| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Zekks MarKeys
|
Posted - 2005.11.10 03:34:00 -
[1]
O.k is it me or is this ship really bad for pvp? Even with T2 gatling pulse lasers i have a high slot free :-0 and i have nearly 20 mil sp all in amarr and struggling to fit it. So far this ship to me seems useless for pvp. Or i could fly the vengence oh yeah thats no good for pvp either. I mean trying to fit small T2 beams on the retri just aint gonna happen is it?
|

Aeaus
|
Posted - 2005.11.10 03:41:00 -
[2]
It isn't exactly a shining light for PVP; I have yet to fly one, however judging by the slot layout it won't be anywhere near effective for solo work; so it's really a ship that fits well into a group. With it's bonuses it looks like a ship well fit for either pure tanking or pure ganking setups; judging from peoples opinions it's really more suited for hunting down other assault frigates. Then again, as I said before I have no experience with this ship.
|

Zekks MarKeys
|
Posted - 2005.11.10 03:45:00 -
[3]
yeah i took on an enyo earlier was killing him and he just warped off :-0
|

Ater Angellus
|
Posted - 2005.11.10 03:50:00 -
[4]
The retribution isn't great for PvP, only one mid-slot means no room for tackling equipment (IMHO you'd be mad to fly one without an AB). Tech II Medium Pulse Lasers can deal out some good damage with Multi crystals and it can Tank a stupid amount of damage.
This said I mainly use mine for Tanking 5/10 drone complexes and running lvl 3 missions (AKA it's great for PvE).
I use a tackling Vengence for PvP while i'm waiting for my Inty skills to finish.
|

Zekks MarKeys
|
Posted - 2005.11.10 03:53:00 -
[5]
a pvp driven game with a ship that is crap at pvp makes no sense to me lol
|

Captin Biltmore
|
Posted - 2005.11.10 03:56:00 -
[6]
Edited by: Captin Biltmore on 10/11/2005 03:58:06 Edited by: Captin Biltmore on 10/11/2005 03:57:07 For pvp you MUST be in a group with this ship, and it will carry 2 roles (which I will give fittings for each). First off it's best in a wolf pack with other frigs and these setups:
Mega Tank (you will be the bait for the wolfpack, ability to tank multiple bs's, and ceptors at once here..if you search you will find my log file of me tanking a scorp, geddon, and 2 ceptors for 196seconds while the wolfpack jumped in on top of this gang, and the "hostile gang" confirming this in that same post. the only reason I died was the scorp jammed me and nossed me):
High: 4 dual light beam II Med: 1 1mn AB II Low: 1 SAR II, 1 MAPC, 1 400mm Tung, 1 N-type therm hardener, 1 n-type adaptive
Straight Gank (you will let the ceptors in your gang lock the larger targets down and you'll come in to deal damage, I think I am doing 220ish dps with this setup with my 6mil sp in lasers):
High: 4 Med Pulse II Med: 1 1mn AB II Low: 1 SAR II, 3 HS II, 1 CPU II
Again, this thing can do NOTHING by itself, but mixed in with a few other frigs it's deadly.
Assasin For Hire - Contact in game |

Zekks MarKeys
|
Posted - 2005.11.10 04:02:00 -
[7]
Edited by: Zekks MarKeys on 10/11/2005 04:03:36 cheers m8 i'll give that a go :D shame about that high slot though....
|

Meridius
|
Posted - 2005.11.10 04:45:00 -
[8]
Originally by: Captin Biltmore me tanking a scorp, geddon, and 2 ceptors for 196seconds while the wolfpack jumped in on top of this gang, and the "hostile gang" confirming this in that same post. the only reason I died was the scorp jammed me and nossed me)

 ________________________________________________________
|

Melishka
|
Posted - 2005.11.10 04:47:00 -
[9]
Originally by: Captin Biltmore
High: 4 Med Pulse II Med: 1 1mn AB II Low: 1 SAR II, 3 HS II, 1 CPU II
I use the same except that I substitute one of the heatsinks for a thermal hardener, to increase survavibility.
|

Roba
|
Posted - 2005.11.10 09:31:00 -
[10]
Trouble fitting it? It fits like a dream.
4x Medium Pulse Laser II 1x E5 Small Nos
1x AB II
2x Small Armor Rep II 1x Thermal Armor Hardner II 2x Capac Pwr Rly
Can run 1 rep sustained, 2 reps sustained with nos going.
|

Jim Steele
|
Posted - 2005.11.10 11:03:00 -
[11]
Edited by: Jim Steele on 10/11/2005 11:05:38
I had problems fitting hardners to it, ended up having to buy n-types 
Edit: thats with weapons upgrades and advanced weapons upgrades 5 !
Is something like this if i remember correctly 4 Med Pulse 1 AB (Named) 2 N-type, 1 Armour Rep. II, 2 CPR
I do think it needs a sligh CPU increase 
Author of "The Apoc Guide" |

Lygos
|
Posted - 2005.11.10 11:31:00 -
[12]
The resists pretty much suck for NPCing too. If you sheild tank it it would be as good as the Wolf. Somehow I think the cap and other original strengths were supposed to make up for the horrible resists.
But since non-Amarr ignore the fact that they can easilly do things we can't do (like fit actual mids), they look at the dps and armor (our only two strengths) and demand equality without sacrificing their flexibility.
The fact is that npcs with EW ability and vulnerability came too late to allow proper strengths and weaknesses between design philosophies. Gallente and Caldari ships couldn't exercise their privelege, so they had to have dps and tanking changes.
Ret has great dps though if you focus on it alone. I wouldn't recommend using it against anything but interceptors though w/ beams and dmg mods out to well above 20km. Of course, the Harpy is better than it at this.
The Retribution frankly excels at nothing, which has become Amarr design philosophy in a nutshell. Middling tracking, middling dmg, middling range. We do not take paths less travelled. (With the Arbitrator nerf, it will happen even less.) Naturally, Amarr ships have become the benchmark against which to measure all other design strength tradeoffs.
The Wolf is not technically superior to the Retribution, it's just that CCP never succeeded in designing situations that emphasize the Retribution's strengths. It is far easier to hunt Sansha or Amarr Navy in a Wolf than it will ever be to hunt Angels or Minmatar Navy in a Retribution. The wolf generally doesn't even need to tank. It wouldn't surprise me if some didn't even bother to fit a repairer.
"Everything I love is combustible." |

Joerd Toastius
|
Posted - 2005.11.10 11:55:00 -
[13]
Everyone says you need to be in a group to kill things with a Retri. Not true. All you need is Inties with more persistance than survival instinct :P
Also, I don't see the resists problem. One extra low = some kinda Active Thermal hardner, which gives you 60% across the board. Fitted for short-range damage it has great damage output and superb tankability. (Will just about hold every hostile in L3 "Missing Convoy", and takes next to no damage from BS unless webbed.)
Originally by: Roba Trouble fitting it? It fits like a dream.
4x Medium Pulse Laser II 1x E5 Small Nos
1x AB II
2x Small Armor Rep II 1x Thermal Armor Hardner II 2x Capac Pwr Rly
Can run 1 rep sustained, 2 reps sustained with nos going.
With weapons upgrades V you have ~2.88 grid left before you fit the Nos. Even if you drop the second rep you still end up 0.2 short.
|

Wild Rho
|
Posted - 2005.11.10 11:55:00 -
[14]
Highs - 4 Dual Light Beam II's (microwave/multi crystal ammo) - 1 Small Nos
Mid (A quite a range of choices to choose from here). - Sensor booster (when range is more important than speed) - Ab/MWD (when speed is needed) - Webber (when engaging frigs only)
Lows - 1 Heat Sink II - 1 Tracking Enhancer II - 1 Armour rep II - Cap relays
With this setup you can mince almost any other frigate around as well as act as an effective fire support frigate in a group (the setup above does require pretty high skills in several areas to avoid fitting and cap problems). The dual light beams combined with good gunner skills and the tracking enhancer II will give you an optimal of around 27kms with microwave crystals (always use microwaves if you can as they give almost the same range as radios but do 2 damage types and do more damage overall). For taking on inties and similar the webber will ensure no matter what range they try to engage you at you will always be able to hit them. For taking on battleships and cruisers the extra long range keeps you safe from the evil nosing but still maintains an ok damage output.
Overall the retribution is a terrible solo pvp ship but works well as a heavy fire support ship in small fast attack groups. Ultimatly though the wolf is superior to the retribution in pretty much every respect except for cap (although I hate to admit it).
|

Agent2 Holtze
|
Posted - 2005.11.10 12:05:00 -
[15]
I really like the Retri, it's a great little hardcore tanker... Though i haven't used it some time now. But in pvp let the targets choose to engage you, and just tank em to hell and back again.
Allthough the most times i used the retri as bait.
Cheers! ~ Quovis Per Adua ~ |

Elve Sorrow
|
Posted - 2005.11.10 12:10:00 -
[16]
4 * 200mm IIs
1 * web
1 * small rep II 1 * Thermal plating thingie 2 * relay 1 * 400mm
And be good at ramming the other guy off alignment. 
|

Sku1ly
|
Posted - 2005.11.10 12:10:00 -
[17]
Edited by: Sku1ly on 10/11/2005 12:10:36
Originally by: Lygos The resists pretty much suck for NPCing too.
/me tanks triple angel BS spawn.
But then I chase someone and no bloody web/scrambler!
Great with a wingman, rubbish at solo :(.
|

Asukoro
|
Posted - 2005.11.10 12:12:00 -
[18]
My setup: Highs- 4 med beam t2 Med - Stasis Lows - SAR T2, MAPC, HS T2, Nano, N-type Thermic works nice
|

Joerd Toastius
|
Posted - 2005.11.10 12:14:00 -
[19]
Thinking about it, you know what the Retri really is good for? With the right crystals nothing short of a really large blob or lots of suicidal webbers will actually kill you, and only 20k scramblers will really impede you for long.
|

Elve Sorrow
|
Posted - 2005.11.10 12:18:00 -
[20]
Originally by: Joerd Toastius Thinking about it, you know what the Retri really is good for? With the right crystals nothing short of a really large blob or lots of suicidal webbers will actually kill you, and only 20k scramblers will really impede you for long.
Or a single Tracking Disruptor, which everyone n his mummy now fit on every ship. 
|

Ater Angellus
|
Posted - 2005.11.11 05:52:00 -
[21]
If people think the retribution is poor at NPC-ing they're not fitting it properly. I can easily solo lvl 3 Extravagaza's and Tank entire levels of a 5/10 drone base with the same setup (unfortuately i can't quite break the tank on the Drone Commander BS or i would be able to solo the first 3 levels)
Hi - 4 x Named Med Pulse (Multi's) [Tech II's on the way] Mid - 1MN AB II Low - Small Rep II, DB Energised Thermal, Energised Thermal, 2 x CPR
You can run the repper and AB constantly, with the guns firing you've got about 5 mins constant use.
|

von Torgo
|
Posted - 2005.11.11 08:07:00 -
[22]
Originally by: Captin Biltmore Edited by: Captin Biltmore on 10/11/2005 03:58:06 Edited by: Captin Biltmore on 10/11/2005 03:57:07 For pvp you MUST be in a group with this ship, and it will carry 2 roles (which I will give fittings for each). First off it's best in a wolf pack with other frigs and these setups:
Mega Tank (you will be the bait for the wolfpack, ability to tank multiple bs's, and ceptors at once here..if you search you will find my log file of me tanking a scorp, geddon, and 2 ceptors for 196seconds while the wolfpack jumped in on top of this gang, and the "hostile gang" confirming this in that same post. the only reason I died was the scorp jammed me and nossed me):
High: 4 dual light beam II Med: 1 1mn AB II Low: 1 SAR II, 1 MAPC, 1 400mm Tung, 1 N-type therm hardener, 1 n-type adaptive
Straight Gank (you will let the ceptors in your gang lock the larger targets down and you'll come in to deal damage, I think I am doing 220ish dps with this setup with my 6mil sp in lasers):
High: 4 Med Pulse II Med: 1 1mn AB II Low: 1 SAR II, 3 HS II, 1 CPU II
Again, this thing can do NOTHING by itself, but mixed in with a few other frigs it's deadly.
OMG. I'm feeling paranoid now. Someones been in my hangar. I have two setups for Retri and here they are both. I use them mostly for level 4 kill missions. First one can tank cruiser spawns well and the second one can take down bigger battleships quite well. 
As for the pvp part, one advice, don't operate solo.
|

LWMaverick
|
Posted - 2005.11.11 13:49:00 -
[23]
Dont listen to people who havent flown it... i have said it before, and will say it again, it IS awsome for pvp.. learn to use it, and fit it.. and if you need a setup, mail me ingame, ill give you one...
Vengance is usually a "heavy tackler", and can usually handle most interceptors/frigs/destroyers and in some cases cruisers (not thorax/maller though).
/Mav
With great power, comes great responsibility. |

infused
|
Posted - 2005.11.12 21:06:00 -
[24]
You don't need to be in a group. Gank setup will strip an inty in a few seconds.
|

Istvaan Shogaatsu
|
Posted - 2005.11.12 21:25:00 -
[25]
Heh, I'd love to know what game you people who approve of the Retribution are playing, because it can't possibly be Eve Online. It's the worst t2 ship ever. I massacre these with frightening ease no matter what ship I'm in.
|

Meridius
|
Posted - 2005.11.12 21:28:00 -
[26]
Noobs like this ship for some reason. It's puzzling tbh.
I think it has to do with it's sexy looks, a lot of youngsters go for that kind of thing in a ship ________________________________________________________
|

Joerd Toastius
|
Posted - 2005.11.12 22:07:00 -
[27]
Originally by: Istvaan Shogaatsu Heh, I'd love to know what game you people who approve of the Retribution are playing, because it can't possibly be Eve Online. It's the worst t2 ship ever. I massacre these with frightening ease no matter what ship I'm in.
For one thing, some people don't have near-unlimited funds at their disposal and have to PvE occasionally...
For another thing, to quote from the Game On thread:
Originally by: Toast At 20k how effective is it at actually killing AFs though? Last time I was up against inties it was a short range sader, a claw and a vigil vs my PvE retri and I held all three of them off for over two minutes at which point a corpmate arrived in a raven and popped the sader - and I was being really sloppy with target-switching too.
[edit1] Assuming Radios against an armour resist of 60% and a small rep II with a 4.8s cycle you need a damage mod of around 5.3 with my skills to beat the tank I'm currently running for ratting. If you max your relevant gunnery skills (small beam spec, rapid firing, surgical strike), you're still .2 dps off my regen capability. By my maths.
[edit2] 0.4 off if I had rep V
|

Maya Rkell
|
Posted - 2005.11.12 22:15:00 -
[28]
Originally by: Meridius Noobs like this ship for some reason. It's puzzling tbh.
I think it has to do with it's sexy looks, a lot of youngsters go for that kind of thing in a ship
Or maybe, it's useful in a group? Noticed before in other threads you don't like ships you can't fly solo with...
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

Elve Sorrow
|
Posted - 2005.11.12 22:16:00 -
[29]
Exactly how is it usefull in a group?
It cant tackle, it cant do damage. The only thing it does good is tanking, and if you cant hold your target while tanking him waiting for your buddies to jump in how usefull is that?
|

Tauruz
|
Posted - 2005.11.12 22:42:00 -
[30]
Originally by: Elve Sorrow Exactly how is it usefull in a group?
It cant tackle, it cant do damage. The only thing it does good is tanking, and if you cant hold your target while tanking him waiting for your buddies to jump in how usefull is that?
You have actually flown a Retribution, (thats the Amarr T2 assault frigate btw)? |
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |