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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Laveaolous
Paragon Fury Tactical Narcotics Team
16
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Posted - 2013.05.15 10:15:00 -
[1] - Quote
The upcoming changes in battlecruiser and destroyer skills will put me over a clone limit (I had stopped training at that SP level because of clone costs), while welcome this change merely makes my clones 1m more expensive instead of 10m more as it was soon to become.
I am a big fan of choosing your own risk exposure in EVE, you can choose your ship you can choose your implants but I don't want to have to choose from a stable of PVP characters (this ain't Pokemon) I don't want an alt for frigate roams, another for battlecruiser roams and my main for battleships and up, I have enough alts already for capitals and industry and trade and there are only so many times you can go through training core skills.
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Laveaolous
Paragon Fury Tactical Narcotics Team
16
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Posted - 2013.05.15 10:23:00 -
[2] - Quote
Skia Aumer wrote: You see, when high-SP and low-SP players are dueling for example, it's obvious that a newer player is in disadvantage - his tank is weaker, guns miss often etc. This is a bit "compensated" by higher clone costs for a veteran if he manages to loose the fight. Also, EVE is a sandbox and economy should interfere with PVP. You may have heard that miners, manufacturers and other "carebears" are despised by the ilitist breed. Removing clone costs would emphasize that attitude even futher.
And no, the fun is there only when stakes are high.
Did I answer your question?
Dueling, your argument is dueling! Are you kidding? If you think Eve is about 2 players sitting in identical ships where skill points are all and everything you have not been paying attention.
High SP for most players means expanded choice of ships, once you are good in one ship you move on and the hyperthetical extra 2% advantage for 30 days training to become perfect gets laughed at and ignored. |

Laveaolous
Paragon Fury Tactical Narcotics Team
16
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Posted - 2013.05.15 11:36:00 -
[3] - Quote
Skia Aumer wrote:nStedt wrote:A step in the right direction CCP. My clone still cost 21mill after the reduction though. Please lower price even more.
Do you know at least why those fees were introduced?
Not as a disincentive to PVP, which is what it is. It is also a poor ISK sink if people avoid PVP or roll with low sp alts to avoid paying it |

Laveaolous
Paragon Fury Tactical Narcotics Team
16
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Posted - 2013.05.15 12:13:00 -
[4] - Quote
Skia Aumer wrote:Laveaolous wrote:Not as a disincentive to PVP, which is what it is. I laugh at people who say "ban suicide gankers, I want a safe place to mine". I laugh at people who say "free ships and clones for everyone, I dont want to mess with isk making". Guess why? Because it's sandbox. Jeez, 4th time in row I have to mention this!
Now you're just trolling. There is nothing sandbox about taxing a player out of cheap ships and fun fights it is the exact opposite. |

Laveaolous
Paragon Fury Tactical Narcotics Team
16
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Posted - 2013.05.15 15:18:00 -
[5] - Quote
Cearain wrote: Yes if all the ships and pods were free more people might pvp, but that is going in the wrong direction.
No one that I have seen is advocating free ships, they are after freedom to choose the amount of ISK they risk when they undock, they are saying that having the floor set at 30+m isk + lol isk for the ship on a frigate/cruiser roam is an incentive to go watch TV instead.
The only plus point for high clone costs is that it gives some consequence to the pod express and power projection, apart from that I see none,
Corey Fumimasa wrote:TLDR : New players want to get into fights and blow stuff up. They currently do pretty poorly partly because of power creep. Lowering clone costs compounds creep which will eventually lead to disengagement with the game.
Fleet tactics should not rely on a material disparity. A well organized, competently lead team needs to win sometimes even if they are outgunned on a SP or ISK level. The reward of Eve should be in working together and engaging.
You should be arguing for cheaper clones then. Lower SP players would do better if higher SP players are in smaller more fragile cheap ships surely, at the moment I may as well go for bigger/shinier ship because hell i'm already risking 30+m isk before I pick a ship. |
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