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Istvaan Shogaatsu
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Posted - 2005.10.23 18:51:00 -
[1]
Edited by: Istvaan Shogaatsu on 23/10/2005 18:52:01 Very interesting dev blog. The thing that caught my eye, was the mention of two different kinds of carriers. I'm hoping the smaller of these carriers is going to be able to operate in empire space, for being a fan of rapid response combat units, I'd love to employ these ships in my corporation, and a lot of our work is inevitably empire-side... the restrictions on Dreadnoughts were woefully disappointing and I hope at least one of the super-capital ships is a little more flexible in deployment options.
What are the chances of making that small carrier into a kind of 'deep strike carrier', a la the Cerberus from Wing Commander Prophecy - something with both jump and conventional drive, whose strength lies in being able to get anywhere in a short order of time, chiefly meant to operate deep within enemy lines, and get the hell out of dodge without the benefit of a cyno field if things go all Rwanda on you?
My second thought is regarding the interdictors. A mobile warp bubble is pretty sweet, but not if it results in sec hits or concordokken if employed in empire. Any chance of making the bubbles configurable, perhaps electing to snag only war targets while letting neutral pilots get through?
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Deja Thoris
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Posted - 2005.10.23 18:58:00 -
[2]
Originally by: Istvaan Shogaatsu Edited by: Istvaan Shogaatsu on 23/10/2005 18:52:01
My second thought is regarding the interdictors. A mobile warp bubble is pretty sweet, but not if it results in sec hits or concordokken if employed in empire. Any chance of making the bubbles configurable, perhaps electing to snag only war targets while letting neutral pilots get through?
That would be heaven.
"Bubble on the Kisogo gate in Jita!!ELEVEN!"
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Gerome Doutrande
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Posted - 2005.10.23 19:02:00 -
[3]
He is right (as always). Proceed as he said.
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Mitchman
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Posted - 2005.10.23 19:04:00 -
[4]
Carriers would be pretty much useless to us too unless we could use them in empire. I hope CCP realize that there are people doing empire work that involves PvP and don't leave us out in the cold.
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KilROCK
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Posted - 2005.10.23 19:14:00 -
[5]
I cry just thinking about this... stuff
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Idara
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Posted - 2005.10.23 19:15:00 -
[6]
Originally by: KilROCK I cry just thinking about this... stuff
In the good way or the bad way?  -------------------------------------------------------- Lance Corporal BSC Military
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Order 666
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Posted - 2005.10.23 19:38:00 -
[7]
Originally by: Istvaan Shogaatsu Edited by: Istvaan Shogaatsu on 23/10/2005 18:52:01What are the chances of making that small carrier into a kind of 'deep strike carrier', a la the Cerberus from Wing Commander Prophecy - something with both jump and conventional drive, whose strength lies in being able to get anywhere in a short order of time, chiefly meant to operate deep within enemy lines, and get the hell out of dodge without the benefit of a cyno field if things go all Rwanda on you?
I thought carriers were going to be drone ships carrying loads of drones?
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Jim Steele
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Posted - 2005.10.23 19:49:00 -
[8]
Edited by: Jim Steele on 23/10/2005 19:52:58 I like the idea of ewar cruisers but they better not make them week and slow, i mean, these babys will be the first to get called primary in a fleet battle.
Also like the idea of covert ops cruisers, not sure what Hull models they will use. Finally Tier 3 BS !! man i cant wait, i just hope they dont suck .
Id like a 4/4 Turret/Launcher Amarr Ship like the Nightmare (Close range with bonuses to missile rof and turret rof or something.) and a Caldari Rail BS for some sniping 
Mabye a ship like the macheral for minmater, and a Galante BS with 3-4 turret slots but +2 drones per level (i.e. a nossing beast)
Real men, play Rugby |

KilROCK
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Posted - 2005.10.23 19:54:00 -
[9]
Originally by: Idara
Originally by: KilROCK I cry just thinking about this... stuff
In the good way or the bad way? 
Bad way, I hate patches because they usually make the game suck 
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Istvaan Shogaatsu
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Posted - 2005.10.23 19:55:00 -
[10]
Quote: I thought carriers were going to be drone ships carrying loads of drones?
That's their weapon system, the way I understand it. They'll also have docking facilities enabling the transport of small fleets. Carrier's whole purpose of being is apparently rapid force deployment, and it is a concept I am very fond of - if it's done right.
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Sobeseki Pawi
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Posted - 2005.10.23 20:09:00 -
[11]
Yes, I too like the Strike Carrier and Supercarrier plan.
~Captain Cutie, HFS Event Horizon
Biomass fears me.
Sovereignty 2.0 |

Idara
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Posted - 2005.10.23 20:20:00 -
[12]
Originally by: KilROCK
Originally by: Idara
Originally by: KilROCK I cry just thinking about this... stuff
In the good way or the bad way? 
Bad way, I hate patches because they usually make the game suck 
Errr....you'd rather be playing with the original launch client?  -------------------------------------------------------- Lance Corporal BSC Military
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Kyle Caldrel
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Posted - 2005.10.23 20:32:00 -
[13]
Originally by: KilROCK
Originally by: Idara
Originally by: KilROCK I cry just thinking about this... stuff
In the good way or the bad way? 
Bad way, I hate patches because they usually make the game suck 
Who let you out of your cage? Go mine veld in Jita for me.
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KilROCK
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Posted - 2005.10.23 21:18:00 -
[14]
Originally by: Kyle Caldrel
Originally by: KilROCK
Originally by: Idara
Originally by: KilROCK I cry just thinking about this... stuff
In the good way or the bad way? 
Bad way, I hate patches because they usually make the game suck 
Who let you out of your cage? Go mine veld in Jita for me.
I swear kyle, stop doing that ****! 
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Randay
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Posted - 2005.10.23 21:21:00 -
[15]
HUGZ ------------------------------------------- "Det hõr kan betyda krig!" |

vecdran
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Posted - 2005.10.23 21:26:00 -
[16]
Istvaan has nailed it on the head.
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Nafri
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Posted - 2005.10.23 21:29:00 -
[17]
Originally by: Idara
Originally by: KilROCK
Originally by: Idara
Originally by: KilROCK I cry just thinking about this... stuff
In the good way or the bad way? 
Bad way, I hate patches because they usually make the game suck 
Errr....you'd rather be playing with the original launch client? 
then I would pwn with my tempest  --------------------------------------------------------------------------------
Put your panties on your head! |

St Dragon
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Posted - 2005.10.23 21:49:00 -
[18]
Heh as for ew ships i read about the new ship modding section
This would fix so many problems with the various ships
Personally i would take 2 high slots from the raven and add them to the medium or low slots to increase tanking ability or to make ecm easier to do with tanking.
The reason i take 2 from highs is becvause i want to keep all missile slots there and as i cant add more missile slots in exchange for gun slots i may as well make my tank better at least thats how i se this system working.
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Aversin
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Posted - 2005.10.23 22:06:00 -
[19]
what do you think the skill requirements for titans and carriers will be?
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St Dragon
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Posted - 2005.10.23 22:08:00 -
[20]
Originally by: Aversin what do you think the skill requirements for titans and carriers will be?
Very high
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Joerd Toastius
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Posted - 2005.10.23 22:10:00 -
[21]
They haven't specified what can be modded yet.
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St Dragon
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Posted - 2005.10.23 22:10:00 -
[22]
Edited by: St Dragon on 23/10/2005 22:10:24
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St Dragon
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Posted - 2005.10.23 22:11:00 -
[23]
Originally by: Joerd Toastius They haven't specified what can be modded yet.
Well some time ago ovyer did say somwthing si ilar.
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Aversin
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Posted - 2005.10.23 22:26:00 -
[24]
Originally by: St Dragon
Originally by: Aversin what do you think the skill requirements for titans and carriers will be?
Very high
they said they were t1 ships, and that cost would be the prohibiting factor rather than skills did they not?
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Jim Steele
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Posted - 2005.10.23 22:35:00 -
[25]
Originally by: Aversin
Originally by: St Dragon
Originally by: Aversin what do you think the skill requirements for titans and carriers will be?
Very high
they said they were t1 ships, and that cost would be the prohibiting factor rather than skills did they not?
well since isk isnt exactly hard to come by these days im hoping theyll need a similar skill set to the dreds. i.e Adv. starship command 5, Capital Ships 1 and BS 5!! Will probibly need heavy drones 5 to use the XL drones too.
Not an excessive ammount of skills really, just means that they are not for everyone, well in the short term. They'll probibly cost about the same as dreds too, possibly a bit less.
Im looking forward to the Tier 3 BS'es lets hope they kick some and look pretty.
Real men, play Rugby |

fairimear
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Posted - 2005.10.23 23:33:00 -
[26]
tbh i can see eventual changes to the policy on dreads any way for their access to empire. but tbh a carrier need's to be allowed in empire because unlike adread that are for anti pos these are fleet ship's and fleets operate like it or not 50/50 in empire and 0.0.
anything but is inpractical. Please resize your signature image, the filesize limit is 24,000 bytes - Imaran
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KilROCK
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Posted - 2005.10.23 23:35:00 -
[27]
We all know the gallente carrier will be better than every other races 
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Istvaan Shogaatsu
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Posted - 2005.10.23 23:38:00 -
[28]
Edited by: Istvaan Shogaatsu on 23/10/2005 23:39:37 I want the Caldari one. It looks so butch. First time in a long time the design of a Caldari ship has appealed to me.
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sokken
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Posted - 2005.10.23 23:43:00 -
[29]
Originally by: KilROCK We all know the gallente carrier will be better than every other races 
maybe gallente will stop whining about the caldari stealthbomber then   -
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KilROCK
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Posted - 2005.10.23 23:47:00 -
[30]
Originally by: Istvaan Shogaatsu Edited by: Istvaan Shogaatsu on 23/10/2005 23:39:37 I want the Caldari one. It looks so butch. First time in a long time the design of a Caldari ship has appealed to me.
You mind linking to the image of it? I didn't see how it looks
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