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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Gustav Mannfred
The Scope Gallente Federation
36
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Posted - 2012.12.09 15:15:00 -
[301] - Quote
Two small changes in this thread
1. removed the npc changes, because they are confirmed as a bug and will be fixed soon.
2. I claryfied the new canflip flag i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
Gustav Mannfred
The Scope Gallente Federation
36
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Posted - 2012.12.12 15:19:00 -
[302] - Quote
added an additional reason for the old turrets and jukebox
i also have updated it on blogspot. the next, what i will do in the near future is, that im going to post that on facebook. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
Teri Cox
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.12.22 18:45:00 -
[303] - Quote
I have postet your idea with the canflipping flag into the german idea discussion forum |
Xantos Semah
4
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Posted - 2012.12.23 08:10:00 -
[304] - Quote
"4. Old ones was changed over Constelation, new over Region - Epic fail"
100 % agree with this. 4 colours - 4 empires > it makes the game childish. REMOVE LOCAL !!! |
Gustav Mannfred
the bring back canflipping corp
45
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Posted - 2012.12.27 08:29:00 -
[305] - Quote
Xantos Semah wrote:"4. Old ones was changed over Constelation, new over Region - Epic fail"
100 % agree with this. 4 colours - 4 empires > it makes the game childish.
i know, some peoples agree with that, but for regiontraders is this boring i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
EddieRio
Time Bandits.
67
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Posted - 2012.12.28 16:46:00 -
[306] - Quote
Gustav Mannfred wrote:do CCP ever saw this thread?
No,
Go away YouTube - [url]http://www.youtube.com/user/EDDIERI0[/url]-á All the dreams you've ever had - and not just the good ones ! |
Asuka Solo
Stark Fujikawa Stark Enterprises
1949
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Posted - 2012.12.28 17:01:00 -
[307] - Quote
Gustav Mannfred wrote:Added two things to the startpost regarding the Crimewatch and the AI changes
Canflipping:
reason for bringing it back: This was a nice mechanic, for pvp in hi-sec and it was fun, to steal loot from other players. But now, when you do it, you can get attacked by all players.
Idea: -Adding an additional timer for this and new rules:
-if you are in an alliance, you can freely take cans from all alliance members. -If you are in a NPC corp, you can freely take containers from all NPC corp members, that includes also FW and starter corps -If you take a can from someone, who is in an alliance, you get a flag for all aliance members -If you take a can from someone, who is in a NPC corp, you can get attacked by all members of this NPC corp.
NPC:
since the patch, you get always stageaggro in all missions.
The new AI is great, but two things are not ok:
1. You will get always stageaggro in all Missions and complexes -> Bring back old aggromechanics 2. NPCs can now switch to drones -> Reduce the chance, that NPCs attacks your drones by 50% Lol... You can still can flip. What you don't like is the fact that if you steal from a can these days, you get more pvp than you bargained for... Please stop spamming the forums with redundant whines about changes that gives you more pvp... Its sad. Eve is about Capital ships, WiS, Boobs, PI and Isk! |
Hanspeter Meier
the bring back canflipping corp
0
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Posted - 2013.01.02 17:00:00 -
[308] - Quote
had eve ever old turretmodells, old launchers or whatever?
im absolutly for bringing back those things. I want to see, how it looked, im new to eve. |
Asuka Solo
Stark Fujikawa Stark Enterprises
2155
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Posted - 2013.01.02 21:49:00 -
[309] - Quote
Hanspeter Meier wrote:had eve ever old turretmodells, old launchers or whatever?
im absolutly for bringing back those things. I want to see, how it looked, im new to eve.
Eve never had visual launchers before the ones you have now. They were "invisible" before.
The old turrets were **** blips on your hull... you could barely make out the difference between any gun types unless you zoomed in all the way....
If you want to see what those looked like, use Google or youtube.
Eve is about Capital ships, WiS, Boobs, PI and Isk! |
Gustav Mannfred
the bring back canflipping corp
56
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Posted - 2013.01.05 12:33:00 -
[310] - Quote
Hanspeter Meier wrote:had eve ever old turretmodells, old launchers or whatever?
im absolutly for bringing back those things. I want to see, how it looked, im new to eve.
i also have a few pictures on my blog. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
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Daichi Yamato
Swamp Bucket Swamp Bucket Empire
490
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Posted - 2013.01.05 14:37:00 -
[311] - Quote
Don Alfredo wrote:Gustav Mannfred wrote: 1. You will get always stageaggro in all Missions and complexes -> Bring back old aggromechanics 2. NPCs can now switch to drones -> Reduce the chance, that NPCs attacks your drones by 50%
This. No reason to have some incredibly hard missions (missions with several (up to now separately aggroing) groups vs. missions with one group per gate). When hastily trying to get out of the mission it wont help when your drones that are out to kill the scramming frigates are being shot at. Thats just incredibly bad design.
sounds like brilliant design. u do realise the NPC's are trying to kill u right? not just make u warp off.
if u cant handle level 4's, then bring a friend. or move down to level 3's, i dnt think they have scrams in level 3's |
Gustav Mannfred
the bring back canflipping corp
56
|
Posted - 2013.01.09 15:22:00 -
[312] - Quote
Daichi Yamato wrote:Don Alfredo wrote:Gustav Mannfred wrote: 1. You will get always stageaggro in all Missions and complexes -> Bring back old aggromechanics 2. NPCs can now switch to drones -> Reduce the chance, that NPCs attacks your drones by 50%
This. No reason to have some incredibly hard missions (missions with several (up to now separately aggroing) groups vs. missions with one group per gate). When hastily trying to get out of the mission it wont help when your drones that are out to kill the scramming frigates are being shot at. Thats just incredibly bad design. sounds like brilliant design. u do realise the NPC's are trying to kill u right? not just make u warp off. if u cant handle level 4's, then bring a friend. or move down to level 3's, i dnt think they have scrams in level 3's
that was already fixed, i just forgetted to remove it. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
Danny Centauri
Huzzah Industries
61
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Posted - 2013.01.09 16:27:00 -
[313] - Quote
Thank you for wasting 5 minutes of my life reading this heap of steaming junk. Also ISD should lock this gave a warning about bumping without adding and it still continued! Posting comments to say you editted a post is NOT new content. |
Gustav Mannfred
the bring back canflipping corp
56
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Posted - 2013.01.12 07:54:00 -
[314] - Quote
14 new pictures were added to my blog
You can view it, if you like, to see the old stuff.
An idea, how to bring back old nebulaes:
Bring it back with Apocrypa starfield, with the stars of new eden and algined stargates. THe apoceypa starfield looked more realistic. The dominion maked all nebulaes much darker.
Another reason, why i want the old stuff back, i want to know, how the old turrets looks on the tier 3 BCs or on the tier 2 Destroyers, even on the V3 textured ships or the new vagabond/tempest/Megathron modell...
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
Kerdrak
D00M. Northern Coalition.
24
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Posted - 2013.01.12 09:21:00 -
[315] - Quote
Gustav Mannfred wrote:14 new pictures were added to my blog You can view it, if you like, to see the old stuff. An idea, how to bring back old nebulaes: Bring it back with Apocrypa starfield, with the stars of new eden and algined stargates. THe apoceypa starfield looked more realistic. The dominion maked all nebulaes much darker. Another reason, why i want the old stuff back, i want to know, how the old turrets looks on the tier 3 BCs or on the tier 2 Destroyers, even on the V3 textured ships or the new vagabond/tempest/Megathron modell...
I'm sorry but I don't want old missiles back, that they look epic now.
The only thing I miss is a feature that they removed with the seamless map, where all the map stars were visible over the nebulae. |
Gustav Mannfred
the bring back canflipping corp
56
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Posted - 2013.01.13 17:29:00 -
[316] - Quote
Kerdrak wrote:Gustav Mannfred wrote:14 new pictures were added to my blog You can view it, if you like, to see the old stuff. An idea, how to bring back old nebulaes: Bring it back with Apocrypa starfield, with the stars of new eden and algined stargates. THe apoceypa starfield looked more realistic. The dominion maked all nebulaes much darker. Another reason, why i want the old stuff back, i want to know, how the old turrets looks on the tier 3 BCs or on the tier 2 Destroyers, even on the V3 textured ships or the new vagabond/tempest/Megathron modell... I'm sorry but I don't want old missiles back, they look epic now. The only thing I miss is a feature that they removed with the seamless map, where all the map stars were visible over the nebulae.
seamless map? did you mean the dominion starfield chage or the crucible nebulaes? Or was it something, that was changed before?
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
Teri Cox
Center for Advanced Studies Gallente Federation
3
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Posted - 2013.01.19 10:45:00 -
[317] - Quote
+« think the seamless map was the old apocrypha starfield. However, i find that starfield looked more realistic. Back then, the nebulaes were more brighter. With Dominion (or what expansion it ever was) the starfield changed and was then much darker. A few parties of the old nebulaes werent anymore visible. (see pictures) |
Gustav Mannfred
the bring back canflipping corp
58
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Posted - 2013.01.24 12:07:00 -
[318] - Quote
added static complexes i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
Gustav Mannfred
the bring back canflipping corp
58
|
Posted - 2013.01.31 12:40:00 -
[319] - Quote
Clearified my idea on bringing back the old turrets/Nebulaes etc... to make sure, evryone understand it.
one little thing:
I know, this thread is now going for one year and 3 months, what i wanna know, is this thread the oldest still going thread, that was ever created by players? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
Astroniomix
Thorn Project Ushra'Khan
407
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Posted - 2013.01.31 17:57:00 -
[320] - Quote
Gustav Mannfred wrote:Clearified my idea on bringing back the old turrets/Nebulaes etc... to make sure, evryone understand it.
one little thing:
I know, this thread is now going for one year and 3 months, what i wanna know, is this thread the oldest still going thread, that was ever created by players? Not even close.
Also your idea is still terrible/totaly unworkable. |
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Commando 351
1
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Posted - 2013.01.31 18:42:00 -
[321] - Quote
I honestly do miss the old turret system, let alone the old sounds. The new laser sounds like a small frigate weapon rather than a ******* huge gun.... Quad 3500's looked badass, let alone the old artillery models. I agree some of the old turret models need to come back (rails, artillery, autocannons especially) but some of the new turret models look better. The XL energy turrets, nice! The L artillery (not 1400's)... meh... they don't really look like they're actually a big gun.
Well some work + some old turrets + THE OLD SOUNDS or better improved sounds = happy eve base. problem? Yes it takes work... but the reward is better than having people complain about it Some call it rust, but I, I call it an extra layer of armor. Trust in the rust! Big guns kind of help in that situation as well... |
Astroniomix
Thorn Project Ushra'Khan
407
|
Posted - 2013.01.31 19:00:00 -
[322] - Quote
Commando 351 wrote:I honestly do miss the old turret system, let alone the old sounds. The new laser sounds like a small frigate weapon rather than a ******* huge gun.... Quad 3500's looked badass, let alone the old artillery models. I agree some of the old turret models need to come back (rails, artillery, autocannons especially) but some of the new turret models look better. The XL energy turrets, nice! The L artillery (not 1400's)... meh... they don't really look like they're actually a big gun.
Well some work + some old turrets + THE OLD SOUNDS or better improved sounds = happy eve base. problem? Yes it takes work... but the reward is better than having people complain about it Personally I wish they would stop making the lasers sound stupid. |
Gustav Mannfred
the bring back canflipping corp
58
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Posted - 2013.02.02 14:18:00 -
[323] - Quote
Commando 351 wrote:I honestly do miss the old turret system, let alone the old sounds. The new laser sounds like a small frigate weapon rather than a ******* huge gun.... Quad 3500's looked badass, let alone the old artillery models. I agree some of the old turret models need to come back (rails, artillery, autocannons especially) but some of the new turret models look better. The XL energy turrets, nice! The L artillery (not 1400's)... meh... they don't really look like they're actually a big gun.
Well some work + some old turrets + THE OLD SOUNDS or better improved sounds = happy eve base. problem? Yes it takes work... but the reward is better than having people complain about it
I agree, the new turret sounds are stupid. The new lasersounds sounds all like the same, no difference between small and capital. That couldn't take a lot of work. The autocannonsounds are just the old with some extrasounds over the old sounds - sounds very bad.
Another problem onthe turretsound is, they arent hitting to theyr effects anymore. Some sounds are shorter then theyr effects. For example the mega pulse laser. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
Teri Cox
Center for Advanced Studies Gallente Federation
4
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Posted - 2013.02.06 08:34:00 -
[324] - Quote
Gustav Mannfred wrote:Commando 351 wrote:I honestly do miss the old turret system, let alone the old sounds. The new laser sounds like a small frigate weapon rather than a ******* huge gun.... Quad 3500's looked badass, let alone the old artillery models. I agree some of the old turret models need to come back (rails, artillery, autocannons especially) but some of the new turret models look better. The XL energy turrets, nice! The L artillery (not 1400's)... meh... they don't really look like they're actually a big gun.
Well some work + some old turrets + THE OLD SOUNDS or better improved sounds = happy eve base. problem? Yes it takes work... but the reward is better than having people complain about it I agree, the new turret sounds are stupid. The new lasersounds sounds all like the same, no difference between small and capital. That couldn't take a lot of work. The autocannonsounds are just the old with some extrasounds over the old sounds - sounds very bad. Another problem onthe turretsound is, they arent hitting to theyr effects anymore. Some sounds are shorter then theyr effects. For example the mega pulse laser.
Laser sounds arent nice, Please bring back old turret sounds |
Hanspeter Meier
Ministry of War Amarr Empire
2
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Posted - 2013.02.13 16:38:00 -
[325] - Quote
i also want have back the old turret sounds... they were nice....
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Gustav Mannfred
the bring back canflipping corp
58
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Posted - 2013.02.20 17:09:00 -
[326] - Quote
i will post this stuff on a created facebookpage in the next few months... i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
Gustav Mannfred
the bring back canflipping corp
58
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Posted - 2013.02.28 17:13:00 -
[327] - Quote
bump... no one interesting anymore for the discution about bringing back old stuff? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
Teri Cox
Center for Advanced Studies Gallente Federation
4
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Posted - 2013.03.10 07:06:00 -
[328] - Quote
really want to see it in game
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Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
67
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Posted - 2013.03.10 10:32:00 -
[329] - Quote
Overall I like the new stufff. The new nebulas are more realistic and their placing in the game adds to the feeling of immersion nebulas should actually dim as you get close to them as the light fills more of the sky and you are in a smaller portion of that sky, they also do a good job of giving you a sense of geography when travelling which further adds to the feeling of immersion . Out of the recent improvements the only ones that I am not happy with are the changes to battlecruisers but hopefully they will be looked at in time. |
Gustav Mannfred
the bring back canflipping corp
58
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Posted - 2013.03.23 13:49:00 -
[330] - Quote
Little Dragon Khamez wrote:Overall I like the new stufff. The new nebulas are more realistic and their placing in the game adds to the feeling of immersion nebulas should actually dim as you get close to them as the light fills more of the sky and you are in a smaller portion of that sky, they also do a good job of giving you a sense of geography when travelling which further adds to the feeling of immersion . Out of the recent improvements the only ones that I am not happy with are the changes to battlecruisers but hopefully they will be looked at in time.
i know, the new stuff is more realistic, but i likedmore the old stuff mostly the turret moddels i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
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