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Omega Flames
Last Resort Inn
56
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Posted - 2013.10.07 17:03:00 -
[61] - Quote
Common sense says if you shoot someone then you should expect their corp to like you less. Just because concord (one entity) is ok with you killing someone doesn't mean the corp the player is in (another entity entirely) is going to be ok with it. Also so what if you're in FW and the enemy corp doesn't like you? You planning on switching sides or something? You're at war, don't like it then make peace... The only reason this is even being brought up is because pod killing outside war decs can now possibly be ok with concord however that doesn't meant The Scope has to be ok with or any other npc corp, I also don't remember any npc corp only accepting "law abiding" pilots (or refusing "law abiding" pilots for that matter) so apparently they have different views than concord on who it is and isn't ok to shoot at. This is normal and frankly in line with how a player corp would interact. If you want to live in npc controlled space then you should be nice to the corps/factions in control, just like if you lived in player controlled space. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |

Arya Regnar
Pator Tech School Minmatar Republic
297
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Posted - 2013.10.07 19:03:00 -
[62] - Quote
Omega Flames wrote:Common sense says if you shoot someone then you should expect their corp to like you less. Just because concord (one entity) is ok with you killing someone doesn't mean the corp the player is in (another entity entirely) is going to be ok with it. Also so what if you're in FW and the enemy corp doesn't like you? You planning on switching sides or something? You're at war, don't like it then make peace... The only reason this is even being brought up is because pod killing outside war decs can now possibly be ok with concord however that doesn't meant The Scope has to be ok with or any other npc corp, I also don't remember any npc corp only accepting "law abiding" pilots (or refusing "law abiding" pilots for that matter) so apparently they have different views than concord on who it is and isn't ok to shoot at. This is normal and frankly in line with how a player corp would interact. If you want to live in npc controlled space then you should be nice to the corps/factions in control, just like if you lived in player controlled space. Ok I podded around 100 guys in player corporations in highsec, some of them set standings towards me to -10, I also received threats of payback, insults and general asshatry.
NOTHING happened, standings were bad but players that I podded never came at me for it. I have been in a player corp so they could wardec me but that didn't happen.
So why do I get punished when I pod a guy in NPC corp... Much less... Why do I get standings hit only in highsec and lowsec?
It's not the lore and even if it was a lore thing you have to have at least limited engagement of sorts to be able to pod someone with sec hit, meaning that fight is mutual and not one sided.
Gameplay wise there is no need for this **** and it would be better that all limited engagement or suspect flag where you pod someone incurs a small sec loss instead of NPC corp hit which are next to impossible to repair.
People whine about too many players in NPC corporations that you can't wardec.
This extra podding deterrent that only ever applies to them is additional reason for them to stay in NPC corporations.
Eve is a game with consequences but consequences should make sense and be more player based than to have some system preventing us from being bad to others instead. Player controlled environment is what defines a true sandbox.
EvE-Mail me if you need anything.
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Qweasdy
Absolute Massive Destruction Cult of War
6
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Posted - 2013.10.07 19:30:00 -
[63] - Quote
RoAnnon wrote:You pod a member of an NPC corp and your standings with that corp drop? What's the issue? Seems pretty reasonable to me. Not sure how you can compare that with a PC run/owned corp, since those are actual players who get to make up their own mind how they feel about you.
So what if you spent weeks if not months grinding up to +8 standings with a corp so you can install jumpclones only to have it instantly dropped to -1 because of 1 time a duel opponent didn't warp his pod off? Bearing in mind there is absoluetely no documentation or warning system for this in place... Would you still ask "What's the issue?"? |

Omega Flames
Last Resort Inn
56
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Posted - 2013.10.07 22:21:00 -
[64] - Quote
Arya Regnar wrote:Ok I podded around 100 guys in player corporations in highsec, some of them set standings towards me to -10, I also received threats of payback, insults and general asshatry.
NOTHING happened, standings were bad but players that I podded never came at me for it. I have been in a player corp so they could wardec me but that didn't happen.
So why do I get punished when I pod a guy in NPC corp... Much less... Why do I get standings hit only in highsec and lowsec? but you did get punished when you killed someone in the player corps...they lowered their standings with you, just like the npc corps. YOU choose not to interact with those players corps other than shoot at them so YOU don't view it as a punishment, but regardless of how it affects you it is still in fact a punishment. If YOU choose not to interact with the npc corp of people you killed then YOU could also view that as not being a punishment, however YOU do choose to interact with those npc corps and therefore YOU must deal with the consequences of YOUR actions. The ONLY punishment for killing a person in a npc corp (that concord doesn't care if you kill) is the standings hit you get with that corp whereas you COULD get much more severe consequences from players, just cause you haven't gotten anything other than some mails (somehow i think you loved getting them too for the /tear value so that's a bonus not punishment in your case) doesn't mean it never will happen. However a npc corp can't put a fleet together and issue payback now can they?Quote:
It's not the lore and even if it was a lore thing you have to have at least limited engagement of sorts to be able to pod someone with sec hit, meaning that fight is mutual and not one sided.
faction missions are most def mutual and you better believe they result in the loss of standings (storyline too btw) so the lore is there you're just choosing to ignore itQuote:
Gameplay wise there is no need for this **** and it would be better that all limited engagement or suspect flag where you pod someone incurs a small sec loss instead of NPC corp hit which are next to impossible to repair.
not impossible just very difficult, just like repairing the standings loss of killing someone in a player corp would be very difficult since most corps would req you to pay back the isk lost in the kill and if that guy had a full set of +5's then I consider that difficult for the average player to do. And there are tags you can turn in to help raise standings with a npc corp and they are tradeable on the market so yes I will compare the 2.Quote:
People whine about too many players in NPC corporations that you can't wardec.
This extra podding deterrent that only ever applies to them is additional reason for them to stay in NPC corporations.
and there are drawbacks to being in a npc corp as well so it's not like all rainbows and unicorns like you seem to be trying to paint the picture as. You'll note that most active players (mains not alts) are in fact in a player corp not npc (there is a reason tax free corps exist)Quote: Eve is a game with consequences but consequences should make sense and be more player based than to have some system preventing us from being bad to others instead. Player controlled environment is what defines a true sandbox.
they do make sense, you are simply choosing to ignore what you dont like so you can get a drastically lighter punishment or in the case of suspect pilots none at all.
The ONLY legit complaint is that the npc standings hit is too high a % and should be reduced to something more inline with concord's standings changes (maybe a -25% instead of -75% for killing a pod), that much I can understand if one of you actually tried that approach but this removal altogether is silly of you. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |

Omega Flames
Last Resort Inn
56
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Posted - 2013.10.07 22:22:00 -
[65] - Quote
Qweasdy wrote:RoAnnon wrote:You pod a member of an NPC corp and your standings with that corp drop? What's the issue? Seems pretty reasonable to me. Not sure how you can compare that with a PC run/owned corp, since those are actual players who get to make up their own mind how they feel about you. So what if you spent weeks if not months grinding up to +8 standings with a corp so you can install jumpclones only to have it instantly dropped to -1 because of 1 time a duel opponent didn't warp his pod off? Bearing in mind there is absoluetely no documentation or warning system for this in place... Would you still ask "What's the issue?"? This has been true for several years now, just because you just starting killing people in npc corps doesn't mean the mechanic hasnt been here all along. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |

CannonFodder82
The Vo'Shun
7
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Posted - 2013.10.08 17:53:00 -
[66] - Quote
so +9.9 to -2.15 for one podkill of a suspect is ok? |

Omega Flames
Last Resort Inn
57
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Posted - 2013.10.08 18:18:00 -
[67] - Quote
CannonFodder82 wrote:so +9.9 to -2.15 for one podkill of a suspect is ok? suspect status is PURELY about the attitude that the npc corp of concord has of someone, it has NOTHING to do with the attitude of the npc corp that the person is a member of. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |

CannonFodder82
The Vo'Shun
7
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Posted - 2013.10.08 18:37:00 -
[68] - Quote
i didnt see any prior warning of this incredible standing loss either |

Omega Flames
Last Resort Inn
57
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Posted - 2013.10.08 18:46:00 -
[69] - Quote
CannonFodder82 wrote:i didnt see any prior warning of this incredible standing loss either that's cause you're too dumb to read post 60 in this thread..you know the one literally right before yours. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |

CannonFodder82
The Vo'Shun
7
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Posted - 2013.10.08 19:00:00 -
[70] - Quote
it wasnt exactly relevant before, and thankyou for resorting to the insults, shows real class |
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Qweasdy
Absolute Massive Destruction Cult of War
6
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Posted - 2013.10.09 15:24:00 -
[71] - Quote
Omega Flames wrote:Qweasdy wrote:RoAnnon wrote:You pod a member of an NPC corp and your standings with that corp drop? What's the issue? Seems pretty reasonable to me. Not sure how you can compare that with a PC run/owned corp, since those are actual players who get to make up their own mind how they feel about you. So what if you spent weeks if not months grinding up to +8 standings with a corp so you can install jumpclones only to have it instantly dropped to -1 because of 1 time a duel opponent didn't warp his pod off? Bearing in mind there is absoluetely no documentation or warning system for this in place... Would you still ask "What's the issue?"? This has been true for several years now, just because you just starting killing people in npc corps doesn't mean the mechanic hasnt been here all along.
And just because it's been there all along doesn't mean it's a good mechanic, particularly in a 'legal' podkilling. |

Omega Flames
Last Resort Inn
58
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Posted - 2013.10.09 18:05:00 -
[72] - Quote
Qweasdy wrote:Omega Flames wrote:Qweasdy wrote:RoAnnon wrote:You pod a member of an NPC corp and your standings with that corp drop? What's the issue? Seems pretty reasonable to me. Not sure how you can compare that with a PC run/owned corp, since those are actual players who get to make up their own mind how they feel about you. So what if you spent weeks if not months grinding up to +8 standings with a corp so you can install jumpclones only to have it instantly dropped to -1 because of 1 time a duel opponent didn't warp his pod off? Bearing in mind there is absoluetely no documentation or warning system for this in place... Would you still ask "What's the issue?"? This has been true for several years now, just because you just starting killing people in npc corps doesn't mean the mechanic hasnt been here all along. And just because it's been there all along doesn't mean it's a good mechanic, particularly in a 'legal' podkilling. it's completely in line with how a player corp would react if you pod killed one of their members regardless of how concord deemed it legal or not....concord is one entity, the corp the pilot is a member of is another and how they are reacting is completely logical and therefore in fact a good mechanic. Just because concord is ok with something that DOES NOT mean any other corp, npc or not, has to be ok with it. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |

Rykki Atruin
IPC Logistics
10
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Posted - 2013.10.10 00:03:00 -
[73] - Quote
Arya Regnar wrote:Mayhaw Morgan wrote:Shova'k wrote:i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps Says the Caldari Provisions player. If you don't [expletive deleted] like it, don't [expletive deleted] pod anyone. No one is making you. If I ran a player corp and you podded one of my dudes, you would go straight to -10. No questions asked. If you shoot a corp or faction's NPCs, you lose standing with them. Why shouldn't it work the same for not only de-shipping, but pod killing one of their capsuleers? If you do bad things to people, people stop liking you, and start to impose negative consequences on you. Don't you get it? Sorry for not holding a grudge against a random player that podded me when he could, I'd have done the same. No I don't really get it.
I absolutely set anyone who pods my corpmates to -10 right away. That way, those pilots show red in local and in space to all corp members, and my pilots know they aren't to be trusted/have done something detrimental to corp.
Pod away, but don't be mad when corps (player or NPC) don't like you for it... |
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