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Zor'katar
Matari Recreation
118
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Posted - 2013.07.06 21:19:00 -
[31] - Quote
Arya Regnar wrote:Hint: I know carebears are going to list 100 reasons why killers should be punished and why eve should be more like hello kitty online. Funny thing is, no one's done that.
Arya Regnar wrote:It's about sending a message. This is a thread about consequences of podkilling in highsec. If you want to discuss that, great. If you just want to use it as an opportunity to rehash the "NPC corps are too easy" argument, dredge up one of the dozens of other threads about that. |

Arya Regnar
Pator Tech School Minmatar Republic
33
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Posted - 2013.07.06 22:47:00 -
[32] - Quote
Zor'katar wrote:Arya Regnar wrote:Hint: I know carebears are going to list 100 reasons why killers should be punished and why eve should be more like hello kitty online. Funny thing is, no one's done that. Arya Regnar wrote:It's about sending a message. This is a thread about consequences of podkilling in highsec. If you want to discuss that, great. If you just want to use it as an opportunity to rehash the "NPC corps are too easy" argument, dredge up one of the dozens of other threads about that.
Not about highsec buster. Lowsec shares the same consequence.
EvE-Mail me if you need anything.
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Elizabeth Aideron
GoonWaffe Goonswarm Federation
59
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Posted - 2013.07.06 22:55:00 -
[33] - Quote
Fey Ivory wrote:Anything we do in Eve comes with consequenses wheter its good or bad, now i can understand taking a big standing hit isent fun, but you have a choise, you dont need to pod, its your choise, and you take the hit... as for the reason its a NPC corp player, well in some cases that standing hit might be "nicer", then pissing off a player in a powerfull corp, lets asume you podded Sir Chribba or Mitten in the Goons, you sure that standing hit is worse then being hunted and targetted all the time you undock, if they choose to go after you ?
they wouldn't care (and it would be petitionable)
Quote: Main thing is, there need to be a consequense, going after people in npc corps thats generally not into PvP shouldent be a get out of trouble free card, and as long as we have the standing system, those pilots are employed by corps belonging to the four empires, dont pod them, if you dont want the hit, simple as that ! or suggest a new better system that gives a equal consequence
they're already in a limited engagement. that doesn't happen on its own |

Zor'katar
Matari Recreation
118
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Posted - 2013.07.06 23:08:00 -
[34] - Quote
Arya Regnar wrote:Not about highsec buster. Lowsec shares the same consequence. Fair enough. |

Shova'k
Caldari Provisions Caldari State
3
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Posted - 2013.07.06 23:48:00 -
[35] - Quote
http://imgur.com/N7SnO9l http://imgur.com/D5Fa9eT
it's not just pod kills that cause npc and starter corp standing hits and hell it happened to me back in 2010 and neither target was in faction warfare.
the pod was infact a courier mission bot that came into low sec.
also a rhea i helped the alliance kill caused a npc corp standing hit.
it didnt hurt me but i can see how this is annoying the sec hit + a huge standing hit if i had spent enough time in low i have what ever the max tax is at refining/trading in high and low sec stations.
in the long run lagit engagement or gank it is gonna hurt if u kill enough pods cause seriously who checks to see if their in a npc corp or not ?
i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps |

Arya Regnar
Pator Tech School Minmatar Republic
33
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Posted - 2013.07.06 23:54:00 -
[36] - Quote
Shova'k wrote:http://imgur.com/N7SnO9l http://imgur.com/D5Fa9eTit's not just pod kills that cause npc and starter corp standing hits and hell it happened to me back in 2010 and neither target was in faction warfare. the pod was infact a courier mission bot that came into low sec. also a rhea i helped the alliance kill caused a npc corp standing hit. it didnt hurt me but i can see how this is annoying the sec hit + a huge standing hit if i had spent enough time in low i have what ever the max tax is at refining/trading in high and low sec stations. in the long run lagit engagement or gank it is gonna hurt if u kill enough pods cause seriously who checks to see if their in a npc corp or not ? i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps
So much this.
EvE-Mail me if you need anything.
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Zor'katar
Matari Recreation
118
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Posted - 2013.07.07 01:56:00 -
[37] - Quote
Shova'k wrote:it's not just pod kills that cause npc and starter corp standing hits and hell it happened to me back in 2010 and neither target was in faction warfare. Can anyone confirm that ship kills are giving NPC standings hits these days? If so, I guess I agree that's a little lame.
Shova'k wrote:in the long run lagit engagement or gank it is gonna hurt if u kill enough pods cause seriously who checks to see if their in a npc corp or not ? Eh, for pods I don't have a lot of sympathy. Honestly, I think pod killing in general (outside null/WH) should have more consequences. It should really mean something to pod someone... an act of sacrifice to say "screw you" to someone who's really pissed you off. As it is, podding has become such standard procedure that it's just an impersonal flash of epeen. |

Arya Regnar
Pator Tech School Minmatar Republic
34
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Posted - 2013.07.07 13:08:00 -
[38] - Quote
Zor'katar wrote:Shova'k wrote:it's not just pod kills that cause npc and starter corp standing hits and hell it happened to me back in 2010 and neither target was in faction warfare. Can anyone confirm that ship kills are giving NPC standings hits these days? If so, I guess I agree that's a little lame. Shova'k wrote:in the long run lagit engagement or gank it is gonna hurt if u kill enough pods cause seriously who checks to see if their in a npc corp or not ? Eh, for pods I don't have a lot of sympathy. Honestly, I think pod killing in general (outside null/WH) should have more consequences. It should really mean something to pod someone... an act of sacrifice to say "screw you" to someone who's really pissed you off. As it is, podding has become such standard procedure that it's just an impersonal flash of epeen. Whats wrong about podding really... if you get podded in highsec or lowsec you deserve it, no ship can lock you in time if you aren't an idiot unless they use 2 large smartbombs and so far that has never happened to me.
If you fly expensive pod and you die in it you had it coming for being such a slowpoke, there is no need for additional penalties when the whole fight was twosided and the guy practically let you pod him.
Am I supposed to let him go?
I kill what I can.
EvE-Mail me if you need anything.
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Zor'katar
Matari Recreation
118
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Posted - 2013.07.07 15:37:00 -
[39] - Quote
Arya Regnar wrote: Whats wrong about podding really... if you get podded in highsec or lowsec you deserve it, no ship can lock you in time if you aren't an idiot unless they use 2 large smartbombs and so far that has never happened to me.
If you fly expensive pod and you die in it you had it coming for being such a slowpoke, there is no need for additional penalties when the whole fight was twosided and the guy practically let you pod him.
Am I supposed to let him go?
I kill what I can.
And that's your choice. I'm certainly not saying podding should be disallowed, but as is the mantra in Eve, actions have consequences. You have nothing in particular to gain from podding someone, so you have a choice: do it and accept the possible standing loss, or don't. The choice is meaningless if there are no consequences. |

Arya Regnar
Pator Tech School Minmatar Republic
38
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Posted - 2013.07.07 15:59:00 -
[40] - Quote
Zor'katar wrote:Arya Regnar wrote: Whats wrong about podding really... if you get podded in highsec or lowsec you deserve it, no ship can lock you in time if you aren't an idiot unless they use 2 large smartbombs and so far that has never happened to me.
If you fly expensive pod and you die in it you had it coming for being such a slowpoke, there is no need for additional penalties when the whole fight was twosided and the guy practically let you pod him.
Am I supposed to let him go?
I kill what I can.
And that's your choice. I'm certainly not saying podding should be disallowed, but as is the mantra in Eve, actions have consequences. You have nothing in particular to gain from podding someone, so you have a choice: do it and accept the possible standing loss, or don't. The choice is meaningless if there are no consequences. You mean like the choice of having expensive pod and being slow about getting the f out of where your ship just exploded?
EvE-Mail me if you need anything.
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Zor'katar
Matari Recreation
118
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Posted - 2013.07.07 16:39:00 -
[41] - Quote
Arya Regnar wrote:You mean like the choice of having expensive pod and being slow about getting the f out of where your ship just exploded? Yes, exactly like that. |

Arya Regnar
Pator Tech School Minmatar Republic
38
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Posted - 2013.07.07 17:22:00 -
[42] - Quote
To think we reached common ground.
EvE-Mail me if you need anything.
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Chuxup
Born-2-Kill
7
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Posted - 2013.08.23 21:30:00 -
[43] - Quote
Bump. Happened to me. Total Bullshit. |

Mayhaw Morgan
State War Academy Caldari State
121
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Posted - 2013.08.24 06:18:00 -
[44] - Quote
Shova'k wrote:i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps
Says the Caldari Provisions player. If you don't [expletive deleted] like it, don't [expletive deleted] pod anyone. No one is making you. If I ran a player corp and you podded one of my dudes, you would go straight to -10. No questions asked. If you shoot a corp or faction's NPCs, you lose standing with them. Why shouldn't it work the same for not only de-shipping, but pod killing one of their capsuleers?
If you do bad things to people, people stop liking you, and start to impose negative consequences on you. Don't you get it? |

Arya Regnar
Pator Tech School Minmatar Republic
85
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Posted - 2013.08.24 08:14:00 -
[45] - Quote
Mayhaw Morgan wrote:Shova'k wrote:i dont mind a penalty for pod killing but dont make it so i have to go broke to refine/sell/repair not to mention what was mentioned earlyer Encouraging players to hide in npc corps Says the Caldari Provisions player. If you don't [expletive deleted] like it, don't [expletive deleted] pod anyone. No one is making you. If I ran a player corp and you podded one of my dudes, you would go straight to -10. No questions asked. If you shoot a corp or faction's NPCs, you lose standing with them. Why shouldn't it work the same for not only de-shipping, but pod killing one of their capsuleers? If you do bad things to people, people stop liking you, and start to impose negative consequences on you. Don't you get it? Sorry for not holding a grudge against a random player that podded me when he could, I'd have done the same.
No I don't really get it.
EvE-Mail me if you need anything.
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Mayhaw Morgan
State War Academy Caldari State
121
|
Posted - 2013.08.24 11:22:00 -
[46] - Quote
Arya Regnar wrote:Sorry for not holding a grudge against a random player that podded me when he could, I'd have done the same.
No I don't really get it.
Of course you get it. You just don't accept it, but let me explain it this way:
EVE did something bad to you and now, you are harboring a grudge, which is why you are on this forum. If you were such a forgiving person, you would accept the "random" standing loss that EVE imposed on you and just move on. |

Alex Tutuola
Specter Syndicate Tactical Narcotics Team
7
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Posted - 2013.08.24 12:41:00 -
[47] - Quote
I notice that the only people in favor of this are beneficiaries of the corrupt mechanic.
+1 to the OP. |

Mournful Conciousness
Embers Children TOHA Conglomerate
217
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Posted - 2013.08.24 13:19:00 -
[48] - Quote
Beliar Gray wrote:With new aggression mechanics people are allowed to kill pods if they have limited engagement with someone. If the target is in player corp there are no repercussions.
If target is in NPC corp you lose 42.8571% That is equal to neutral standing -> -4.29 for a single pod kill.
While that would be okay if it would be global since you couldn't before... It's not. It only applies to NPC corps. You only get penalized for killing NPC corp players in legitimate engagements. NPC corp players are already protected versus wardecs, awoxing and thefts.
Question is, why are they also protected versus pod kills by punishing the "offenders"
This mechanics needs to be fixed. NPC corporations are safe enough without any extras like this.
Let me know what you think.
Since you asked what I think:
I think a pod-kill in eve is about as close as you can get to committing an atrocity or war crime (yes, I do it myself, but in wormhole space where there are no inconvenient record-keepers).
I think it's reasonable that the friends and allies of someone against whom you committed an atrocity will be upset and demand that their corporation marks you out for special attention.
They certainly aren't going to want you turning up and asking for work!
So a standings loss with an NPC corp of which you have smeared the body one of their valued members across the stars seems to me to be the very least of sanctions.
If I were running that NPC corp I think I'd wardec you, your corp, your wife, children and the next 5 generations of your family.
A Capacitor Transporter is a device for transporting capacitors. An Energy Transfer Array is a device for transferring energy from one spaceship to another. Please learn the difference. |

Arya Regnar
Pator Tech School Minmatar Republic
85
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Posted - 2013.08.24 18:19:00 -
[49] - Quote
Mournful Conciousness wrote:Beliar Gray wrote:With new aggression mechanics people are allowed to kill pods if they have limited engagement with someone. If the target is in player corp there are no repercussions.
If target is in NPC corp you lose 42.8571% That is equal to neutral standing -> -4.29 for a single pod kill.
While that would be okay if it would be global since you couldn't before... It's not. It only applies to NPC corps. You only get penalized for killing NPC corp players in legitimate engagements. NPC corp players are already protected versus wardecs, awoxing and thefts.
Question is, why are they also protected versus pod kills by punishing the "offenders"
This mechanics needs to be fixed. NPC corporations are safe enough without any extras like this.
Let me know what you think. Since you asked what I think: I think a pod-kill in eve is about as close as you can get to committing an atrocity or war crime (yes, I do it myself, but in wormhole space where there are no inconvenient record-keepers). I think it's reasonable that the friends and allies of someone against whom you committed an atrocity will be upset and demand that their corporation marks you out for special attention. They certainly aren't going to want you turning up and asking for work! So a standings loss with an NPC corp of which you have smeared the body one of their valued members across the stars seems to me to be the very least of sanctions. If I were running that NPC corp I think I'd wardec you, your corp, your wife, children and the next 5 generations of your family.
Okay back to the logic of NPC corp gives bad standings because player corps would too.
Why don't NPC corps give bad standings for nullsec and WH space if they are so damn self sentient hiveminds.
I call bs.
EvE-Mail me if you need anything.
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Mayhaw Morgan
State War Academy Caldari State
122
|
Posted - 2013.08.25 22:21:00 -
[50] - Quote
Arya Regnar wrote: Okay back to the logic of NPC corp gives bad standings because player corps would too.
Why don't NPC corps give bad standings for nullsec and WH space if they are so damn self sentient hiveminds.
I call bs.
Why don't NPC corps give bad standings for nullsec and WH space? Because ::CCP logic::; that's why. Riddle me this: How does killing NPCs in null yield the highest security status gains but killing pod after pod after pod after pod after pod after pod . . . for no justifiable reason whatsoever does not yield ANY security status loss, nor killright?
You call bs? I concur. BULL [expletive deleted]! |
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Azrael Dinn
The 20th Legion Mildly Sober
143
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Posted - 2013.08.26 06:17:00 -
[51] - Quote
Beliar Gray wrote:With new aggression mechanics people are allowed to kill pods if they have limited engagement with someone. If the target is in player corp there are no repercussions.
If target is in NPC corp you lose 42.8571% That is equal to neutral standing -> -4.29 for a single pod kill.
While that would be okay if it would be global since you couldn't before... It's not. It only applies to NPC corps. You only get penalized for killing NPC corp players in legitimate engagements. NPC corp players are already protected versus wardecs, awoxing and thefts.
Question is, why are they also protected versus pod kills by punishing the "offenders"
This mechanics needs to be fixed. NPC corporations are safe enough without any extras like this.
Let me know what you think.
Well now I see it kinda logical. I mean If you would kill a member of my corporation it would have an effect with our standings. Eventualy you would be set red or organge or a shady gray or something. So it's the same with NPC corporations. You are attacking their members and they do notice it.
This also means you need to choose your targets more carefuly if you want to have standings with spesific corporations.
So in the end the mechanic is working just fine and there is no need to make your empire ganking any easier than it alreay is  After centurier of debating and justifying... Break Cloaks tm |

CannonFodder82
The Vo'Shun
7
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Posted - 2013.10.07 08:42:00 -
[52] - Quote
Sorry to reopen this thread, didn't think it was necessary to open a new one.
ive just stumbled upon this problem and was wondering if anyone has managed to get any clarification from CCP.
basically 1 pod kill of a yellow brutor tribe guy has wiped out 5 years of missioning with 1 nado burst.
now i am -2.5ish from +9.something, i under stand if pod killing is bad, but 5 years work in one minute?
Come on CCP sort it out.
have petitioned and if noone has anything to say i will see what they say and report back, (the bits im allowed to share) |

Arya Regnar
Pator Tech School Minmatar Republic
296
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Posted - 2013.10.07 09:47:00 -
[53] - Quote
It's ok cannon, the OP is still around.
EvE-Mail me if you need anything.
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Rhianna Ghost
Eat My Shorts Inc. Suicide-Commando
41
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Posted - 2013.10.07 09:57:00 -
[54] - Quote
OK, adding my 2 cents here.
Disclaimer: I am not in ganking business, and not in an NPC-Corp (obviously).
I think, the idea of getting standing loss for a pod kill, even in an limited engagement is not bad. Podkilling is ment to take place in Null/WH, not in high / low.
You can argue over the amount of standing loss. going from "We love the dirt under your shoes" to "Get the f... out" for one pod is definetly to harsh. Maybe from around 9 to just <5, to withhold level 4 missions, but nothing more. Please do the math yourself, where we end after multiple kills, I am no lazy atm. But I think, it should work out a lot nicer that way. |

Velicitia
Emergent Avionics
1642
|
Posted - 2013.10.07 10:21:00 -
[55] - Quote
Mournful Conciousness wrote:
I think it's reasonable that the friends and allies of someone against whom you committed an atrocity will be upset and demand that their corporation marks you out for special attention.
Awesome part is those "friends" probably died 4 seconds prior when the ship went boom .
Though, to be honest ... it's probably more an "atrocity" that you just killed the ~1,000 crew on a battleship than one single immortal pilot.
Closest thing I can come up with is "bastard just cost us a new clone" ... and well, profit is everything to a corporation, so ...
EDIT -- though, honestly, if the loss is as high as people are saying, well, that's just wrong (isn't it only like 15-20% sec status loss?) One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Arya Regnar
Pator Tech School Minmatar Republic
296
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Posted - 2013.10.07 10:41:00 -
[56] - Quote
Can't you two dumbasses learn to read?
It's standings loss not sec loss and I'm not crying about standings loss but about standings loss only for NPC corporations, player corporations hold zero power in highsec so if they set standings towards you to -10 I don't even give a damn, it's different when NPC corp charges you extra and won't let you do their missions on the other hand...
Geez....
EvE-Mail me if you need anything.
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Velicitia
Emergent Avionics
1642
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Posted - 2013.10.07 11:15:00 -
[57] - Quote
chillout Arya ... I'm on your side (edited my previous post for some clarity ... i hope) One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Roime
Quantum Cats Syndicate Samurai Pizza Cats
3571
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Posted - 2013.10.07 11:45:00 -
[58] - Quote
Who the **** cares about NPC corp standings?
You'll get into one whenever you want if that's what you want, no matter what standings you have.
Notify-á-á You cannot do that while warping. |

Arya Regnar
Pator Tech School Minmatar Republic
296
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Posted - 2013.10.07 11:50:00 -
[59] - Quote
Roime wrote:Who the **** cares about NPC corp standings?
You'll get into one whenever you want if that's what you want, no matter what standings you have.
Sometimes it's nice to run a locator agent on your main character. I'm more bothered by the fact that staying in NPC corporations is encouraged this much.
EvE-Mail me if you need anything.
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Batelle
RisingSuns
171
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Posted - 2013.10.07 14:43:00 -
[60] - Quote
penalties for podding players should be reserved for the sec status system. There shouldn't be an extra penalty for one side if the other side is in an NPC corp. All the standings stuff is legacy stuff that was written and been largely unchanged forever.
A question, does taking a standings hit to a noob corp or npc corp or fw corp result in a derived hit with the parent faction? if so, then that would be a rather long-lasting and difficult to repair kind of penalty, which would be completely unjustified. Fighting is Magic |
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