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Thread Statistics | Show CCP posts - 2 post(s) |

Klymer
Hedion University Amarr Empire
297
|
Posted - 2013.06.21 19:13:00 -
[91] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
Hahaha drone envy, thanks op I needed the laugh it's been one of those days. |

Anne Dieu-le-veut
State War Academy Caldari State
23
|
Posted - 2013.06.21 19:19:00 -
[92] - Quote
When a fail-thread gets a dev response, you just have to tip your hat in give the OP a "successful troll is successful", and move on. |

Caviar Liberta
Moira. Villore Accords
121
|
Posted - 2013.06.21 19:31:00 -
[93] - Quote
AlphaOperative Altren wrote:Caviar Liberta wrote:Don't anyone tell the OP you use to be be able to field more than 5 drones at some time in EvE, he might really get mad then. How about this, i was away from eve for a while and misread "Advanced Drone Interfacing". So, thinking id be able to field more i trained up. After a few weeks getting the skill up to 4, i came back to find it only works on carriers etc. Eve doesnt forgive idiocy, a lesson i certainly learnt!
Attention to detail will never fail you. |

Shizuken
Venerated Stars
148
|
Posted - 2013.06.21 19:32:00 -
[94] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
And then the noobs were put in their place, and the slow rate of player expansion continued while the bittervets rejoiced, with Tippia looking over the bittervets with crossed arms and a satisfied smile. And she knew that once again the WoW players invasion of her beloved game had been thwarted, because of falcon. |

Mara Pahrdi
The Order of Anoyia
365
|
Posted - 2013.06.21 19:50:00 -
[95] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. Sometimes a single like is just not enough. Remove insurance. |

Omar Godsman
Viziam Amarr Empire
4
|
Posted - 2013.06.21 20:10:00 -
[96] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
Umm Mr Dev....... You just fed a troll. I believe this thread should be locked as a troll thread. bye bye. |

AlphaOperative Altren
Alternative Rendition
11
|
Posted - 2013.06.21 20:17:00 -
[97] - Quote
Hi,
Can CCP please add levels to all skills!
I'm not a happy bunny that young players can reach level 5 after just a few weeks and i have no option to get higher than them.
I think 80 would be a good number. Give the little scrotes something to winge about.
Thanks and much love,
Alpha
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:20:00 -
[98] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
Well, good thing all these "new players" should be flying frigates that should only have 2-3 drones worth of bandwidth on their hull.
Just another reason to remind you to not jump ahead to a ship you can't really fly efficiently. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Skill Training Online
Royal Amarr Institute Amarr Empire
14
|
Posted - 2013.06.21 20:21:00 -
[99] - Quote
AlphaOperative Altren wrote:Hi,
Can CCP please add levels to all skills!
I'm not a happy bunny that young players can reach level 5 after just a few weeks and i have no option to get higher than them.
I think 80 would be a good number. Give the little scrotes something to winge about.
Thanks and much love,
Alpha
I don't want to rude but don't call new people scrotes it seems slightly offensive, Additionally this is not a troll it is just there are too many factors that already give the impression that a player with less than a million SP is less effective than a player with 50 million skill-points, and that isn't entirely true.
New players are the best tacklers they are the best scouts, this whole drone thing just creates a un-needed wall between people and creates a rift of prejudice without cause.
This is an emotional crisis, as I stated earlier, logically I can see why the system exists as it does, it just feels wrong, It feels like being unable to feed your family because the color of your skin, I didn't choose to only have 3 drones, I was forced here by a cruel and divisive universe that at any moment can shatter my emotional state.
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:24:00 -
[100] - Quote
Jeffrey Asher wrote:Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. It's not an emotional crisis, I've been playing for a month and prioritized getting Drones 5 trained early so I could use 5 drones at once. Why not just give everyone medium guns and racial cruiser as well from the start, so we can use a cruiser straight away and aren't scarred forever? Drone envy is not pretty.
Or do one better... let's give everyone a free BC! I welcome you, the Gnosis!! "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Tumahub
Sebiestor Tribe Minmatar Republic
673
|
Posted - 2013.06.21 20:25:00 -
[101] - Quote
Skill Training Online wrote: This is an emotional crisis
I'm sorry, what? |

AlphaOperative Altren
Alternative Rendition
11
|
Posted - 2013.06.21 20:26:00 -
[102] - Quote
Hi,
Can CCP please stop my wallet blinking, ive spent 2 1/2 years in this game trying to build industry and now im constantly having to deal with a blinking wallet, Its awful!
I didnt start playing this game for this, i just wanted to max out a character in my school holidays then strut around like i own the place.
Instead, ive been burdened with experience & a good few mates (which is bad enough) but now i have to deal with a flashing wallet icon every few minutes!
CCP should nerf experience, Ingenuity and longevity ASAP or i swear ill ragequit! |

Reuben Johnson
Gal-Min Industries
160
|
Posted - 2013.06.21 20:32:00 -
[103] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
If that causes you to have an emotional crisis, the problem isnt the # of drones, the problem is YOU! Go seek help from a traned phsycologists, not from the Devs.
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:33:00 -
[104] - Quote
Marmaduke Hatplate wrote:New player here, love drones, wish I could name them (though I also realise that's not far off being as pointless as naming my bullets lol), and I am currently just 5 short hours away from Drones 5. Yes, 3 days ago I thought 'hm, I'd better start thinking about my long-term drone prospects.
Now when I look back across the mists of antiquity to the halcyon times of, er, Tuesday, I wish I could let that bright-eyed youngster meet the stooped veteran of today and congratulate him on his fsr-sightedness. That mature-beyond-his-years rookie of the day before the day before yesterday made an investment, and three whole days later, it is paying off.
Drones 5. You gotta play the Long Game.
In 6 hours, I will start Drone Interface training, and enter my cryogenics chamber to wait until the sun dies, or next month, whichever comes sooner.
I used to name my hobgoblins names from Bumfights. Calling them "hobos" never really helped in that regard.
But I digress. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:35:00 -
[105] - Quote
Bl4ck Ph03n1x wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. There is a slight unbalance, though. A missile, laser, hybrid or projectile pilot can field all his guns at pew pew lvl1 A gallentean/ammar drone pilot need an additional skill to 5 to do the same. But then we all know drones are broken for the last decade. Maybe, one day, a drone expansion...?
That's not true.
Any drone pilot can field all of his guns at the same time a turret pilot can. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:44:00 -
[106] - Quote
Jame Jarl Retief wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. The question you gotta ask yourself is "is this a good design choice, how does this make the game better, especially since this mostly affects new players, and especially since we've just introduced a T1 frigate that requires 5 drones to function?" How is it a good thing, for a new player, to be told, after purchasing a Tristan, "sorry, but you have to wait a week before you can actually use this". Will this help the player stay in the game, or will it make him say "a week? don't think so, bye!", especially since most people trying EVE will be doing so on a 14-day trial. Drones V is one of those skills that does lots of harm to new players, and has no measurable benefit, aside from being there for conformity's sake. I trained this skill many years ago, and I STILL remember the annoyance of having had to do so. Also, "it's been this way for a decade, so there's no need to change it" is not necessarily right. Perhaps it's time to update certain things. This is one of the skills eminently ready for updating. Along with drones in general, which have been ridiculously broken for a very, very long time.
I'd almost warrant to bet that if being able to use 5 drones within a day of playing a trial account, you are in for a big suprise. Especially if that's going to be a make or break element to decide if you choose to play the game for longer than 2 weeks.
But then... it would be better to stick with a more manageable frigate that wouldn't be so heavily centered on a skill that takes days to see it's potential anyways. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:45:00 -
[107] - Quote
Dave Stark wrote:Felicity Love wrote:Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. I've always said, CCP should just allow people to buy Skill Points with PLEX. That way, "low SP players" are forced to spend 100's of Dollars/Euros/Pesos to jump right in with absolutely NO CLUE of what they are doing. Pure winsauce for everyone.  i'd actually buy plex to do this... especially for all those prerequisites that aren't ideal to train on my current remap. (looking at you propulsion jamming!)
3 days left on that damned thing.
Stupid Devoters and Zealots with their off the wall reqs =( "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:56:00 -
[108] - Quote
DarthNefarius wrote:AlphaOperative Altren wrote:Skill Training Online wrote:This is an emotional crisis for many new players. This line makes me happy Clubbing baby seals makes you happy too 
Don't knock it until you've tried it. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 21:24:00 -
[109] - Quote
UddWilliam wrote:Jeffrey Asher wrote:
3. or they can stay, keep training in-game skills and learning player skills to survive, the latter often from the vast number of veterans I have found who are more than happy to help a newbie and dispense advice.
I'd die at the moment in almost any PVP situation I can think of, and will keep doing so for a while, but I hope to learn why and be on the winning side one day. I'd be bored stupid if all I had to do was go and pay some real-world money to buy a magic sword and I could then win against someone who had been playing for ages. Bleh, I'd rather feel like I've achieved something thanks.
3=1+2 They are clever and willing to learn EVE, and pay enough gametime to learn enough skill. So my key question is: Should EVE keep going on as a crazy toy for only a small group of people, or have some changes to welcome more potential players and make the game more colorful. Those people you mentioned are only a small group of all potential players of EVE. Most players love sci-fic and pvp, and they are clever or willing to pay, but they don't have the responsibility to stay in this game and learn how to fight back those have unfair advantages. For most of them, they will just choose to play another game, just because they can have more fun in those game. A game is a game. Forcing oneself to adapt to an unfair game mechanism is not playing a game, but being played by a game. If one is so strong then he should fufill his goal in real world, not to waste time playing games. 
I don't think people remember quite how fun it can be to simply get some t1 fitted t1 frigates and just go on a roam.
You don't NEED skills to have fun. Skills only allow more options.
Whether you have 1mil sp, 10mil sp or 100mil sp, if you aren't having fun, you aren't doing it right. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

UddWilliam
Ministry of War Amarr Empire
5
|
Posted - 2013.06.22 02:28:00 -
[110] - Quote
Murk Paradox wrote:
I don't think people remember quite how fun it can be to simply get some t1 fitted t1 frigates and just go on a roam.
You don't NEED skills to have fun. Skills only allow more options.
Whether you have 1mil sp, 10mil sp or 100mil sp, if you aren't having fun, you aren't doing it right.
To tell you the truth is, I know it, and I did learn how to pvp using t1 frig in FW and won some fights.
But soon I know what upsets me: PVP in EVE is like "Warping online", especially for solo player.
Fly a frig in lowsec and you spend 30 mins and you find nothing but teams you can't defeat by yourself or some other solo players that keep escaping. Then you finally get someone that's willing to have a fight, but you fail and explode, then you have to spend another 30 mins to warp to a trade hub or your corp home to fit another ship and repeat playing warping online again.
And many nullsec-ers are complaining that CTA is just a process like this : spend 1 hours to do 30 jumps, shoot, explode, spend another hour to jump back home or speed it up by exploding you pod :).
That's why I saw a thread complaining someone can use micro-warp + stealth to escape from gate camp easily, just because they keep waiting for hours and find few things to shoot. 
Jenn aSide wrote:Man, were are missing out , we should get some of them irresponsible/impatient instant gratification kids up in here so EVE can be beautiful like the rest of gaming..... Sarcasm aside, a REAL EVE player is someone who likes a CHALLENGE. Like how Goons came in, saw the established order and said "to hell with that" and toppled them......only to become the Established order themselves lol. But thats another thread 
Keep warping in EVE or suiside to shoot someone you can't defeat is not CHALLENGE, but it's too common in EVE. That's all I want to talk about.
Opps, I think i went too far from what this thread is talking about.
What makes me so interested in this thread is how CCP Falcon replied. With no disrespect, but I think:
It's better not to answer a thread with some logic like "somthing has functioned for a decade so it's good and no need to change". Please, hear voices from more players.
Or you just show you don't know how it hurts players. Everything in EVE has functioned for a decade and you don't even need to have expansions because nothing need to be changed. |

destiny2
Abh Academy Abh Alliance
131
|
Posted - 2013.06.22 02:53:00 -
[111] - Quote
sighs vexor allows you to launch 5 lights, 5 mediums or i belive 4 heavys sooo. |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
145
|
Posted - 2013.06.22 03:19:00 -
[112] - Quote
This is an energy crisis. Player energy is being subverted. Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.22 03:52:00 -
[113] - Quote
UddWilliam wrote:Murk Paradox wrote:
I don't think people remember quite how fun it can be to simply get some t1 fitted t1 frigates and just go on a roam.
You don't NEED skills to have fun. Skills only allow more options.
Whether you have 1mil sp, 10mil sp or 100mil sp, if you aren't having fun, you aren't doing it right.
To tell you the truth is, I know it, and I did learn how to pvp using t1 frig in FW and won some fights. But soon I know what upsets me: PVP in EVE is like "Warping online", especially for solo player. Fly a frig in lowsec and you spend 30 mins and you find nothing but teams you can't defeat by yourself or some other solo players that keep escaping. Then you finally get someone that's willing to have a fight, but you fail and explode, then you have to spend another 30 mins to warp to a trade hub or your corp home to fit another ship and repeat playing warping online again. And many nullsec-ers are complaining that CTA is just a process like this : spend 1 hours to do 30 jumps, shoot, explode, spend another hour to jump back home or speed it up by exploding you pod :). That's why I saw a thread complaining someone can use micro-warp + stealth to escape from gate camp easily, just because they keep waiting for hours and find few things to shoot.  Jenn aSide wrote:Man, were are missing out , we should get some of them irresponsible/impatient instant gratification kids up in here so EVE can be beautiful like the rest of gaming..... Sarcasm aside, a REAL EVE player is someone who likes a CHALLENGE. Like how Goons came in, saw the established order and said "to hell with that" and toppled them......only to become the Established order themselves lol. But thats another thread  Keep warping in EVE or suiside to shoot someone you can't defeat is not CHALLENGE, but it's too common in EVE. That's all I want to talk about.
Or you just show you don't know how it hurts players. Everything in EVE has functioned for a decade and you don't even need to have expansions because nothing need to be changed.  Keep Drones V like what it is now has no obivious adavantages. A caracal without Missile Ops V can run well. But you won't even want to use a vexor without Drone V to do LV2 missions because you loose more dps than caracal just because a T1 skills. It's obiviously discouraging newbie to choose what he want to fly freely.So tell me why not make a little change to make it more funny for a newbie, or CCP don't care newbie? @CCP Falcon
I used a Vexor to start lvl 2 missions with Drone 3, and it was harder and I lost a Vexor on one mission. I had a bunch of fun losing that and learned a lot, came back to the mission with a much better kitted Vexor and finished it, and trained Drone 5 and DI 3 since. Lvl 2 missions are much easier now and just as much fun because I had to level up to it.
Maybe I haven't been around long enough to see that anything is broken, but the game to me is a whole bunch of fun exactly the way it is, it wouldn't keep me coming back if everything was handed to me on a plate when I started.
Personally I don't see a change needing to be made, from a newbie perspective. If you change the game to make everybody who starts playing it happy it would be the most boring game ever made, I would hope some people start it, hate it and move on to something else. |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.22 03:58:00 -
[114] - Quote
Murk Paradox wrote:Jeffrey Asher wrote:Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. It's not an emotional crisis, I've been playing for a month and prioritized getting Drones 5 trained early so I could use 5 drones at once. Why not just give everyone medium guns and racial cruiser as well from the start, so we can use a cruiser straight away and aren't scarred forever? Drone envy is not pretty. Or do one better... let's give everyone a free BC! I welcome you, the Gnosis!!
Got one of those for paying my cash - I still haven't flown it because I am not game - the one thing they forgot to give me was any skills so that I don't lose the thing the minute I undock. |

Ohishi
Apocalypse Reign
61
|
Posted - 2013.06.22 04:25:00 -
[115] - Quote
200% boost to drone damage. I'm in. Do it CCP. Do not seek to follow in the footsteps of the wise. Seek what they sought. |

UddWilliam
Ministry of War Amarr Empire
5
|
Posted - 2013.06.22 04:36:00 -
[116] - Quote
Jeffrey Asher wrote: I used a Vexor to start lvl 2 missions with Drone 3, and it was harder and I lost a Vexor on one mission. I had a bunch of fun losing that and learned a lot, came back to the mission with a much better kitted Vexor and finished it, and trained Drone 5 and DI 3 since. Lvl 2 missions are much easier now and just as much fun because I had to level up to it.
Maybe I haven't been around long enough to see that anything is broken, but the game to me is a whole bunch of fun exactly the way it is, it wouldn't keep me coming back if everything was handed to me on a plate when I started.
Personally I don't see a change needing to be made, from a newbie perspective. If you change the game to make everybody who starts playing it happy it would be the most boring game ever made, I would hope some people start it, hate it and move on to something else.
So CCP should remove Caracal because it makes it too easy to farm LV2 mission and makes the game dull.
Challenge should be set by good game design, not by some skill training related traps.
I admire you that you try to overcome a mission by changing fit. And this is what I called a good game design and makes the game looks smart. |

auraofblade
Kid's Logistics Inc League of Infamy
14
|
Posted - 2013.06.22 05:04:00 -
[117] - Quote
TBH, the only real issue with Drones V is the Tristan. It's just a touch wonky for new pilots to go "minutes...hours...a day...wait, 5 days?" for a ship they probably get within 1-3 hours of play. To the rest of us this is basically nothing, but for someone who just dipped in it might feel like a bit of a brick wall.
However, I also think this can get solved without wrecking everything. Drop the Tristan Bandwidth to 20 from 25, then give it a 5% bonus to Drone Damage per skill level. The effective output is still the same for veterans and you don't have to consume the first week of a newbie's trial. It's not as big of a problem with the Algos, Dragoon or any Cruiser because those are further off in the skill tree, so a newbie is already in a position where they need to plan out a week's worth of skill points.
(yes, I know this is a troll thread, but I'm biting anyways) |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.22 05:16:00 -
[118] - Quote
UddWilliam wrote:Jeffrey Asher wrote: I used a Vexor to start lvl 2 missions with Drone 3, and it was harder and I lost a Vexor on one mission. I had a bunch of fun losing that and learned a lot, came back to the mission with a much better kitted Vexor and finished it, and trained Drone 5 and DI 3 since. Lvl 2 missions are much easier now and just as much fun because I had to level up to it.
Maybe I haven't been around long enough to see that anything is broken, but the game to me is a whole bunch of fun exactly the way it is, it wouldn't keep me coming back if everything was handed to me on a plate when I started.
Personally I don't see a change needing to be made, from a newbie perspective. If you change the game to make everybody who starts playing it happy it would be the most boring game ever made, I would hope some people start it, hate it and move on to something else.
1. So CCP should remove Caracal because it makes it too easy to farm LV2 mission and makes the game dull.  2. Challenge should be set by good game design, not by some skill training related traps. 3.I admire you that you try to overcome a mission by changing fit. And this is what I called a good game design and makes the game looks smart.
I added the numbers so I can answer as my skill with the forums isn't so great yet - perhaps another skill that could be added to the game. 
1. Never flown one so I don't know the stats, if people are because they can farm lvl 2 missions then good luck to them but yeah that sounds mightily boring, but their choice.
2. The game is designed around skills to an extent, and choosing which ones to prioritize is part of that - so if I want to have an all-gun Cruiser that is good at lvl 2 missions or pvp, I can put my training there. If i want to go drones I can go there. I see that challenge as coming from good game design - being able to do it whichever way I see fit is working for me. I don't see skill training as a trap, and certainly not compared to having to go kill 1000 rats before I can do ANYTHING in other games.
3. Thanks, and yep that IS good game design, not being restricted to just one way of doing something, or one path to advancement.
If other newbies are finding the game boring then they need to stop mining and go do something, go get blown up a few times, make an arse of yourself in the forums and explore a bit. |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.22 05:20:00 -
[119] - Quote
and perhaps Troll Detection could also be added as a skill, seems I need that one. |

Sirinda
Ekchuah's Shrine Comporium Kill It With Fire
186
|
Posted - 2013.06.22 07:39:00 -
[120] - Quote
Drones are unfair, remove drones.
Whoops, meant to say OP. |
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