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| Author | Thread Statistics | Show CCP posts - 42 post(s) |
![]() jamesw |
Posted - 2005.10.31 23:30:00 -
[1]
As a more practical setup, and I dont do maths, I would be interested to see the same calc re-done using 6 x dual-250 II (~20km optimal with antimatter). And for the record I am not all that happy about the thermal damage bonus. I would much prefer to see some form of non specific damage bonus, or another bonus entirely. I didnt like it when the kinetic bonus got placed on caldari, and I sure as hell dont like it here either. Predictability for the win? -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.10.31 23:30:00 -
[2]
As a more practical setup, and I dont do maths, I would be interested to see the same calc re-done using 6 x dual-250 II (~20km optimal with antimatter). And for the record I am not all that happy about the thermal damage bonus. I would much prefer to see some form of non specific damage bonus, or another bonus entirely. I didnt like it when the kinetic bonus got placed on caldari, and I sure as hell dont like it here either. Predictability for the win? -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.10.31 23:45:00 -
[3]
I worked out gallente sentry damage ( i assume the highest possible ) to be: 50dmg (base) x 1.6 (modifier) x 2 (5 x 20% bonus @ drone int 5) x 1.5 (5 x 10% bonus @ gallente bs 5) x 5 (drones) / 2 (rof) = 600 thermal dps. if I am right.... iiiinteresting. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.10.31 23:45:00 -
[4]
I worked out gallente sentry damage ( i assume the highest possible ) to be: 50dmg (base) x 1.6 (modifier) x 2 (5 x 20% bonus @ drone int 5) x 1.5 (5 x 10% bonus @ gallente bs 5) x 5 (drones) / 2 (rof) = 600 thermal dps. if I am right.... iiiinteresting. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.10.31 23:50:00 -
[5] just did it for minnie sentries ~350 explosive dps @ 40km -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.10.31 23:50:00 -
[6] just did it for minnie sentries ~350 explosive dps @ 40km -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.01 01:39:00 -
[7]
yes, and it is perfect for combining with the new sentry drones, by the look of things, for even more pwntasticness -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.01 01:39:00 -
[8]
yes, and it is perfect for combining with the new sentry drones, by the look of things, for even more pwntasticness -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.01 01:53:00 -
[9]
on that note - point defense drones of some sort might be appropriate. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.01 01:53:00 -
[10]
on that note - point defense drones of some sort might be appropriate. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.01 04:58:00 -
[11]
Atm, you have up to 15 drones per wave, 30 drones total. you can have two full sets of drones. In the proposed changes - 5 drones per wave, 15 drones total. that makes 3 sets of drones. In other words, you can stockpile MORE dronetypes MORE effectively in the new system. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.01 04:58:00 -
[12]
Atm, you have up to 15 drones per wave, 30 drones total. you can have two full sets of drones. In the proposed changes - 5 drones per wave, 15 drones total. that makes 3 sets of drones. In other words, you can stockpile MORE dronetypes MORE effectively in the new system. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.01 07:39:00 -
[13]
* jamesw mumbles something about fighters -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.01 07:39:00 -
[14]
* jamesw mumbles something about fighters -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.01 12:40:00 -
[15] Edited by: jamesw on 01/11/2005 12:40:29
- drones have MORE hitpoints (harder to kill drones individually, but less to kill, harder to kill full waves with a smartbomb.) - in drone ships, you can fit MORE waves in dronebay. (3 for domi, right now its 2). Overall, and when you get the NEW drone types and options that means MORE flexibility. I definately do not see this as going downhill for Gallente. I see it as sideways and possibly a little bit up. The only thing I dont really like in the initial model is the thermal only bonus. That needs to be rethought (and it seems to be the case, as Tux mentioned around pg 15 or 16). -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.01 12:40:00 -
[16] Edited by: jamesw on 01/11/2005 12:40:29
- drones have MORE hitpoints (harder to kill drones individually, but less to kill, harder to kill full waves with a smartbomb.) - in drone ships, you can fit MORE waves in dronebay. (3 for domi, right now its 2). Overall, and when you get the NEW drone types and options that means MORE flexibility. I definately do not see this as going downhill for Gallente. I see it as sideways and possibly a little bit up. The only thing I dont really like in the initial model is the thermal only bonus. That needs to be rethought (and it seems to be the case, as Tux mentioned around pg 15 or 16). -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.02 03:21:00 -
[17]
its in the dev blog - 20% damage per level (or) 20% mining yeild per level. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.02 03:21:00 -
[18]
its in the dev blog - 20% damage per level (or) 20% mining yeild per level. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.02 11:08:00 -
[19] call me dumb, but I am one of the biggest drone wh*res in game and I still fail to see how this is a nerf. Its a big shift yes, but not a nerf. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.02 11:08:00 -
[20] call me dumb, but I am one of the biggest drone wh*res in game and I still fail to see how this is a nerf. Its a big shift yes, but not a nerf. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.02 12:18:00 -
[21]
How is it a nerf to the drone carriers when they: a) get more waves of drones. b) get more flexible and more damaging drone options. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.02 12:18:00 -
[22]
How is it a nerf to the drone carriers when they: a) get more waves of drones. b) get more flexible and more damaging drone options. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.02 12:59:00 -
[23]
I was referring to sentries as a more damaging option. Geddon: drone numbers halved, but damage remains the same. the drone "output" as you call it is the same. Domi: drone numbers 33%, damage remains the same. (50% dmg bonus remember), therefore "output" is the same, but "options" are more (15 drones ie 3 waves to choose from). add to that a domi gank+tank / gank+jam setup, and it will be an even fight. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.02 12:59:00 -
[24] Edited by: jamesw on 02/11/2005 12:59:36
I was referring to sentries as a more damaging option. (someone calced thermal sentries @ 750dps?) Geddon: drone numbers halved, but damage remains the same. the drone "output" as you call it is the same. Domi: drone numbers 33%, damage remains the same. (50% dmg bonus remember), therefore "output" is the same, but "options" are more (15 drones ie 3 waves to choose from). add to that a domi gank+tank / gank+jam setup, and it will be an even fight. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.02 13:23:00 -
[25]
I think what people are beginning to realise in this thread, is that the Geddon, Mega and Phoon can control 10 drones as it is, and that the difference between 10 and 15 is not all that crash hot. The proposed changes are merely keeping that status quo. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.02 13:23:00 -
[26]
I think what people are beginning to realise in this thread, is that the Geddon, Mega and Phoon can control 10 drones as it is, and that the difference between 10 and 15 is not all that crash hot. The proposed changes are merely keeping that status quo. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.02 13:27:00 -
[27] domi has grid for weapons. most people do not have the balls to fit them. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.02 13:27:00 -
[28] domi has grid for weapons. most people do not have the balls to fit them. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.02 13:31:00 -
[29] i see your point there, however the dom *can* carry a full set of EW drones under the new system, and still retain the full capabilities it has now. whether to use the 5 ew drones in a fight is up to pilot discretion. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.02 13:31:00 -
[30] i see your point there, however the dom *can* carry a full set of EW drones under the new system, and still retain the full capabilities it has now. whether to use the 5 ew drones in a fight is up to pilot discretion. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.02 22:55:00 -
[31] Personally, I am hoping to see some other skills relating to the EW and support drone classes too. With the right pre-requisites, it would mean people wanting to use, say, large jamming drones would have to train up to use that. Also, are there any dev comments yet on the full new drone skill set? -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.02 22:55:00 -
[32] Personally, I am hoping to see some other skills relating to the EW and support drone classes too. With the right pre-requisites, it would mean people wanting to use, say, large jamming drones would have to train up to use that. Also, are there any dev comments yet on the full new drone skill set? -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.03 04:00:00 -
[33] Edited by: jamesw on 03/11/2005 04:00:37 I thought it had already been made clear, that despite having the same number of drones, the firepower and strength (of drones) is more for the dominix. Also, as most people know, fitting 6 large turrets is one of the Domi's many tricks, and is really no problem at all. 6 turrets + shield tank + damage mods + ecm drones. worth trying IMO. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.03 04:00:00 -
[34] Edited by: jamesw on 03/11/2005 04:00:37 I thought it had already been made clear, that despite having the same number of drones, the firepower and strength (of drones) is more for the dominix. Also, as most people know, fitting 6 large turrets is one of the Domi's many tricks, and is really no problem at all. 6 turrets + shield tank + damage mods + ecm drones. worth trying IMO. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.03 08:02:00 -
[35] Edited by: jamesw on 03/11/2005 08:03:00
Tux had this to say. to me it does not say anything about dmg drones.
As to ECM drones being no more effective, i'll pay that, but that doesnt really change their usefullness - a Domi pilot will have at his discretion what drone type to use *at the time of the fight*. This is where pilot skill comes into play. What drones to use is all up in the air at this point, but I think you will find that a Domi pilot is better off. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.03 08:02:00 -
[36] Edited by: jamesw on 03/11/2005 08:03:00
Tux had this to say. to me it does not say anything about dmg drones.
As to ECM drones being no more effective, i'll pay that, but that doesnt really change their usefullness - a Domi pilot will have at his discretion what drone type to use *at the time of the fight*. This is where pilot skill comes into play. What drones to use is all up in the air at this point, but I think you will find that a Domi pilot is better off. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.04 04:13:00 -
[37]
where does it say you lose 50% in damage? last I saw, damage was the same. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.04 04:13:00 -
[38]
where does it say you lose 50% in damage? last I saw, damage was the same. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.04 06:01:00 -
[39]
So what you are saying is that, if I launch non damaging drones, I do less damage? well... duhh... nobody is making you use web drones - you have 5 midslots for a reason, you know? I can't see a problem there. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.04 06:01:00 -
[40]
So what you are saying is that, if I launch non damaging drones, I do less damage? well... duhh... nobody is making you use web drones - you have 5 midslots for a reason, you know? I can't see a problem there. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.04 08:34:00 -
[41]
So... let me get this straight.... You get specific bonuses for damage, and you would knowingly choose to give it up for Webbing. Thats fair enough, you are more than entitled to do so - its your ship, and your setup. Why is it something worth complaining about?? Personally, I would just fit a webber and keep my damage bonus 5th drone. In the current system, just so you know, a Dominix has no bonus to webbing drones, armour repair drones, ewar drones and the rest. oh yeah, thats because they dont exist, so there is no point in comparing them! -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.04 08:34:00 -
[42]
So... let me get this straight.... You get specific bonuses for damage, and you would knowingly choose to give it up for Webbing. Thats fair enough, you are more than entitled to do so - its your ship, and your setup. Why is it something worth complaining about?? Personally, I would just fit a webber and keep my damage bonus 5th drone. In the current system, just so you know, a Dominix has no bonus to webbing drones, armour repair drones, ewar drones and the rest. oh yeah, thats because they dont exist, so there is no point in comparing them! -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.04 09:50:00 -
[43]
You mean efficiency on the webbing drones?? The webbing drones the Dominix "currently" has? I'm sorry, but those are new drones. They do not exist at present, and the Dominix has no efficiency bonus on them. The Dominix currently has +50% damage on drones. Thats not efficiency. Thats damage. And its staying the same in the new system. The new drones are just that. New. Can't compare them to anything in the old system because they do not exist in any way, shape, or form in it. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.04 09:50:00 -
[44]
You mean efficiency on the webbing drones?? The webbing drones the Dominix "currently" has? I'm sorry, but those are new drones. They do not exist at present, and the Dominix has no efficiency bonus on them. The Dominix currently has +50% damage on drones. Thats not efficiency. Thats damage. And its staying the same in the new system. The new drones are just that. New. Can't compare them to anything in the old system because they do not exist in any way, shape, or form in it. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.04 11:09:00 -
[45]
Domi pilots have to give up "more" to use them? Big Deal! Use them if they are worth it, otherwise don't. Its really not worth complaining about. As I said before, if it does not suit you, fit a webber and keep your oh-so-precious damage. Thats why they put in the option of choosing setups. So you can choose. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.04 11:09:00 -
[46]
Domi pilots have to give up "more" to use them? Big Deal! Use them if they are worth it, otherwise don't. Its really not worth complaining about. As I said before, if it does not suit you, fit a webber and keep your oh-so-precious damage. Thats why they put in the option of choosing setups. So you can choose. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.04 13:12:00 -
[47]
Giving up damage for using another drone type is NOT losing out. Its a choice. You dont have to do it at all. Secondly. These changes do not nerf carriers. The Dominix, at present is almost unuseable in a "drone damage" config as a solo ship, because of one module - the smartbomb. This change un nerfs that to the tune of doubling, or more, your drone survivability vs that module. Sure there are less drones to shoot down, but I would like to see a BS hit a drone at close range. Thirdly. As already pointed out, you can not nerf something that does not exist. The new drone types are not being nerfed. They cant be until they exist. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.04 13:12:00 -
[48]
Giving up damage for using another drone type is NOT losing out. Its a choice. You dont have to do it at all. Secondly. These changes do not nerf carriers. The Dominix, at present is almost unuseable in a "drone damage" config as a solo ship, because of one module - the smartbomb. This change un nerfs that to the tune of doubling, or more, your drone survivability vs that module. Sure there are less drones to shoot down, but I would like to see a BS hit a drone at close range. Thirdly. As already pointed out, you can not nerf something that does not exist. The new drone types are not being nerfed. They cant be until they exist. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.04 13:54:00 -
[49]
Choosing non damage dealing drones can be done when they are called for. A good pilot, when using them wisely will do far more damage with certain "non damage" drones than with all damage drones. They will do all of this using drone carriers too. With 4 damage drones out and 1 non, you still outdamage the standard 5-droners, and you also have the option of keeping that 1 non damage drone in your bay and using a 5th damager. THAT is the bonus of flying a drone carrier. You do NOT need to change drones mid fight if you can read a fight well, so it does not disadvantage smart pilots. Drone carriers main game is flexibility and this is what they get. Above all that, you also get such ship bonuses as "5% extra damage to large hybrid turrets per level". Dominix is a gunship too. By fitting something other than guns in your highs, are you "hurting" yourself? Is it so bad that your ship is flexible enough that you can choose whether to use all of your bonuses or not? -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.04 13:54:00 -
[50]
Choosing non damage dealing drones can be done when they are called for. A good pilot, when using them wisely will do far more damage with certain "non damage" drones than with all damage drones. They will do all of this using drone carriers too. With 4 damage drones out and 1 non, you still outdamage the standard 5-droners, and you also have the option of keeping that 1 non damage drone in your bay and using a 5th damager. THAT is the bonus of flying a drone carrier. You do NOT need to change drones mid fight if you can read a fight well, so it does not disadvantage smart pilots. Drone carriers main game is flexibility and this is what they get. Above all that, you also get such ship bonuses as "5% extra damage to large hybrid turrets per level". Dominix is a gunship too. By fitting something other than guns in your highs, are you "hurting" yourself? Is it so bad that your ship is flexible enough that you can choose whether to use all of your bonuses or not? -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.05 04:44:00 -
[51] This is just going round in circles. Drone carriers *do* give up more damage when they swap out to a non damage drone. That is pretty obvious as they do more damage per drone. I dont think anyone is disputing that. What the point that I (and others) am trying to make is that, with the added flexibility that drone carriers get, the choice is with the pilot as to whether to swap that drone out. If the pilot chooses to do so, then it is obviously worth it as he has chosen to give up that damage drone. The other advantage drone carriers have over the other "5-droners" is that they can make that choice at the start of the fight, whereas other ships make that choice sitting in a station. A geddon flying around with web or EWAR drones cannot suddenly decide it needs damage drones. Guess what type of ship can... As Nafri said, the other drones are there to make drones more useful for the non drone ships. I think thats a pretty reasonable assessment, and not unfair in any way to drone carriers. Drone carriers lose NOTHING they cannot already do in the current system, they get more options too. Non drone carriers get a plethora of options to try, should they want to. As a few have mentioned in this thread, drones are a primary weapon for drone carriers. Thats right, and a weapon does damage. A web, or a multispec is not a primary weapon, so drone carriers do not need a boost or bonus on those. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.05 04:44:00 -
[52] This is just going round in circles. Drone carriers *do* give up more damage when they swap out to a non damage drone. That is pretty obvious as they do more damage per drone. I dont think anyone is disputing that. What the point that I (and others) am trying to make is that, with the added flexibility that drone carriers get, the choice is with the pilot as to whether to swap that drone out. If the pilot chooses to do so, then it is obviously worth it as he has chosen to give up that damage drone. The other advantage drone carriers have over the other "5-droners" is that they can make that choice at the start of the fight, whereas other ships make that choice sitting in a station. A geddon flying around with web or EWAR drones cannot suddenly decide it needs damage drones. Guess what type of ship can... As Nafri said, the other drones are there to make drones more useful for the non drone ships. I think thats a pretty reasonable assessment, and not unfair in any way to drone carriers. Drone carriers lose NOTHING they cannot already do in the current system, they get more options too. Non drone carriers get a plethora of options to try, should they want to. As a few have mentioned in this thread, drones are a primary weapon for drone carriers. Thats right, and a weapon does damage. A web, or a multispec is not a primary weapon, so drone carriers do not need a boost or bonus on those. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.05 05:38:00 -
[53]
Yes I agree. They are much stronger now. espescially when you lose 30 drones in 30 seconds to 1 large smartbomb. I am not suggesting you drop your nos, multispecs or anything else. I am pretty much suggesting entirely the opposite - that there is no need for you to do so (unless you see fit). My response was directed at those who say that drone carriers are being "nerfed" because they don't get specific boosts on the new types of drone. They arent being nerfed, and they shouldnt get those boosts, for the reasons in my post above. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.05 05:38:00 -
[54]
Yes I agree. They are much stronger now. espescially when you lose 30 drones in 30 seconds to 1 large smartbomb. I am not suggesting you drop your nos, multispecs or anything else. I am pretty much suggesting entirely the opposite - that there is no need for you to do so (unless you see fit). My response was directed at those who say that drone carriers are being "nerfed" because they don't get specific boosts on the new types of drone. They arent being nerfed, and they shouldnt get those boosts, for the reasons in my post above. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.05 06:58:00 -
[55]
Firstly I am skipping the analogy, silly hypotheticals have no place in this thread. I completely follow what you are saying. I simply disagree with you. I dont see it as a nerf, and I have given my reasons as to why. The Drone carrier has the boost that you speak of in another form - it has a load of highslots to do whatever it wants with. This is being made an even bigger boost because these changes make damage drones into a better primary weapon. After this change, carrier pilots will have less need to fit guns, and can fit completely different classes of module in their highs to better effect. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.05 06:58:00 -
[56]
Firstly I am skipping the analogy, silly hypotheticals have no place in this thread. I completely follow what you are saying. I simply disagree with you. I dont see it as a nerf, and I have given my reasons as to why. The Drone carrier has the boost that you speak of in another form - it has a load of highslots to do whatever it wants with. This is being made an even bigger boost because these changes make damage drones into a better primary weapon. After this change, carrier pilots will have less need to fit guns, and can fit completely different classes of module in their highs to better effect. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.05 07:37:00 -
[57]
They are getting more hitpoints per drone, meaning more survivability vs their number 1 nemesis, Mr. Large Smartbomb. Also, Drone carriers are getting more drones, meaning longer fights and more damage type choice and stuff. New and more damaging selections to choose (sentries). Drone upgrade modules to fit on your ship. I understand that there are less drones to kill off if you manually target them, but really I dont see that as a problem. Its a lot less challenging to get around than a large smartbomb is at present. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.05 07:37:00 -
[58]
They are getting more hitpoints per drone, meaning more survivability vs their number 1 nemesis, Mr. Large Smartbomb. Also, Drone carriers are getting more drones, meaning longer fights and more damage type choice and stuff. New and more damaging selections to choose (sentries). Drone upgrade modules to fit on your ship. I understand that there are less drones to kill off if you manually target them, but really I dont see that as a problem. Its a lot less challenging to get around than a large smartbomb is at present. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.05 08:27:00 -
[59]
Well, I can safely say that large smartbombs are a REAL pain at the moment. I have fought against pilots who have them on numerous occasions, and it is futile to the point of making a "drones only" Domi almost useless as a solo pvp ship. Drones do nice damage, and everything else is fine, but one smartbomb and you may as well recall them and go find another fight. Thats the current system - drones are really great and really flawed at the same time. Now, on to the new system... You are not getting more damage off heavy drones straight up, no, but you will have the option (I understand) of fitting some kind of "drone damage mod" to your ship. In addition to this you also have the option of choosing more damaging (sentry) drones. This means that if pure damage output is what you are after, then the new changes are for you. More drone HP's mean that if survivability is what you are after, the changes are for you. If you are after damage type flexibility, more waves of drone mean the new changes are for you. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.05 08:27:00 -
[60]
Well, I can safely say that large smartbombs are a REAL pain at the moment. I have fought against pilots who have them on numerous occasions, and it is futile to the point of making a "drones only" Domi almost useless as a solo pvp ship. Drones do nice damage, and everything else is fine, but one smartbomb and you may as well recall them and go find another fight. Thats the current system - drones are really great and really flawed at the same time. Now, on to the new system... You are not getting more damage off heavy drones straight up, no, but you will have the option (I understand) of fitting some kind of "drone damage mod" to your ship. In addition to this you also have the option of choosing more damaging (sentry) drones. This means that if pure damage output is what you are after, then the new changes are for you. More drone HP's mean that if survivability is what you are after, the changes are for you. If you are after damage type flexibility, more waves of drone mean the new changes are for you. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.07 11:20:00 -
[61]
There is a signifigant drop, and a signifigant increase simultaneously. Overall HP Drop: There are less drones to target and kill. (how often does this happen at present?) Overall Increase: They are harder to kill with smartbombs. (same again - how often does this happen?) Personally, I never have problems vs people who try and kill my drones. It happens from time to time, people using their drones or a frigate to take mine out, but I can easily recall them or change targets to compensate. This is a variable that is affected more by pilot skill, and less by ship setup. I can choose how my drones behave (drone-sex bugs notwithstanding), and can micromanage them into fending off their own attackers. I am able to do this now, and will be able to do this after the change as well. No amount of argument will change that fact. Yes its a bit of a nerf to survivability from that angle, but overall drone users will be better off due to the below boost. Where I have a problem with the current system is when smartbombs are involved. There is near nothing you can do to compensate for a smartbomb attack on your drones. No amount of target micromanagement or drone launching/swapping will compensate for it. If the enemy ship has a smartbomb, its next to impossible to kill them on your own. Yes, cap draining can help, but in many cases it is not effective enough on its own. After the changes, carriers will have more "smartbomb survivability" per wave, and more drone waves. It does not make them immune by any means, but it gives the solo pilot a bit more of a chance. Due to the above I think the new survivability system is more evenly balanced than the old. You go from having near no problems with people targetting and killing drones, to potentially having a few probs. You go from having near ineffectiveness vs smartbombs to having a fighting chance. I like it. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.07 11:20:00 -
[62]
There is a signifigant drop, and a signifigant increase simultaneously. Overall HP Drop: There are less drones to target and kill. (how often does this happen at present?) Overall Increase: They are harder to kill with smartbombs. (same again - how often does this happen?) Personally, I never have problems vs people who try and kill my drones. It happens from time to time, people using their drones or a frigate to take mine out, but I can easily recall them or change targets to compensate. This is a variable that is affected more by pilot skill, and less by ship setup. I can choose how my drones behave (drone-sex bugs notwithstanding), and can micromanage them into fending off their own attackers. I am able to do this now, and will be able to do this after the change as well. No amount of argument will change that fact. Yes its a bit of a nerf to survivability from that angle, but overall drone users will be better off due to the below boost. Where I have a problem with the current system is when smartbombs are involved. There is near nothing you can do to compensate for a smartbomb attack on your drones. No amount of target micromanagement or drone launching/swapping will compensate for it. If the enemy ship has a smartbomb, its next to impossible to kill them on your own. Yes, cap draining can help, but in many cases it is not effective enough on its own. After the changes, carriers will have more "smartbomb survivability" per wave, and more drone waves. It does not make them immune by any means, but it gives the solo pilot a bit more of a chance. Due to the above I think the new survivability system is more evenly balanced than the old. You go from having near no problems with people targetting and killing drones, to potentially having a few probs. You go from having near ineffectiveness vs smartbombs to having a fighting chance. I like it. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.07 12:04:00 -
[63]
I think its closer to a 50% boost pottsey. Im no maths genius, but lets say drones have 10 structure, 10 armor and 10 shield 10+10+10=30 50% to each, means 15+15+15=45 30 -> 45 = 50% increase. That said, I stand by my earlier comments that the changes are for the better. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.07 12:04:00 -
[64]
I think its closer to a 50% boost pottsey. Im no maths genius, but lets say drones have 10 structure, 10 armor and 10 shield 10+10+10=30 50% to each, means 15+15+15=45 30 -> 45 = 50% increase. That said, I stand by my earlier comments that the changes are for the better. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.07 12:09:00 -
[65] Where are the skills listed?? I am really keen to check them out! -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.07 12:09:00 -
[66] Where are the skills listed?? I am really keen to check them out! -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.07 13:12:00 -
[67] TBH people hardly ever try and manually shoot down drones individually. Even if they do so after the patch, you still have time to change tactic to compensate. The total amount of HP may be reduced, but overall drone usability and reliability is increased. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.07 13:12:00 -
[68] TBH people hardly ever try and manually shoot down drones individually. Even if they do so after the patch, you still have time to change tactic to compensate. The total amount of HP may be reduced, but overall drone usability and reliability is increased. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.07 22:35:00 -
[69]
Fit a drone "damage mod" (one of those things we DONT have in the current system) and watch those numbers change. Train up the extra Drone skills: Navigation = more damage, due to faster approach time, Drone HP skill = more damage due to more durability. With very little training (say lvl3 on new skills), plus one of these new-fangled modules, you will be looking at a decent increase in all attributes of your drones, *including* damage. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.07 22:35:00 -
[70]
Fit a drone "damage mod" (one of those things we DONT have in the current system) and watch those numbers change. Train up the extra Drone skills: Navigation = more damage, due to faster approach time, Drone HP skill = more damage due to more durability. With very little training (say lvl3 on new skills), plus one of these new-fangled modules, you will be looking at a decent increase in all attributes of your drones, *including* damage. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.07 23:02:00 -
[71] On Smartbombs: Drones currently last ~2 cycles of a large smartbomb. thats 20 seconds. Thats around 40 seconds to lose all your drones in a Domi. Assuming drones get a 50% boost to hp, include the drone hitpoint skill @ 5, (we are at 75% boost now), and then 50% hp from the battleship skill (possible). You have 75% minimum increase, and possibly 125% increase, as well as 3 waves. Each wave will go from surviving 2 smartbomb attacks to 4, possibly 5 (at 125%), or around 40 - 50 seconds. Add *two* more drone waves following that (instead of one), and you have 120 - 150 seconds, (2+ minutes) of drones shooting at the enemy. That is more enough time to kill some BS targets, and certainly gives drone users a fighting chance vs smartbombs. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.07 23:02:00 -
[72] On Smartbombs: Drones currently last ~2 cycles of a large smartbomb. thats 20 seconds. Thats around 40 seconds to lose all your drones in a Domi. Assuming drones get a 50% boost to hp, include the drone hitpoint skill @ 5, (we are at 75% boost now), and then 50% hp from the battleship skill (possible). You have 75% minimum increase, and possibly 125% increase, as well as 3 waves. Each wave will go from surviving 2 smartbomb attacks to 4, possibly 5 (at 125%), or around 40 - 50 seconds. Add *two* more drone waves following that (instead of one), and you have 120 - 150 seconds, (2+ minutes) of drones shooting at the enemy. That is more enough time to kill some BS targets, and certainly gives drone users a fighting chance vs smartbombs. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.07 23:22:00 -
[73]
That does indeed work in some cases. Coming up agaisnt a cap monster like a tanked Apoc, or anyone with an injector is where I tend to run into issues - often the cap draining is not enough to stop them smartbombing your drones. Thats also something I didnt get into in my post - the enemy actually has to *sustain* the large smartbomb for 2+ minutes -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.07 23:22:00 -
[74]
That does indeed work in some cases. Coming up agaisnt a cap monster like a tanked Apoc, or anyone with an injector is where I tend to run into issues - often the cap draining is not enough to stop them smartbombing your drones. Thats also something I didnt get into in my post - the enemy actually has to *sustain* the large smartbomb for 2+ minutes -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.08 09:00:00 -
[75]
Apart from the questionable intelligence involved in sending your drones 50km in a pvp situation, do you realise that the smartbomb would not affect your drones until they reach the target? In this case, it would mean 50 seconds travel, 50 seconds attack *pop*, 50 seconds travel, 50 seconds attack *pop* etc.. -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.08 09:00:00 -
[76]
Apart from the questionable intelligence involved in sending your drones 50km in a pvp situation, do you realise that the smartbomb would not affect your drones until they reach the target? In this case, it would mean 50 seconds travel, 50 seconds attack *pop*, 50 seconds travel, 50 seconds attack *pop* etc.. -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.09 08:15:00 -
[77]
No amount of boosting to effectiveness would help the Moros that deploys ecm drones :/ -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.09 08:15:00 -
[78]
No amount of boosting to effectiveness would help the Moros that deploys ecm drones :/ -- Latest Vid: Domination! |
![]() jamesw |
Posted - 2005.11.16 23:03:00 -
[79]
What are your drone skills at? -- jamesw Rubra Libertas Militia NEW Vid: Bobbing for Xelas |
jamesw Rubra Libertas Militia |
Posted - 2005.11.16 23:03:00 -
[80]
What are your drone skills at? -- Latest Vid: Domination! |
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