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Thread Statistics | Show CCP posts - 3 post(s) |

Vincent Athena
V.I.C.E.
1839
|
Posted - 2013.05.13 22:41:00 -
[1] - Quote
I just noticed that
http://eve-offline.net/
Has the number of dust players currently on-line. And in general its about one tenth the number of eve players on line.
Does this mean dust is 1/10th as popular as eve? I am guessing no. Dust players tend not to be on-line as long as eve players. Also as its F2P many do not play as often. But my guess is the total number of Dust players who are active at least once a week is still less than eve players.
I wonder how the revenue stacks up...... http://vincentoneve.wordpress.com/ |

baltec1
Bat Country
6365
|
Posted - 2013.05.13 22:53:00 -
[2] - Quote
EVE once had 2000 people online. |

Vincent Athena
V.I.C.E.
1839
|
Posted - 2013.05.13 23:00:00 -
[3] - Quote
Aye, it could just be at the beginning of its growth. http://vincentoneve.wordpress.com/ |

floating in space
University of Caille Gallente Federation
1
|
Posted - 2013.05.13 23:07:00 -
[4] - Quote
I wouldn't base predictions on DUST off of EVE's history. |

Tau Cabalander
Retirement Retreat Working Stiffs
1820
|
Posted - 2013.05.13 23:10:00 -
[5] - Quote
Didn't DUST just go live? [May 14 = 514] Give it some time. |

Marlona Sky
D00M. Northern Coalition.
3630
|
Posted - 2013.05.13 23:13:00 -
[6] - Quote
Posting in a stealth "I really want dust on PC even though that would kill the game," thread.
|

Aria Jimbojohnson
University of Caille Gallente Federation
1
|
Posted - 2013.05.13 23:17:00 -
[7] - Quote
Have you seen the DUST forums? The launch build isn't exactly getting high praise. |

FlamesOfHeaven
Phantom Fenix
31
|
Posted - 2013.05.13 23:26:00 -
[8] - Quote
Aria Jimbojohnson wrote:Have you seen the DUST forums? The launch build isn't exactly getting high praise.
The wall of QQ and whines in Dust 514 GD is worst than EvE GD. 
Something is NOT right!  |

Setaceous
Nexus Prima
71
|
Posted - 2013.05.13 23:28:00 -
[9] - Quote
Aria Jimbojohnson wrote:Have you seen the DUST forums? The launch build isn't exactly getting high praise. Interesting that a game that's effectively less than six months old and hasn't officially launched yet already has "bitter vets". I think that says more about the players than the game. |

Grey Azorria
Federation Industries
296
|
Posted - 2013.05.13 23:29:00 -
[10] - Quote
Aria Jimbojohnson wrote:Have you seen the DUST forums? The launch build isn't exactly getting high praise. I wouldn't judge Uprising on what you read on the Dust forums, far too many attention seeking shiptoasters QQing over nothing - even more than EVE GD... Do not argue with an idiot. He will drag you down to his level and beat you with experience.
Sometimes when I post, I look at my sig and wish that I'd follow my own god damned advice. |

Aria Jimbojohnson
University of Caille Gallente Federation
1
|
Posted - 2013.05.13 23:31:00 -
[11] - Quote
Setaceous wrote:Aria Jimbojohnson wrote:Have you seen the DUST forums? The launch build isn't exactly getting high praise. Interesting that a game that's effectively less than six months old and hasn't officially launched yet already has "bitter vets". I think that says more about the players than the game.
Actually, the "launch build" is significantly worse in performance and basic mechanics than the previous build. A lot of people that were fine with last build have quit in frustration because they basically fixed what wasn't broken, while not really improving on a lot of things that were.
Quote:I wouldn't judge Uprising on what you read on the Dust forums, far too many attention seeking shiptoasters QQing over nothing - even more than EVE GD...
This weekend, the DUST servers only had like 3K players online. That's about half of what was on a week before, so it's clearly not just "forum shiptoasters". |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1916
|
Posted - 2013.05.13 23:32:00 -
[12] - Quote
FPSMMOs generally don't "grow" after release. The first few weeks will most likely as good as it gets for Dust. Just look at some other examples out there, eg. Planetside 2. It's a great game by all means, but it's population quickly fell after the initial launch boom.
It's simply the nature of the MMOFPS game market; it doesn't behave like traditional games in the genre. Dust might turn out to be successful in its own right, but I wouldn't bet on it growing over time like EVE did. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Ckra Trald
Stellar Essence STELLAR CONSTELLATION
167
|
Posted - 2013.05.13 23:58:00 -
[13] - Quote
Console market = sell $60 game, release overpriced DLC until next game is announced. Repeat for monis. Casual, Easy, no dedication
I know CCP has good intentions, but 3000 players on average is subpar for a FREE TO PLAY. The game was in open beta for a while. Planetside 2 still has full servers and 30-50k players plus playing.
I know EvE Online started small, but all MMOs start small. Dust is a MMOFPS thing. Without the EvE link (which is keeping it alive, the eve players) it would be another FPS. The console market doesn't care about community or earning isk. They want fast mindless games. ^^ poorly made blunt forum post above ^^ |

Radius Prime
Tax Evading Ass.
49
|
Posted - 2013.05.14 01:07:00 -
[14] - Quote
Could have told you long ago Dust would be fail if launched on PS3. The whole training skills in order to play a shooter just doesn't work with the target player base.. FPS-fans are as different from EVE-fans as worms from lions.. CCP couldn't have gotten further away from what they are used to dealing with and producing for, feel sorry for CCP. Good devs but **** for brains management crew up there.
They produced Dust with money from EVE subscribers and then made a game inaccessible to PC-gamers, lolz. Out of all the games that would have interacted with EVE (a tombraider-style adventure game set in the EVE-universe, a simcity style planet builder that interacts with our market, an rpg or rts set in EVE) they had to go with a flavour of the month, zero brains PS3 shooter. Tweens just became the target audience it seems... Understand who can... They are mixing into an already saturated market were only the best titles stay alive and where 2-3 major players own the market.. Why? Why couldn't they have produced a game that we would love playing as well. They would have near half a million potential buyers of the bat already for a PC game build for an intelligent audience that would interact with EVE.
I own a PS3 for my son but would never touch it myself and I certainly would never play something as dull and inspirationless as a first person shooter.
CCP management keeps proving they live in an ivory tower. Who are these people who make those calls? Fire them already as they haven't got a clue what people want and what their target demographic is. Even in EVE itself, their bread and butter, they have made some very questionable calls these past years. Who are these people they listen to? Hired management brought in from the US to cash in quickly without having an eye on the future? Many devs are on here talking directly to the players every day, they must know what players want and complain about.. obviously somewhere up the chain they are being ignored at CCP.
Edit: I would gladly come up there and tell you guys for free what gamers want and are interested in. I could also tell you who you reach demographically. When a company systematically ignores its customers they are doomed. What the people who pay the bills want matters, nothing else. Get it through your heads.. instead of wanting what you don't have work with what you do have and produce a superior product. And you know what, when you successfully produce a superior product those people you didn't have will come as well.
Wake up! Reopen the EVE gate so we can invade Serenity. Goons can go first. |

Radius Prime
Tax Evading Ass.
51
|
Posted - 2013.05.14 01:39:00 -
[15] - Quote
Destiny Corrupted wrote:FPSMMOs generally don't "grow" after release. The first few weeks will most likely as good as it gets for Dust. Just look at some other examples out there, eg. Planetside 2. It's a great game by all means, but it's population quickly fell after the initial launch boom.
It's simply the nature of the MMOFPS game market; it doesn't behave like traditional games in the genre. Dust might turn out to be successful in its own right, but I wouldn't bet on it growing over time like EVE did.
Exactly, and they die out quickly as well as people bore with them. Also learning skills really doesn't fit with the audience as well. They want to get in it right away, play an hour, get some cheap thrills and then quit without worrying about gaining or losing anything. FPS are very repetitive in their nature and ccp seems to want to keep the audience for years and expand the game bit by bit like EVE.. It just doesn't work that way. Reopen the EVE gate so we can invade Serenity. Goons can go first. |

Nexus Day
Lustrevik Trade and Travel Bureau
580
|
Posted - 2013.05.14 01:41:00 -
[16] - Quote
Day one of popular FPS peak at launch then steadily decline as new FPS get launched. I think people think that Dust will follow the same trajectory as EvE, gaining support over time.
Name EvE's competition. Name Dust's competition.
Dust =/= EvE This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Blake Gates Heleneto
Clandestine Management Group SiNTaX err0r
35
|
Posted - 2013.05.14 01:43:00 -
[17] - Quote
One of the best posts about Dust and this whole situation I've read on any media. Period. +1000 to you sir.
Radius Prime wrote:Could have told you long ago Dust would be fail if launched on PS3. The whole training skills in order to play a shooter just doesn't work with the target player base.. FPS-fans are as different from EVE-fans as worms from lions.. CCP couldn't have gotten further away from what they are used to dealing with and producing for, feel sorry for CCP. Good devs but **** for brains management crew up there.
They produced Dust with money from EVE subscribers and then made a game inaccessible to PC-gamers, lolz. Out of all the games that would have interacted with EVE (a tombraider-style adventure game set in the EVE-universe, a simcity style planet builder that interacts with our market, an rpg or rts set in EVE) they had to go with a flavour of the month, zero brains PS3 shooter. Tweens just became the target audience it seems... Understand who can... They are mixing into an already saturated market were only the best titles stay alive and where 2-3 major players own the market.. Why? Why couldn't they have produced a game that we would love playing as well. They would have near half a million potential buyers of the bat already for a PC game build for an intelligent audience that would interact with EVE.
I own a PS3 for my son but would never touch it myself and I certainly would never play something as dull and inspirationless as a first person shooter.
CCP management keeps proving they live in an ivory tower. Who are these people who make those calls? Fire them already as they haven't got a clue what people want and what their target demographic is. Even in EVE itself, their bread and butter, they have made some very questionable calls these past years. Who are these people they listen to? Hired management brought in from the US to cash in quickly without having an eye on the future? Many devs are on here talking directly to the players every day, they must know what players want and complain about.. obviously somewhere up the chain they are being ignored at CCP.
Edit: I would gladly come up there and tell you guys for free what gamers want and are interested in. I could also tell you who you reach demographically. When a company systematically ignores its customers they are doomed. What the people who pay the bills want matters, nothing else. Get it through your heads.. instead of wanting what you don't have work with what you do have and produce a superior product. And you know what, when you successfully produce a superior product those people you didn't have will come as well.
Wake up!
I'll end with a conversation I had with 27 year old PS3/FPS loving bud of mine. (He plays for his stats and competes with RL friends about the same age, same game every night more or less) Me: Hey, you know EVE online I play, they have made a shooter set in the game. Him: EVE online, you still play that.. Isn't that like really old? M: Yea, but patches, never old, bigger then ever... H: Ah... M: So, it's free to play, called Dust and you are in the EVE world... H: Ah.. yea I really only play COD when it comes to shooters, so do my friends... M: Won't you even try? H: Nah, everyone is on COD, have fun there, you know me and X did 24 kills without dieing the other day bla bla M: Ah...
So that is the extent of someone who doesn't like EVE's interest in a game produced by CCP, they connect the name, EVE online with the new game and that it takes place in our universe is even a negative thing. It actually keeps some people from trying. Had 2 similar reactions from 2 other PS3 buds when I told them about dust.
|

Ari Laveran
L.O.T.I.S. RISE of LEGION
16
|
Posted - 2013.05.14 03:52:00 -
[18] - Quote
Hi I come from the console community(SOCOM, Killzone, Splinter cell, warhawk, Brink, Starhawk, etc) I'm a shooter player in and out but not necessarily a CoD player(what did you think that was the only kind?) and have been dying for some time for a shooter with the depth that Dust 514 provides. I enjoy the community never found anything like it on another console title and that might be a virtue of a small player base. I enjoy the wide progression that forces you to make hard choices and compromises to get the most out of your own play style.
I'm loving being at least a small part of huge sprawling universe with a history made from, and lore influenced by actual players
It's a mistake to lump all the people who own a console together as one type of customer. This is exactly what some of us have been looking for.
The current uprising build can be said to have faults but the majority of negative feedback really is just QQ. A whole lot of things changed at once and it feels alien to some. What is that phrase passed around here again? I'll be around for awhile yet just to see where this goes.
p.s. I'm probably going to keep my pilot license up to date also as these submarines you call spacecraft are a special breed of awesome. |

Tom Gerard
Blue Republic RvB - BLUE Republic
1034
|
Posted - 2013.05.14 04:00:00 -
[19] - Quote
It is actually a conspiracy, all Dust514 players are actually alts of CCP Guard. One of the oldest mission players in EVE designed a chart that explains stat priority in regards to mission running, compared Alpha, DPS, Ship Speed and Sig Radius and scores them. http://25.media.tumblr.com/tumblr_m24dbrfuWn1r86ax8o1_1280.jpg |

Sakura Nihil
Stimulus Rote Kapelle
219
|
Posted - 2013.05.14 04:17:00 -
[20] - Quote
"DUST is dying! CCP are going down the drain! This is the next Incarna! QQ!"
Sigh. Give me a break.
I remember when I'd login to EVE, and it'd only have a few thousand players on. They continued to improve the game, and its persistant universe slowly grew over time, as flash-in-the-pan competitors rose quickly and fell hard.
Its free to play nature and links with EVE will, in the long run, vindicate it. Patience, people. 10 Thoraxes, 3 Minutes Star Fraction vs. Band of Brothers - An Inside Perspective
https://truestories.eveonline.com/ideas/940-10-thoraxes-3-minutes |

Frake Lomes
Century Citadel
2
|
Posted - 2013.05.14 04:21:00 -
[21] - Quote
Must have doom and gloom...it's fun to read |

Setaceous
Nexus Prima
71
|
Posted - 2013.05.14 04:24:00 -
[22] - Quote
Frake Lomes wrote:Must have doom and gloom...it's fun to read Indeed. It also goes a long way to prove my theory that if a person has no real major problems in their life, they turn minor problems into major ones to compensate. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1920
|
Posted - 2013.05.14 04:31:00 -
[23] - Quote
I think a lot of you optimists overlook the fact that Sony didn't let CCP make a PC version due to the Planetside IP, and CCP is locked into a contract with a company that can eat them because of cashbucks. Companies tend to do things because of legal obligations as often as they do things by choice.
Can Dust do well? Sure. Sometimes longshots win. Do let me know when more than about ten thousand people care though. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Katran Luftschreck
Royal Ammatar Engineering Corps
1463
|
Posted - 2013.05.14 04:31:00 -
[24] - Quote
10% of the players... yet what percentage of developer time & effort?
I think I see the real problem here.
"Bet everything on Red!" .... when you could be playing Minecraft. |

Super spikinator
Hegemonous Conscripts Hegemonous Pandorum
166
|
Posted - 2013.05.14 04:35:00 -
[25] - Quote
FlamesOfHeaven wrote:Aria Jimbojohnson wrote:Have you seen the DUST forums? The launch build isn't exactly getting high praise. The wall of QQ and whines in Dust 514 GD is worst than EvE GD.  Something is NOT right! 
We've had time to refine our GD, they are young. Give them time and they will develop in their own soft-spot headed way. |

Marlona Sky
D00M. Northern Coalition.
3637
|
Posted - 2013.05.14 07:57:00 -
[26] - Quote
Destiny Corrupted wrote:I think a lot of you optimists overlook the fact that Sony didn't let CCP make a PC version due to the Planetside IP, and CCP is locked into a contract with a company that can eat them because of cashbucks. Companies tend to do things because of legal obligations as often as they do things by choice. Any valid links we can look at to view these mysterious contracts?
Destiny Corrupted wrote:Can Dust do well? Sure. Sometimes longshots win. Do let me know when more than about ten thousand people care though. I'm going to assume you were not around for the first few years of EVE with that attitude.
|

Tippia
Sunshine and Lollipops
14259
|
Posted - 2013.05.14 08:01:00 -
[27] - Quote
Destiny Corrupted wrote:I think a lot of you optimists overlook the fact that Sony didn't let CCP make a PC version due to the Planetside IP, and CCP is locked into a contract with a company that can eat them because of cashbucks. GǪwhich makes a lot of sense seeing as how the decision not to make a PC version was made long before it Sony had any say in the matter and since they don't have any say in the matter after the fact either. Wait what?
 GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.-á |

Herr Esiq
Dirt Nap Squad
42
|
Posted - 2013.05.14 08:03:00 -
[28] - Quote
Destiny Corrupted wrote:FPSMMOs generally don't "grow" after release. The first few weeks will most likely as good as it gets for Dust. Just look at some other examples out there, eg. Planetside 2. It's a great game by all means, but it's population quickly fell after the initial launch boom.
It's simply the nature of the MMOFPS game market; it doesn't behave like traditional games in the genre. Dust might turn out to be successful in its own right, but I wouldn't bet on it growing over time like EVE did. Whilst i generally agree with you there are exceptions out there like World of Tanks. That game started horrible and complaining all around when it was still in beta. It took a lot of time and even more patches till the game became playable like it is now.
I hope for CCP that they are in it for the long haul and expand their platforms to PS4 and PC so the time they invested wont go to waste, because i believe in the vision CCP has in a big universe. |

Rakshasa Taisab
Sane Industries Inc.
1170
|
Posted - 2013.05.14 08:03:00 -
[29] - Quote
I hear a game that has had pretty much no advertisement as of yet is dying cause it failed on the pretty much not advertised at all launch day.
Which, by the way isn't being launched until later today so you can't even play with the Planetary Conquest or new weapons / suits. Nyan |
|

Chribba
Otherworld Enterprises Otherworld Empire
8172
|
Posted - 2013.05.14 08:06:00 -
[30] - Quote
Speaking as a non-FPS person here (my encounters in the FPS area was some minor Blood and Quake3 Arena 10 years ago). Since then I've not played any FPS, never tried CS, CoD, MW, BF or similar.
Due to the love of EVE (also the only game I played for the past 10 years except some hours of Final Fantasy on PS) I tried DUST. And my impression is that just as EVE, DUST isn't the normal FPS where you just go right into it and shoot like crazy.
It takes a similar level of training and thinking like EVE in terms of choosing what to train for and similar. So I think maybe the focus group of DUST isn't the normal FPS player that will try the new game that comes out until the next one arrives. DUST looks more aimed at the long term player - like myself.
Of course we go screaming DUST is dying, CCP is doing it all wrong... wait wrong? Yeah they might be doing things that are wrong from various perspectives, sure I'd like to have it on PC as well so I don't have to move between the computer and PS3. Question is, do we really know exactly what their intentions are? Is their intentions to completely run over CoD, BF, CS and you name it? Could their goal be like EVE to build over time, a long term relationship with its players and not just until the next game comes out?
I'm not claiming to know the right path, I don't even claim I have any idea if CCP knows what they are doing - for all I know this could be a huge screw up. What I do know though is that it's most likely too soon for anyone to make a proper judgement if this is going to work or not.
They do listen to the players, just as they do and did in EVE, I've seen many times in EVE were it feels like they don't listen and other times when they are sitting in your lap listening. Plus the fact that we've only been in beta until today makes the call of death even harder.
I personally find DUST very enjoyable, but then that doesn't say much due to my limited experience with FPS games, but I for one am very interested to see how it turns out even if we won't know more within the next year (probably), and hopefully by then we will also see what CCP's intentions are and what their strategy is, and for whom.
Finally, do the numbers look good? Well it's going down like one would expect from the hype calming down (and it has for a while now) but still having 3000-4000 players on, that's quite good, EVE peaked at 5000 back in the days too, so what are we expecting here? 25,000 online on average after 2 months? I seriously doubt that, I'd be surprised if we kept and average of over 10,000 in the first year - but I find it all very interesting to be a part of.
/c
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