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Beliar Gray
Alpha Sleepers
19
|
Posted - 2013.06.10 21:59:00 -
[1] - Quote
With new aggression mechanics people are allowed to kill pods if they have limited engagement with someone. If the target is in player corp there are no repercussions.
If target is in NPC corp you lose 42.8571% That is equal to neutral standing -> -4.29 for a single pod kill.
While that would be okay if it would be global since you couldn't before... It's not. You only get penalized for killing NPC corp players in legitimate engagements. NPC corp players are already protected versus wardecs, awoxing and thefts.
Question is, why are they also protected versus pod kills by punishing the "offenders"
This mechanics needs to be fixed. NPC corporations are safe enough without any extras like this.
Let me know what you think. |

Beliar Gray
Alpha Sleepers
19
|
Posted - 2013.06.10 22:28:00 -
[2] - Quote
Here is a link to picture which shows the issue in question.
http://i.imgur.com/C8ay5RK.png |

Beliar Gray
Alpha Sleepers
19
|
Posted - 2013.06.11 14:27:00 -
[3] - Quote
Looks like nobody gives a damn. |

Edward Olmops
Sirius Fleet Cerberus Unleashed
61
|
Posted - 2013.06.11 14:39:00 -
[4] - Quote
Oh, I do.
You know what? If you podkill an NPC corp player in Factional Warfare, you suffer a whooping -75% standing hit. (managed to do that for 2 FW corps before realizing what is going on).
For you who are unaware of standing mathematics: that is down from 10.0 to -5.0 in a single volley! (and it only takes capturing like 4763 plexes to get the standing back up).
And of course we talk about a legitimate engagement: shoot the enemy militia!
So responding to the original question: YEAH IT SUCKS! (in FW even more - before I podkill hoping to kill a billion ISK pod and get some 100k LP, I really have to check whether the hopefully tackled pod is in an NPC corp -.-)
+1 for the idea to fix this.
|

seth Hendar
I love you miners
80
|
Posted - 2013.06.12 08:46:00 -
[5] - Quote
all this is weird.
with my main, who is a pirate, i do pod a LOT of ppl in lowsec, from any corp including NPC ones.
i remained around -10 for a while, but recently, i'm going up again, but i STILL kill pods
never saw such a big SS hit for a pod, -10% is the biggest i had from memory
now if you do pod em in highsec.......well....suffer the consequences, podding is NOT legal under ANY circumstance in high sec, except for solid reds (-5 and below) or wt in regards of concord.
as for FW, you can freely kill their ships, not their pods it seems, this imao is wrong you are supposed to be at war so podkills should be allowed
for duels, think it work as intended, kill his ship, but if you pod him => consequence |

UKBigWolf
34
|
Posted - 2013.06.12 08:55:00 -
[6] - Quote
seth Hendar wrote: now if you do pod em in highsec.......well....suffer the consequences, podding is NOT legal under ANY circumstance in high sec, except for solid reds (-5 and below) or wt in regards of concord.
The aggression mechanics now allow you to pod anyone you have a limited engagement with, without concord showing up And I think this also means you can gank someone and then kill their pod without further sec. status loss (because you've now killed them with a limited engagement flag) - though not 100% sure, not attempted it tbf |

Edward Olmops
Sirius Fleet Cerberus Unleashed
62
|
Posted - 2013.06.12 09:57:00 -
[7] - Quote
seth Hendar wrote:all this is weird.
with my main, who is a pirate, i do pod a LOT of ppl in lowsec, from any corp including NPC ones.
i remained around -10 for a while, but recently, i'm going up again, but i STILL kill pods
never saw such a big SS hit for a pod, -10% is the biggest i had from memory
We are NOT discussing Security Status here, this is about Standings. Security Status is ofc no problem in legitimate engagements - you won't lose any.
|

Beliar Gray
Alpha Sleepers
21
|
Posted - 2013.06.12 12:01:00 -
[8] - Quote
seth Hendar wrote: for duels, think it work as intended, kill his ship, but if you pod him => consequence
No consequence if you pod player corp character. Their corporations don't matter.
The mechanic where system punishes you for podding NPC corporation players is as stupid as it gets.
Why do you encourage people to stay in NPC corp CCP? |

Fey Ivory
Center for Advanced Studies Gallente Federation
96
|
Posted - 2013.06.12 13:22:00 -
[9] - Quote
Anything we do in Eve comes with consequenses wheter its good or bad, now i can understand taking a big standing hit isent fun, but you have a choise, you dont need to pod, its your choise, and you take the hit... as for the reason its a NPC corp player, well in some cases that standing hit might be "nicer", then pissing off a player in a powerfull corp, lets asume you podded Sir Chribba or Mitten in the Goons, you sure that standing hit is worse then being hunted and targetted all the time you undock, if they choose to go after you ?
Main thing is, there need to be a consequense, going after people in npc corps thats generally not into PvP shouldent be a get out of trouble free card, and as long as we have the standing system, those pilots are employed by corps belonging to the four empires, dont pod them, if you dont want the hit, simple as that ! or suggest a new better system that gives a equal consequence
|

Edward Olmops
Sirius Fleet Cerberus Unleashed
62
|
Posted - 2013.06.12 13:56:00 -
[10] - Quote
Fey Ivory wrote: Main thing is, there need to be a consequense, going after people in npc corps thats generally not into PvP shouldent be a get out of trouble free card, and as long as we have the standing system, those pilots are employed by corps belonging to the four empires, dont pod them, if you dont want the hit, simple as that ! or suggest a new better system that gives a equal consequence
So you think podding someone in the enemy FW militia NPC corp deserves a -75% standing hit while podding someone in a player corp does nothing?
Btw, if I would have KNOWN this before, I would have tried not to pod anyone, but it is documented nowhere. And that some podkills are fine and others aren't - that is just silly.
Besides, I don't understand the politics of these FW NPC corps... kill all our ships, you're welcome, that is fine for us - but if you kill a single pod, we will hate you for EVER EVER EVER?!?!? |

Beliar Gray
Alpha Sleepers
21
|
Posted - 2013.06.12 19:56:00 -
[11] - Quote
Edward obviously understands what I'm saying =D |

Fey Ivory
Center for Advanced Studies Gallente Federation
97
|
Posted - 2013.06.12 21:34:00 -
[12] - Quote
Edward Olmops wrote:Fey Ivory wrote: Main thing is, there need to be a consequense, going after people in npc corps thats generally not into PvP shouldent be a get out of trouble free card, and as long as we have the standing system, those pilots are employed by corps belonging to the four empires, dont pod them, if you dont want the hit, simple as that ! or suggest a new better system that gives a equal consequence
So you think podding someone in the enemy FW militia NPC corp deserves a -75% standing hit while podding someone in a player corp does nothing? Btw, if I would have KNOWN this before, I would have tried not to pod anyone, but it is documented nowhere. And that some podkills are fine and others aren't - that is just silly. Besides, I don't understand the politics of these FW NPC corps... kill all our ships, you're welcome, that is fine for us - but if you kill a single pod, we will hate you for EVER EVER EVER?!?!?
Ewen wars have rules, i cant say i am exactly know the on that have been in our human history, but for example, shooting a jumping pilot in parachute was considered very bad in WW2, when you sank a ship, you were obliged to pick up surivors etc... sure this is Eve, but Eve do try to have a alive world, where your actions matter, im not going to say if its to much of a hit or to little, but shooting a pod from a ship you already defeated, feels like a action that would be looked badly upon.
To some extent, if Podding is a crime, and you do it while fighting for lets say the Galante in the FW, not only loose standing with the corp pilot you pod, but with Gallante as well, since your doing a criminal action enlisted by Gallante |

Beliar Gray
Alpha Sleepers
21
|
Posted - 2013.06.12 22:24:00 -
[13] - Quote
Fey Ivory wrote: To some extent, if Podding is a crime, and you do it while fighting for lets say the Galante in the FW, not only loose standing with the corp pilot you pod, but with Gallante as well, since your doing a criminal action enlisted by Gallante
Okay you are trolling...
I hope for your sake you aren't this stupid. |

Arya Regnar
Pator Tech School Minmatar Republic
14
|
Posted - 2013.07.02 16:55:00 -
[14] - Quote
Bump
EvE-Mail me if you need anything.
|

Rengerel en Distel
1666
|
Posted - 2013.07.02 17:02:00 -
[15] - Quote
Anyone actually go through the trouble of bug reporting this? It's great to post it on the forums, but without a bug report, it's not likely to get looked at.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Arya Regnar
Pator Tech School Minmatar Republic
14
|
Posted - 2013.07.02 18:15:00 -
[16] - Quote
Rengerel en Distel wrote:Anyone actually go through the trouble of bug reporting this? It's great to post it on the forums, but without a bug report, it's not likely to get looked at.
It's not a bug. It's a *feature*.
EvE-Mail me if you need anything.
|

RoAnnon
Strategic Acquisitions Group Tactical Research Lab
93
|
Posted - 2013.07.02 18:34:00 -
[17] - Quote
You pod a member of an NPC corp and your standings with that corp drop? What's the issue? Seems pretty reasonable to me. Not sure how you can compare that with a PC run/owned corp, since those are actual players who get to make up their own mind how they feel about you. So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter. |

Tobias Hareka
Republic Military School Minmatar Republic
5
|
Posted - 2013.07.02 19:07:00 -
[18] - Quote
Edward Olmops wrote:So you think podding someone in the enemy FW militia NPC corp deserves a -75% standing hit while podding someone in a player corp does nothing?
But you can go from +10.00 to -10.00 if they so decide. |

Arya Regnar
Pator Tech School Minmatar Republic
15
|
Posted - 2013.07.02 20:26:00 -
[19] - Quote
Tobias Hareka wrote:Edward Olmops wrote:So you think podding someone in the enemy FW militia NPC corp deserves a -75% standing hit while podding someone in a player corp does nothing? But you can go from +10.00 to -10.00 if they so decide. But it has ZERO impact on you while NPC corporations own stations that make repairs and trading more expensive.
EvE-Mail me if you need anything.
|

Tobias Hareka
Republic Military School Minmatar Republic
6
|
Posted - 2013.07.02 21:26:00 -
[20] - Quote
Arya Regnar wrote:Tobias Hareka wrote:Edward Olmops wrote:So you think podding someone in the enemy FW militia NPC corp deserves a -75% standing hit while podding someone in a player corp does nothing? But you can go from +10.00 to -10.00 if they so decide. But it has ZERO impact on you while NPC corporations own stations that make repairs and trading more expensive.
Grinding standing back to 6,67 or higher is easy with NPC corp. You can't grind your standing up with player corp. |

Arya Regnar
Pator Tech School Minmatar Republic
21
|
Posted - 2013.07.02 23:01:00 -
[21] - Quote
Tobias Hareka wrote:Arya Regnar wrote:Tobias Hareka wrote:Edward Olmops wrote:So you think podding someone in the enemy FW militia NPC corp deserves a -75% standing hit while podding someone in a player corp does nothing? But you can go from +10.00 to -10.00 if they so decide. But it has ZERO impact on you while NPC corporations own stations that make repairs and trading more expensive. Grinding standing back to 6,67 or higher is easy with NPC corp. You can't grind your standing up with player corp. Player corps don't matter.
Why are you trying so hard to be dense.
EvE-Mail me if you need anything.
|

Arya Regnar
Pator Tech School Minmatar Republic
21
|
Posted - 2013.07.04 11:33:00 -
[22] - Quote
Bump
EvE-Mail me if you need anything.
|

Arya Regnar
Pator Tech School Minmatar Republic
29
|
Posted - 2013.07.05 15:13:00 -
[23] - Quote
Bump
EvE-Mail me if you need anything.
|

Arya Regnar
Pator Tech School Minmatar Republic
33
|
Posted - 2013.07.06 17:30:00 -
[24] - Quote
Raising awareness. 
EvE-Mail me if you need anything.
|

Zor'katar
Matari Recreation
118
|
Posted - 2013.07.06 18:20:00 -
[25] - Quote
Arya Regnar wrote:Raising awareness.  Of what? This guy gave you the answer:
RoAnnon wrote:You pod a member of an NPC corp and your standings with that corp drop? What's the issue? Seems pretty reasonable to me. Not sure how you can compare that with a PC run/owned corp, since those are actual players who get to make up their own mind how they feel about you.
|

Arya Regnar
Pator Tech School Minmatar Republic
33
|
Posted - 2013.07.06 19:11:00 -
[26] - Quote
I obviously can't hope to get the information across to you since you aren't even trying to understand what I'm implying.
It's not about the answer, it's about the fact that this is a new mechanic that wasn't included in any of the patchnotes and the punishment that makes people favor NPC corporations beyond the part where you can't be wardecced by a player corporation.
There is no answer that justifies privilege of NPC corp that additionally punishes those who legally kill people in limited engagments only because they are in NPC corp, no warnings displayed no information given.
Trial and error in your case.
That kind of awareness, after reading this you don't need to lose NPC corp standings without knowing why the hell that happened.
It's not suicide ganking it's limited engagement.
EvE-Mail me if you need anything.
|

Zor'katar
Matari Recreation
118
|
Posted - 2013.07.06 19:27:00 -
[27] - Quote
Arya Regnar wrote:It's not about the answer, it's about the fact that this is a new mechanic that wasn't included in any of the patchnotes That's a legitimate gripe I guess.
Arya Regnar wrote:There is no answer that justifies privilege of NPC corp that additionally punishes those who legally kill people in limited engagments only because they are in NPC corp, no warnings displayed no information given.
Trial and error in your case. "Legally" just means CONCORD won't intervene. Do you get a standings hit on the ship kill, or just the pod kill? As far as I know, CCP has never encouraged pod killing in high sec. You can do it without CONCORD intervention under certain circumstances, but that doesn't mean there won't be other consequences. If you do it to a player in a player corporation, you'll earn that corporation's ire. If the player is in an NPC corporation, that's simulated by standings. Seems pretty reasonable (though yes, it probably should have been mentioned in patch notes if that's a substantial change from previous mechanics). |

Arya Regnar
Pator Tech School Minmatar Republic
33
|
Posted - 2013.07.06 20:34:00 -
[28] - Quote
Zor'katar wrote:Arya Regnar wrote:It's not about the answer, it's about the fact that this is a new mechanic that wasn't included in any of the patchnotes That's a legitimate gripe I guess. Arya Regnar wrote:There is no answer that justifies privilege of NPC corp that additionally punishes those who legally kill people in limited engagments only because they are in NPC corp, no warnings displayed no information given.
Trial and error in your case. "Legally" just means CONCORD won't intervene. Do you get a standings hit on the ship kill, or just the pod kill? As far as I know, CCP has never encouraged pod killing in high sec. You can do it without CONCORD intervention under certain circumstances, but that doesn't mean there won't be other consequences. If you do it to a player in a player corporation, you'll earn that corporation's ire. If the player is in an NPC corporation, that's simulated by standings. Seems pretty reasonable (though yes, it probably should have been mentioned in patch notes if that's a substantial change from previous mechanics).
Only player corporations don't own indestructible stations that never change ownership.
If I earn some player corps ire I will burn that corp to the ground. NPC corps are a different matter.
Go be a devils advocate somewhere else carebear.
EvE-Mail me if you need anything.
|

Zor'katar
Matari Recreation
118
|
Posted - 2013.07.06 20:39:00 -
[29] - Quote
Arya Regnar wrote:Only player corporations don't own indestructible stations that never change ownership.
If I earn some player corps ire I will burn that corp to the ground. NPC corps are a different matter.
Go be a devils advocate somewhere else carebear. Hint: If you want to be taken seriously, engaging your critics goes a lot farther than namecalling. |

Arya Regnar
Pator Tech School Minmatar Republic
33
|
Posted - 2013.07.06 21:07:00 -
[30] - Quote
Zor'katar wrote:Arya Regnar wrote:Only player corporations don't own indestructible stations that never change ownership.
If I earn some player corps ire I will burn that corp to the ground. NPC corps are a different matter.
Go be a devils advocate somewhere else carebear. Hint: If you want to be taken seriously, engaging your critics goes a lot farther than namecalling.
Hint: I know carebears are going to list 100 reasons why killers should be punished and why eve should be more like hello kitty online.
It's about sending a message.
EvE-Mail me if you need anything.
|

Zor'katar
Matari Recreation
118
|
Posted - 2013.07.06 21:19:00 -
[31] - Quote
Arya Regnar wrote:Hint: I know carebears are going to list 100 reasons why killers should be punished and why eve should be more like hello kitty online. Funny thing is, no one's done that.
Arya Regnar wrote:It's about sending a message. This is a thread about consequences of podkilling in highsec. If you want to discuss that, great. If you just want to use it as an opportunity to rehash the "NPC corps are too easy" argument, dredge up one of the dozens of other threads about that. |

Arya Regnar
Pator Tech School Minmatar Republic
33
|
Posted - 2013.07.06 22:47:00 -
[32] - Quote
Zor'katar wrote:Arya Regnar wrote:Hint: I know carebears are going to list 100 reasons why killers should be punished and why eve should be more like hello kitty online. Funny thing is, no one's done that. Arya Regnar wrote:It's about sending a message. This is a thread about consequences of podkilling in highsec. If you want to discuss that, great. If you just want to use it as an opportunity to rehash the "NPC corps are too easy" argument, dredge up one of the dozens of other threads about that.
Not about highsec buster. Lowsec shares the same consequence.
EvE-Mail me if you need anything.
|

Elizabeth Aideron
GoonWaffe Goonswarm Federation
59
|
Posted - 2013.07.06 22:55:00 -
[33] - Quote
Fey Ivory wrote:Anything we do in Eve comes with consequenses wheter its good or bad, now i can understand taking a big standing hit isent fun, but you have a choise, you dont need to pod, its your choise, and you take the hit... as for the reason its a NPC corp player, well in some cases that standing hit might be "nicer", then pissing off a player in a powerfull corp, lets asume you podded Sir Chribba or Mitten in the Goons, you sure that standing hit is worse then being hunted and targetted all the time you undock, if they choose to go after you ?
they wouldn't care (and it would be petitionable)
Quote: Main thing is, there need to be a consequense, going after people in npc corps thats generally not into PvP shouldent be a get out of trouble free card, and as long as we have the standing system, those pilots are employed by corps belonging to the four empires, dont pod them, if you dont want the hit, simple as that ! or suggest a new better system that gives a equal consequence
they're already in a limited engagement. that doesn't happen on its own |

Zor'katar
Matari Recreation
118
|
Posted - 2013.07.06 23:08:00 -
[34] - Quote
Arya Regnar wrote:Not about highsec buster. Lowsec shares the same consequence. Fair enough. |

Shova'k
Caldari Provisions Caldari State
3
|
Posted - 2013.07.06 23:48:00 -
[35] - Quote
http://imgur.com/N7SnO9l http://imgur.com/D5Fa9eT
it's not just pod kills that cause npc and starter corp standing hits and hell it happened to me back in 2010 and neither target was in faction warfare.
the pod was infact a courier mission bot that came into low sec.
also a rhea i helped the alliance kill caused a npc corp standing hit.
it didnt hurt me but i can see how this is annoying the sec hit + a huge standing hit if i had spent enough time in low i have what ever the max tax is at refining/trading in high and low sec stations.
in the long run lagit engagement or gank it is gonna hurt if u kill enough pods cause seriously who checks to see if their in a npc corp or not ?
i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps |

Arya Regnar
Pator Tech School Minmatar Republic
33
|
Posted - 2013.07.06 23:54:00 -
[36] - Quote
Shova'k wrote:http://imgur.com/N7SnO9l http://imgur.com/D5Fa9eTit's not just pod kills that cause npc and starter corp standing hits and hell it happened to me back in 2010 and neither target was in faction warfare. the pod was infact a courier mission bot that came into low sec. also a rhea i helped the alliance kill caused a npc corp standing hit. it didnt hurt me but i can see how this is annoying the sec hit + a huge standing hit if i had spent enough time in low i have what ever the max tax is at refining/trading in high and low sec stations. in the long run lagit engagement or gank it is gonna hurt if u kill enough pods cause seriously who checks to see if their in a npc corp or not ? i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps
So much this.
EvE-Mail me if you need anything.
|

Zor'katar
Matari Recreation
118
|
Posted - 2013.07.07 01:56:00 -
[37] - Quote
Shova'k wrote:it's not just pod kills that cause npc and starter corp standing hits and hell it happened to me back in 2010 and neither target was in faction warfare. Can anyone confirm that ship kills are giving NPC standings hits these days? If so, I guess I agree that's a little lame.
Shova'k wrote:in the long run lagit engagement or gank it is gonna hurt if u kill enough pods cause seriously who checks to see if their in a npc corp or not ? Eh, for pods I don't have a lot of sympathy. Honestly, I think pod killing in general (outside null/WH) should have more consequences. It should really mean something to pod someone... an act of sacrifice to say "screw you" to someone who's really pissed you off. As it is, podding has become such standard procedure that it's just an impersonal flash of epeen. |

Arya Regnar
Pator Tech School Minmatar Republic
34
|
Posted - 2013.07.07 13:08:00 -
[38] - Quote
Zor'katar wrote:Shova'k wrote:it's not just pod kills that cause npc and starter corp standing hits and hell it happened to me back in 2010 and neither target was in faction warfare. Can anyone confirm that ship kills are giving NPC standings hits these days? If so, I guess I agree that's a little lame. Shova'k wrote:in the long run lagit engagement or gank it is gonna hurt if u kill enough pods cause seriously who checks to see if their in a npc corp or not ? Eh, for pods I don't have a lot of sympathy. Honestly, I think pod killing in general (outside null/WH) should have more consequences. It should really mean something to pod someone... an act of sacrifice to say "screw you" to someone who's really pissed you off. As it is, podding has become such standard procedure that it's just an impersonal flash of epeen. Whats wrong about podding really... if you get podded in highsec or lowsec you deserve it, no ship can lock you in time if you aren't an idiot unless they use 2 large smartbombs and so far that has never happened to me.
If you fly expensive pod and you die in it you had it coming for being such a slowpoke, there is no need for additional penalties when the whole fight was twosided and the guy practically let you pod him.
Am I supposed to let him go?
I kill what I can.
EvE-Mail me if you need anything.
|

Zor'katar
Matari Recreation
118
|
Posted - 2013.07.07 15:37:00 -
[39] - Quote
Arya Regnar wrote: Whats wrong about podding really... if you get podded in highsec or lowsec you deserve it, no ship can lock you in time if you aren't an idiot unless they use 2 large smartbombs and so far that has never happened to me.
If you fly expensive pod and you die in it you had it coming for being such a slowpoke, there is no need for additional penalties when the whole fight was twosided and the guy practically let you pod him.
Am I supposed to let him go?
I kill what I can.
And that's your choice. I'm certainly not saying podding should be disallowed, but as is the mantra in Eve, actions have consequences. You have nothing in particular to gain from podding someone, so you have a choice: do it and accept the possible standing loss, or don't. The choice is meaningless if there are no consequences. |

Arya Regnar
Pator Tech School Minmatar Republic
38
|
Posted - 2013.07.07 15:59:00 -
[40] - Quote
Zor'katar wrote:Arya Regnar wrote: Whats wrong about podding really... if you get podded in highsec or lowsec you deserve it, no ship can lock you in time if you aren't an idiot unless they use 2 large smartbombs and so far that has never happened to me.
If you fly expensive pod and you die in it you had it coming for being such a slowpoke, there is no need for additional penalties when the whole fight was twosided and the guy practically let you pod him.
Am I supposed to let him go?
I kill what I can.
And that's your choice. I'm certainly not saying podding should be disallowed, but as is the mantra in Eve, actions have consequences. You have nothing in particular to gain from podding someone, so you have a choice: do it and accept the possible standing loss, or don't. The choice is meaningless if there are no consequences. You mean like the choice of having expensive pod and being slow about getting the f out of where your ship just exploded?
EvE-Mail me if you need anything.
|

Zor'katar
Matari Recreation
118
|
Posted - 2013.07.07 16:39:00 -
[41] - Quote
Arya Regnar wrote:You mean like the choice of having expensive pod and being slow about getting the f out of where your ship just exploded? Yes, exactly like that. |

Arya Regnar
Pator Tech School Minmatar Republic
38
|
Posted - 2013.07.07 17:22:00 -
[42] - Quote
To think we reached common ground.
EvE-Mail me if you need anything.
|

Chuxup
Born-2-Kill
7
|
Posted - 2013.08.23 21:30:00 -
[43] - Quote
Bump. Happened to me. Total Bullshit. |

Mayhaw Morgan
State War Academy Caldari State
121
|
Posted - 2013.08.24 06:18:00 -
[44] - Quote
Shova'k wrote:i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps
Says the Caldari Provisions player. If you don't [expletive deleted] like it, don't [expletive deleted] pod anyone. No one is making you. If I ran a player corp and you podded one of my dudes, you would go straight to -10. No questions asked. If you shoot a corp or faction's NPCs, you lose standing with them. Why shouldn't it work the same for not only de-shipping, but pod killing one of their capsuleers?
If you do bad things to people, people stop liking you, and start to impose negative consequences on you. Don't you get it? |

Arya Regnar
Pator Tech School Minmatar Republic
85
|
Posted - 2013.08.24 08:14:00 -
[45] - Quote
Mayhaw Morgan wrote:Shova'k wrote:i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps Says the Caldari Provisions player. If you don't [expletive deleted] like it, don't [expletive deleted] pod anyone. No one is making you. If I ran a player corp and you podded one of my dudes, you would go straight to -10. No questions asked. If you shoot a corp or faction's NPCs, you lose standing with them. Why shouldn't it work the same for not only de-shipping, but pod killing one of their capsuleers? If you do bad things to people, people stop liking you, and start to impose negative consequences on you. Don't you get it? Sorry for not holding a grudge against a random player that podded me when he could, I'd have done the same.
No I don't really get it.
EvE-Mail me if you need anything.
|

Mayhaw Morgan
State War Academy Caldari State
121
|
Posted - 2013.08.24 11:22:00 -
[46] - Quote
Arya Regnar wrote:Sorry for not holding a grudge against a random player that podded me when he could, I'd have done the same.
No I don't really get it.
Of course you get it. You just don't accept it, but let me explain it this way:
EVE did something bad to you and now, you are harboring a grudge, which is why you are on this forum. If you were such a forgiving person, you would accept the "random" standing loss that EVE imposed on you and just move on. |

Alex Tutuola
Specter Syndicate Tactical Narcotics Team
7
|
Posted - 2013.08.24 12:41:00 -
[47] - Quote
I notice that the only people in favor of this are beneficiaries of the corrupt mechanic.
+1 to the OP. |

Mournful Conciousness
Embers Children TOHA Conglomerate
217
|
Posted - 2013.08.24 13:19:00 -
[48] - Quote
Beliar Gray wrote:With new aggression mechanics people are allowed to kill pods if they have limited engagement with someone. If the target is in player corp there are no repercussions.
If target is in NPC corp you lose 42.8571% That is equal to neutral standing -> -4.29 for a single pod kill.
While that would be okay if it would be global since you couldn't before... It's not. It only applies to NPC corps. You only get penalized for killing NPC corp players in legitimate engagements. NPC corp players are already protected versus wardecs, awoxing and thefts.
Question is, why are they also protected versus pod kills by punishing the "offenders"
This mechanics needs to be fixed. NPC corporations are safe enough without any extras like this.
Let me know what you think.
Since you asked what I think:
I think a pod-kill in eve is about as close as you can get to committing an atrocity or war crime (yes, I do it myself, but in wormhole space where there are no inconvenient record-keepers).
I think it's reasonable that the friends and allies of someone against whom you committed an atrocity will be upset and demand that their corporation marks you out for special attention.
They certainly aren't going to want you turning up and asking for work!
So a standings loss with an NPC corp of which you have smeared the body one of their valued members across the stars seems to me to be the very least of sanctions.
If I were running that NPC corp I think I'd wardec you, your corp, your wife, children and the next 5 generations of your family.
A Capacitor Transporter is a device for transporting capacitors. An Energy Transfer Array is a device for transferring energy from one spaceship to another. Please learn the difference. |

Arya Regnar
Pator Tech School Minmatar Republic
85
|
Posted - 2013.08.24 18:19:00 -
[49] - Quote
Mournful Conciousness wrote:Beliar Gray wrote:With new aggression mechanics people are allowed to kill pods if they have limited engagement with someone. If the target is in player corp there are no repercussions.
If target is in NPC corp you lose 42.8571% That is equal to neutral standing -> -4.29 for a single pod kill.
While that would be okay if it would be global since you couldn't before... It's not. It only applies to NPC corps. You only get penalized for killing NPC corp players in legitimate engagements. NPC corp players are already protected versus wardecs, awoxing and thefts.
Question is, why are they also protected versus pod kills by punishing the "offenders"
This mechanics needs to be fixed. NPC corporations are safe enough without any extras like this.
Let me know what you think. Since you asked what I think: I think a pod-kill in eve is about as close as you can get to committing an atrocity or war crime (yes, I do it myself, but in wormhole space where there are no inconvenient record-keepers). I think it's reasonable that the friends and allies of someone against whom you committed an atrocity will be upset and demand that their corporation marks you out for special attention. They certainly aren't going to want you turning up and asking for work! So a standings loss with an NPC corp of which you have smeared the body one of their valued members across the stars seems to me to be the very least of sanctions. If I were running that NPC corp I think I'd wardec you, your corp, your wife, children and the next 5 generations of your family.
Okay back to the logic of NPC corp gives bad standings because player corps would too.
Why don't NPC corps give bad standings for nullsec and WH space if they are so damn self sentient hiveminds.
I call bs.
EvE-Mail me if you need anything.
|

Mayhaw Morgan
State War Academy Caldari State
122
|
Posted - 2013.08.25 22:21:00 -
[50] - Quote
Arya Regnar wrote: Okay back to the logic of NPC corp gives bad standings because player corps would too.
Why don't NPC corps give bad standings for nullsec and WH space if they are so damn self sentient hiveminds.
I call bs.
Why don't NPC corps give bad standings for nullsec and WH space? Because ::CCP logic::; that's why. Riddle me this: How does killing NPCs in null yield the highest security status gains but killing pod after pod after pod after pod after pod after pod . . . for no justifiable reason whatsoever does not yield ANY security status loss, nor killright?
You call bs? I concur. BULL [expletive deleted]! |

Azrael Dinn
The 20th Legion Mildly Sober
143
|
Posted - 2013.08.26 06:17:00 -
[51] - Quote
Beliar Gray wrote:With new aggression mechanics people are allowed to kill pods if they have limited engagement with someone. If the target is in player corp there are no repercussions.
If target is in NPC corp you lose 42.8571% That is equal to neutral standing -> -4.29 for a single pod kill.
While that would be okay if it would be global since you couldn't before... It's not. It only applies to NPC corps. You only get penalized for killing NPC corp players in legitimate engagements. NPC corp players are already protected versus wardecs, awoxing and thefts.
Question is, why are they also protected versus pod kills by punishing the "offenders"
This mechanics needs to be fixed. NPC corporations are safe enough without any extras like this.
Let me know what you think.
Well now I see it kinda logical. I mean If you would kill a member of my corporation it would have an effect with our standings. Eventualy you would be set red or organge or a shady gray or something. So it's the same with NPC corporations. You are attacking their members and they do notice it.
This also means you need to choose your targets more carefuly if you want to have standings with spesific corporations.
So in the end the mechanic is working just fine and there is no need to make your empire ganking any easier than it alreay is  After centurier of debating and justifying... Break Cloaks tm |

CannonFodder82
The Vo'Shun
7
|
Posted - 2013.10.07 08:42:00 -
[52] - Quote
Sorry to reopen this thread, didn't think it was necessary to open a new one.
ive just stumbled upon this problem and was wondering if anyone has managed to get any clarification from CCP.
basically 1 pod kill of a yellow brutor tribe guy has wiped out 5 years of missioning with 1 nado burst.
now i am -2.5ish from +9.something, i under stand if pod killing is bad, but 5 years work in one minute?
Come on CCP sort it out.
have petitioned and if noone has anything to say i will see what they say and report back, (the bits im allowed to share) |

Arya Regnar
Pator Tech School Minmatar Republic
296
|
Posted - 2013.10.07 09:47:00 -
[53] - Quote
It's ok cannon, the OP is still around.
EvE-Mail me if you need anything.
|

Rhianna Ghost
Eat My Shorts Inc. Suicide-Commando
41
|
Posted - 2013.10.07 09:57:00 -
[54] - Quote
OK, adding my 2 cents here.
Disclaimer: I am not in ganking business, and not in an NPC-Corp (obviously).
I think, the idea of getting standing loss for a pod kill, even in an limited engagement is not bad. Podkilling is ment to take place in Null/WH, not in high / low.
You can argue over the amount of standing loss. going from "We love the dirt under your shoes" to "Get the f... out" for one pod is definetly to harsh. Maybe from around 9 to just <5, to withhold level 4 missions, but nothing more. Please do the math yourself, where we end after multiple kills, I am no lazy atm. But I think, it should work out a lot nicer that way. |

Velicitia
Emergent Avionics
1642
|
Posted - 2013.10.07 10:21:00 -
[55] - Quote
Mournful Conciousness wrote:
I think it's reasonable that the friends and allies of someone against whom you committed an atrocity will be upset and demand that their corporation marks you out for special attention.
Awesome part is those "friends" probably died 4 seconds prior when the ship went boom .
Though, to be honest ... it's probably more an "atrocity" that you just killed the ~1,000 crew on a battleship than one single immortal pilot.
Closest thing I can come up with is "bastard just cost us a new clone" ... and well, profit is everything to a corporation, so ...
EDIT -- though, honestly, if the loss is as high as people are saying, well, that's just wrong (isn't it only like 15-20% sec status loss?) One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Arya Regnar
Pator Tech School Minmatar Republic
296
|
Posted - 2013.10.07 10:41:00 -
[56] - Quote
Can't you two dumbasses learn to read?
It's standings loss not sec loss and I'm not crying about standings loss but about standings loss only for NPC corporations, player corporations hold zero power in highsec so if they set standings towards you to -10 I don't even give a damn, it's different when NPC corp charges you extra and won't let you do their missions on the other hand...
Geez....
EvE-Mail me if you need anything.
|

Velicitia
Emergent Avionics
1642
|
Posted - 2013.10.07 11:15:00 -
[57] - Quote
chillout Arya ... I'm on your side (edited my previous post for some clarity ... i hope) One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Roime
Quantum Cats Syndicate Samurai Pizza Cats
3571
|
Posted - 2013.10.07 11:45:00 -
[58] - Quote
Who the **** cares about NPC corp standings?
You'll get into one whenever you want if that's what you want, no matter what standings you have.
Notify-á-á You cannot do that while warping. |

Arya Regnar
Pator Tech School Minmatar Republic
296
|
Posted - 2013.10.07 11:50:00 -
[59] - Quote
Roime wrote:Who the **** cares about NPC corp standings?
You'll get into one whenever you want if that's what you want, no matter what standings you have.
Sometimes it's nice to run a locator agent on your main character. I'm more bothered by the fact that staying in NPC corporations is encouraged this much.
EvE-Mail me if you need anything.
|

Batelle
RisingSuns
171
|
Posted - 2013.10.07 14:43:00 -
[60] - Quote
penalties for podding players should be reserved for the sec status system. There shouldn't be an extra penalty for one side if the other side is in an NPC corp. All the standings stuff is legacy stuff that was written and been largely unchanged forever.
A question, does taking a standings hit to a noob corp or npc corp or fw corp result in a derived hit with the parent faction? if so, then that would be a rather long-lasting and difficult to repair kind of penalty, which would be completely unjustified. Fighting is Magic |

Omega Flames
Last Resort Inn
56
|
Posted - 2013.10.07 17:03:00 -
[61] - Quote
Common sense says if you shoot someone then you should expect their corp to like you less. Just because concord (one entity) is ok with you killing someone doesn't mean the corp the player is in (another entity entirely) is going to be ok with it. Also so what if you're in FW and the enemy corp doesn't like you? You planning on switching sides or something? You're at war, don't like it then make peace... The only reason this is even being brought up is because pod killing outside war decs can now possibly be ok with concord however that doesn't meant The Scope has to be ok with or any other npc corp, I also don't remember any npc corp only accepting "law abiding" pilots (or refusing "law abiding" pilots for that matter) so apparently they have different views than concord on who it is and isn't ok to shoot at. This is normal and frankly in line with how a player corp would interact. If you want to live in npc controlled space then you should be nice to the corps/factions in control, just like if you lived in player controlled space. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |

Arya Regnar
Pator Tech School Minmatar Republic
297
|
Posted - 2013.10.07 19:03:00 -
[62] - Quote
Omega Flames wrote:Common sense says if you shoot someone then you should expect their corp to like you less. Just because concord (one entity) is ok with you killing someone doesn't mean the corp the player is in (another entity entirely) is going to be ok with it. Also so what if you're in FW and the enemy corp doesn't like you? You planning on switching sides or something? You're at war, don't like it then make peace... The only reason this is even being brought up is because pod killing outside war decs can now possibly be ok with concord however that doesn't meant The Scope has to be ok with or any other npc corp, I also don't remember any npc corp only accepting "law abiding" pilots (or refusing "law abiding" pilots for that matter) so apparently they have different views than concord on who it is and isn't ok to shoot at. This is normal and frankly in line with how a player corp would interact. If you want to live in npc controlled space then you should be nice to the corps/factions in control, just like if you lived in player controlled space. Ok I podded around 100 guys in player corporations in highsec, some of them set standings towards me to -10, I also received threats of payback, insults and general asshatry.
NOTHING happened, standings were bad but players that I podded never came at me for it. I have been in a player corp so they could wardec me but that didn't happen.
So why do I get punished when I pod a guy in NPC corp... Much less... Why do I get standings hit only in highsec and lowsec?
It's not the lore and even if it was a lore thing you have to have at least limited engagement of sorts to be able to pod someone with sec hit, meaning that fight is mutual and not one sided.
Gameplay wise there is no need for this **** and it would be better that all limited engagement or suspect flag where you pod someone incurs a small sec loss instead of NPC corp hit which are next to impossible to repair.
People whine about too many players in NPC corporations that you can't wardec.
This extra podding deterrent that only ever applies to them is additional reason for them to stay in NPC corporations.
Eve is a game with consequences but consequences should make sense and be more player based than to have some system preventing us from being bad to others instead. Player controlled environment is what defines a true sandbox.
EvE-Mail me if you need anything.
|

Qweasdy
Absolute Massive Destruction Cult of War
6
|
Posted - 2013.10.07 19:30:00 -
[63] - Quote
RoAnnon wrote:You pod a member of an NPC corp and your standings with that corp drop? What's the issue? Seems pretty reasonable to me. Not sure how you can compare that with a PC run/owned corp, since those are actual players who get to make up their own mind how they feel about you.
So what if you spent weeks if not months grinding up to +8 standings with a corp so you can install jumpclones only to have it instantly dropped to -1 because of 1 time a duel opponent didn't warp his pod off? Bearing in mind there is absoluetely no documentation or warning system for this in place... Would you still ask "What's the issue?"? |

Omega Flames
Last Resort Inn
56
|
Posted - 2013.10.07 22:21:00 -
[64] - Quote
Arya Regnar wrote:Ok I podded around 100 guys in player corporations in highsec, some of them set standings towards me to -10, I also received threats of payback, insults and general asshatry.
NOTHING happened, standings were bad but players that I podded never came at me for it. I have been in a player corp so they could wardec me but that didn't happen.
So why do I get punished when I pod a guy in NPC corp... Much less... Why do I get standings hit only in highsec and lowsec? but you did get punished when you killed someone in the player corps...they lowered their standings with you, just like the npc corps. YOU choose not to interact with those players corps other than shoot at them so YOU don't view it as a punishment, but regardless of how it affects you it is still in fact a punishment. If YOU choose not to interact with the npc corp of people you killed then YOU could also view that as not being a punishment, however YOU do choose to interact with those npc corps and therefore YOU must deal with the consequences of YOUR actions. The ONLY punishment for killing a person in a npc corp (that concord doesn't care if you kill) is the standings hit you get with that corp whereas you COULD get much more severe consequences from players, just cause you haven't gotten anything other than some mails (somehow i think you loved getting them too for the /tear value so that's a bonus not punishment in your case) doesn't mean it never will happen. However a npc corp can't put a fleet together and issue payback now can they?Quote:
It's not the lore and even if it was a lore thing you have to have at least limited engagement of sorts to be able to pod someone with sec hit, meaning that fight is mutual and not one sided.
faction missions are most def mutual and you better believe they result in the loss of standings (storyline too btw) so the lore is there you're just choosing to ignore itQuote:
Gameplay wise there is no need for this **** and it would be better that all limited engagement or suspect flag where you pod someone incurs a small sec loss instead of NPC corp hit which are next to impossible to repair.
not impossible just very difficult, just like repairing the standings loss of killing someone in a player corp would be very difficult since most corps would req you to pay back the isk lost in the kill and if that guy had a full set of +5's then I consider that difficult for the average player to do. And there are tags you can turn in to help raise standings with a npc corp and they are tradeable on the market so yes I will compare the 2.Quote:
People whine about too many players in NPC corporations that you can't wardec.
This extra podding deterrent that only ever applies to them is additional reason for them to stay in NPC corporations.
and there are drawbacks to being in a npc corp as well so it's not like all rainbows and unicorns like you seem to be trying to paint the picture as. You'll note that most active players (mains not alts) are in fact in a player corp not npc (there is a reason tax free corps exist)Quote: Eve is a game with consequences but consequences should make sense and be more player based than to have some system preventing us from being bad to others instead. Player controlled environment is what defines a true sandbox.
they do make sense, you are simply choosing to ignore what you dont like so you can get a drastically lighter punishment or in the case of suspect pilots none at all.
The ONLY legit complaint is that the npc standings hit is too high a % and should be reduced to something more inline with concord's standings changes (maybe a -25% instead of -75% for killing a pod), that much I can understand if one of you actually tried that approach but this removal altogether is silly of you. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |

Omega Flames
Last Resort Inn
56
|
Posted - 2013.10.07 22:22:00 -
[65] - Quote
Qweasdy wrote:RoAnnon wrote:You pod a member of an NPC corp and your standings with that corp drop? What's the issue? Seems pretty reasonable to me. Not sure how you can compare that with a PC run/owned corp, since those are actual players who get to make up their own mind how they feel about you. So what if you spent weeks if not months grinding up to +8 standings with a corp so you can install jumpclones only to have it instantly dropped to -1 because of 1 time a duel opponent didn't warp his pod off? Bearing in mind there is absoluetely no documentation or warning system for this in place... Would you still ask "What's the issue?"? This has been true for several years now, just because you just starting killing people in npc corps doesn't mean the mechanic hasnt been here all along. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |

CannonFodder82
The Vo'Shun
7
|
Posted - 2013.10.08 17:53:00 -
[66] - Quote
so +9.9 to -2.15 for one podkill of a suspect is ok? |

Omega Flames
Last Resort Inn
57
|
Posted - 2013.10.08 18:18:00 -
[67] - Quote
CannonFodder82 wrote:so +9.9 to -2.15 for one podkill of a suspect is ok? suspect status is PURELY about the attitude that the npc corp of concord has of someone, it has NOTHING to do with the attitude of the npc corp that the person is a member of. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |

CannonFodder82
The Vo'Shun
7
|
Posted - 2013.10.08 18:37:00 -
[68] - Quote
i didnt see any prior warning of this incredible standing loss either |

Omega Flames
Last Resort Inn
57
|
Posted - 2013.10.08 18:46:00 -
[69] - Quote
CannonFodder82 wrote:i didnt see any prior warning of this incredible standing loss either that's cause you're too dumb to read post 60 in this thread..you know the one literally right before yours. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |

CannonFodder82
The Vo'Shun
7
|
Posted - 2013.10.08 19:00:00 -
[70] - Quote
it wasnt exactly relevant before, and thankyou for resorting to the insults, shows real class |

Qweasdy
Absolute Massive Destruction Cult of War
6
|
Posted - 2013.10.09 15:24:00 -
[71] - Quote
Omega Flames wrote:Qweasdy wrote:RoAnnon wrote:You pod a member of an NPC corp and your standings with that corp drop? What's the issue? Seems pretty reasonable to me. Not sure how you can compare that with a PC run/owned corp, since those are actual players who get to make up their own mind how they feel about you. So what if you spent weeks if not months grinding up to +8 standings with a corp so you can install jumpclones only to have it instantly dropped to -1 because of 1 time a duel opponent didn't warp his pod off? Bearing in mind there is absoluetely no documentation or warning system for this in place... Would you still ask "What's the issue?"? This has been true for several years now, just because you just starting killing people in npc corps doesn't mean the mechanic hasnt been here all along.
And just because it's been there all along doesn't mean it's a good mechanic, particularly in a 'legal' podkilling. |

Omega Flames
Last Resort Inn
58
|
Posted - 2013.10.09 18:05:00 -
[72] - Quote
Qweasdy wrote:Omega Flames wrote:Qweasdy wrote:RoAnnon wrote:You pod a member of an NPC corp and your standings with that corp drop? What's the issue? Seems pretty reasonable to me. Not sure how you can compare that with a PC run/owned corp, since those are actual players who get to make up their own mind how they feel about you. So what if you spent weeks if not months grinding up to +8 standings with a corp so you can install jumpclones only to have it instantly dropped to -1 because of 1 time a duel opponent didn't warp his pod off? Bearing in mind there is absoluetely no documentation or warning system for this in place... Would you still ask "What's the issue?"? This has been true for several years now, just because you just starting killing people in npc corps doesn't mean the mechanic hasnt been here all along. And just because it's been there all along doesn't mean it's a good mechanic, particularly in a 'legal' podkilling. it's completely in line with how a player corp would react if you pod killed one of their members regardless of how concord deemed it legal or not....concord is one entity, the corp the pilot is a member of is another and how they are reacting is completely logical and therefore in fact a good mechanic. Just because concord is ok with something that DOES NOT mean any other corp, npc or not, has to be ok with it. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |

Rykki Atruin
IPC Logistics
10
|
Posted - 2013.10.10 00:03:00 -
[73] - Quote
Arya Regnar wrote:Mayhaw Morgan wrote:Shova'k wrote:i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps Says the Caldari Provisions player. If you don't [expletive deleted] like it, don't [expletive deleted] pod anyone. No one is making you. If I ran a player corp and you podded one of my dudes, you would go straight to -10. No questions asked. If you shoot a corp or faction's NPCs, you lose standing with them. Why shouldn't it work the same for not only de-shipping, but pod killing one of their capsuleers? If you do bad things to people, people stop liking you, and start to impose negative consequences on you. Don't you get it? Sorry for not holding a grudge against a random player that podded me when he could, I'd have done the same. No I don't really get it.
I absolutely set anyone who pods my corpmates to -10 right away. That way, those pilots show red in local and in space to all corp members, and my pilots know they aren't to be trusted/have done something detrimental to corp.
Pod away, but don't be mad when corps (player or NPC) don't like you for it... |
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