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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Gustav Mannfred
The Scope Gallente Federation
5
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Posted - 2011.10.21 12:27:00 -
[1] - Quote
I know, it is over 4 monts ago, but im do it now and here:
I miss the old weapontowers:
Reasons:
1. looked better on the ships. A punisher with blasters looked epic and now it looks fail. A harbinger with pulse lasers looked epic too, but now... EPIC FAIL 2. These Weapons fired synchron: Ive putted a Bs with tachyon beamlasers and Different crystals and shooted evry laser on a asteorid..... looked nice. And now? They fires no longer synchron.
And now to the Idea:
Make in the main menu a option called: activate old Turnet system or something else. So, that the new Weapons are optional. The stand of the old weapons is Incursion 1,6.
Hope CCP would bring it back
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Messoroz
AQUILA INC
41
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Posted - 2011.10.21 12:39:00 -
[2] - Quote
The weapon system was completely changed just for the new one, ship models were updated to have new turret points,etc. It's simply too much work for them to have both for something old. |
Gustav Mannfred
The Scope Gallente Federation
5
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Posted - 2011.10.21 12:49:00 -
[3] - Quote
but CCP bringed back shipspinning and now it is spinning and CQ |
De'Veldrin
Norse'Storm Battle Group Intrepid Crossing
30
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Posted - 2011.10.21 13:23:00 -
[4] - Quote
Gustav Mannfred wrote:but CCP bringed back shipspinning and now it is spinning and CQ
Apples and oranges my friend. Apples and oranges.
Also, no - the new models look nicer, and they add a bit of flair to the ships - the primary focus of the game. |
Gustav Mannfred
The Scope Gallente Federation
5
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Posted - 2011.10.21 13:36:00 -
[5] - Quote
the idea is, to make the new modules optional. These guys, whos find better the new weapons can use it as well (like CQ) |
Schnoo
EC Riders Mech Alliance
4
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Posted - 2011.10.21 14:16:00 -
[6] - Quote
too much work, and in fact, i'd prefer if they could add the new models for missile launchers |
Goose99
Republic Military School Minmatar Republic
74
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Posted - 2011.10.21 15:58:00 -
[7] - Quote
Bring back synced firing. It takes no work at all. |
Nova Fox
Novafox Shipyards
91
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Posted - 2011.10.21 17:53:00 -
[8] - Quote
I dont think they can go back, they had to do ALOT of work just to get rid of the old system. Ship spinning is back but there is alot of evidence they had to rebuild that from ground up code wise (luckily art assests where already available). Also there where old guns that where graphcially broken for the longest time.
What is comming back are the old icons (which i rather wished they updated the art for instead of a total convert back) becuase the new turret icons are eating more than usual in hanger bay loads. |
Gustav Mannfred
The Scope Gallente Federation
5
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Posted - 2011.10.22 06:24:00 -
[9] - Quote
ok it was over 2 years i saw the old on my ship and now it gones for ever :( |
Aesiron
Squadron 1
2
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Posted - 2011.10.22 06:43:00 -
[10] - Quote
Gustav Mannfred wrote:I know, it is over 4 monts ago, but im do it now and here: I miss the old weapontowers: Reasons: 1. looked better on the ships. A punisher with blasters looked epic and now it looks fail. A harbinger with pulse lasers looked epic too, but now... EPIC FAIL 2. These Weapons fired synchron: Ive putted a Bs with tachyon beamlasers and Different crystals and shooted evry laser on a asteorid..... looked nice. And now? They fires no longer synchron. And now to the Idea: Make in the main menu a option called: activate old Turnet system or something else. So, that the new Weapons are optional. The stand of the old weapons is Incursion 1,6. Hope CCP would bring it back
They do look good in my opinion... |
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Gustav Mannfred
The Scope Gallente Federation
5
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Posted - 2011.10.22 06:52:00 -
[11] - Quote
the new or the old? |
DuKackBoon
Garoun Investment Bank Gallente Federation
0
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Posted - 2011.10.22 08:21:00 -
[12] - Quote
Gustav Mannfred wrote:but CCP bringed back shipspinning and now it is spinning and CQ
A matter of changing "a few" code-lines.
Bringing back the old turrets would literally take months. Or more. Also the old turrets looked like crap compared to the new ones. Not to mention asynchrone firing looks much nicer than synchrone. *points at BSG* |
Gustav Mannfred
The Scope Gallente Federation
5
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Posted - 2011.10.22 14:41:00 -
[13] - Quote
do CCP save any old thing of eve? |
Lakshmii
Dreddit Test Alliance Please Ignore
44
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Posted - 2011.10.22 17:29:00 -
[14] - Quote
The "N" key is far from any key required to spell "turrets," yet the typo resulting in "turents," is actually quite common- I've done it myself, even. I wonder why this happens!
But anyway, I like the new turrets. The only change I would like is for all of them to be significantly larger so they can be more properly gawked-at. a¦á_a¦¦a¦â |
Circumstantial Evidence
12
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Posted - 2011.10.22 18:56:00 -
[15] - Quote
http://www.eveonline.com/devblog.asp?a=blog&nbid=2402
CCP t0rfifrans | 2011.09.19 18:27:30 wrote:while introducing the new turret graphics, we decided to experiment with using rendered views of each turret to replace the icons that you see in the fitting screen, HUD, market and on active targets. It turned out that the new turret models, while heavily detailed and cool, didnGÇÿt lend themselves well to being drawn in an area just a few pixels wide and tall. Usability suffered. It was hard to distinguish between turret types. As a result, we will be reverting the change so that turret icons use the original custom drawn icons, rather than 3d renders of the turrets themselves. You will still be able to get the 3d preview of the turret, to celebrate their uberness while reading their stats. |
Matthew97
JADE Enterprise
1
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Posted - 2011.10.22 19:23:00 -
[16] - Quote
Circumstantial Evidence wrote:http://www.eveonline.com/devblog.asp?a=blog&nbid=2402 CCP t0rfifrans | 2011.09.19 18:27:30 wrote:while introducing the new turret graphics, we decided to experiment with using rendered views of each turret to replace the icons that you see in the fitting screen, HUD, market and on active targets. It turned out that the new turret models, while heavily detailed and cool, didnGÇÿt lend themselves well to being drawn in an area just a few pixels wide and tall. Usability suffered. It was hard to distinguish between turret types. As a result, we will be reverting the change so that turret icons use the original custom drawn icons, rather than 3d renders of the turrets themselves. You will still be able to get the 3d preview of the turret, to celebrate their uberness while reading their stats.
Thats simply icons for the show info screen, OP is talking about replacing the turret models on ships to the older ones. |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
54
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Posted - 2011.10.22 20:23:00 -
[17] - Quote
Gustav Mannfred wrote:
1. looked better on the ships.
...Are you high or just blind? |
Gustav Mannfred
The Scope Gallente Federation
5
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Posted - 2011.10.23 10:22:00 -
[18] - Quote
no i realy find, the old weapons looked better |
Sir Substance
Tactical Knightmare
100
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Posted - 2011.10.23 11:03:00 -
[19] - Quote
Some of the old weapons looked better, most mostly the newer ones are nicer. The small blasters are really the only ones whose old models I prefer.
I like the guns firing out of sync, I think that having all the guns fire at once looks rubbish, except possibly with artillery. |
Goose99
Republic Military School Minmatar Republic
80
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Posted - 2011.10.23 15:36:00 -
[20] - Quote
Sir Substance wrote:Some of the old weapons looked better, most mostly the newer ones are nicer. The small blasters are really the only ones whose old models I prefer.
I like the guns firing out of sync, I think that having all the guns fire at once looks rubbish, except possibly with artillery.
Megapulses used to look like real turrets with a blue laser crystal at the ends, now they look like coat hanger stabs. |
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Gustav Mannfred
The Scope Gallente Federation
6
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Posted - 2011.10.25 16:34:00 -
[21] - Quote
do CCP ever saw this thread? |
Nova Fox
Novafox Shipyards
139
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Posted - 2011.10.25 17:05:00 -
[22] - Quote
You got $248,000 you might be able to get it back in. |
Gustav Mannfred
The Scope Gallente Federation
6
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Posted - 2011.10.26 13:00:00 -
[23] - Quote
how do i do it? |
Robert Caldera
Caldera Trading and Investment
42
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Posted - 2011.10.26 13:24:00 -
[24] - Quote
I wonder how many misspellings of the word turret are possible .-)
turrents, now turnets :-D |
Gustav Mannfred
The Scope Gallente Federation
6
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Posted - 2011.10.29 16:54:00 -
[25] - Quote
ok, but the miss is anyway not fixed :( |
Gustav Mannfred
The Scope Gallente Federation
6
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Posted - 2011.11.01 18:58:00 -
[26] - Quote
Nova Fox wrote:You got $248,000 you might be able to get it back in.
where is the 248000$ ?
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Insane Randomness
Perkone Caldari State
4
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Posted - 2011.11.02 05:09:00 -
[27] - Quote
Schnoo wrote:too much work, and in fact, i'd prefer if they could add the new models for missile launchers
THIS! Please CCP? Pwetty please? Come on, us missile users never get anything that looks nice. 'Cept the scorpion, but thats not really a missile boat, thats an ECM one.
Heck, I don't even want a special coding, just a special animation. |
Gustav Mannfred
The Scope Gallente Federation
6
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Posted - 2011.11.02 13:34:00 -
[28] - Quote
missile launcher models would take more work to bring back old weaponmodels |
Gustav Mannfred
The Scope Gallente Federation
6
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Posted - 2011.11.08 17:39:00 -
[29] - Quote
this thread may goes in to the forget |
Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
4
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Posted - 2011.11.08 21:05:00 -
[30] - Quote
The old ones... well... are old and obsolete... and there are no space for them anymore... we pay them for updates and it is what they are doing, updating!
Some people like the new cars ( more tec and comfort) ... some people like the old ones ( more noise and smoke) but no doubt that the new ones are better... Get used to changes! |
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