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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tsubutai
Red Federation RvB - RED Federation
198
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Posted - 2013.05.10 21:40:00 -
[91] - Quote
Supported. DSPs have a number of PVP uses and the new system scanner is not an adequate replacement. |
uyguhb
Royal Amarr Institute Amarr Empire
0
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Posted - 2013.05.10 21:47:00 -
[92] - Quote
i agree with the second and third points. the first just makes me laugh though. few things as comical as players calling ganking pvp...a highsec miner playing for a few months who doesnt know how dsp's work and gets killed because of it. then the ganker goes about his day acting like he destroyed the death star with a spitball. might as well be a 40 year old man punching a baby in the face. this is eve so go right ahead and seek entertainment. but stop deluding yourself into thinking ccp should go out of their way to give you more ways to pick on players far less skilled or experienced than you. |
Roel Yento
Black Rain Cartel
4
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Posted - 2013.05.10 22:16:00 -
[93] - Quote
Agree that dsp's should be kept for pvp purpose or allow combat probes to scan at 256au. The test server feedback post, ccp only talks about their pve use and fails to respond to tons of posts about their pvp use. Would be nice to at least know why there will be no substitu or why they want to move away from their offensive and defensive pvp use. |
Domanique Altares
Rifterlings Point Blank Alliance
34
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Posted - 2013.05.10 22:40:00 -
[94] - Quote
Nariya Kentaya wrote:Chandaris wrote:A dev response is somewhat justified/needed.
This is a threadnaught brewing once the rest of the player base catches wind.. We don't like stealth nerfs. Considering, so far, in several threads related to odyssey changes, the second Devs start receiving alot fo negative feedback, theyd rop out and dissappear, i doubt well get anything useful in response here besides "these chagnes are good, harden up, blah blah blah"
Actually, and thankfully, there has been a Dev response to this issue, and most of the issues that have been raised (7 vs 8 probes, no way to launch single probes, no list version of signatures, etc.) seem to be being reconsidered, along with the DSP mechanic.
If you pick through the latter third of the linked thread below, CCP Tallest gives his response to player input:
[url]https://forums.eveonline.com/default.aspx?g=posts&t=233600[/url] |
Domanique Altares
Rifterlings Point Blank Alliance
34
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Posted - 2013.05.10 22:43:00 -
[95] - Quote
Roel Yento wrote:Agree that dsp's should be kept for pvp purpose or allow combat probes to scan at 256au. The test server feedback post, ccp only talks about their pve use and fails to respond to tons of posts about their pvp use. Would be nice to at least know why there will be no substitu or why they want to move away from their offensive and defensive pvp use.
My honest believe is in agreement with one of the posters in the feedback thread, that the probe revamp itself was a bit of a rush job by Devs that don't actually spend any time truly wringing the scanning system out for all its worth. It's obvious they solicited no input up front, and therefore knew absolutely nothing about what was being done with probes beyond vanilla scanning. |
Pell Helix
Aether Ventures Surely You're Joking
35
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Posted - 2013.05.10 22:53:00 -
[96] - Quote
As a wormhole deep space probes are a core part of my game play. When scouting a system I can use a single deep core to scan the largest of systems without having to put a probe within d-scannable range of any potential hostiles.
It allows us to make use of the extended range of the probe as a way to not have our probes be seen on d-scan and for those of us who know how to use them it has become an important part of our scouting.
With d-scan being such an important part of wormhole space deep cores range makes them hugely useful and beneficial.
Please consider the emergent uses for deep core probes before you make the decision to axe them.
- A Wormholer |
megamatt
Dreddit Test Alliance Please Ignore
0
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Posted - 2013.05.10 22:56:00 -
[97] - Quote
Wow, just, wow.
I was under the impression that DSP's were Mainly used for pvp, I know thats what I trained them for.
I cant believe these are being removed. |
Caples
Northstar Cabal Tactical Narcotics Team
7
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Posted - 2013.05.11 00:10:00 -
[98] - Quote
+1. Without my DSPs I am but a shell of a man.
Seriously though. Don't take them from us. |
Athena Themis
Meadows Industrial
130
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Posted - 2013.05.11 00:18:00 -
[99] - Quote
What a colossal waste of a skill. 14 days of training and there will be nothing to show for it. |
Emeos
Nefarious. Disavowed.
34
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Posted - 2013.05.11 00:28:00 -
[100] - Quote
Posting to show my support of OP. Deep space probes have a useful role in the game and should not be deleted. |
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Jacky Rho
Minmatar United Freedom Front The 11th Hour Alliance
0
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Posted - 2013.05.11 02:14:00 -
[101] - Quote
+1, if thay take my DSP's i better well get stealth combats that don't show on d scan and a long rand probe. CCP you do remember that you have systems bigger than 32 AU... right? |
Zan Shiro
Alternative Enterprises
142
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Posted - 2013.05.11 03:22:00 -
[102] - Quote
Sentamon wrote:Ganker tears best emergent gameplay.
you do know another part to the change is scan mods, right? Like stack up a buzzard with them and you as I am reading it gets almost virtue level performance. The gankers lose one trick, get another.
DSP's were really an out of empire thing. The gank crews in empire are getting if done right get very fast lock times and not having to pay for virtues to get it. if their owner is on the ball and fleet mates are half decent you get very little time from seeing probes on ov to seeing a tackle called on you.
It's taking away one gankers method and boosting another one. You actually want the dsp's in play and not the ghetto virtue buzzard that will cost less then 40 mil (vice whatever full virtues go for these days). Especially if you have done anything to be hard to find in your ship. Virtues made this is a viable setup. Not many shake and bake probers in empire or elsewhere are going to be virtue'd up. Soon, they won't have to.
I am not even a scanner and I hate this change. I am a pve'er who wants dsp low power scans. They find their uber BS carebears and go pop them leaving me in my hard to find tengu alone. I am looking at this change and basically enjoying the last days of hard to find tengu flying. Just can't decide what bs to replace it with.
The tl;dr....carebears get the shaft in this deal as well. Enjoy the tears...they will enjoy yours as a fresh new probe alt will be able to get lockable signals in record time not needing the SOE implants or the max skills currently needed for this. |
Trader13
NOT A FRONT
3
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Posted - 2013.05.11 03:43:00 -
[103] - Quote
+1
There is a fine line between stream lining a system and dumbing it down, I feel that DSP removal is skirting that line.
You're removing a useful tool people have invested a reasonable amount of training time to acquire without a solid reason or alternate method of replicating the functionality. |
marlinspike von Crendraven
EVE University Ivy League
5
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Posted - 2013.05.11 05:04:00 -
[104] - Quote
+1 save the DSP's |
Lea Swiftfoot
Kingdom Mauraders Syndicate
18
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Posted - 2013.05.11 05:44:00 -
[105] - Quote
+1 from me.
While I personally don't use deep space probes, the fact that they are creating an expansion around exploration, and then getting rid of something that sounds so cool, just doesn't do it justice. sending probes 256 AU sounds like exploration to me. also if it takes 14 days to train it fully, then even if you apply probing for dummies to dsp's its still valuable, as well as you can add in a factor of mabey X1.3 loot from a deep space annomally? Something like that sounds completely interesting to me. |
Gavro Faddon
The Back Yard Twilight Federation
0
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Posted - 2013.05.11 07:01:00 -
[106] - Quote
I don't see how removing the Deep Space Probes will bring back the sense of "there's a whole Universe out there", the way I saw explained as a spearhead in coming expansions. I saw the scanning system as a new player, figured out that I needed the DSP's, trained for it, and had MY sense of achievement by finally being able to use them.
I figured out most of the other uses explained here and it even got me into WH-daytripping, because I felt saver with them fitted. I even decided to take my first steps in having a POS in W-Space because of this "chain-of-achievement". With Odyssey coming, I feel like my work has been for naught: I had just graduated from Eve-college and now they tell me my certificate is worthless and I have to go find another profession. That's how it feels. Now, I just want to drop the whole thing and go do something else in Eve.
They'd have to come up with a Real Good alternative to nullify this sense of injustice I'm experiencing. Getting good at Eve is tedious work, but I have persevered. Now you're taking away my achievement? Really? So please: let them stay. They are the hallmark of a dedicated scanner. It COUNTS for something if you can use these. Taking them away just lowers CCP's standing to me. In a virtual kind of way.
TL;DR - Just... don't do this. |
Onyx Nyx
Euphoria Released Verge of Collapse
359
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Posted - 2013.05.11 07:28:00 -
[107] - Quote
As a WH dweller and everyday user of Deep Space Probes, I hope that you do not to go through with this change because it is ridiculous and frankly daft.
While we are on the subject and something that annoys me slightly is that CCP seemingly hard capped the number of probes deployed to seven, not eight, nine or ten probes. Why? I kill kittens, and puppies and bunnies. I maim toddlers and teens and then more. |
Galileo Ohaya
Tortuga Coalition 102
10
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Posted - 2013.05.11 08:57:00 -
[108] - Quote
yeah, Living in a WH I want to keep the DSPs. They are way too useful for those who have taken the time to learn them and develoted the skill points to being able to use them.
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General Escobar
BREAKING-POINT Primal Force
13
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Posted - 2013.05.11 10:46:00 -
[109] - Quote
+1 please do not remove them!! |
Kiliv
Lumodynamics Power Control Corp Panda Cave
15
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Posted - 2013.05.11 11:00:00 -
[110] - Quote
They are more useful than most people think, dont get rid! Director of Operations & Logistics for Lumodynamics Power Control Corp.
Panda Cave Diplomat. |
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Apostrof Ahashion
Viziam Amarr Empire
173
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Posted - 2013.05.11 13:30:00 -
[111] - Quote
+1 bump
too many stickies |
Robert Caldera
Caldera Trading and Investment
500
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Posted - 2013.05.11 13:47:00 -
[112] - Quote
so yet another time no dev gives a f*ck about what players think and want? How surprising |
kingchip randchip
Shadows Of The Requiem Li3 Federation
0
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Posted - 2013.05.11 14:08:00 -
[113] - Quote
Well, I guess CCP is finally giving in to dumb the game down.. Soon it will be like call of duty....
+1 trained 14 days for DSP for nothing lmao... |
HonsjuPL
Shadows Of The Requiem Li3 Federation
0
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Posted - 2013.05.11 14:09:00 -
[114] - Quote
O lord dumbing it down.............
+1 |
Xavier Thorm
Dreddit Test Alliance Please Ignore
87
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Posted - 2013.05.11 14:16:00 -
[115] - Quote
If CCP isn't going to allow us to create our own probe formations, they should at least give us two groups of four probes so we can probe two things simultaneously. |
Robert Caldera
Caldera Trading and Investment
500
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Posted - 2013.05.11 16:07:00 -
[116] - Quote
if they arent going to allow us use our own formations, they should scrap their entire concept and leave us a working probing mechanism so long. dont want and never needed formations of 7 f*cking probes, so I'm even required to have 7 of them in the launcher at any time I want to use them. wtf is this CCP? Finish your job and pls dont deploy a half done stuff on tranq! |
Will Ambraelle
Vi Veri Veniversum Vivus Vici.
0
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Posted - 2013.05.11 17:20:00 -
[117] - Quote
+1
Do not remove please. even if they are a little redundant, they still have creative uses. |
Kel hound
Lycosa Syndicate Surely You're Joking
36
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Posted - 2013.05.11 23:46:00 -
[118] - Quote
+1 save the DSP. |
Apostrof Ahashion
Viziam Amarr Empire
174
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Posted - 2013.05.12 10:37:00 -
[119] - Quote
bump |
Akrasjel Lanate
Naquatech Conglomerate
1129
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Posted - 2013.05.12 11:51:00 -
[120] - Quote
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