiple instances like the older lancher.
Important things to Note:
I don't run Ubuntu Linux. Since I was running 'strace -eopen on the wine session in a terminal' alongside my htop and iotop windows, I needed to install the dmz-icon-theme-cursors as wine wants to open those files for Eve for some reason. I have no themes installed in wine, so these may be fall-backs for Ubuntu's particular GNOME packages. Not everyone run's Ubuntu!
The output in ~/.xsession-errors is also unpleasant due to the lock problems. (Doing tail -f ~/.xsession-errors should yield mostly the same thing as running eve in wine by hand in a terminal.)
The CCP logfile for the launcher in ${WINEPREFIX}/drive_c/Program Files/CCP/EVE/launcher/cache/launcher.${DATE}.log doesn't seem to be very useful unless you are trying to mess with the CDN resources specified in the yaml and .txt files.
(Off Topic: I do have a little trouble believing CCP has difficulty running Eve under wine. Maybe that's because I use nVidia which is this season's working-binary-driver-for-Linux graphics card and I am very picky about which Linux distros I use.) |
Torgeir Hekard
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.05.22 04:01:00 -
[102] - Quote
Eoras Northwind wrote:I was getting similar issues with the launcher only working once and never again.
It would continually spawn these processes:
C:\Program Files\CCP\EVE\launcher\appdata\EVE_Online_Launcher-2.1.539169.win32\launcher.exe --esky-slave-proc C:\users\*your user*\Temp\esky-slave-procs\slave-37.0.txt
Each one took 2.4Gb of resident RAM, and maxed out a 2.8GHz core.
That's no moon. Errrr... That's no 3 processes. That's you using htop. If you'd sort the process tree by comand line, you'd find like 10 instances of the launcher there. Because by default htop shows userland threads. Hide them in options, and you'd get one process. |
Veldar Reku
Wu Xi Holdings
1
|
Posted - 2013.05.22 04:30:00 -
[103] - Quote
Doublewhopper wrote: I use wine-1.5.27 and the launcher is just a white box with a button to close it.
In the background firefox tries to reach a website which it cannot open.
No matter how long, the launcher stays a white box.
Do i have to change my dll overrides or install anything else?
I have no DLL overrides anymore. But I do have quite a few packages installed because World of Planes and World of Tanks needed them. I have IE 7 installed, for example.
Moving .wine for me and using blank wine failed to start launcher for me at all. So yes, it seems it relies on something like IE to get going I'd have to investigate further what it actually needs.
|
Miraqu
Kneipenterroristen.
15
|
Posted - 2013.05.22 06:56:00 -
[104] - Quote
Today a new launcher was in my TQ-update.
Worked without a hitch. Could login 5 times in a row. Just doesn't exit cleanly.
Arch Linux wine 1.5.30 nvidia 319.17
output of winetricks list-installed: corefonts d3dx9_36 mfc42 vcrun2008 vcrun6sp6 vcrun6
|
Zsola
Facta Non Verba
1
|
Posted - 2013.05.22 08:28:00 -
[105] - Quote
Everything updated smoothly, no hiccups, but the launcher login screen doesnt show. (got the -7 error too) Only bypassing the launcher works.
Both links working fine which was provided at the beginning of this thread by CCP
(on a side note: i did not loose any of my settings ingame) |
Indalecia
81
|
Posted - 2013.05.22 10:03:00 -
[106] - Quote
I get the error -7 when running the launcher.
Not a big deal for now, as patching works and I run ExeFile.exe directly to play anyway.
NB: if the launcher spits you an exception, try unsetting your proxy variables before running the launcher:
unset http_proxy unset https_proxy wine launcher/launcher.exe
Anyway, **** move CCP. If it ain't broke, don't fix it! http://o.smium.org/ - A browser-based fitter and loadout sharing platform |
Nebu Retski
Lead Farmers Kill It With Fire
39
|
Posted - 2013.05.22 10:26:00 -
[107] - Quote
Bravo guy's, bravo. How about warning people a couple of day's in advance that you're going to "upgrade" to a broken piece of software.
Anyway the launcher updated without an issue, it was able to update my client, but it still consumes 100% of both my cores and it doesn't provide me with a login so I'm just bypassing the launcher. |
Fam Trinly
Russian SOBR SOLAR FLEET
7
|
Posted - 2013.05.22 14:02:00 -
[108] - Quote
new updated launcher does not let to log (no SSO web-page) or start client in wine/Linux, the workaround is to start not Eve.exe as usual, but ../bin/ExeFile.exe |
Frazier
Interstellar Geographic Society
0
|
Posted - 2013.05.22 14:25:00 -
[109] - Quote
Can someone from CCP tell us whats your schedule for removing the ingame sign on, please? Because if this is removed we will be unable to sign on. And I doubt that there will be much change in regards to the launcher until then.
Will we be able to play after Odyssey or should I cancel my account right away. Hope not, just returned to EVE after half a year. |
Valencia Mariana
Decimation.
12
|
Posted - 2013.05.22 15:30:00 -
[110] - Quote
Frazier wrote:Can someone from CCP tell us whats your schedule for removing the ingame sign on, please? Because if this is removed we will be unable to sign on. And I doubt that there will be much change in regards to the launcher until then.
Will we be able to play after Odyssey or should I cancel my account right away. Hope not, just returned to EVE after half a year.
This please. |
|
Indalecia
82
|
Posted - 2013.05.22 15:50:00 -
[111] - Quote
I made an alternate launcher (that does not patch, just launches the game) using the new SSO auth. Check it out if you are currently having trouble logging in: https://github.com/Artefact2/eve-launcher http://o.smium.org/ - A browser-based fitter and loadout sharing platform |
Anun Hen
Justified Chaos
9
|
Posted - 2013.05.22 18:35:00 -
[112] - Quote
is this legit? if it is, does this mean, anybody can code a launcher for eve now? |
Woo Mi
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.05.22 18:49:00 -
[113] - Quote
Anun Hen wrote:is this legit? if it is, does this mean, anybody can code a launcher for eve now?
There don't seem to be any obvious suspect url's in the source. Now I just need to figure out which debian package contains php
Got it working after installing php5 and php5-curl. However, it fails with: FATAL: got no access token, something is wrong! even though I am logged in. Some more magic apparently is required... |
Dryvin Marstolt
Locknova Excavation Service
0
|
Posted - 2013.05.22 19:08:00 -
[114] - Quote
I'd first like to say that I started playing EVE about 5 month's ago now, and this is the first time I've had an issue and had to turn to the forums. I am absolutely impressed with the DEV input on this forum. Most games that aren't for Linux get zero response in a Linux issues thread, and here they actively reach out to help. Thumbs up CCP.
I'm sharing the issues that everyone has mentioned. If I can the repairer or just clear all the launcher settings so that it requires me to login again, it works each time. The launcher does not close cleanly now and must be killed manually. I'll look into this in more detail when I get home from work. |
Onion Ring
Black-Wing
1
|
Posted - 2013.05.22 19:17:00 -
[115] - Quote
Dryvin Marstolt wrote: I'm sharing the issues that everyone has mentioned. If I can the repairer or just clear all the launcher settings so that it requires me to login again, it works each time. The launcher does not close cleanly now and must be killed manually. I'll look into this in more detail when I get home from work.
How do you clean it out so that it works?
The temp directory mentioned above doesn't do the trick for me... |
Indalecia
82
|
Posted - 2013.05.22 19:44:00 -
[116] - Quote
Woo Mi wrote:Anun Hen wrote:is this legit? if it is, does this mean, anybody can code a launcher for eve now? There don't seem to be any obvious suspect url's in the source. Now I just need to figure out which debian package contains php Got it working after installing php5 and php5-curl. However, it fails with: FATAL: got no access token, something is wrong! even though I am logged in. Some more magic apparently is required...
Probably the "enter a character name on this account" quiz I could not support yet (it doesn't happen here, i'll have to wait up until it triggers). http://o.smium.org/ - A browser-based fitter and loadout sharing platform |
Kismeteer
GoonWaffe Goonswarm Federation
275
|
Posted - 2013.05.22 19:57:00 -
[117] - Quote
To get the launcher to even PATCH me, I had to do:
Quote: # repair: (to confirm patches are applied) /usr/bin/env WINEPREFIX="$HOME/.wine" DISPLAY=":0.0" /usr/bin/aoss wine explorer /desktop=eve1,1024x768 "C:\Games\CCP\EVE\repair.exe" # launcher: (reconfirm patches) /usr/bin/env WINEPREFIX="$HOME/.wine" DISPLAY=":0.0" /usr/bin/aoss wine explorer /desktop=eve1,1024x768 "C:\Games\CCP\EVE\eve.exe"
# tl;dr: Finally, new batch files to launch the exefile directly: /usr/bin/env WINEPREFIX="$HOME/.wine" DISPLAY=":0.0" /usr/bin/aoss wine explorer /desktop=eve1,1024x768 "C:\Games\CCP\EVE\bin\exefile.exe" #And to do a second instance: /usr/bin/env WINEPREFIX="$HOME/.wine" DISPLAY=":0.0" /usr/bin/aoss wine explorer /desktop=eve1,1024x768 "C:\Games\CCP\EVE\bin\exefile.exe"
How the launcher is failing depends on the client.eveonline.com. If it completely fails, you get a big black screen, nothing after that. Sometimes it partially succeeds and you get 'client updated!' but no actual loginbox. Sometimes it succeeds, but it seems more and more rare. CCP really should have put their client.eveonline.com on their CDN network of cdn1.eveonline.com if they wanted this to be more stable. |
Frazier
Interstellar Geographic Society
1
|
Posted - 2013.05.22 22:20:00 -
[118] - Quote
Woo Mi wrote:Anun Hen wrote:is this legit? if it is, does this mean, anybody can code a launcher for eve now? There don't seem to be any obvious suspect url's in the source. Now I just need to figure out which debian package contains php Got it working after installing php5 and php5-curl. However, it fails with: FATAL: got no access token, something is wrong! even though I am logged in. Some more magic apparently is required...
I'm getting the same error here. It should not be caused by the character quiz. EVE Gate Login was only minutes before I ran the launcher. |
Senji Vuran
4 You Blueprints Lensmen of the Galactic Patrol
3
|
Posted - 2013.05.23 00:18:00 -
[119] - Quote
Frazier wrote:Can someone from CCP tell us whats your schedule for removing the ingame sign on, please? Because if this is removed we will be unable to sign on. And I doubt that there will be much change in regards to the launcher until then.
Will we be able to play after Odyssey or should I cancel my account right away. Hope not, just returned to EVE after half a year.
This.
Getting -7 error here too, have to run EveFile.exe directly. |
Veldar Reku
Wu Xi Holdings
1
|
Posted - 2013.05.23 04:22:00 -
[120] - Quote
Error -7 when loading url https://login.eveonline.com/oauth/authorize/... There is a large delay and then there is the Error -7. Worked yesterday perfectly. Fails today 100% of the time. What changed? Nothing on my end.
I don't think this is enough traffic to even complete the SSL handshake.
listening on br0, link-type EN10MB (Ethernet), capture size 65535 bytes 23:07:22.736416 IP 192.168.53.2.43603 > 87.237.39.70.443: Flags [S], seq 3952277881, win 14600, options [mss 1460,sackOK,TS val 10969053 ecr 0,nop,wscale 1], length 0 23:07:22.871149 IP 87.237.39.70.443 > 192.168.53.2.43603: Flags [S.], seq 3328622656, ack 3952277882, win 32768, options [mss 1412], length 0 23:07:22.871211 IP 192.168.53.2.43603 > 87.237.39.70.443: Flags [.], ack 1, win 14600, length 0 23:07:22.872065 IP 192.168.53.2.43603 > 87.237.39.70.443: Flags [P.], seq 1:188, ack 1, win 14600, length 187 23:07:23.208117 IP 87.237.39.70.443 > 192.168.53.2.43603: Flags [.], ack 188, win 32581, length 0 23:07:23.208836 IP 87.237.39.70.443 > 192.168.53.2.43603: Flags [.], seq 1:1413, ack 188, win 32768, length 1412 23:07:23.208879 IP 192.168.53.2.43603 > 87.237.39.70.443: Flags [.], ack 1413, win 16944, length 0 23:07:23.218473 IP 87.237.39.70.443 > 192.168.53.2.43603: Flags [P.], seq 1413:2417, ack 188, win 32768, length 1004 23:07:23.218523 IP 192.168.53.2.43603 > 87.237.39.70.443: Flags [.], ack 2417, win 19768, length 0 23:07:23.423910 IP 192.168.53.2.43603 > 87.237.39.70.443: Flags [P.], seq 188:502, ack 2417, win 19768, length 314 23:07:23.599661 IP 87.237.39.70.443 > 192.168.53.2.43603: Flags [P.], seq 2417:2464, ack 502, win 32768, length 47 23:07:23.599682 IP 192.168.53.2.43603 > 87.237.39.70.443: Flags [.], ack 2464, win 19768, length 0
23:07:52.872948 IP 192.168.53.2.43603 > 87.237.39.70.443: Flags [F.], seq 502, ack 2464, win 19768, length 0 23:07:53.005693 IP 87.237.39.70.443 > 192.168.53.2.43603: Flags [.], ack 503, win 32768, length 0 23:07:53.005772 IP 87.237.39.70.443 > 192.168.53.2.43603: Flags [P.], seq 2464:2491, ack 503, win 32768, length 27 23:07:53.005789 IP 192.168.53.2.43603 > 87.237.39.70.443: Flags [R], seq 3952278384, win 0, length 0 23:07:53.006574 IP 87.237.39.70.443 > 192.168.53.2.43603: Flags [F.], seq 2491, ack 503, win 32768, length 0 23:07:53.006582 IP 192.168.53.2.43603 > 87.237.39.70.443: Flags [R], seq 3952278384, win 0, length 0
When I try to connect via iexplore directly (IE), it dies,
fixme:shell:DllGetClassObject failed for CLSID={871c5380-42a0-1069-a2ea-08002b30309d} (Internet) wine: Unhandled stack overflow at address 0x77f669e2 (thread 0026), starting debugger... err:seh:setup_exception_record stack overflow 1136 bytes in thread 0026 eip 7bc5c874 esp 01090ec0 stack 0x1090000-0x1091000-0x1190000 err:comboex:COMBOEX_WindowProc unknown msg 200b wp=00000000 lp=0033cf88 err:toolbar:ToolbarWindowProc unknown msg 200b wp=00000000 lp=0033cd80 err:rebar:REBAR_WindowProc unknown msg 200b wp=00000000 lp=7e2e2b88 fixme:advapi:EventEnabled (deadbeef, 0x771db750): stub ^Cfixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0 fixme:advapi:EventUnregister deadbeef: stub
Under Firefox in Linux it works, but generates a lot more traffic than above tcpdump. That url uses wildcard SSL certificate.
|
|
Quattro Yazria
Jupiter Fleet
1
|
Posted - 2013.05.23 07:06:00 -
[121] - Quote
Veldar Reku wrote:Error -7 when loading url https://login.eveonline.com/oauth/authorize/... There is a large delay and then there is the Error -7. Worked yesterday perfectly. Fails today 100% of the time. What changed? Nothing on my end. I don't think this is enough traffic to even complete the SSL handshake.
I also get this error about once in 3 tries. If you see this, kill the launcher, and try again, and it will work. Or at least it works for me with wine 1.5.30 and no overrides. |
Shish Tukay
Red Federation RvB - RED Federation
23
|
Posted - 2013.05.23 12:40:00 -
[122] - Quote
Working-ish here:
Ubuntu 13.04, 64-bit Wine 1.5.30 (just installed from their PPA) Recent-ish nvidia drivers Fresh ~/.wine folder, no winetricks or DLL overrides (excellent \o/)
launcher.exe works for patching - Error -7 for signin (IIRC this is a known SSL certificate issue, also happens on mac, will be fixed next patch?)
exefile.exe works for running the game directly - Need to go into the menu at the character select screen and disable "load station environment" before signing in, because walking in stations crashes |
Doublewhopper
The Revelation Crew DarkStorm Enterprises
13
|
Posted - 2013.05.23 15:59:00 -
[123] - Quote
I just hope this gets fixed in time before the old login method via ExeFile.exe will be disabled... |
Nebu Retski
Lead Farmers Kill It With Fire
39
|
Posted - 2013.05.23 16:42:00 -
[124] - Quote
Was able to login through the launcher and launch the client on the first try, but it still consumes 100% of 1 CPU core and it doesn't close itself after launching the client even though it was told to.
On the second try I wasn't able to login anymore and also 100% on 1 CPU core, plus the launcher obviously didn't know it was supposed to shut itself down and automatically launch the client (since no more updates). |
Frazier
Interstellar Geographic Society
2
|
Posted - 2013.05.23 17:06:00 -
[125] - Quote
This launcher now works for me. Problems I had yesterday seems to be server related. Currently the CCP Launcher is patching my client.
**Edit** The CCP Launcher gives me no input fields for logging in but I have no display errors. Login using the PHP launcher from Indalecia works flawless. Running debian 6 with wine 1.5.27 |
Zor'katar
Matari Recreation
67
|
Posted - 2013.05.23 17:22:00 -
[126] - Quote
Nebu Retski wrote:Was able to login through the launcher and launch the client on the first try, but it still consumes 100% of 1 CPU core and it doesn't close itself after launching the client even though it was told to.
On the second try I wasn't able to login anymore (Error -7) and also 100% on 1 CPU core, plus the launcher obviously didn't know it was supposed to shut itself down and automatically launch the client (since no more updates).
Closing the launcher doesn't work, I either need to manually kill the process or wait until wine offers to terminate the program.
Frazier wrote:The CCP Launcher gives me no input fields for logging in but I have no display errors. I can echo these two. The launcher seems to run ok, and patched my client without any problems, but I didn't see any fields anywhere for logging in or launching the client. And when I try to exit the launcher, the window closes but the process lives on, consuming all the resources it can. I waited about 5 minutes before killing it.
Xubuntu 13.04, Wine 1.5.30 |
Shish Tukay
Red Federation RvB - RED Federation
23
|
Posted - 2013.05.23 17:46:00 -
[127] - Quote
Looking at the PHP launcher gave me some ideas, so I made my own one with a few more features:
https://forums.eveonline.com/default.aspx?g=posts&m=3077728 |
Doublewhopper
The Revelation Crew DarkStorm Enterprises
13
|
Posted - 2013.05.23 18:44:00 -
[128] - Quote
To see your -7 error on the launcher that doesn't show login fields and button you have to move your mouse over the left empty windows when it gets larger.
Then hold the mouse button as if you were marking text.
Then the error message -7 will get visible if it is marked with the mouse. |
Frazier
Interstellar Geographic Society
2
|
Posted - 2013.05.24 10:14:00 -
[129] - Quote
Valencia Mariana wrote:Frazier wrote:Can someone from CCP tell us whats your schedule for removing the ingame sign on, please? Because if this is removed we will be unable to sign on. And I doubt that there will be much change in regards to the launcher until then.
Will we be able to play after Odyssey or should I cancel my account right away. Hope not, just returned to EVE after half a year. This please.
Here is a response from CCP: https://forums.eveonline.com/default.aspx?g=posts&m=3078762#post3078762 |
Nebu Retski
Lead Farmers Kill It With Fire
39
|
Posted - 2013.05.24 10:44:00 -
[130] - Quote
Frazier wrote:Valencia Mariana wrote:Frazier wrote:Can someone from CCP tell us whats your schedule for removing the ingame sign on, please? Because if this is removed we will be unable to sign on. And I doubt that there will be much change in regards to the launcher until then.
Will we be able to play after Odyssey or should I cancel my account right away. Hope not, just returned to EVE after half a year. This please. Here is a response from CCP: https://forums.eveonline.com/default.aspx?g=posts&m=3078762#post3078762
What a bullshit response. "It won't be before Odyssey", that's not an anwer to the question that was asked. Bloody hell if you don't already know if it will be for Odyssey or not, then maybe that's a sign that whatever you had in mind of doing is most definately NOT ready and thus should NOT be shipped. |
|
Woo Mi
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.05.26 21:14:00 -
[131] - Quote
I tried Indalecia's php launcher again and it now works. Could be because of: - I upgraded to wine 1.5.31 - EVE server fixes - I just logged in successfully using the regular launcher
Note: I haven't been nagged yet about character names. |
Toonis Kalkoken
Phoibe Enterprises
0
|
Posted - 2013.05.31 02:54:00 -
[132] - Quote
For what it's worth, I can get around this by removing the BrowserCache directory from the "Program Files/CCP/EVE/launcher/cache" directory with "rm -rf ~/.wine/drive_c/Program\ Files/CCP/EVE/launcher/cache/BrowserCache" before my startup script that runs the launcher.
|
Mr M
Agony Unleashed
240
|
Posted - 2013.05.31 07:04:00 -
[133] - Quote
Debian 7 Wine 1.5.31 with awsomium patch EVE launcer 2.1.54573?
Launcher loads as it should, uses 0.3% cpu after patching and magic, and also closes as it should.
|
Frazier
Interstellar Geographic Society
4
|
Posted - 2013.05.31 09:55:00 -
[134] - Quote
Mr M wrote:Debian 7 Wine 1.5.31 with awsomium patch EVE launcer 2.1.54573?
Launcher loads as it should, uses 0.3% cpu after patching and magic, and also closes as it should.
Same for me but with wine 1.5.30. |
|
CCP Atropos
C C P C C P Alliance
308
|
Posted - 2013.05.31 11:00:00 -
[135] - Quote
Nebu Retski wrote:Frazier wrote:Valencia Mariana wrote:Frazier wrote:Can someone from CCP tell us whats your schedule for removing the ingame sign on, please? Because if this is removed we will be unable to sign on. And I doubt that there will be much change in regards to the launcher until then.
Will we be able to play after Odyssey or should I cancel my account right away. Hope not, just returned to EVE after half a year. This please. Here is a response from CCP: https://forums.eveonline.com/default.aspx?g=posts&m=3078762#post3078762 What a bullshit response. "It won't be before Odyssey", that's not an anwer to the question that was asked. Bloody hell if you don't already know if it will be for Odyssey or not, then maybe that's a sign that whatever you had in mind of doing is most definately NOT ready and thus should NOT be shipped. Or it could be that it's a dependency that involves several teams changing many layers of our logon tech stack at the same time, and that to specify a date now, would be giving people a date which might very well change. Product Owner, EVE Launcher | Team Special Circumstances |
|
Zsola
Facta Non Verba
1
|
Posted - 2013.05.31 11:39:00 -
[136] - Quote
EVE launcher is working, since the launcher patch (the patch process did crash at first, but after that it is working fine)
Wine 1.5.31 - only d3d11 disabled Ubuntu 12.04 NVidia Gfx |
Nebu Retski
Lead Farmers Kill It With Fire
39
|
Posted - 2013.05.31 13:39:00 -
[137] - Quote
CCP Atropos wrote:Nebu Retski wrote:Frazier wrote:Valencia Mariana wrote:Frazier wrote:Can someone from CCP tell us whats your schedule for removing the ingame sign on, please? Because if this is removed we will be unable to sign on. And I doubt that there will be much change in regards to the launcher until then.
Will we be able to play after Odyssey or should I cancel my account right away. Hope not, just returned to EVE after half a year. This please. Here is a response from CCP: https://forums.eveonline.com/default.aspx?g=posts&m=3078762#post3078762 What a bullshit response. "It won't be before Odyssey", that's not an anwer to the question that was asked. Bloody hell if you don't already know if it will be for Odyssey or not, then maybe that's a sign that whatever you had in mind of doing is most definately NOT ready and thus should NOT be shipped. Or it could be that it's a dependency that involves several teams changing many layers of our logon tech stack at the same time, and that to specify a date now, would be giving people a date which might very well change. You should know if your "awesome launcher" will be ready enough to remove the bin/ExeFile.exe method or not, if you don't know that, then it's simply NOT ready to remove our currently BELOVED method of launching the client. I never asked / demanded a date for the removal, I simply stated you didn't even give a decent answer to the question asked.
On top of that you still don't give us Linux users any comforting words that you will not leave us in the dark. To the contrary you even gave us a nice middle finger at one point (CBA to look it up) and all that for your "awesome launcher".
Also why doesn't CCP want to give any comment about superior player made launchers? |
Marsan
Caldari Provisions
108
|
Posted - 2013.06.01 04:10:00 -
[138] - Quote
Let's try to be nice here. We are running an unsupported OS, and the fact that the devs are even posting is a GOOD THING!! Don't throw what little progress we've had yelling at the devs. Former forum cheerleader CCP, now just a hopeful small portion of the community. |
Zsola
Facta Non Verba
1
|
Posted - 2013.06.02 11:19:00 -
[139] - Quote
uh-oh i had 2 days of joy, but now the new launcher is doing the error -7 thingie again Is it still randomly working for everybody else? System specs: Wine 1.5.31 - only d3d11 disabled Ubuntu 12.04 NVidia Gfx |
Neuntausend
GoonWaffe Goonswarm Federation
33
|
Posted - 2013.06.04 13:45:00 -
[140] - Quote
Are you running the awesomium patch? If not I am not sure why it worked for you at all. It did not stop doing the -7 thing at any point on vanilla wine for me. |
|
Sentinel Eeex
Thunderwaffe Goonswarm Federation
88
|
Posted - 2013.06.04 15:14:00 -
[141] - Quote
I really don't know what's the hiring process at CCP, but when you manage to hire a monkey (or multiple monkeys) who manages to break something that worked for 7+ years - maybe you should take a better look at the process.
Or find better monkeys. |
Marsan
Caldari Provisions
112
|
Posted - 2013.06.04 18:42:00 -
[142] - Quote
Zsola wrote:uh-oh i had 2 days of joy, but now the new launcher is doing the error -7 thingie again Is it still randomly working for everybody else?
It's still hit, and miss for most people. Clearing the cache works for a lot of people. For me it tends to work once after patching then never work again. Running EVE\bin\ExeFile.exe seems to work everyone with the occasional need to run repair.exe to fix patching issues. Former forum cheerleader CCP, now just a hopeful small portion of the community. |
Woo Mi
Federal Navy Academy Gallente Federation
3
|
Posted - 2013.06.06 15:34:00 -
[143] - Quote
For the error-7 thingie the awesomium patch should fix this. See: https://forums.eveonline.com/default.aspx?g=posts&t=240026&find=unread |
Roesjka
The Last Solution Inc Dawn of Transcendence
0
|
Posted - 2013.06.06 23:05:00 -
[144] - Quote
Launcher and Eve playing fine, Debian Jessie, with the deb packages from http://dev.carbon-project.org/debian/wine-unstable/. Sofar no issues with launcher or the game just used the standard tweak for ExeFile.exe in Wine configuration. WoW also runs fine, just added Agent.exe with dnsapi (builtin) override. Both do the update fine. wine --version wine-1.5.5. |
Roesjka
The Last Solution Inc Dawn of Transcendence
0
|
Posted - 2013.06.06 23:06:00 -
[145] - Quote
Forgot to mention I am running Deb Jessie x86 |
Eleriien Krhaagh
Just Another Test
1
|
Posted - 2013.06.07 13:08:00 -
[146] - Quote
Launcher is most time missing login/password input fields. Rarely they show up, but only after rebooting the computer for about 10+ times.
This is very anoying!
Launcher wiithout login input/password fields
also some times looking like this:
variation of Launcher without login/password input fields |
COMM4NDER
Legendary Umbrellas Insidious Empire
134
|
Posted - 2013.06.13 19:29:00 -
[147] - Quote
You dont need to reboot.
Anyhow i created two bugreports in the bugtracker for wine and if you got more information it would be apriciated or even commenting that you also have this. Please note if you tried without any infecting overrides because winedevs frown on that.
[WINE] EVE Online (Rendering Issues) - Bug 33783 [WINE] EVE Online (High CPU Usage) - Bug 33784
Also a note, because of this launcher business Im thinking about dropping the test rating for EVE - Online. New users or new subscribers may be felt that they bought more months when in fact this game may loose its (Working on Linux) badge pretty hard when you soon no longer can login from the client itself. Features & Ideas Tag shortcuts - Make an FC enjoy his position more! Overview - Show fleet members only! |
Torgeir Hekard
Brutor Tribe Minmatar Republic
7
|
Posted - 2013.06.14 03:37:00 -
[148] - Quote
COMM4NDER wrote:[quote=Eleriien Krhaagh]Anyhow i created two bugreports in the bugtracker for wine and if you got more information it would be apriciated or even commenting that you also have this. Please note if you tried without any infecting overrides because winedevs frown on that.
Are you sure that rendering problem is not actually SSL problem? I've got no rendering problems since patching SSL.
As for CPU usage - this is no longer an issue for me since one of the updates. MAYBE it's related to updating wine, but not likely, since it was a launcher problem (that is, present on windows too), not wine problem, and should have been fixed as per patchnotes. |
Frazier
Interstellar Geographic Society
6
|
Posted - 2013.06.14 11:08:00 -
[149] - Quote
Eve and the launcher run just fine if wine is patched with the awesomium SSL patch. Besides this and disabling d3d11 not other tweaks are needed. No winetricks (corefonts, vcruntime and so on) and no overrides are needed. I would rather increase the rating than lower it, the setup is more hassle free then before.
There are even 2 player made launchers available for those that really can't get the EVE Launcher to work. So I don't see a problem anymore if the client login gets removed. |
Miao Sajuuk
DMoney Corp
3
|
Posted - 2013.06.14 11:31:00 -
[150] - Quote
Looks Launcher can working on WINE git version. =w= |
|
COMM4NDER
Legendary Umbrellas Insidious Empire
134
|
Posted - 2013.06.14 13:02:00 -
[151] - Quote
Torgeir Hekard wrote:COMM4NDER wrote:[quote=Eleriien Krhaagh]Anyhow i created two bugreports in the bugtracker for wine and if you got more information it would be apriciated or even commenting that you also have this. Please note if you tried without any infecting overrides because winedevs frown on that.
Are you sure that rendering problem is not actually SSL problem? I've got no rendering problems since patching SSL. As for CPU usage - this is no longer an issue for me since one of the updates. MAYBE it's related to updating wine, but not likely, since it was a launcher problem (that is, present on windows too), not wine problem, and should have been fixed as per patchnotes.
Hm will try it out a bit more, i was also thinking maybe the SSL issue is related here.
As for the CPU usage its still there with wine 1.6rc1 Features & Ideas Tag shortcuts - Make an FC enjoy his position more! Overview - Show fleet members only! |
Torgeir Hekard
Brutor Tribe Minmatar Republic
7
|
Posted - 2013.06.14 14:09:00 -
[152] - Quote
COMM4NDER wrote:[quote=Torgeir Hekard][quote=COMM4NDER] As for the CPU usage its still there with wine 1.6rc1 . 2 suggestions.
1) Run repair.exe. For me it reinstalled the launcher and apparently did something to it. 2) In launcher settings, set number of download threads to 1, then exit launcher, wait till the threads run out, then run it again. |
COMM4NDER
Legendary Umbrellas Insidious Empire
134
|
Posted - 2013.06.14 15:25:00 -
[153] - Quote
Torgeir Hekard wrote:COMM4NDER wrote:[quote=Torgeir Hekard][quote=COMM4NDER] As for the CPU usage its still there with wine 1.6rc1 . 2 suggestions. 1) Run repair.exe. For me it reinstalled the launcher and apparently did something to it. 2) In launcher settings, set number of download threads to 1, then exit launcher, wait till the threads run out, then run it again.
I can now confirm that after playing with patches both rendering issues and cpu usage is gone. All in all i tried wine-multimedia from AUR with awesomium.patch & use_glBufferSubDataARB_dbuffer.patch the PKGBUILD that I used is posted in comments.
The root cause for this is indeed the SSL issue, though im still having the bugs on since it maybe triggers something in Wine that it should not do.
Summa summarum With awesomium.patch Launcher is working as intended. A side note patching is a different story from what i remember but will have to wait until a new patch is out for EVE to see if it needs overrides to work or not. Features & Ideas Tag shortcuts - Make an FC enjoy his position more! Overview - Show fleet members only! |
Ezra
Lazy Tax Evaders
0
|
Posted - 2013.07.03 20:25:00 -
[154] - Quote
Frazier wrote:Eve and the launcher run just fine if wine is patched with the awesomium SSL patch. Besides this and disabling d3d11 not other tweaks are needed. No winetricks (corefonts, vcruntime and so on) and no overrides are needed. I would rather increase the rating than lower it, the setup is more hassle free then before.
There are even 2 player made launchers available for those that really can't get the EVE Launcher to work. So I don't see a problem anymore if the client login gets removed. The launcher was working great for me with the SSL patch applied to WINE - however, as of the Odyssey 1.0.12 patch on July 2, the launcher is no longer capable of any connection whatsoever. |
Woo Mi
Federal Navy Academy Gallente Federation
3
|
Posted - 2013.07.04 17:22:00 -
[155] - Quote
Ezra wrote: The launcher was working great for me with the SSL patch applied to WINE - however, as of the Odyssey 1.0.12 patch on July 2, the launcher is no longer capable of any connection whatsoever.
Yup and ditto. The login part of the launcher is now black for me. Running the client directly still works. Will try repair.exe later tonight. |
Woo Mi
Federal Navy Academy Gallente Federation
3
|
Posted - 2013.07.04 17:39:00 -
[156] - Quote
Hmm, strange. After using the client directly and then logging in on the forum for my previous post the launcher seems to work again correctly. This looks like some SSL or password validation shenanigans. |
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