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SengH
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Posted - 2005.10.24 09:15:00 -
[1]
Originally by: space fox i just want a supersize ICBM in the launchers of the caldari titan. (loots of gas flying off and outer casing ejecting n stuff please)
i couldnt care what damge it dose as long as it comes with the OMG THAT LOOKS UBER effect.
In your shuttle. The OMGWTFBBQKILLEVERYTHING Missle hits you wrecking for 0.1 dmg.
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Dezzyb0y
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Posted - 2005.10.24 09:30:00 -
[2]
Originally by: Captain IceEye By adding super powerful ships to the game CCP in general widens the rich/poor gap in EvE, since the rich now can get their moneys worth of destructive equipment which can wipe out poorer corps stuff, and the poorer ones can do absolutley nothing against it.
Well I guess it has been decided, so be it...
1 large pos tower = 100mil?
1 Dread = 3-4bil (atm)
1 Dread takes 9HOURS of shooting IN seige mode to kill a large tower.
Takes 10mins to put up a pos, takes a few hours to move a dread from "home" to "enemy." followed by 9 hours of shooting. Now the way it stands atm is, If you manage to get a fleet of 10 dreads (this would take just under 1 hour to kill a large, unhardened, POS) With that you need a mixed fleet around to make sure no big old fleets warp in to open up on them. Now your looking at 50people + dreads. Followed by hours of boredom wiping out POS' in a system. Whilst wiping out these pos' you have to be putting up your own poses to claim soverignty to make sure they cant take station back.
Blah blah too tired to make my point, most of its been made. ----------------------- Join the oveur fan club today and recive an e-flower!
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voodoo
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Posted - 2005.10.24 09:40:00 -
[3]
I agree string up the devs/gms. String up the devs. when will they stop with all these free additions to the game. I want it like it was before, everyone in tech 1 frigs....
instapop? naa theres dreads out, we have them, we kill pos, alot of pos and I have yet to see a dread even be used.
no worries here The Blue Pills Aren't Working Anymore
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DoctorGonzo
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Posted - 2005.10.24 10:12:00 -
[4]
I can't find this information in any of the other Fanfest posts so I'll post it here as it seems most relevant.
During the Q&A session with the Dev's they were asked about the current POS system and in particular POS wars.
There answer was quite simple, they agreed it was broken and they were looking to fix the system, hopefully in time for æred moon risingÆ. They hadn't agreed on the solution yet, but it would be something like this,
- Only Large POS counting towards sovereignty - POS sovereignty taking up to 72 hours to take effect - The base price of control towers increased
To reiterate, they did say they hadn't settled on a solution yet, however the most promising remark was they categorically agreed the current system wasn't balanced.
Get Your BoB Protection Kit Here |

Derron Bel
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Posted - 2005.10.24 10:19:00 -
[5]
I would bet that Titans will not fire their super weapon instantly. In any case, has everyone forgotten about Reinforced Mode? :P -==- Holy-Jim> as you know, surprise is the key to victory.....surprise! LooseCannoN> ahh! LooseCannoN> my plans have been foiled! |

Reiisha
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Posted - 2005.10.24 11:00:00 -
[6]
Originally by: Sarah Ponytails
Originally by: SengH Edited by: SengH on 24/10/2005 07:30:02 Edited by: SengH on 24/10/2005 07:27:59 ok lets see what is required to put up your POS Edit added cost for skills
POS Anchoring Rank 1 100mil-1bil(your estimate) 6 hours
Titan Probably 6-9 months of skills that are yet unreleased just to fly it Costing anywhere from 1-5 billion. (T2 BCs are currently @ 400 million in the DB) 60 billion probably 1-3 months to build. Another 1 billion worth of fuel to move it around.
Hi can you see balance?
Edit2: People arent complaining that tempest can instapop frigs/ Poses can instapop BSes... if a bigger fish comes along the smaller fish just gets eaten.
Thats because frigs are easy to replace, a large pos investment is not.
Tell me this, if a titan can 1 shot a pos, whats the point in having small, med and large pos?
You think everyone can afford to build one and train for it? I think you should think about that one.......
Save Darwinia! |

John MacCoy
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Posted - 2005.10.24 11:26:00 -
[7]
Well the way I see it if it take about 3 shots of this weapon to kill a POS (and my guess would be the it would take a while to charge/reload those shots) then there might be time to get a fleet of battleships or even a dread or 2 to intercept the Titan before the POS was destroyed. Dont forget, nothing is unstoppable.
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Aeon
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Posted - 2005.10.24 11:53:00 -
[8]
Originally by: Sarah Ponytails Edited by: Sarah Ponytails on 24/10/2005 07:35:11 nevermind, pointless arguing with a 5 member on this matter.
Pointless arguing with an alt? 
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Sarah Ponytails
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Posted - 2005.10.24 12:17:00 -
[9]
Originally by: Dezzyb0y
Originally by: Captain IceEye By adding super powerful ships to the game CCP in general widens the rich/poor gap in EvE, since the rich now can get their moneys worth of destructive equipment which can wipe out poorer corps stuff, and the poorer ones can do absolutley nothing against it.
Well I guess it has been decided, so be it...
1 large pos tower = 100mil?
1 Dread = 3-4bil (atm)
1 Dread takes 9HOURS of shooting IN seige mode to kill a large tower.
Takes 10mins to put up a pos, takes a few hours to move a dread from "home" to "enemy." followed by 9 hours of shooting. Now the way it stands atm is, If you manage to get a fleet of 10 dreads (this would take just under 1 hour to kill a large, unhardened, POS) With that you need a mixed fleet around to make sure no big old fleets warp in to open up on them. Now your looking at 50people + dreads. Followed by hours of boredom wiping out POS' in a system. Whilst wiping out these pos' you have to be putting up your own poses to claim soverignty to make sure they cant take station back.
Blah blah too tired to make my point, most of its been made.
100 mill for a large tower, and takes 10 mins to setup?
What exactly are you describing, a jetisoned large pos in a can? Or an unanchored large tower at a moon or something?
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Wild Rho
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Posted - 2005.10.24 12:28:00 -
[10]
I always got the impression titans were basically mobile stations, lots of facilities and a jump drive but no weapons, leaving the action to the dreads.
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Sarah Ponytails
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Posted - 2005.10.24 12:37:00 -
[11]
The devs originally said if u want firepower, dont get a titan, get a dreadnought, obviously they've done a u-turn on this.
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fairimear
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Posted - 2005.10.24 13:13:00 -
[12]
i think the main idea on titan weapons is they are directional. so really it will help make pvp more intresting in the way u fly your ship.
IE no orbiting into the beam weapon o doom. this imo will be nice as piloting skills are so underestimated atm. (ask siddy and his officer slaying munnin). Please resize your signature image, the filesize limit is 24,000 bytes - Imaran
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Kira Bellum
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Posted - 2005.10.24 13:13:00 -
[13]
Originally by: Sarah Ponytails The devs originally said if u want firepower, dont get a titan, get a dreadnought, obviously they've done a u-turn on this.
perhaps the titan will be rather weak on warpout time/hp if you fit large guns and focus fire em might take it down..... nobody even knows hp on titans.
secondly you whine about omg my billion isk pos. what about 50 pilots spending 8 hours to get a pos into reinforced, waiting many more hours for reinforced to end and then another logon and and another hours to finish it?
you have no idea about the current balance is extremely in favor of poses. also if you want more protection, seek support from the alliance that claims your territory.
second point. welcome to eve, the great PvP land.... more like PvPos but yea
realistically dreads should be seriously buffed, and poses nerfed with regards to cheap sov claiming poses.
someone remind me what the role of the titan was in the first place? a mobile base? sorta like the death star..... and as i recall the deathstar had a REALLY big gun too.... so there goes your theory about titans not supposed to have guns. it is feasible to have a mobile base equiped with small guns, and one really large gun. and of course the player provided escort fleet.
imagine spending that billion isk on 1 small pos, and 2 large guns (which can cause bses problems if not rigidly organized) and then putting as many as you can. and doing it in a system someone else put an outpost. and doing it 40 minutes before downtime, and it being online and claiming sov right after downtime. 24 hr eh? imagine if that was your outpost. OMG OMGOMG let me whine about my 26 bil outpost that just got taken by a swarm of small poses. to the alliance that owns the outpost.... what are they supposed to do against RA tactics?
wake up and realize your tiny insignificant corner in the world is much smaller than the powerhouses banging around hundreds of poses. there NEEDS to be a counter to the pos spam tactics, but tbh i dont think it should be in the form of a titan, i think that is totally the wrong way to do it. i think dreads should be 4 times as powerful, and the reinforced mode should disable guns while the reinforced mode is ongoing. that and severly nerfing the time it takes to online a sov claiming pos so that there will be PvP while the pos is being onlined.
did it ever occur to you to join/set standings with them? it fairly easy to get standings set....
oh and i think the big gun will be next to useless against ships, whereas dreads are supposed to be able to be uber in combat. which they arent, but oh well.
A people should know when they are conquered. |

Tonkin
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Posted - 2005.10.24 13:20:00 -
[14]
some peeps just jumping the gun
there carebears most of the peeps moaning about titans.
i think there be a little stronger than dreads and will have command skills, plus n able to jump a whole fleet to a destination, or get rid of jump fuel issues, that will be a great idea. i say titans will cost around 4-5 mill. they wnt create something ubber strong, dreds go dwn agasint 10 bs's, i say i titan will be the same but u loose more friends while doing it.
and for u carebears moaning about it, ur missing ur opointment with my guns
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Liu Kaskakka
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Posted - 2005.10.24 13:29:00 -
[15]
Originally by: Captain IceEye By adding super powerful ships to the game CCP in general widens the rich/poor gap in EvE, since the rich now can get their moneys worth of destructive equipment which can wipe out poorer corps stuff, and the poorer ones can do absolutley nothing against it.
Well I guess it has been decided, so be it...
Jealousy - if I can't afford it, it shouldn't be ingame.
With a 99.999% probability I will never fly a titan. Do I want titans in with massive planet-killing super weapons? Hell, yeah. If the thing costs 50bn, it better come with some serious gadgets. I would also welcome the thought of one killing a POS with a single shot and a mail being sent to the owner saying, "wtfp00ned".
At the moment I am not involved in alliance warfare, so titans and their abilities don't really concern me. However, if I am fighting with the big groups in the future, at least I want to have the opportunity to try and take one down. I don't see a problem in my enemies having one, I look forward to it.
And please stop whining for nerfs before they're anywhere close to being finalised - they'll prolly enter TQ pre-nerfed to death anyway.. >_>
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Jon Xylur
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Posted - 2005.10.24 13:41:00 -
[16]
While I see the need for being bale to take POSses out qicly 8since it's a common tactic to dump 20 small POSses to a system to aquire soveirnity), I'm afraid that making a weapon that will onhe hit kill POSses would cause people to be flying around in them, vaporising every POS tehy see and preventing anybody not in the largest alliances ever getting a POS in low sec. In general CCP seems to concentrate way too much on the rich people. I mean, they'll just keep adding more and more uber powerfull ships thta cost billions and billions of ISK. They might add tier 3 BSs and teir 2 BCs if they have time, but those won't come out till Kali, while Titans are up for RMR. If 0.01% of EVE's popolation quit since they didn't gte a new shiny ship that's covered in gold and jewl and destroys entire solarsystems with 1 shot it doesn't matter much, but if 99% of EVE's players quit since the said rich griefers vaporised their corp HQ, POS and the stargate they were supposed to go through or prevented them from ever entering low sec, forcing them to mine Veld in 1.0, that's gonna cause serious damage to CCP's income.
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Darlan Flame
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Posted - 2005.10.24 14:15:00 -
[17]
You could waste 500 battleships trying to kill a titan before you start to lose money compared to what they are risking. Something that costs 500 battleships should have much more combat prowess than the puny titans with the power of maybe five battlehips that it seem so many call for.
Remember, this is EVE. The ability to field massive ordiance also comes with the abliity to lose it, and those flying titans are risking alot more than those flying against them.
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Torquemanda Corteaz
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Posted - 2005.10.24 14:23:00 -
[18]
I would imagine that a superweapon will need some kind of fuel to fire and is not going to have a rate of fire of a few minutes... this a SUPERweapon its something your fire at a single bs harrassing you, or fire to see how cool it looks. As if the logisitics of getting and maintaining a titan weren't already crazy enough i would imagine a superweapon will have its own ridiculous requirements, but even if any of this has been decided by the devs yet, I was not personally at fanfest so I go on what others who were say... and well they havent sa id much on superweapons at all yet :)
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DigitalCommunist
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Posted - 2005.10.24 14:36:00 -
[19]
Originally by: Captain IceEye Edited by: Captain IceEye on 24/10/2005 08:59:27
Originally by: DigitalCommunist ---
lol, i wonder who the whiner is. You are probably a would be customer of a titan - saw you flying around with something along the lines of "I have 15bil isk..." in your title half a year ago or so - so you wouldnt want to see titans nerfed even before they come into existance.
Its mainly the people who wont be able to afford the titans who are concerned they *might* be a weapon that can destroy everything they worked hard for without any effort on the titans part.
Half a year ago my title was "Director of Pantslessness" btw.
If I'm not interested in buying a dread, why would I buy a Titan, and waste a year of training just to fly. Oh yes, because im a really rich griefer who is going to invest in killing your piddly POS when I can just gank your indies, train up more relevant things, buy more unique toys, and pop your pos when it goes offline just like the 19 I helped kill in the last 9 days on TQ..

Perpetually driven, your end is our beginning.
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TheKiller8
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Posted - 2005.10.24 14:43:00 -
[20]
Oh yeah baby in one year Eve will look like this.
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Rafein
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Posted - 2005.10.24 14:48:00 -
[21]
wait until we see the total specs of the Titans before complaining they are overpowered.
Perhaps Using the Super weapon drains all cap. So now it cannot fight, or tank whatsoever. If there is a small enemy group around, and you fire the main gun and kill a small POS, only to get your Titan popped because it ran outta cap, it won;t be worth it.
Of course, you should have to actually show up and defend your POS. But that is the way it should always be, a POS, without backup combat pilots, should always die to an attacking gang.
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Liu Kaskakka
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Posted - 2005.10.24 14:51:00 -
[22]
Originally by: TheKiller8 Oh yeah baby in one year Eve will look like this.
^^
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MrFu
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Posted - 2005.10.24 14:55:00 -
[23]
Quote: Oh yeah baby in one year Eve will look like this.
O_o
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SengH
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Posted - 2005.10.24 15:05:00 -
[24]
Originally by: TheKiller8 Oh yeah baby in one year Eve will look like this.
killer8 4tw
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Rephern Muare
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Posted - 2005.10.24 15:14:00 -
[25]
Originally by: TheKiller8 Oh yeah baby in one year Eve will look like this.
lol that was great
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Captain IceEye
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Posted - 2005.10.24 15:21:00 -
[26]
Originally by: Liu Kaskakka
Originally by: Captain IceEye By adding super powerful ships to the game CCP in general widens the rich/poor gap in EvE, since the rich now can get their moneys worth of destructive equipment which can wipe out poorer corps stuff, and the poorer ones can do absolutley nothing against it.
Well I guess it has been decided, so be it...
Jealousy - if I can't afford it, it shouldn't be ingame.
With a 99.999% probability I will never fly a titan. Do I want titans in with massive planet-killing super weapons? Hell, yeah. If the thing costs 50bn, it better come with some serious gadgets. I would also welcome the thought of one killing a POS with a single shot and a mail being sent to the owner saying, "wtfp00ned".
At the moment I am not involved in alliance warfare, so titans and their abilities don't really concern me. However, if I am fighting with the big groups in the future, at least I want to have the opportunity to try and take one down. I don't see a problem in my enemies having one, I look forward to it.
And please stop whining for nerfs before they're anywhere close to being finalised - they'll prolly enter TQ pre-nerfed to death anyway.. >_>
Interesting reply. In my post you quoted I can neither find me saying titans shouldnt be in game, nor that they should be nerfed - I dont even know their stats nor does anyone else (besides the devs of course ;)
My post says what it says, no need to read anything into it.
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lythos miralbar
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Posted - 2005.10.24 15:46:00 -
[27]
Personally I cant wait to see these things in game. Hopefully when ccp bring planets into eve properly (planet based industry etc etc you'll be able to use them for planetry bombardment       
CCP arent stupid people.. they know that if they give people the possibility of taking out random pos's at a whim with these things people will do it for a laugh. There will be some restraining factor with them like fuel for a super weapon or similar.
Possibly large ammounts or megacyte or something similar. Perhaps there will even be a new item like "super weapon fuel" which is hard to make.
While we dont know for sure i have faith that ccp will do the right thing. They must be usable but not able to go on a rampage with killing everything for the hell of it, at least not without significant logistical support.
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KilROCK
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Posted - 2005.10.24 15:53:00 -
[28]
Originally by: TheKiller8 Oh yeah baby in one year Eve will look like this.
rofl  
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Malthros Zenobia
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Posted - 2005.10.24 16:02:00 -
[29]
Considering the story about Titans speaks of having to completely mine a moon of all materials, and it taking YEARS to build one, a Titan better take MONTHS to build with level 5 construction skills. No day-week build BS, you want a portable death-star, you sit in your POS for a month or 3.
Also, how the hell do you build a Titan *IN* a POS? Won't the Titan be several times LARGER?
Would be pretty badass to fly to a POS, and see the titan being built outside, but then you'd have people popping it while in the works. I'm not really liking the 'win' button it will have though.
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TheKiller8
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Posted - 2005.10.24 16:19:00 -
[30]
Originally by: Malthros Zenobia Also, how the hell do you build a Titan *IN* a POS? Won't the Titan be several times LARGER?
I'm confidend CCP will come up with a creative and balanced sollution just like they did when Dread's and Freighters came in.
cough
Dev > hmmm Dev > pos_size = pos_size * 2 Dev > *yawn* well that's enough programming for today.. I'm spend Dev > logoff
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