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Thread Statistics | Show CCP posts - 2 post(s) |

Guttripper
State War Academy Caldari State
244
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Posted - 2013.06.04 13:30:00 -
[1] - Quote
While trying out the new jumps between star gates, I noticed I started to feel a bit of sea sickness watching the warps. Whereas I can handle it, CCP might want to note those that could come down with seizures might need an "off" switch.
Just a head's up. |

Major 'Revolver' Ocelot
GRU Special Forces
121
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Posted - 2013.06.04 13:32:00 -
[2] - Quote
People who suffer from seizures would do well avoiding a game full of flashy lasers and explosions.
Besides, you just need to develop your space legs. I love to reload during a battle!-áThere's nothing like the feeling of slamming a long silver missile into a well greased chamber... |

Rose Hips
Zero Dot Zero
350
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Posted - 2013.06.04 13:38:00 -
[3] - Quote
In the lore... the human non capsuleer would feel queazy during jumps. So uh yeah get your jump legs and watch out for the Unicorns in the jump tunnels (true story). Forum signature removed by Empress Jamyl as instructed by God Tò+püä jamyl sarum tÜçsÉÄpâ¬péñpâû |

Aragoni
Aliastra Gallente Federation
95
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Posted - 2013.06.04 13:39:00 -
[4] - Quote
It's a cold and harsh universe where people blow each other up and cause emotional distress. Caring about motion sickness should be the last of peoples worries. ;) |
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CCP Sisyphus
C C P C C P Alliance
497

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Posted - 2013.06.04 13:50:00 -
[5] - Quote
press C. or change setting in selected items window - CCP Sisyphus | Team PE | Team Klang | @CCP_Sisyphus |
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Ballzee mac Nutz
The B-Team Equinox Rising
0
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Posted - 2013.06.04 13:58:00 -
[6] - Quote
How to I turn the "auto tracking to whatever I select "off? Is driving me nutz..And really is giving me motion sickness. Already made sure the tracking camera is of in directional scanner which has lost all purpose in live. |

Dimple Dallocort
University of Caille Gallente Federation
5
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Posted - 2013.06.04 13:58:00 -
[7] - Quote
Aragoni wrote:It's a cold and harsh universe where people blow each other up and cause emotional distress. Caring about motion sickness should be the last of peoples worries. ;)
In fairness how much would you enjoy the game when every time you jumped through a gate you felt queasy. I don't suffer from this my self, but as stated above there is a simple solution this. No need to speak to the op in such a manner. |
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CCP Sisyphus
C C P C C P Alliance
500

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Posted - 2013.06.04 14:00:00 -
[8] - Quote
Ballzee mac Nutz wrote:How to I turn the "auto tracking to whatever I select "off? Is driving me nutz..And really is giving me motion sickness. Already made sure the tracking camera is of in directional scanner which has lost all purpose in live.
press C. or change setting in selected items window - CCP Sisyphus | Team PE | Team Klang | @CCP_Sisyphus |
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Abrazzar
Vardaugas Family
1928
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Posted - 2013.06.04 14:01:00 -
[9] - Quote
It's not motion sickness, it's vertigo.
I think it's very immersive, jumps are supposed to twist your guts, if I remember the lore correctly. Sovereignty and Population New Mining Mechanics |

Materia Hunter
Republic University Minmatar Republic
0
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Posted - 2013.06.04 14:03:00 -
[10] - Quote
Guttripper wrote:While trying out the new jumps between star gates, I noticed I started to feel a bit of sea sickness watching the warps. Whereas I can handle it, CCP might want to note those that could come down with seizures might need an "off" switch.
Just a head's up.
Thanks for this post 
I was the person who originally asked CCP to add the option to stop screen / camera shake due to sever epilepsy : http://oldforums.eveonline.com/?a=topic&threadID=888591 It was amazed when they added it in around 2 months later when they did their next patch. It made eve a million times more playable for me and I don't think I've subscribed since then (2008).
Your post is correct though - this is very hard for people with any form of epilepsy. It reminds me of the days when I didn't have the ability to turn off camera shake.
Major 'Revolver' Ocelot wrote:People who suffer from seizures would do well avoiding a game full of flashy lasers and explosions.
Actually Eve is very friendly to us. The ability to zoom right out, or to a suitable level means it's easy to play. The options to knock the graphics down also solve this issue quickly.
I have to echo the above though - having some option to stop the 'fast' warp is needed for people like me. This isn't a case of hardening up, I've been hospitalised by seizures caused by similar videos. believe me, It's not fun.
I don't know who was the kind people were for adding the camera shake option all those years ago, but if you'd consider extending your kindness to this, it would be awesome. At the moment it's very bad for those of us with these disabilities.
A loading bar, black screen....anything, I don't care....I just want to play  |
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Ballzee mac Nutz
The B-Team Equinox Rising
0
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Posted - 2013.06.04 14:04:00 -
[11] - Quote
Thanks CCP Sisyphus
Found it's also gives the status in the right top corner of overview. Thanks again o/ |

Jan Bergstein
Bankhaus Bergstein
0
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Posted - 2013.06.04 14:13:00 -
[12] - Quote
I made around 24 jumps now on a route and really not feeling good at all. The effect looks really nice, but my stomache doesn't like it and i feel getting headache... 
Please give the option to turn off! |

Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
484
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Posted - 2013.06.04 14:15:00 -
[13] - Quote
Camera shake was the first thing I turned off immediately. Try clicking a miniscule celestial icon when warping. With camera shake on it's a perfect Parkinsons simulator!  |

Dreggs Mahon
Delphi Heavy Industries
0
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Posted - 2013.06.04 14:19:00 -
[14] - Quote
Love the new expansion from what I have seen so far - congrats CCP - BUT:
Can I ask we have the option to turn off the warp tunnel effect when going through gates - I don't often suffer nausea playing eve - except when having my Machariel hot dropped - but after 10 jumps (and admittedly a few beers) was ready to redecorate my computer monitor.
Also the ability to disable the new system scan - although I have the option clicked to 'hide overlay' it seems to reset after jumping into a new system.
Just as a heads-up also had the unhappy circumstance where I logged in another account while having one active and my active account shut down like I was opening a toon on the same account. Which - just for the sake of clarity and previous mention of alcohol consumption - I wasn't.
Once again, well done CCP but would appreciate if the suggested changes and bug could be looked at.
Cheers |

Jan Bergstein
Bankhaus Bergstein
0
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Posted - 2013.06.04 14:45:00 -
[15] - Quote
Dreggs Mahon wrote:but after 10 jumps (and admittedly a few beers) was ready to redecorate my computer monitor.
This really getting urgent for me. I cannot look at this transition withouth getting Nausea. Plz CCP, make it possible to deactivate it.  |

Damasa Cloudwalker
Cloudwalker Enterprises
52
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Posted - 2013.06.04 14:46:00 -
[16] - Quote
It won't be changed, or removed, nor will we see an option to disable it.
Not trying to be mean here, but its CCP we're talking about here.
They don't take criticism of their product very well.
Better learn to live with it, or cancel. I've done the latter, AGAIN.
Wish I could get past the love/hate relationship I have with this damn game and cancel for good. |

Pak Narhoo
Splinter Foundation
987
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Posted - 2013.06.04 14:48:00 -
[17] - Quote
CCP Sisyphus wrote:press C. or change setting in selected items window -
And keep presing it every single time you've double clicked something in space.
I'm getting carsick playing EVE.  |

Damasa Cloudwalker
Cloudwalker Enterprises
52
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Posted - 2013.06.04 14:53:00 -
[18] - Quote
CCP Sisyphus wrote:press C. or change setting in selected items window -
Also, wrong answer for the OP's question. Thank you for the support, though. |

Cpt Tirel
Tyrfing Industries Viro Mors Non Est
24
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Posted - 2013.06.04 14:55:00 -
[19] - Quote
weaksauce |

FeralShadow
Black Storm Cartel
239
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Posted - 2013.06.04 15:14:00 -
[20] - Quote
Err... close your eyes for like 10 seconds? At least you'll be able to play... One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia A blog about contractual killing - http://www.blackstormcartel.blogspot.com |
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Octoven
Phoenix Productions Headshot Gaming
161
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Posted - 2013.06.04 15:37:00 -
[21] - Quote
Damasa Cloudwalker wrote:CCP Sisyphus wrote:press C. or change setting in selected items window - Also, wrong answer for the OP's question. Thank you for the support, though.
No it isnt, the majority of people reporting motion sickness issues during testing was talking about the post jump not prejump and thus CCP gave us the ability to swing our cam back to gate post jump with tracking cam on and to not move from the direction its pointing during the entire trip through the tunnel by deselecting the tracking cam. The Dev correctly answered the question; however, yourself and the OP obviously dont want the function on period and sorry but that isnt going to happen.
You cant give players the ability to choose black load screen or jump because the jump transition is hard coded into the session change. Not even flipping whs show black screens now. I suggest if someone isnt liking this effect to simply hit the unsub button. To be honest the rest of us love it and its staying. I REALLY dont see how this is affecting as many people as claim it does. Your cam only moves once per jump which isnt enough to induce VIMS, which by the way is NOT common among the population. Seems odd that suddenly an epidemic flares up eh?
Sounds to me like most people just hate their cam being moved and are using this as an excuse to stop it. Eitherway, CCP has already warned in the EULA that this game could induce seizure like symptoms and suggest if it does to you that you play another game. |

Dullmeyr Prodomo
8
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Posted - 2013.06.04 16:06:00 -
[22] - Quote
Seems the sperg is strong in this one. |

Jimmy Morane
State War Academy Caldari State
3
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Posted - 2013.06.04 16:08:00 -
[23] - Quote
Octoven wrote:Damasa Cloudwalker wrote:CCP Sisyphus wrote:press C. or change setting in selected items window - Also, wrong answer for the OP's question. Thank you for the support, though. No it isnt, the majority of people reporting motion sickness issues during testing was talking about the post jump not prejump and thus CCP gave us the ability to swing our cam back to gate post jump with tracking cam on and to not move from the direction its pointing during the entire trip through the tunnel by deselecting the tracking cam. The Dev correctly answered the question; however, yourself and the OP obviously dont want the function on period and sorry but that isnt going to happen. You cant give players the ability to choose black load screen or jump because the jump transition is hard coded into the session change. Not even flipping whs show black screens now. I suggest if someone isnt liking this effect to simply hit the unsub button. To be honest the rest of us love it and its staying. I REALLY dont see how this is affecting as many people as claim it does. Your cam only moves once per jump which isnt enough to induce VIMS, which by the way is NOT common among the population. Seems odd that suddenly an epidemic flares up eh? Sounds to me like most people just hate their cam being moved and are using this as an excuse to stop it. Eitherway, CCP has already warned in the EULA that this game could induce seizure like symptoms and suggest if it does to you that you play another game.
You sure make a lot of assumptions in this post. And I love that bolded part. |

Quindaster
Infernal laboratory Infernal Octopus
64
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Posted - 2013.06.04 16:10:00 -
[24] - Quote
Where I can turn OFF this idiotic effect of new jump animation when CCP rotate camera to any direction and I feel sick of it and my eyes going crazy even after 2 jumps? I check settings in ESC menu - nothing
CCP was always full of idiots, and they prove it in every new patch. If you CCP change somethig, make abillity to turn this OFF and give some settings, because if for CCP idiot developer who never play in this game it looks cool when he show this presentation for idiot boss, maybe for normal players it will not be so cool who play eve day by day.
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Seven Koskanaiken
Nothing Is True Everything Is Permitted
180
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Posted - 2013.06.04 16:11:00 -
[25] - Quote
This effect is way too much. I'm covering it up with the browser at the moment. |

Velarra
232
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Posted - 2013.06.04 16:36:00 -
[26] - Quote
CCP Sisyphus wrote:press C. or change setting in selected items window -
Which doesn't address or resolve the forced camera panning.
Edit: On the other hand it's a great way to lag out people on older computers when they arrive on gate! At say, busy choke systems/gate! Making this a ganking buff? -.^ |

Ex0101
The Scope Gallente Federation
31
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Posted - 2013.06.04 16:36:00 -
[27] - Quote
Octoven wrote: I REALLY dont see how this is affecting as many people as claim it does. Your cam only moves once per jump which isnt enough to induce VIMS, which by the way is NOT common among the population. Seems odd that suddenly an epidemic flares up eh?
From your post you come across as very arrogant, so im not surprised you cant see it.
Simulator motion sickness induced by gaming is a very common issue so im not sure where you got the notion that its not common. Everyone is affected differently by it and what affects one may not affect another, whats important is to have options to cover different scenarios where people may suffer from it. Thats where things are now a problem, after forcing something that can and is quite obviously causing people motion sickness issues, and was previously warned of before release and not taken into consideration.
The biggest factor causing it for me is the actual in warp animation. The changing speeds followed by the very slight pause as the system change takes place is unsettling. The camera tracking has nothing to do with it in my case but I can see how it may for others. |

Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
317
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Posted - 2013.06.04 16:41:00 -
[28] - Quote
Nice of them to force it ON even though alot of players turned it off....
But that does seem to be how CCP rolls, push out a feature, get not so stellar feedback, ignore said feedback under the 'we didn't have time/thought we were ready' guise, then push it out and force it on the masses regardless. http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |

Qual
Cornexant Research Sleeping Dragons
42
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Posted - 2013.06.04 17:06:00 -
[29] - Quote
Personally, the swirly thing is only half of it. What really bugs me is that when all the animation stuff is done, they dont put my camera back where it was... |

Velarra
233
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Posted - 2013.06.04 17:12:00 -
[30] - Quote
Qual wrote:Personally, the swirly thing is only half of it. What really bugs me is that when all the animation stuff is done, they dont put my camera back where it was...
This you should be able to stop with the "C" key.
What you can't stop is the forced camera panning & zoom toward the gate, before the jump. As long as you have tracking off, when you land on the otherside of the gate, the camera should not move toward your ship. |
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