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Rhes
GoonWaffe Goonswarm Federation
1
|
Posted - 2011.10.23 10:54:00 -
[61] - Quote
They agreed to vanity items in the NEX and were clear they were against things like gold ammo or combat boosters that would lead to pay2win. I'm not sure how you're taking that information and getting "lol Mittens won't allow CCP to give stuff to roleplayers". |

Akrasjel Lanate
Naquatech Conglomerate
142
|
Posted - 2011.10.23 10:54:00 -
[62] - Quote
Goddess Ishtar wrote:Jade Constantine wrote:And clearly CCP(NeX) developers didn't understand this either - seeing "roleplaying" as just another word for "credulous clothes buying wannabe barbie players" I'm fine with CCP not catering to the roleplaying community. Roleplayers are horrible people.
Dude you are a goon...
|

Akrasjel Lanate
Naquatech Conglomerate
142
|
Posted - 2011.10.23 10:56:00 -
[63] - Quote
Rhes wrote:They agreed to vanity items in the NEX and were clear they were against things like gold ammo or combat boosters that would lead to pay2win. I'm not sure how you're taking that information and getting "lol Mittens won't allow CCP to give stuff to roleplayers".
Hahaha... Mittens has no authority over CCP
|

Jade Constantine
Jericho Fraction The Star Fraction
652
|
Posted - 2011.10.23 11:03:00 -
[64] - Quote
Rhes wrote:They agreed to vanity items in the NEX and were clear they were against things like gold ammo or combat boosters that would lead to pay2win. I'm not sure how you're taking that information and getting "lol Mittens won't allow CCP to give stuff to roleplayers".
You have lost the thread of the discussion. Go back and start again. https://forums.eveonline.com/default.aspx?g=posts&m=233808#post233808
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom. Jericho Fraction is Recruiting! |

Rhes
GoonWaffe Goonswarm Federation
1
|
Posted - 2011.10.23 11:46:00 -
[65] - Quote
Jade Constantine wrote:Rhes wrote:They agreed to vanity items in the NEX and were clear they were against things like gold ammo or combat boosters that would lead to pay2win. I'm not sure how you're taking that information and getting "lol Mittens won't allow CCP to give stuff to roleplayers". You have lost the thread of the discussion. Go back and start again. https://forums.eveonline.com/default.aspx?g=posts&m=233808#post233808 Are you roleplaying somebody with a learning disorder? Your posts don't even make sense: A goon posts a troll about roleplayers and you respond with "Mittens made CCP put vanity items in the game to screw over roleplayers!"
|

Azahni Vah'nos
Royal Amarr Institute Amarr Empire
54
|
Posted - 2011.10.23 11:55:00 -
[66] - Quote
Jade Constantine wrote:Rhes wrote:Jade Constantine wrote:Yeah but its the kind of short-sighted kneejerk that led Mittani to allow the NeX devs to foist "vanity" MT into Eve in the first place. The moral of the story is don't let silly prejudices short-circuit healthy cynicism.
Apparently you don't understand that CCP doesn't have to get permission from Mittens or anybody else on the CSM before doing something to their game. Posting crap like this kind of proves Ishtar's point. Apparently you didn't read the minutes of that meeting where CSM largely agreed with the NeX deployment "strategy". Read, be informed. Do this before posting in the future. Edit. Here this time I will do it for you. Quote: Next, the Incarna store (now called the Noble Exchange) and Aurum were presented to the CSM. Aurum is a new form of currency, related to the PLEX, but not directly convertible back to PLEX. Aurum would not be limited to Incarna clothes, but it would serve as the framework for future EVE Virtual Goods features. Arnar also mentioned that Noble Store items (Incarna clothes and other vanity items) would be destructible. The CSM asked if clothes would appear on killmails, which Arnar seemed to think was a good idea but Torfi was unsure of because of technical limitations. The consensus appeared to be that it would be a welcomed addition. [EditorGÇÖs note; this has now been changed so clothes and other vanity items are NOT destroyed.]
(this is the official may 2011 csm/ccp summit minutes) This is not CSM failing to oppose because CCP steamrolled them, this is CSM "welcoming" the addition. Hence my point about silly kneejerks "its rp crap don't care" leading to blindside on the game implications. CSM could certainly have gone on record with its opposition to the principle of NeX at that point and properly represented player opposition to the delivery of Incarna content solely through the medium of the microtransaction store. A perfect example of why the CSM should not consist of people from only one aspect of the game.
The CSM should have made sure that the sandbox was not compromised with the addition of microtransactions on top of PLEX and magically appearing items from the NEX. But instead they gave it the green light. Aren't they bright enough to see how you end up with cash shop 'creep', as we've seen in other games time and time again. Nex (Cash Shop)-á/ Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future. |

Jade Constantine
Jericho Fraction The Star Fraction
652
|
Posted - 2011.10.23 12:36:00 -
[67] - Quote
Rhes wrote:Jade Constantine wrote:Rhes wrote:They agreed to vanity items in the NEX and were clear they were against things like gold ammo or combat boosters that would lead to pay2win. I'm not sure how you're taking that information and getting "lol Mittens won't allow CCP to give stuff to roleplayers". You have lost the thread of the discussion. Go back and start again. https://forums.eveonline.com/default.aspx?g=posts&m=233808#post233808 Are you roleplaying somebody with a learning disorder? Your posts don't even make sense: A goon posts a troll about roleplayers and you respond with "Mittens made CCP put vanity items in the game to screw over roleplayers!"
Put a little less effort into (weakly) trying to be insulting and spend more time following the thread of the debate.
Are you upset that I didn't recognise the goon troll as worthy of special praise or something?
The poster I responded to made a comment about hating roleplaying. I said this is a problem with the current goon-led CSM and it did lead to them letting CCP Nex developers foist MT-only incarna on the game. "Huh-hur vanity only is fine". You responded with the usual straw man deflection claiming that CSM couldn't stop CCP from doing anything - I said I wanted to see some actual opposition to the concept in the CSM/CCP meeting minutes (and illustrated my position with a quote).
Where we are now is you paddling frothily in circles while insulting people in a desperate attempt to salvage some e-credibility from your clumsy engagement with this thread.
Either make an effort to engage with the debate like an adult or go home. There is nothing but pain and ego damage ahead in the path you appear to have chosen.
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom. Jericho Fraction is Recruiting! |

pussnheels
Vintage heavy industries
130
|
Posted - 2011.10.23 12:55:00 -
[68] - Quote
they never said they giving up on incarna , you need to put that quote in the context of the whole interview
We will get WIS but not this year and probably not next year , first the FIS and in between wis when it has a peurpose in game I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Paragon Renegade
The Multinational Company.
20
|
Posted - 2011.10.23 13:10:00 -
[69] - Quote
Ranger 1 wrote:No A reasonable point, but I think you've gotten fixated on the little taster that we got to see, and by the half-assed crap that was being considered. Incarna opened the door to a huge variety of game play. Assuming the code itself ever got optimized to run smoothly enough to support it, many things with a distinctly EVE flavor would have been possible.  Walking to a dark part of a station, or perhaps a seedy player run bar, to meet with a new type of agent... an investigative agent. You can't contact him via normal coms due to the highly illegal, privacy invasive nature of the information he provides. For a fee he/she can tell you most anything you want to know about an individual, for as far back as you can afford. They can tell you when the subject has logged on and logged off, where they went, whether they stay docked all the time or not perhaps even who they speak with or do business with. Far more information is provided than by your standard locator agent. How much are you willing to spend? Perhaps a new bounty system comes into place, where bounty contracts are offered and can only be accepted by pilots with the appropriate skills and licenses. Such an agent would be vital for them to decide if a bounty is worth considering going after. You really need to know if the target ever undocks before you accept that contract. Because you are licensed and have accepted a contract you can kill that person any time, any where, without Concord intervention... but they are of limited duration and you can only accept one at a time. Perhaps you just want to keep track of an enemy's key cap ship pilots, or freighter pilots, or even your own CEO...  Concord has really stepped up their effort to curb smuggling all types of contraband, including the more powerful boosters, and the prices for them have gone through the roof. Fortunately, the pirate factions have pooled their technology and provided a solution. You can't buy them on the market, and the contract system won't accept them for legal reasons, but if you know where to find the right guy and he agrees to a face to face meeting, there are some new cargo containers available that make smuggling a walk in the park. Hideously expensive and difficult to find, they make it virtually impossible to scan the contents... instead registering as empty to a ship scanner. Of course, if you want to sell the contraband that you successfully smuggle into empire space, you have to do that off the radar as well and the security systems in hanger bays have been monitoring trades lately...  Your alliance is involved in repelling an effort to take a key system from you by a long standing enemy. The battle is huge, and when you count forces blockading the surrounding systems and the sheer volume of pilots trying to relay timely information on enemy movements and attacks, you have a tactical nightmare on your hands commanding your fleets movements to respond quickly enough to a variety of threats. Fortunately your Outpost is equipped with a command and control center, which you and your fleet commanders hurriedly report to. In a large 3D holographic display suspended above the central table you see a detailed tactical map of not only the target system, but the surrounding systems. Where ever you have eyes (a pilot designated as a scout or in a command position) you are provided with a real time display of what forces (both friendly and hostile) are on grid with him, along with key information like affiliation, numbers, ship types, direction of travel, speed, range, and whether they are firing or not. As your scouts reach their designated area's the flow of the entire battle becomes readily apparent to you without the necessity of tying up voice coms or waiting for chat to relay all of this information. Of course you have an advanced interface that allows you to give orders, either via preset commands or verbally to any subset of pilots you need to speak to specifically, from your birds eye view of the battle... a view that your counter parts in the enemy fleet do not have access to as they do not have an Outpost with a command and control center in range.  You can get a lap dance from a hot gallante pole dancer.  This is just tip of the iceberg stuff off the top of my head. There is a huge volume of game play ideas that could be logically tied to the Incarna environment instead of the standard menu's that we currently use. The potential was huge. Lets hope that one day, when the tech is properly in place and the game plan has been properly considered, that we see Incarna revisited.
Anything less than this, is worthless.
OP, I understand how anyone would feel about undeveloped content, but the balancing & supplementing of the core game (FiS) is vastly more important than the upgrading & realization of a side-game. If Incarna had been released, and actually did more then use CPU resources, then I would be pissed that they weren't looking at it further; but for now, all it is, is a cage with a bed in it. Not as important as FiS. |

Kengutsi Akira
82
|
Posted - 2011.10.23 13:40:00 -
[70] - Quote
Jade Constantine wrote:Hisomi wrote:Jade Constantine wrote:Hisomi wrote:RIP Incarna :( was fun while the douchebags didnt destroy it what was fun about it ? the direction that was about to give eve's sandbox an entirely new dimension perhaps? perhaps because eve was becoming more than forumwarrioring and killmail whoring? Well CCP have pretty much admitted there was no gameplay so not sure where that new dimension was coming from. The only content you could have expected through incarna under the NeX devs was more overpriced crap in the cash store? Is it really worth crashing core Eve gameplay to allow CCP Zinfandel to sell monocles to idiots?
They also admitted they were using EVE to beta test for WoD with Incarna.
Quote:Incarna is actually considered a prototype, the rendering engine that will ship with the MMO will be much more advanced. Funny how they have to reassure the potential WoD players Incarna is a prototype isnt it? http://www.wodnews.net/Home/tabid/41/ctl/ArticleView/mid/401/articleId/69/New-WoD-MMO-info-from-The-Grand-Masquerade.aspx
When WoD got mothballed and White Wolf cannibalized, (hey look) Incarna goes bye bye too. What a cooincidence huh? an MM, just go. You dramatically quit, then spend months qqing on the forums. Dont let the door hit you where genetics split you.
We should really stop calling it FiS
Dammit there is no FiS its Called EVE. Especially now that WiS is "back burnere"ed |

Rhes
GoonWaffe Goonswarm Federation
8
|
Posted - 2011.10.23 19:19:00 -
[71] - Quote
Jade Constantine wrote:Either make an effort to engage with the debate like an adult or go home. There is nothing but pain and ego damage ahead in the path you appear to have chosen. You're not debating anything. You're literally making stuff up and trying to convince people it's true because some goon made fun of roleplayers.
|

Ranger 1
Ranger Corp
84
|
Posted - 2011.10.23 20:08:00 -
[72] - Quote
Well while many are opposed to the NeX store for a variety of reasons, and most feel that what was delivered to date with Incarna was a crushing disappointment, I think that all but the most obstinate FIS purists can agree on at least one thing.
The work put into Incarna should not be wasted if at all possible.
The general concept has merit... but the code needs a LOT of optimization work, and a decisive game plan for leveraging it's capabilities needs to be in place (and discussed) BEFORE work begins on it again.
No more "put the code out there and we'll fix it as we go".
Possibly no NeX store, but at the very least put Incarna based industry firmly in the hands of the players.
Get rid of your preconceptions of high priced elite everything. Make things affordable and gain the support of the masses.
Develop creative and fun content that actually makes sense to be explored in the Incarna environment.
Develop tools and capabilities that are (logically) Incarna based that tangibly interlock and benefit FIS content.
Couple this with a REASONABLE division of resources between FIS, DUST, and Incarna content.
And for gods sake put some thought into this now, before the launch of DUST. Since some elements of the economy, industry, and general game play overlap between the two games when DUST is released many things will likely be set in stone and be extremely difficult to change later.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Mekela
Vinyl Roid
0
|
Posted - 2011.10.23 20:32:00 -
[73] - Quote
I don't like this one bit. They have been telling and showing all about WiS for years now and instead of at least giving us some of it they are droping it cold! It kind of pisses me off. I have been looking forward to trying some of the mini games. seeing people rather than the same 10 spaceships that everyone has. (Eve in my oppinion severly lacks options) Now they are going to scrap it. I don't think CCP learned the lesson they should have learned. First micro transitions and pay to play is what everyone was upset at. Crappy and unfinished updates are annoying and we the people want to be heard.
So hear me now - do what you promised. I don't expect a FPS or anything other than the ability to walk in a station, see other people and perhaps play a few mini games. You promised WiS so fufill your promise. |

Aidan Brooder
Dynasphere Ltd.
90
|
Posted - 2011.10.23 21:01:00 -
[74] - Quote
Mekela wrote:I don't like this one bit. They have been telling and showing all about WiS for years now and instead of at least giving us some of it they are droping it cold! It kind of pisses me off. I have been looking forward to trying some of the mini games. seeing people rather than the same 10 spaceships that everyone has. (Eve in my oppinion severly lacks options) Now they are going to scrap it. I don't think CCP learned the lesson they should have learned. First micro transitions and pay to play is what everyone was upset at. Crappy and unfinished updates are annoying and we the people want to be heard.
So hear me now - do what you promised. I don't expect a FPS or anything other than the ability to walk in a station, see other people and perhaps play a few mini games. You promised WiS so fufill your promise.
I would have been happy with even less for now. Just an invite option for a limited number of other players to my own CQ. Because it would have meant at least some start. What we got with the hamster cage is nothing. I know and understand the reasons for the hamster cage. But this should not have been marketed as an expansion.
But since we will not get even that, simple small scale face to face visits, I at least hope the FiS content will be marvelous this winter. The thing is, I somehow doubt that. |

Goddess Ishtar
GoonWaffe Goonswarm Federation
80
|
Posted - 2011.10.23 22:28:00 -
[75] - Quote
Jade Constantine wrote:Put a little less effort into (weakly) trying to be insulting and spend more time following the thread of the debate.
Are you upset that I didn't recognise the goon troll as worthy of special praise or something?
The poster I responded to made a comment about hating roleplaying. I said this is a problem with the current goon-led CSM and it did lead to them letting CCP Nex developers foist MT-only incarna on the game. "Huh-hur vanity only is fine". You responded with the usual straw man deflection claiming that CSM couldn't stop CCP from doing anything - I said I wanted to see some actual opposition to the concept in the CSM/CCP meeting minutes (and illustrated my position with a quote).
Where we are now is you paddling frothily in circles while insulting people in a desperate attempt to salvage some e-credibility from your clumsy engagement with this thread.
Either make an effort to engage with the debate like an adult or go home. There is nothing but pain and ego damage ahead in the path you appear to have chosen. When I said earlier in the thread that roleplayers are horrible people I didn't expect anybody to jump in and prove it so quickly. Thanks for wonderful demonstration.
|

Flamespar
Woof Club
75
|
Posted - 2011.10.23 22:48:00 -
[76] - Quote
Goddess Ishtar wrote:Jade Constantine wrote:Put a little less effort into (weakly) trying to be insulting and spend more time following the thread of the debate.
Are you upset that I didn't recognise the goon troll as worthy of special praise or something?
The poster I responded to made a comment about hating roleplaying. I said this is a problem with the current goon-led CSM and it did lead to them letting CCP Nex developers foist MT-only incarna on the game. "Huh-hur vanity only is fine". You responded with the usual straw man deflection claiming that CSM couldn't stop CCP from doing anything - I said I wanted to see some actual opposition to the concept in the CSM/CCP meeting minutes (and illustrated my position with a quote).
Where we are now is you paddling frothily in circles while insulting people in a desperate attempt to salvage some e-credibility from your clumsy engagement with this thread.
Either make an effort to engage with the debate like an adult or go home. There is nothing but pain and ego damage ahead in the path you appear to have chosen. When I said earlier in the thread that roleplayers are horrible people I didn't expect anybody to jump in and prove it so quickly. Thanks for wonderful demonstration.
Nice try. But you had already lost the arguement.
But please, continue to nourish us with your tears. I can post on a forum, therefore I represent everyone. |

Goddess Ishtar
GoonWaffe Goonswarm Federation
80
|
Posted - 2011.10.23 22:54:00 -
[77] - Quote
Flamespar wrote:Goddess Ishtar wrote:Jade Constantine wrote:Put a little less effort into (weakly) trying to be insulting and spend more time following the thread of the debate.
Are you upset that I didn't recognise the goon troll as worthy of special praise or something?
The poster I responded to made a comment about hating roleplaying. I said this is a problem with the current goon-led CSM and it did lead to them letting CCP Nex developers foist MT-only incarna on the game. "Huh-hur vanity only is fine". You responded with the usual straw man deflection claiming that CSM couldn't stop CCP from doing anything - I said I wanted to see some actual opposition to the concept in the CSM/CCP meeting minutes (and illustrated my position with a quote).
Where we are now is you paddling frothily in circles while insulting people in a desperate attempt to salvage some e-credibility from your clumsy engagement with this thread.
Either make an effort to engage with the debate like an adult or go home. There is nothing but pain and ego damage ahead in the path you appear to have chosen. When I said earlier in the thread that roleplayers are horrible people I didn't expect anybody to jump in and prove it so quickly. Thanks for wonderful demonstration. Nice try. But you had already lost the arguement. But please, continue to nourish us with your tears. I think you're confused. I made a point and then somebody illustrated that point...there was no argument. |

Ranka Mei
TANoshii Incorporated New Eden Research.
2
|
Posted - 2011.10.23 23:21:00 -
[78] - Quote
There was an issue with parsing this post's BBCode
-- "All your monies AUR belong to us!" -- CCP |

Ranka Mei
TANoshii Incorporated New Eden Research.
2
|
Posted - 2011.10.23 23:23:00 -
[79] - Quote
@OP:
I hear ya, buddy; I really do! Was thinking pretty much the same myself. This is really sad. I was maybe one of the few people who liked Incarna (more to the point: what it could be); and now it's neither fish nor meat (as we say here in Holland). I had really high hopes for Incarna. Sigh.
-- "All your monies AUR belong to us!" -- CCP |

MotherMoon
Huang Yinglong
142
|
Posted - 2011.11.01 01:52:00 -
[80] - Quote
David Grogan wrote:Alexandra Delarge wrote:MotherMoon wrote:I quite 2 years ago because i was sick of paying for a game where i was considered a spaceship instead of a person. You quit an internet spaceship game because you didn't like being a spaceship? hahaha Alex i totally agree with you....................... mothermoon seriously..........walking in station while it would be a nice addition to the game is not worth prioritizing over the core basis and reason for the game ie "SPACESHIPS"in all fairness establishments will end up like most fads fun for a few weeks then ignored.
again i just want what i played 4 years ago. it was basically done. wtf. |

Apollo Gabriel
Mercatoris Etherium Cartel
121
|
Posted - 2011.11.01 01:54:00 -
[81] - Quote
Single player Avatar in an MMO ... they mine as well call Incarna "mining". New Player "boost" https://forums.eveonline.com/default.aspx?g=posts&m=243993#post243993 Mining + War Decks = yummy! https://forums.eveonline.com/default.aspx?g=posts&t=25608&find=unread |

MotherMoon
Huang Yinglong
144
|
Posted - 2011.11.01 02:43:00 -
[82] - Quote
Apollo Gabriel wrote:Single player Avatar in an MMO ... they mine as well call Incarna "mining".
whoops I meant to bump the main thread.
but I have to reply to this. 100% spot on, I would of cared less about my own single player room. All I wanted was face to face interaction for this SOCIAL mmo. I'm a space pilot, your a space pilot. Lets have a cool corp meeting in person while we draw on an awesome starmap whiteboard as we plan and so on.
Let me stand in front of a huge militia panel with dozens of other players as we track enemy movements and attacks.
so on.
single player enviroment was not the best thought out idea. |

Alpheias
Euphoria Released HYDRA RELOADED
116
|
Posted - 2011.11.01 02:59:00 -
[83] - Quote
MotherMoon wrote:
but I have to reply to this. 100% spot on, I would of cared less about my own single player room. All I wanted was face to face interaction for this SOCIAL mmo. I'm a space pilot, your a space pilot. Lets have a cool corp meeting in person while we draw on an awesome starmap whiteboard as we plan and so on.
I am reading it differently, you want to hone your social skills in a internet spaceship game before you even try socializing with real people in the real world.
I can't decide if it is tragic, sad or just pathetic. Or all three. 10/19 2011 - never forget the 20%
|

MotherMoon
Huang Yinglong
153
|
Posted - 2011.11.01 06:46:00 -
[84] - Quote
Alpheias wrote:MotherMoon wrote:
but I have to reply to this. 100% spot on, I would of cared less about my own single player room. All I wanted was face to face interaction for this SOCIAL mmo. I'm a space pilot, your a space pilot. Lets have a cool corp meeting in person while we draw on an awesome starmap whiteboard as we plan and so on.
I am reading it differently, you want to hone your social skills in a internet spaceship game before you even try socializing with real people in the real world. I can't decide if it is tragic, sad or just pathetic. Or all three.
Hahaha, Yeah right,me issues with being social. I'm known on these forums to have been on live TV. Being out there and doing things is what I'm all about. Getting pictures of girls playing eve, tagging eve art at the beach.
But I can met people from russia face to face in real life. But in a video game, we can LARP it out. I mean if a video game is free enough you might as well be role playing like you would in person. But with people across the world! How ******* cool is that. I play videos games to relax, and to have something to do on snowdays and rainy days. days to relax, and days to stay in. And if I want to telecomuncate with people in Ireland while controlling a 3d character in a Space universe game, Why the hell can't I?
I play eve because I can do thing in it I could never do in real life. Who would play a game to replace things you can can get or experience for free. Playing make-believe is fun, come on, try it some day. |

mkint
227
|
Posted - 2011.11.01 07:11:00 -
[85] - Quote
MotherMoon wrote:Lets have a cool corp meeting in person while we draw on an awesome starmap whiteboard as we plan and so on.
yeah, I'm not entirely sure the point of that... wouldn't an avatar just get in the way of a whiteboard? Or a shared star map? I'd rather have those features without a clunky avatar interface.
Quote: Let me stand in front of a huge militia panel with dozens of other players as we track enemy movements and attacks.
I never got this one either... even if you had a shared map that provided real time intel, but required you to be docked in a station together, that seems to defeat the whole purpose of having real time intel. Just screams "I've never PVP'd before!" Hell, I'm not the most prolific PVPer myself, but I know I don't want to dock up every 3 minutes (sometimes requiring several jumps to do so), walk 30 minutes across a station, wait for everyone else to show up, then finally be able to make a decision about what your fleet's gonna do.
A shared PVP tactical map would be handy if the in-game map was good enough to not spawn at least 4 popular substitutes, and would be made useless if it required you to be in a station. I mean as it is, I can't recall the last time I opened the star map on purpose instead of using dotlan maps. Think I'd prefer the dotlan guy make a tactical map rather than CCP did.
And wouldn't a map for large scale strategic planning only really be used by like 3 people in a whole alliance, while the grunts just fleet up and follow orders? Makes this a very expensive feature to add in, that nearly no one will use.
People keep talking about WiS feature ideas, but mostly they boil down to a guy sitting in front of a screen showing a character sitting in front of a screen. Wasn't there a youtube/onion news parody about that a while ago? And now we want to make an awful joke into a real thing? |

MotherMoon
Huang Yinglong
155
|
Posted - 2011.11.01 07:27:00 -
[86] - Quote
mkint wrote: People keep talking about WiS feature ideas, but mostly they boil down to a guy sitting in front of a screen showing a character sitting in front of a screen. Wasn't there a youtube/onion news parody about that a while ago? And now we want to make an awful joke into a real thing?
I don't think I understand... so your saying games like mass effect as strange becuase your just a guy, looking down a guy in a video game? I mean why even have the inside of the ship have different areas for ship control and missions. Why not make the whole thing a menu system like on the old PC space games!
Can you imagine if mass effect was only missions, and the rest of selecting through menus with written story in-between?
Why would any modern gamer think that a video game which is made up of a guy controlling a guy on a on a screen is weird.??? Have you ever played Battlefield 3? Have you played Super mario 64? Have you played GTA?
you must be one disconnected PC gaming nerd to think the inclusion of a human avatar in a video game, or mmo, is somehow... Strange.
I worry for your soul. Thinking all games should have some sort of non-human interface/object avatar in order to experience the game through. |

Ladie Harlot
GoonWaffe Goonswarm Federation
620
|
Posted - 2011.11.01 07:47:00 -
[87] - Quote
MotherMoon wrote:mkint wrote: People keep talking about WiS feature ideas, but mostly they boil down to a guy sitting in front of a screen showing a character sitting in front of a screen. Wasn't there a youtube/onion news parody about that a while ago? And now we want to make an awful joke into a real thing?
I don't think I understand... so your saying games like mass effect as strange becuase your just a guy, looking down a guy in a video game? I mean why even have the inside of the ship have different areas for ship control and missions. Why not make the whole thing a menu system like on the old PC space games! Can you imagine if mass effect was only missions, and the rest of selecting through menus with written story in-between? Why would any modern gamer think that a video game which is made up of a guy controlling a guy on a on a screen is weird.??? Have you ever played Battlefield 3? Have you played Super mario 64? Have you played GTA? you must be one disconnected PC gaming nerd to think the inclusion of a human avatar in a video game, or mmo, is somehow... Strange. I worry for your soul. Thinking all games should have some sort of non-human interface/object avatar in order to experience the game through. You're not doing your side of the debate any favors with horrible posts like this.
The artist formerly known as Ladie Scarlet. |

mkint
227
|
Posted - 2011.11.01 07:58:00 -
[88] - Quote
MotherMoon wrote:mkint wrote: People keep talking about WiS feature ideas, but mostly they boil down to a guy sitting in front of a screen showing a character sitting in front of a screen. Wasn't there a youtube/onion news parody about that a while ago? And now we want to make an awful joke into a real thing?
I don't think I understand... so your saying games like mass effect as strange becuase your just a guy, looking down a guy in a video game? I mean why even have the inside of the ship have different areas for ship control and missions. Why not make the whole thing a menu system like on the old PC space games! Can you imagine if mass effect was only missions, and the rest of selecting through menus with written story in-between? Why would any modern gamer think that a video game which is made up of a guy controlling a guy on a on a screen is weird.??? Have you ever played Battlefield 3? Have you played Super mario 64? Have you played GTA? you must be one disconnected PC gaming nerd to think the inclusion of a human avatar in a video game, or mmo, is somehow... Strange. I worry for your soul. Thinking all games should have some sort of non-human interface/object avatar in order to experience the game through. See, the difference between all those games and WiS, is that in those games the avatars actually do stuff. They are different from what you're asking for. But I think you're just trying to counter-troll what wasn't intended to be a troll. I was making the point that with the most commonly proposed ideas for WiS features, most of them would be better features without the avatar system getting in the way (a la the agent finder released with incarna.) And I want to make it clear... I'm not strictly against WiS. I'm against WiS being a bad joke (because as it exists right now, it is nothing more than space barbie, i.e. a bad joke.) |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
143
|
Posted - 2011.11.01 08:02:00 -
[89] - Quote
MotherMoon wrote:Large Collidable Object wrote:How many alts does this idiot have? haha who the hell would pay more than 15$ a month to play an mmo.
You don't have to. Just keep buying those ingame PLEXs with your Billions of ISK. The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Landrae
Hard Rock Mining Co. Territorial Claim Unit
143
|
Posted - 2011.11.01 08:17:00 -
[90] - Quote
Montevius Williams wrote:Yea it sucks, but thats the way Goons, I mean, Democracy works.
This. Apple was going to make a smaller version of the iPod touch for kids, until they realized that " iTouch Kids " wouldn't be an appropriate name. |
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