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Crellion
Crellion

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Posted - 2005.11.02 11:06:00 - [1]

Whines are not entirely unjustified. Come on Tux the bit about 5 dying to SB as easily as 15 is commplete nonsense old man. I bet you can get the statistics from your mainframe... check it. I betless than 1/10 drones die to sb anyway. Currently the average ship fighting a domi will at best autolock 5 drones and kill those if all goes well. Theen have to wait the next 5 selecting them in space or overview and still wait more to kill them and then you stillhave another 5... With the new system its just 5 bloody drones. you autolock them and kill them end of story. :)

Same goes for dmg boni not aplying to thenew drone abillities. This means drone carreiers will only be able to use dmg drones or they llbe sad. Ergo all the new cool drones are not for drone carriers but for the other ships (like fleet dmg dealers using them for tank for example)... shame on you :) Now if you were to give the boni to ... intensity of repair or web or jam as well... that would be something :)

On the other hand... I haveto shed anoter tear for Caldari HACs. They were crp to begin with. Now they ll also be on the receiving end of the new drone thingys without them having any drones... So the Deimos for example can go all dmg and NOS with the drones while the poor Eagle just stands there looking (even more) silly.

TBH I think the missle nerf as a bit off and needed some balancing and this exacerbates things.

I know it might sound funny but my initial assesment is that this promotes drones further as supplamentary combat systems of increased importance thus punishing devoted drone carriers (which perhaps needed some nerfing :P)and poor Caldari tech II and to a lesser extent tech I ships (which if anything needed some buffing and not further indirect nerfing)...

If you really want to nerf something nerf ammar 4tw Twisted Evil
Crellion
Crellion
Art of War
Cult of War

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Posted - 2005.11.02 11:06:00 - [2]

Whines are not entirely unjustified. Come on Tux the bit about 5 dying to SB as easily as 15 is commplete nonsense old man. I bet you can get the statistics from your mainframe... check it. I betless than 1/10 drones die to sb anyway. Currently the average ship fighting a domi will at best autolock 5 drones and kill those if all goes well. Theen have to wait the next 5 selecting them in space or overview and still wait more to kill them and then you stillhave another 5... With the new system its just 5 bloody drones. you autolock them and kill them end of story. :)

Same goes for dmg boni not aplying to thenew drone abillities. This means drone carreiers will only be able to use dmg drones or they llbe sad. Ergo all the new cool drones are not for drone carriers but for the other ships (like fleet dmg dealers using them for tank for example)... shame on you :) Now if you were to give the boni to ... intensity of repair or web or jam as well... that would be something :)

On the other hand... I haveto shed anoter tear for Caldari HACs. They were crp to begin with. Now they ll also be on the receiving end of the new drone thingys without them having any drones... So the Deimos for example can go all dmg and NOS with the drones while the poor Eagle just stands there looking (even more) silly.

TBH I think the missle nerf as a bit off and needed some balancing and this exacerbates things.

I know it might sound funny but my initial assesment is that this promotes drones further as supplamentary combat systems of increased importance thus punishing devoted drone carriers (which perhaps needed some nerfing :P)and poor Caldari tech II and to a lesser extent tech I ships (which if anything needed some buffing and not further indirect nerfing)...

If you really want to nerf something nerf ammar 4tw Twisted Evil
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim.
Crellion
Crellion

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Posted - 2005.11.02 11:13:00 - [3]

Originally by: jamesw
call me dumb, but I am one of the biggest drone wh*res in game and I still fail to see how this is a nerf.

Its a big shift yes, but not a nerf.


Please read post 800 which I believe was posted as you were posting :D. Perhaps you will find it reasonable and perhaps not.
Crellion
Crellion
Art of War
Cult of War

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Posted - 2005.11.02 11:13:00 - [4]

Originally by: jamesw
call me dumb, but I am one of the biggest drone wh*res in game and I still fail to see how this is a nerf.

Its a big shift yes, but not a nerf.


Please read post 800 which I believe was posted as you were posting :D. Perhaps you will find it reasonable and perhaps not.
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim.
Crellion
Crellion

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Posted - 2005.11.02 16:40:00 - [5]

ZOMG !!! Tux is a dev that hears and takes notice LaughingWink
(where were you at the time of the missle nerf? :( could have saved some souls... :P )
Crellion
Crellion
Art of War
Cult of War

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Posted - 2005.11.02 16:40:00 - [6]

ZOMG !!! Tux is a dev that hears and takes notice LaughingWink
(where were you at the time of the missle nerf? :( could have saved some souls... :P )
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim.
Crellion
Crellion

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Posted - 2005.11.02 16:41:00 - [7]

Originally by: Trader Klyde
I feel a bit better after reading the new blog about most of these changes, but, as has been mentioned...

Where is the consideration for the drone user that has 5 drones out being targetted (lock times, etc) versus the current model of 15 drones which take a hell of a lot longer to target lock and kill than just 5?

More HP on them will not offset this, currently it takes time to target lock, cycle a gun or two, rinse and repeat on 15 drones. With the changes of having only 5 you effectively removed 2/3rds of the time required to disable the drone swarm attack.

The rest of it looks ok to me at this point, but my main worry is with the above.
Any ideas on how to correct this?




You want to suggest reduction of sig radius but you are to cheeky and want somebody else to actually say it :D
Crellion
Crellion
Art of War
Cult of War

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Posted - 2005.11.02 16:41:00 - [8]

Originally by: Trader Klyde
I feel a bit better after reading the new blog about most of these changes, but, as has been mentioned...

Where is the consideration for the drone user that has 5 drones out being targetted (lock times, etc) versus the current model of 15 drones which take a hell of a lot longer to target lock and kill than just 5?

More HP on them will not offset this, currently it takes time to target lock, cycle a gun or two, rinse and repeat on 15 drones. With the changes of having only 5 you effectively removed 2/3rds of the time required to disable the drone swarm attack.

The rest of it looks ok to me at this point, but my main worry is with the above.
Any ideas on how to correct this?




You want to suggest reduction of sig radius but you are to cheeky and want somebody else to actually say it :D
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim.
   
 
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