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Innerflux
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Posted - 2005.10.19 12:40:00 -
[1]
Is it true that insta's are being nerf'd in the next patch? If so, will this not end most trading and mission running haulers? Suppose we will have loads of lil happy camper pirates then!
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Dionysus Davinci
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Posted - 2005.10.19 12:43:00 -
[2]

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Maya Rkell
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Posted - 2005.10.19 12:43:00 -
[3]
Speculation and rumour.
What IS known is that the hardware being instaleld tomorrow will ease the pressure instas put on the server.
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Lord Aradon
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Posted - 2005.10.19 12:46:00 -
[4]
Dont think they are nerffing them, more like incorporating them as a feature and making them incur penalties for use and incorporating anti-insta tactics and devices to catch the insta-users
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Solar Sailor
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Posted - 2005.10.19 12:53:00 -
[5]
AFAIK they are trying to come up with a skill/module combo to replace it. Will reduce the strain on the server though. ------- Bringer of Squirrelly Wrath - Foaminian Card Cult
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BlackSabbath
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Posted - 2005.10.19 12:54:00 -
[6]
the day they get rid off instas is the day people will start quiting the game. all eve needs is even longer travel times.
travel just ****es off most people and its one of the biggest complaint from new member " fun good looking game but i quit because 90% of the time all i did was travel. will not renew my 14 day trial." ================================ "i am only here to **** you off" |

Lord Aradon
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Posted - 2005.10.19 12:57:00 -
[7]
Originally by: Solar Sailor AFAIK they are trying to come up with a skill/module combo to replace it. Will reduce the strain on the server though.
Dont think so, i think they will either introduce accurate, reliable BM's onto the market or will change the default warp in distance to with 1.5km OR will add a close warp option, leaving standard 15km warp in, so that people can choose. And if they choose the close warp in, they would suffer any consequences.
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DEVILSENIGMA
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Posted - 2005.10.19 12:58:00 -
[8]
The instajump nerf is on te Drawingborad that means they are just thinking about it. They haven't properly designed something like this otherwise it would be in the "In Development" section. I think a major change like this is still a while away.
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Lord Aradon
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Posted - 2005.10.19 12:59:00 -
[9]
Originally by: DEVILSENIGMA The instajump nerf is on te Drawingborad that means they are just thinking about it. They haven't properly designed something like this otherwise it would be in the "In Development" section. I think a major change like this is still a while away.
Aye but not really a nerf imo, its gonna make it so that anyone can use them, not just those with massive amounts of time on their hands 
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Innerflux
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Posted - 2005.10.19 13:00:00 -
[10]
increased travel times, slotted several times a day...... mmmm....cant wait for that then!
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Sirilonwe
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Posted - 2005.10.19 13:02:00 -
[11]
Maybe the first intentions of the dev's wasn't that people go travel trought the half galaxy in 30 minuts? Think of it, they maybe wanted that people stayed in the same area for a long time, only making 2 or 3 jumps for missions, etc... this was meant to lead in "frontiers" between 0.0 alliances, and not the "travel 80 jumps, hit hard, go back home" current war style.
Personnaly, i don't need instas. All I do is staying in the same constellation. Why go further? I got all I need where I am. _______________________ Forums DSU |

Corvus Anderran
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Posted - 2005.10.19 13:05:00 -
[12]
If you take the time to read Oveur's recent posts, the intention is to find some way of removing instas and at the same reduce travel times.
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Sobeseki Pawi
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Posted - 2005.10.19 13:05:00 -
[13]
Fight my neighbors...are you crazy?
~Captain Cutie, HFS Iron Fist
Biomass fears me.
Captain Cutie does not speak for the Phoenix Alliance. |

WolfGang H
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Posted - 2005.10.19 13:08:00 -
[14]
Originally by: BlackSabbath the day they get rid off instas is the day people will start quiting the game. all eve needs is even longer travel times.
travel just ****es off most people and its one of the biggest complaint from new member " fun good looking game but i quit because 90% of the time all i did was travel. will not renew my 14 day trial."
Very silly. CCP isnt just going to completly remove instas without adding in an alternate system. For all you know what they add in will make life(and travel) even easier.
--- I claim Basgerin. |

BlackSabbath
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Posted - 2005.10.19 13:11:00 -
[15]
instats or not you still get ganked on the other side.
and i hope for a day where to meet with a person 18 jumps away didnt take 25 min in a frig with instas ================================ "i am only here to **** you off" |

HUGO DRAX
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Posted - 2005.10.19 13:11:00 -
[16]
I would like to see Instas nerfed, and a skill to replace them. ie a skill that provides a bonus to gate distance from warp. Anything that takes the load off the server and makes PvP less laggy etc.. is a welcome addition.
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Atreus Danerun
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Posted - 2005.10.19 13:34:00 -
[17]
hmm ISk Sink.. Make Instas Purchasable on Market.... for example:
I want to go from Yulai to I dunno.... Kisogo.
I go into the insta-feature, type in: Yulai as orogin/Kisogo as Destination. I get a Bill for XXXX Mill ISK. I pay the bill... I get BM's inserted/mailed whatever into my places. Make those instas non transferable - of course peeps will get around it - just by tracing the route or something. Still work involved and another nice ISK sink.
Just some thoughts. |

Gwenvahar
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Posted - 2005.10.19 14:29:00 -
[18]
Oveur at least has chimed in with a distinct dislike of BM's. He also dislikes ALT's. Are the DEV's thinking of ways to remove these things..? porbably, like we'd think of ways to spend millions of dollars should we win a lottery.
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SghnDubh
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Posted - 2005.10.19 14:36:00 -
[19]
Another Nerf-the-insta thread! Woot!
Well I'll just repeat myself cause I'm bored at the moment.
15km to the gate/station is in the game for a reason. It's to provide a chance for aggression. Ok? It's in the game by design and insta's are a way 'round that design feature. The Big O said in a recent post that insta's should have been killed quickly when they first showed up.
Anyway the easiest way to make insta's a part of this game is to make them consumable. One insta can be used one time, then *poof* it goes away.
What doesn't kill you makes you stronger... Fight Smart: www.BattleClinic.com
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Exioce
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Posted - 2005.10.19 14:38:00 -
[20]
Edited by: Exioce on 19/10/2005 14:41:34 a module and skill that reduces distance to the place you're warping to seems the best way to go about it. with the best module and skill at 5, it would be the equivalent of an insta.
as a way of making it better for traders and haulers, the module and/or skill reduces weapon proficiency. that way fighters wouldn't install it.
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s4mp3r0r
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Posted - 2005.10.19 14:50:00 -
[21]
Edited by: s4mp3r0r on 19/10/2005 14:52:40 If they¦re gonna remove insta¦s alltogether :
how about massive hub gates in all 1.0 systems.
Jump from luminaire to new caldari to agil to Amarr in 1 jump each ?< Would require some kind of jumpfuel.
Could also be done for the 0.9¦s but at this time not needed.
Keep warring Alliances or corps from using this jump mechanism (ingame explanation : Concord "invented" these gates and they fear that warfare around those gates might damage their investment).
The only problem would be that this would reduce pirate camping spots in empire ?
Proud CEO of the I have a mirel yirrin corpse and do freaky things to it club. Convo me ingame for details on how to join, and a free " I ♥ mirel yirrin Ö" Bumpersticker!! |

KIAHicks
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Posted - 2005.10.19 15:24:00 -
[22]
Edited by: KIAHicks on 19/10/2005 15:28:55
Originally by: BlackSabbath the day they get rid off instas is the day people will start quiting the game. all eve needs is even longer travel times.
travel just ****es off most people and its one of the biggest complaint from new member " fun good looking game but i quit because 90% of the time all i did was travel. will not renew my 14 day trial."
No. The day they get rid of instas is the day eve returns to the awe inspiring feel it had in the early days.
It will be the day that EVERYONE realises they are spreading themselves too thin. Maybe its time people woke up to the fact that you shouldn't be able to have a Lvl 4 agent in rens and still run 4 research agents 30 jumps away.
Maybe we'll start to see a return of the regional markets that the highway systems all but destroyed.
Before instajumps people made do with the travel time. A region was big. You based in a region and lived their. You formed friendships with the local inhabitants and worked together. You grew to know which pirates lay in wait around the region. You could enjoy running corp ops to different regions to gather much needed supplies that were not available in your region, and at the same time spinnign a quick buck by transporting goods that were abundant in your region.
Instas should never have been a part of the gameplay, in all honesty when they were discovered I considered them an abuse of the game mechanics. But an abuse that everyone then had to follow suit and do so as not to be left behind.
I really wish people would realise that you shouldn't be able to zip everywhere in eve and be spread out across so many regions. Eve should feel big. An op the other side of the galaxy should take time to get there, you should set roots in places for lengths of time before moving on. Not zip from one side to the other for a few ganks and back again for breakfast.
Once instas are gone it will not be the end for traders. They'll find that they no longer need to make 40 jumps to turn a profit. Regional markets will shrink and you have to in fact now do less jumps to spin the same profit.
Those it will impact the most will be those that enjoy blowing things up, and as much of a negative impact as it will have, it will have so many more benefits to the gameplay.
Keenon: "After sitting in the system for FIVE hours without even a (go away)"...
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Dukath
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Posted - 2005.10.19 15:30:00 -
[23]
Can't say i use instas much atm. My current battleship setup makes travelling on autopilot and using mwd faster than using instas :)
So please yes nerf instas.
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Thomus
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Posted - 2005.10.19 15:30:00 -
[24]
There wouldn't be a lag problem, in which insta play a role in creating, if people moved out of 0.8-1.0 - most things that cause lag won't create much lag if there were less people in the same places. If people spread out, it wouldn't matter if people were battling away or using instas left/right/centre or just sitting about for no reason! Move agents etc out of 1.0 - i don't run missions so i don't know the bad sides of this, feel free to moan.... ----------------
Tom
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St Dragon
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Posted - 2005.10.19 15:52:00 -
[25]
The cahnge is comming ive read a dev blog stating the current idea is ahigh slot module and a skill that reduceds your warp in distance from 15 km to 5km or something like it. As for getting rid of insta bookmarks i doubt it bookmarks are too widly used now to get rid off its like the jet cns they are staying now as everyone relies on them and there is even a new proffesion that has grown around jet cans.
In the end ccp will keep bookmarks byt will add disadvantages to them to make it part of the risk V reward system eve uses.
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Rafein
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Posted - 2005.10.19 16:20:00 -
[26]
3 simple changes.
1. Remove instas. add a new skill that decreases distance jumping to a target by 3 KM per level, rank 7. So insta jumping when maxe out.
2. Boost Bubbles, and have them legal in >0.5, so Sentries don;t shoot them.
3. A new kinda gang Module, that will when locked on, will allow gang members to warp with a target. so if a gang was attacking a miner, got a lock on him, and the miner began to warp, the gang could follow him into warp, and end at the same location. high slot item.
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Dakath
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Posted - 2005.10.19 17:15:00 -
[27]
Edited by: Dakath on 19/10/2005 17:16:56
Edited to add laughing smiley.
Nerf instas? No prob. Just 2 things to make up for it.
1. Make warp from gate to gate, no more than 500 meters, even for noobs.
2. Create a dampening field for 1,000,000km around each gate. This field makes all weapons inoperative.
Rats will have to work for a living, but I don't care what happens to them. 
1000 baby bunnies were slow-roasted alive to create this signature line.
We Hate Bunny |

Miner Math
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Posted - 2005.10.19 17:17:00 -
[28]
As a full time low sec miner I have to say removing instas would make this custo very unhappy. As it is right now using instant to transport the ore from low sec to empire I get blob poped atleast twice a week. Gate camping is *** and should not be enhanced in any way. I like danger and pvp and all that but atleast be a man and find me in a belt.
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Kaeten
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Posted - 2005.10.21 20:36:00 -
[29]
I've got an idea that might work. CCP will remove instas (don't care how, just so that they do not work)
a new skill will make at lvl 5 be able ot warp to a gate at 2.5km. However... Autopilot will continue at 15km from gate, meaning you have to sit be the computer the whole time warping in manualy in everytime. However this is also a problem because then you can instadock anywhere and not get ganked, preheps a chacing system that might land you 500m away from gate and another 5km from gate would make it risky and abit more fair, preheps more specilization skills that reduce the chance of landing off so to be perfect at instajumping you have to have some skillpoints dedicated to it.
Thats how I would do it anyway unless another idea comes...
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Tovarishch
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Posted - 2005.10.21 21:12:00 -
[30]
Originally by: BlackSabbath the day they get rid off instas is the day people will start quiting the game. all eve needs is even longer travel times.
travel just ****es off most people and its one of the biggest complaint from new member " fun good looking game but i quit because 90% of the time all i did was travel. will not renew my 14 day trial."
Wrong.
The day they get rid of instas is the day this game begins to transform into what it is capable of being.
Yes, travel time sucks. However, instas harm the game in far more insidious ways. If they come up with the solution that they have hinted they are searching for then EVE will only benefit from it. Effectively protecting claimed portions of space is paramount to making 0.0 appealing to players. Instas ruin the ability to do just that.
I'm confident that CCP will come up with a solution that improves travel time while removing instas.
Honestly I'm far more concerned about how Project Rebirth is going to effect PVP... removing instas will be a welcome change.
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