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Galektra
Caldari Provisions Caldari State
0
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Posted - 2012.04.19 18:31:00 -
[511] - Quote
I looked through the whole thread, but couldn't find where to upload custom damage profiles? Wasn't there a list of the common profiles out there?
I remember it from previous versions, but had to get new computers since then. |

Tyranis Marcus
Terra Incognita Intrepid Crossing
0
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Posted - 2012.04.21 00:13:00 -
[512] - Quote
. |

Zhilia Mann
Tide Way Out Productions
437
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Posted - 2012.04.21 00:30:00 -
[513] - Quote
Galektra wrote:I looked through the whole thread, but couldn't find where to upload custom damage profiles? Wasn't there a list of the common profiles out there?
I remember it from previous versions, but had to get new computers since then.
Drop this on the end of your config.ini:
DamageProfile=Gurista,0,570,3504,0 DamageProfile=Angel,480,0,719,3058 DamageProfile=Sansha,1945,1598,0,0 DamageProfile=Serpentis,0,1627,1320,0 DamageProfile=Blood raider,613,570,60,0 DamageProfile=Gallente federation,25,781,1127,0 DamageProfile=Minmatar republic,615,310,815,1633 DamageProfile=Amarr empire,1204,1349,0,0 DamageProfile=Caldari state,0,795,944,0 DamageProfile=EoM,0,618,1718,0 DamageProfile=Mercenaries,90,634,424,108 DamageProfile=Rogue Drones,86,91,281,964 DamageProfile=EM,1,0,0,0 DamageProfile=therm,0,1,0,0 DamageProfile=kin,0,0,1,0 DamageProfile=exp,0,0,0,1 |

Maxwell Thomas
Habitual Euthanasia Pandemic Legion
4
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Posted - 2012.04.24 17:39:00 -
[514] - Quote
thanks for keeping this updated this whole time with all of CCPs name changes! |

Liegus
StarFleet Enterprises Red Alliance
0
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Posted - 2012.04.27 21:08:00 -
[515] - Quote
I didn't see this reported anywhere... EFT is handling one of the Oneiros hull bonuses incorrectly.
To duplicate: Use the "All Level V" character, and fit an Oneiros. Put on a large 'Solace' Remote Bulwark Reconstruction.
The module uses 150 MW. Fitted (in-game) powergrid usage is 52.5 MW. EFT PG usage is 210.0 MW.
EFT is giving the module a 40% penalty to PG usage instead of a 65% bonus.
Tested version is 2.14.8.
Thanks for EFT by the way, great tool! :) |

Rhianna Ghost
Eagle Technologies Avateas Blessed
12
|
Posted - 2012.04.30 06:43:00 -
[516] - Quote
Swift Shiftslitz wrote:http://i258.photobucket.com/albums/hh268/sigisen/cyna1.jpg
Why is this? Bug or some confusing way the overheat works?
Running the march 29 release.
Edit: Corpmate says he get 1:50 on both but I get the same as screenshoot on my laptop as well.
I can confirm this. with the exact same fits.
Swift Shiftslitz wrote: And while I'm here I'd like to throw a suggestion. I want to be able to search the abbrevations i use ingame. For example LSE to browse Large Shield Extender, BCU for Ballistic Control System (Even though this one doesn't make sense since it should be BCS but everyone use BCU short) and CCC for Capacitor Control Circuit etc.
You name the difficulties with this yourself. What abbrevations to use?
Rhi |

Lord Jita
Lord Jita's Big Gay Corp
30
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Posted - 2012.04.30 20:02:00 -
[517] - Quote
Zmaster BloodLust wrote:
@Lord Jita: dude are u still on WIN95 or something lol cuz dam... tht screenshot realy looks like WIN 95 lol
[
No its windows 7 with themes turned off cuz they suck resources for zero benefit. |

pmchem
GoonWaffe Goonswarm Federation
325
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Posted - 2012.05.04 17:43:00 -
[518] - Quote
Using 2.14.8, target painters are handled oddly in falloff situations. My understanding is that when outside optimal, there is a chance the paint "misses". EFT's DPS graph seems to assume the paint will *always* miss outside optimal range, even if it's only 0.1 km outside optimal and in fact would have a very very high chance to successfully paint. Perhaps dps at a specific distance should be handled by expected value of [(paint chance)*(dps with) + (1-(paint chance))*(dps without)] at a given distance? Then the graphs would not look so weird, with a discontinuity outside optimal range when painters are active vs off:
http://i.imgur.com/91ip2.png on http://i.imgur.com/jEPGp.png off
Gripen, would you consider this an issue to be fixed? The dps applied is a worst-case scenario, quite inaccurate yes? This has a big impact on EFTing fights at sniper range, say 70-100k. |

Nag'o
Scorpion on a Stick
11
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Posted - 2012.05.08 12:48:00 -
[519] - Quote
Thanks for the awesome software. You have no idea how nice it is being able to fit my ships where I am not allowed to play EvE. I am a dev myself and know how a pain in the ass people can be about bugs sometimes. Its wonderful how people that never even opened a console window can be exigent about stuff. Im sincerely amazed how you handle this type of stuff given how big the EvE community is. I would probably lose my temper. Anyway, ironically, my intention when getting into the thread was to report a bug too. But with it also goes the solution. The cap penalty reduction that both the Thorax and Deimos ship bonuses is actually increasing the capacitor from the ship. I did not checked it on EvE yet but it shouldnt work like this there too. It should be doing: shipTotalCap = shipTotalCap - (shipTotalCap * (MWDPenalty - (MWDPenalty * 0,05 * gallenteCruiserSkill))) but I think its doing: shipTotalCap = shipTotalCap - (shipTotalCap * (MWDPenalty - (0,05 * gallenteCruiserSkill))) This probably passed unnoticed because those are not very popular ships. I'm sorry about the ugly equations, Im not a very good coder. I'm more the analyst type. Anyway, please let me know if this helps. |

GhostDragoon
Incertae Sedis Cascade Imminent
9
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Posted - 2012.05.09 04:48:00 -
[520] - Quote
+1
Welcome back bud, Glad to have you back in game, or at least in the community again... |
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Gok
Nomad LLP
0
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Posted - 2012.05.12 00:00:00 -
[521] - Quote
Hey I have a request (or at least an idea) for a feature.
I have my API key in there and I like being able to see the stats for a build with my current skills, and compare them to the stats if I had all level V skills. I wonder if we can take this a step further and be able to output a dynamic list of all the skills that effect the current build, so its modules, the hull, any base stats like cpu, PG, cap recharge rate, ect. Then a user would be able to see all the skills that make up the difference between their stats and the level V stats, and use that as kind of a skill plan to make a build as good for them as possible. I would like to be able to see how to get the stats for me to be the same as the stats for an all level V character without actually training all skills to level V. I see a lot of the functionality is already there with the "change effecting skill" option for most modules. It would be cool to be able to see a compiled list for an entire fit.
Thanks for an otherwise fantastic program! Gok |

Mortiss Moonwalker
Native Freshfood Minmatar Republic
0
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Posted - 2012.05.13 17:33:00 -
[522] - Quote
Maybe it is possible to add Energy Emission System skill to properly calculate Capacitor status of ships while fitted with Energy Vampires which have an Activation cost reduced with skill growth?
Skill description: "Operation of energy transfer array and other energy emission systems. 5% reduced capacitor need of energy emission weapons per skill level."
Thanks |

Matze Zett
Drangwaesche
0
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Posted - 2012.05.16 02:10:00 -
[523] - Quote
I get an error message when importing xml files into EVE. "Unknown Filename" Are there any known issues about? |

Rhianna Ghost
Eagle Technologies Avateas Blessed
12
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Posted - 2012.05.16 10:37:00 -
[524] - Quote
Matze Zett wrote:I get an error message when importing xml files into EVE. "Unknown Filename" Are there any known issues about?
Any special chars in the filename? +¦+ñ++ or something simmilar? Client set to German or in English? |

Matze Zett
Drangwaesche
0
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Posted - 2012.05.16 14:36:00 -
[525] - Quote
There are no special chars. My client is set to german.
If I export a fitting there is only the Filename e.g. Drake T1 PVE
|

Rhianna Ghost
Eagle Technologies Avateas Blessed
12
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Posted - 2012.05.17 06:50:00 -
[526] - Quote
Matze Zett wrote:There are no special chars. My client is set to german.
If I export a fitting there is only the Filename e.g. Drake T1 PVE
Try importing while the client is set to English. ATM the XML-Files are localized too. Hope CCP fixes that. Importing does only work, if the file was exported with the same language settings. And EFT exports in English. |

Matze Zett
Drangwaesche
0
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Posted - 2012.05.19 22:10:00 -
[527] - Quote
Thanks alot! It worked with setting my language to english. After changing language to english i got back to set the client in german language. Now i could import every file from EFT and EVEHQ.
|

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
513
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Posted - 2012.05.21 16:44:00 -
[528] - Quote
Any idea when we'll see an Inferno update? |

Lord Zekk
22nd Black Rise Defensive Unit
4
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Posted - 2012.05.22 12:37:00 -
[529] - Quote
Katrina Oniseki wrote:Any idea when we'll see an Inferno update?
Eagerly awaiting the Inferno changes. Can't wait to play with the new frigs! |

Zilero
The Suicide Kings Test Alliance Please Ignore
9
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Posted - 2012.05.22 12:53:00 -
[530] - Quote
Lord Zekk wrote:Katrina Oniseki wrote:Any idea when we'll see an Inferno update? Eagerly awaiting the Inferno changes. Can't wait to play with the new frigs!
This^^.
Good job on EFT! :-) |
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Yabba Addict
Legion of the Many
12
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Posted - 2012.05.22 14:21:00 -
[531] - Quote
Lol, inferno is out for like 5 mins and people are asking for an update  |

Urpie Ishasit
0
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Posted - 2012.05.22 15:33:00 -
[532] - Quote
Well, it is a popular tool. |

Helion Dhamphir
Muj Mining Corp.
5
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Posted - 2012.05.22 21:09:00 -
[533] - Quote
Yabba Addict wrote:Lol, inferno is out for like 5 mins and people are asking for an update 
EFT is more popular than Pyfa, Pyfa has been inferno ready for like 10 hours or more ;p |

Zilero
The Suicide Kings Test Alliance Please Ignore
13
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Posted - 2012.05.22 21:22:00 -
[534] - Quote
Helion Dhamphir wrote:Yabba Addict wrote:Lol, inferno is out for like 5 mins and people are asking for an update  EFT is more popular than Pyfa, Pyfa has been inferno ready for like 10 hours or more ;p
Unfortunately the Pyfa interface is terrible. I just can't get used to it. Also, the order of modules is just... wrong!
I hope EFT gets the update soon :-) |

Helion Dhamphir
Muj Mining Corp.
5
|
Posted - 2012.05.22 21:47:00 -
[535] - Quote
Zilero wrote:Helion Dhamphir wrote:Yabba Addict wrote:Lol, inferno is out for like 5 mins and people are asking for an update  EFT is more popular than Pyfa, Pyfa has been inferno ready for like 10 hours or more ;p Unfortunately the Pyfa interface is terrible. I just can't get used to it. Also, the order of modules is just... wrong! I hope EFT gets the update soon :-)
Same, that's why i'm here ;D |

Yabba Addict
Legion of the Many
15
|
Posted - 2012.05.22 22:23:00 -
[536] - Quote
Helion Dhamphir wrote:Zilero wrote:Helion Dhamphir wrote:Yabba Addict wrote:Lol, inferno is out for like 5 mins and people are asking for an update  EFT is more popular than Pyfa, Pyfa has been inferno ready for like 10 hours or more ;p Unfortunately the Pyfa interface is terrible. I just can't get used to it. Also, the order of modules is just... wrong! I hope EFT gets the update soon :-) Same, that's why i'm here ;D
EFT typically comes out awhile after patch day IIRC |

Crozella
Ministry of War Amarr Empire
0
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Posted - 2012.05.23 00:44:00 -
[537] - Quote
Inferno has been on singularity for a while now, not sure why they would need it to be live to make updates to the software. Good to know pyfa is updated, I guess I am switching tools. |

Sandslinger
NorCorp Enterprise No Holes Barred
7
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Posted - 2012.05.23 07:38:00 -
[538] - Quote
Crozella wrote:Inferno has been on singularity for a while now, not sure why they would need it to be live to make updates to the software. Good to know pyfa is updated, I guess I am switching tools.
Possibly because how things look on Sisi is not any kind of guarantee that's how they will look on TQ every modul that is released has been changed several times on Sisi.
You come across as a incredibly self entitled little ........ Hope it doesn't reflect your OOG personality, sadly It probably does.
|

Crellion
Parental Control
21
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Posted - 2012.05.23 07:52:00 -
[539] - Quote
Crozella wrote:Inferno has been on singularity for a while now, not sure why they would need it to be live to make updates to the software. Good to know pyfa is updated, I guess I am switching tools.
This is a community developed free tool. Feel free to contact the developer and offer to take a leave from work and insta update it for next patch though. Otherwise let him get on with it whenever he can and we will all be thankfull. If you are that upset you might as well cancel your lolscription and devote urself to pyfa or whatever. |

Araceli Gabriela
Galactic Industries Inc. BRABODEN
7
|
Posted - 2012.05.23 08:17:00 -
[540] - Quote
Crozella wrote:Inferno has been on singularity for a while now, not sure why they would need it to be live to make updates to the software. Good to know pyfa is updated, I guess I am switching tools.
lol |
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