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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Skill Training Online
Royal Amarr Institute Amarr Empire
7
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Posted - 2013.06.21 00:53:00 -
[1] - Quote
CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. |

Setaceous
Nexus Prima
128
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Posted - 2013.06.21 00:55:00 -
[2] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. Wat? It only takes a couple of days (a week?) to get five drones. |

Regan Rotineque
Rl'yeh Interstellar Ltd. Mildly Sober
113
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Posted - 2013.06.21 00:55:00 -
[3] - Quote
ummmmm
show me on the dolly where the bad drone pilot touched you......
wait till you fly with a carrier and its wing of frigate sized bad boys.....then we can talk about feeling inadequate....
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Tuttomenui II
Aliastra Gallente Federation
136
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Posted - 2013.06.21 00:57:00 -
[4] - Quote
Regan Rotineque wrote:ummmmm
show me on the dolly where the bad drone pilot touched you......
wait till you fly with a carrier and its wing of frigate sized bad boys.....then we can talk about feeling inadequate....
Frigate sized with the EHP of a cruiser =) |

Ari Laveran
L.O.T.I.S. RISE of LEGION
58
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Posted - 2013.06.21 00:59:00 -
[5] - Quote
OP I see what you did there. The posters above me seem to have missed it. |

Kaarous Aldurald
ROC Academy The ROC
286
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Posted - 2013.06.21 01:01:00 -
[6] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
No. If you can't be bothered to take the week or so it takes to train Drones V, to hell with your emotional crisis. Not posting on my main, and loving it.-á Because free speech.-á |

Gallowmere Rorschach
Alpha Strategy The Unthinkables
202
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Posted - 2013.06.21 01:02:00 -
[7] - Quote
Posting in a stealth "bitching about scan skill changes" thread. |

Setaceous
Nexus Prima
128
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Posted - 2013.06.21 01:05:00 -
[8] - Quote
Ari Laveran wrote:OP I see what you did there. The posters above me seem to have missed it. I didn't miss it. I simply don't care for people that can't come right out and say what they mean. The OP has a great future as a politician or a lawyer though. |

Invisusira
The Rising Stars The Initiative.
172
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Posted - 2013.06.21 01:07:00 -
[9] - Quote
5 days of training is literally nothing. Core Skills - train em up train em up! |

Tauranon
Weeesearch
183
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Posted - 2013.06.21 01:18:00 -
[10] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
The sentry drone is a primary weapon system for cruisers, navy cruisers, pirate cruisers, pirate battleships, navy battleships, recons, hac, battleships, battlecruisers, blops, and all 4 races carriers, and most navy gunboats do pretty dull damage without adding in drone damage.
ie you can complain about many things for drones, but return on investment for training them aint one of them.
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GreenSeed
505
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Posted - 2013.06.21 01:21:00 -
[11] - Quote
obvious troll is obvious.
anyway, i will bite and say that the drones need another r balance pass, from 5 max drones down to 3 max, so the drones skill would do lvl1 +1 drone +15% damage to drones lvl2 +15% damage to drones lvl3 +1 drone +15%damage to drones lvl4 +15% damage to drones lvl5 +1 drone +15% damage to drones
or maybe add the 3 drones to the first 3 skill levels, then just damage, so the op stops being hurt, or w/e.
having +5 targets instantaneously on the overview when you already have targets up can be a ***** to lock up on anything bigger than a frig, +3 makes more sense, and sounds a LOT easier to balance when it comes to EWAR. nerfing chance based effects such as jams, and buffing up TP, Webs, etc. |

Digital Messiah
The Scope Gallente Federation
320
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Posted - 2013.06.21 01:24:00 -
[12] - Quote
Stop trolling bro Something clever |

Edah Puss
State War Academy Caldari State
33
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Posted - 2013.06.21 01:36:00 -
[13] - Quote
Woohoo! another flamebait troll thread!
Nice work OP, I give you a 8/10 Troll Rating ( its my best troll rating to date ) |

Black Dranzer
295
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Posted - 2013.06.21 01:48:00 -
[14] - Quote
Invisusira wrote:5 days of training is literally nothing. No, 5 days of training is literally 5 days of training. Walking in Stations as a Social Hub: Business vs Pleasure in Incarna |

SpoonRECKLESS
Dreddit Test Alliance Please Ignore
15
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Posted - 2013.06.21 01:52:00 -
[15] - Quote
Stop this now! You guys got your dueling crime watch (which I love really much) and now they did the skills changes to cruisers and bc.No learn the skill like we all did or go away. I'm all for helping new players understand and get into eve but I don't want any hand holding. We all must feel the torture of skills training slowlyyyyyyieeeee.I died many times my first month in eve trail and error is the only way you learn and get better.The skill is only lvl 5 talk to me when your training a skill 30 days +.Deal with it |

Zircon Dasher
250
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Posted - 2013.06.21 02:02:00 -
[16] - Quote
2nd best thread of the day! Nerfing High-sec is never the answer. It is the question. The answer is 'YES'. |

Jack Miton
Aperture Harmonics K162
2029
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Posted - 2013.06.21 02:03:00 -
[17] - Quote
Train it to 5. Problem solved. |

Jita Djinn
State War Academy Caldari State
0
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Posted - 2013.06.21 02:06:00 -
[18] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
This is what they did with Drone interfacing? You used to be able to control 10 at a time with anyship with the bandwidth to do so with that skill at 5. they changed it to 20% because it caused a lot of lag though.. i miss those days. |

Ave Kathrina
My Ass Is On Fire
52
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Posted - 2013.06.21 02:20:00 -
[19] - Quote
The obvious fix to all drone problems is that there should be a hacking\jamming\disruption module so i can hack into someone else's drone bandwidth and hijack thier drones......
Herp derp I've done some really stupid **** in this game. |

Sex Slave Girl
Federal Navy Academy Gallente Federation
68
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Posted - 2013.06.21 02:21:00 -
[20] - Quote
Try drone interfacing lvl 5 for 35 days. |
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Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
1727
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Posted - 2013.06.21 02:24:00 -
[21] - Quote
Invisusira wrote:5 days of training is literally nothing.
No, 5 days of training is literally 5 days of training. Ch+½j+ì Katrina Oniseki ~ (RDC) Chief Operations Officer ~ [I-RED] Sub-Director of Public Relations |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
1727
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Posted - 2013.06.21 02:25:00 -
[22] - Quote
Black Dranzer wrote:Invisusira wrote:5 days of training is literally nothing. No, 5 days of training is literally 5 days of training.
Figures... I scroll down after posting and see he typed the same exact thing too. Ch+½j+ì Katrina Oniseki ~ (RDC) Chief Operations Officer ~ [I-RED] Sub-Director of Public Relations |

Black Dranzer
296
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Posted - 2013.06.21 02:26:00 -
[23] - Quote
Great minds think alike. Walking in Stations as a Social Hub: Business vs Pleasure in Incarna |

Moon Mare Night
Royal Amarr Institute Amarr Empire
24
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Posted - 2013.06.21 03:05:00 -
[24] - Quote
Setaceous wrote:Ari Laveran wrote:OP I see what you did there. The posters above me seem to have missed it. I didn't miss it. I simply don't care for people that can't come right out and say what they mean. The OP has a great future as a politician or a lawyer though.
So you saw his name huh? K. You're cute. |

Setaceous
Nexus Prima
128
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Posted - 2013.06.21 03:15:00 -
[25] - Quote
Moon Mare Night wrote:Setaceous wrote:Ari Laveran wrote:OP I see what you did there. The posters above me seem to have missed it. I didn't miss it. I simply don't care for people that can't come right out and say what they mean. The OP has a great future as a politician or a lawyer though. So you saw his name huh? K. You're cute. Nooooo. That's not it. |

Gritz1
Ice Fire Warriors Late Night Alliance
182
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Posted - 2013.06.21 03:30:00 -
[26] - Quote
Don't feed this horrible troll. |

Jeffrey Asher
Bunne
0
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Posted - 2013.06.21 03:34:00 -
[27] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
It's not an emotional crisis, I've been playing for a month and prioritized getting Drones 5 trained early so I could use 5 drones at once. Why not just give everyone medium guns and racial cruiser as well from the start, so we can use a cruiser straight away and aren't scarred forever?
Drone envy is not pretty. |

Elliavir
Miskatonic Mercantile
33
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Posted - 2013.06.21 03:36:00 -
[28] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
If you "feel bad" about your lack of drone prowess around those older, better-endowed drone pilots... you could always just fly a non-drone ship until you get those skills trained up. Or possibly just avoid drone ships forever, because even flying 5 drones doesn't make you feel sexy like the big boys once you realize that that other guy has drones that are stronger, faster, tougher, and shinier than yours - because he's spent months on training even more drone skills. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5614
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Posted - 2013.06.21 05:21:00 -
[29] - Quote
GreenSeed wrote:having +5 targets instantaneously on the overview when you already have targets up can be a ***** to lock up on anything bigger than a frig, +3 makes more sense, and sounds a LOT easier to balance when it comes to EWAR. nerfing chance based effects such as jams, and buffing up TP, Webs, etc. Or maybe you should just make overviews that don't have drones in them, and separate tabs for overview configurations that include drones. -áMy (mostly boring) Youtube channel. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5614
|
Posted - 2013.06.21 05:22:00 -
[30] - Quote
And yeah, this thread isn't actually about drones at all. -áMy (mostly boring) Youtube channel. |
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