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Skill Training Online
Royal Amarr Institute Amarr Empire
7
|
Posted - 2013.06.21 00:53:00 -
[1] - Quote
CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. |

Setaceous
Nexus Prima
128
|
Posted - 2013.06.21 00:55:00 -
[2] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. Wat? It only takes a couple of days (a week?) to get five drones. |

Regan Rotineque
Rl'yeh Interstellar Ltd. Mildly Sober
113
|
Posted - 2013.06.21 00:55:00 -
[3] - Quote
ummmmm
show me on the dolly where the bad drone pilot touched you......
wait till you fly with a carrier and its wing of frigate sized bad boys.....then we can talk about feeling inadequate....
|

Tuttomenui II
Aliastra Gallente Federation
136
|
Posted - 2013.06.21 00:57:00 -
[4] - Quote
Regan Rotineque wrote:ummmmm
show me on the dolly where the bad drone pilot touched you......
wait till you fly with a carrier and its wing of frigate sized bad boys.....then we can talk about feeling inadequate....
Frigate sized with the EHP of a cruiser =) |

Ari Laveran
L.O.T.I.S. RISE of LEGION
58
|
Posted - 2013.06.21 00:59:00 -
[5] - Quote
OP I see what you did there. The posters above me seem to have missed it. |

Kaarous Aldurald
ROC Academy The ROC
286
|
Posted - 2013.06.21 01:01:00 -
[6] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
No. If you can't be bothered to take the week or so it takes to train Drones V, to hell with your emotional crisis. Not posting on my main, and loving it.-á Because free speech.-á |

Gallowmere Rorschach
Alpha Strategy The Unthinkables
202
|
Posted - 2013.06.21 01:02:00 -
[7] - Quote
Posting in a stealth "bitching about scan skill changes" thread. |

Setaceous
Nexus Prima
128
|
Posted - 2013.06.21 01:05:00 -
[8] - Quote
Ari Laveran wrote:OP I see what you did there. The posters above me seem to have missed it. I didn't miss it. I simply don't care for people that can't come right out and say what they mean. The OP has a great future as a politician or a lawyer though. |

Invisusira
The Rising Stars The Initiative.
172
|
Posted - 2013.06.21 01:07:00 -
[9] - Quote
5 days of training is literally nothing. Core Skills - train em up train em up! |

Tauranon
Weeesearch
183
|
Posted - 2013.06.21 01:18:00 -
[10] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
The sentry drone is a primary weapon system for cruisers, navy cruisers, pirate cruisers, pirate battleships, navy battleships, recons, hac, battleships, battlecruisers, blops, and all 4 races carriers, and most navy gunboats do pretty dull damage without adding in drone damage.
ie you can complain about many things for drones, but return on investment for training them aint one of them.
|

GreenSeed
505
|
Posted - 2013.06.21 01:21:00 -
[11] - Quote
obvious troll is obvious.
anyway, i will bite and say that the drones need another r balance pass, from 5 max drones down to 3 max, so the drones skill would do lvl1 +1 drone +15% damage to drones lvl2 +15% damage to drones lvl3 +1 drone +15%damage to drones lvl4 +15% damage to drones lvl5 +1 drone +15% damage to drones
or maybe add the 3 drones to the first 3 skill levels, then just damage, so the op stops being hurt, or w/e.
having +5 targets instantaneously on the overview when you already have targets up can be a ***** to lock up on anything bigger than a frig, +3 makes more sense, and sounds a LOT easier to balance when it comes to EWAR. nerfing chance based effects such as jams, and buffing up TP, Webs, etc. |

Digital Messiah
The Scope Gallente Federation
320
|
Posted - 2013.06.21 01:24:00 -
[12] - Quote
Stop trolling bro Something clever |

Edah Puss
State War Academy Caldari State
33
|
Posted - 2013.06.21 01:36:00 -
[13] - Quote
Woohoo! another flamebait troll thread!
Nice work OP, I give you a 8/10 Troll Rating ( its my best troll rating to date ) |

Black Dranzer
295
|
Posted - 2013.06.21 01:48:00 -
[14] - Quote
Invisusira wrote:5 days of training is literally nothing. No, 5 days of training is literally 5 days of training. Walking in Stations as a Social Hub: Business vs Pleasure in Incarna |

SpoonRECKLESS
Dreddit Test Alliance Please Ignore
15
|
Posted - 2013.06.21 01:52:00 -
[15] - Quote
Stop this now! You guys got your dueling crime watch (which I love really much) and now they did the skills changes to cruisers and bc.No learn the skill like we all did or go away. I'm all for helping new players understand and get into eve but I don't want any hand holding. We all must feel the torture of skills training slowlyyyyyyieeeee.I died many times my first month in eve trail and error is the only way you learn and get better.The skill is only lvl 5 talk to me when your training a skill 30 days +.Deal with it |

Zircon Dasher
250
|
Posted - 2013.06.21 02:02:00 -
[16] - Quote
2nd best thread of the day! Nerfing High-sec is never the answer. It is the question. The answer is 'YES'. |

Jack Miton
Aperture Harmonics K162
2029
|
Posted - 2013.06.21 02:03:00 -
[17] - Quote
Train it to 5. Problem solved. |

Jita Djinn
State War Academy Caldari State
0
|
Posted - 2013.06.21 02:06:00 -
[18] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
This is what they did with Drone interfacing? You used to be able to control 10 at a time with anyship with the bandwidth to do so with that skill at 5. they changed it to 20% because it caused a lot of lag though.. i miss those days. |

Ave Kathrina
My Ass Is On Fire
52
|
Posted - 2013.06.21 02:20:00 -
[19] - Quote
The obvious fix to all drone problems is that there should be a hacking\jamming\disruption module so i can hack into someone else's drone bandwidth and hijack thier drones......
Herp derp I've done some really stupid **** in this game. |

Sex Slave Girl
Federal Navy Academy Gallente Federation
68
|
Posted - 2013.06.21 02:21:00 -
[20] - Quote
Try drone interfacing lvl 5 for 35 days. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
1727
|
Posted - 2013.06.21 02:24:00 -
[21] - Quote
Invisusira wrote:5 days of training is literally nothing.
No, 5 days of training is literally 5 days of training. Ch+½j+ì Katrina Oniseki ~ (RDC) Chief Operations Officer ~ [I-RED] Sub-Director of Public Relations |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
1727
|
Posted - 2013.06.21 02:25:00 -
[22] - Quote
Black Dranzer wrote:Invisusira wrote:5 days of training is literally nothing. No, 5 days of training is literally 5 days of training.
Figures... I scroll down after posting and see he typed the same exact thing too. Ch+½j+ì Katrina Oniseki ~ (RDC) Chief Operations Officer ~ [I-RED] Sub-Director of Public Relations |

Black Dranzer
296
|
Posted - 2013.06.21 02:26:00 -
[23] - Quote
Great minds think alike. Walking in Stations as a Social Hub: Business vs Pleasure in Incarna |

Moon Mare Night
Royal Amarr Institute Amarr Empire
24
|
Posted - 2013.06.21 03:05:00 -
[24] - Quote
Setaceous wrote:Ari Laveran wrote:OP I see what you did there. The posters above me seem to have missed it. I didn't miss it. I simply don't care for people that can't come right out and say what they mean. The OP has a great future as a politician or a lawyer though.
So you saw his name huh? K. You're cute. |

Setaceous
Nexus Prima
128
|
Posted - 2013.06.21 03:15:00 -
[25] - Quote
Moon Mare Night wrote:Setaceous wrote:Ari Laveran wrote:OP I see what you did there. The posters above me seem to have missed it. I didn't miss it. I simply don't care for people that can't come right out and say what they mean. The OP has a great future as a politician or a lawyer though. So you saw his name huh? K. You're cute. Nooooo. That's not it. |

Gritz1
Ice Fire Warriors Late Night Alliance
182
|
Posted - 2013.06.21 03:30:00 -
[26] - Quote
Don't feed this horrible troll. |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.21 03:34:00 -
[27] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
It's not an emotional crisis, I've been playing for a month and prioritized getting Drones 5 trained early so I could use 5 drones at once. Why not just give everyone medium guns and racial cruiser as well from the start, so we can use a cruiser straight away and aren't scarred forever?
Drone envy is not pretty. |

Elliavir
Miskatonic Mercantile
33
|
Posted - 2013.06.21 03:36:00 -
[28] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
If you "feel bad" about your lack of drone prowess around those older, better-endowed drone pilots... you could always just fly a non-drone ship until you get those skills trained up. Or possibly just avoid drone ships forever, because even flying 5 drones doesn't make you feel sexy like the big boys once you realize that that other guy has drones that are stronger, faster, tougher, and shinier than yours - because he's spent months on training even more drone skills. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5614
|
Posted - 2013.06.21 05:21:00 -
[29] - Quote
GreenSeed wrote:having +5 targets instantaneously on the overview when you already have targets up can be a ***** to lock up on anything bigger than a frig, +3 makes more sense, and sounds a LOT easier to balance when it comes to EWAR. nerfing chance based effects such as jams, and buffing up TP, Webs, etc. Or maybe you should just make overviews that don't have drones in them, and separate tabs for overview configurations that include drones. -áMy (mostly boring) Youtube channel. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5614
|
Posted - 2013.06.21 05:22:00 -
[30] - Quote
And yeah, this thread isn't actually about drones at all. -áMy (mostly boring) Youtube channel. |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.21 05:55:00 -
[31] - Quote
James Amril-Kesh wrote:And yeah, this thread isn't actually about drones at all. The subtleties are going over my head due to my newness. Could you please enlighten me as to the hidden, or perhaps not so hidden to those who know, meaning?
regards, |

Eugene Kerner
TunDraGon Drunk 'n' Disorderly
736
|
Posted - 2013.06.21 05:58:00 -
[32] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
GTFO
"Also, your boobs " -á CCP Eterne, 2012
|

Stinglock Sigma
Pator Tech School Minmatar Republic
0
|
Posted - 2013.06.21 07:24:00 -
[33] - Quote
NOU
|

Domanique Altares
Rifterlings Point Blank Alliance
441
|
Posted - 2013.06.21 08:08:00 -
[34] - Quote
Jeffrey Asher wrote:James Amril-Kesh wrote:And yeah, this thread isn't actually about drones at all. The subtleties are going over my head due to my newness. Could you please enlighten me as to the hidden, or perhaps not so hidden to those who know, meaning? regards,
OP is incredibly angry that they took Nestle's Crunch bars out of the vending machine at school.
This post isn't about everyone needing 5 drones. It's about everyone needing free candy bars. Rifterlings Corporation is now recruiting pilots for faction warfare solo & small gang frigate PvP. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5615
|
Posted - 2013.06.21 08:23:00 -
[35] - Quote
Jeffrey Asher wrote:James Amril-Kesh wrote:And yeah, this thread isn't actually about drones at all. The subtleties are going over my head due to my newness. Could you please enlighten me as to the hidden, or perhaps not so hidden to those who know, meaning? regards, I'm awful with sarcasm. I think you're being sarcastic, so chances are you actually aren't. But I'll take that chance. -áMy (mostly boring) Youtube channel. |

Charlie Jacobson
214
|
Posted - 2013.06.21 08:41:00 -
[36] - Quote
I've had drones 5 on trial accounts. What's the problem? Most frigates can't even fit 5 drones, and frigates are what you're supposed to be flying as a new player.
EDIT: Why do you troll me like this, op? imad.  |

KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
384
|
Posted - 2013.06.21 08:57:00 -
[37] - Quote
Skill Training Online wrote:
This is an emotional crisis for many new players.
LOL! |

Marmaduke Hatplate
Center for Advanced Studies Gallente Federation
12
|
Posted - 2013.06.21 10:05:00 -
[38] - Quote
New player here, love drones, wish I could name them (though I also realise that's not far off being as pointless as naming my bullets lol), and I am currently just 5 short hours away from Drones 5. Yes, 3 days ago I thought 'hm, I'd better start thinking about my long-term drone prospects.
Now when I look back across the mists of antiquity to the halcyon times of, er, Tuesday, I wish I could let that bright-eyed youngster meet the stooped veteran of today and congratulate him on his fsr-sightedness. That mature-beyond-his-years rookie of the day before the day before yesterday made an investment, and three whole days later, it is paying off.
Drones 5. You gotta play the Long Game.
In 6 hours, I will start Drone Interface training, and enter my cryogenics chamber to wait until the sun dies, or next month, whichever comes sooner. |
|

CCP Falcon
3240

|
Posted - 2013.06.21 10:09:00 -
[39] - Quote
Quote:New Players left out. Drones V is unfair.
No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them.
The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
|

AlphaOperative Altren
Alternative Rendition
8
|
Posted - 2013.06.21 10:13:00 -
[40] - Quote
Skill Training Online wrote:This is an emotional crisis for many new players.
This line makes me happy |

Hannott Thanos
Notorious Legion
581
|
Posted - 2013.06.21 10:16:00 -
[41] - Quote
Invisusira wrote:5 days of training is literally nothing. Or you know, literally 5 days. Figuratively 0 maybe. |

Daimon Kaiera
Kraken.
324
|
Posted - 2013.06.21 11:13:00 -
[42] - Quote
Black Dranzer wrote:Invisusira wrote:5 days of training is literally nothing. No, 5 days of training is literally 5 days of training.
The first rule of tautology club is the first rule. .... . .-.. .--. / .. / .... .- ...- . / ..-. .- .-.. .-.. . -. / .- -. -.. / .. / -.-. .- -. -. --- - / --. . - / ..- .--. / ... - --- .--. - .... .. ... / ... .. --. -. .- - ..- .-. . / .. -.. . .- / .. ... / -. --- - / ... - --- .-.. . -. / ... - --- .--. |

Anariana
Something Brought Forth
44
|
Posted - 2013.06.21 11:22:00 -
[43] - Quote
new players should clearly be able to do, fly and use anything that vets can...  |

Schmata Bastanold
Keep It Burning Stupid
850
|
Posted - 2013.06.21 11:23:00 -
[44] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
I will state the obvious to you and point out being able to field full set of probes also required training one particular skill to V. But here we are in post Odyssey New Eden where everybody can launch 8 probes. And all at one launcher cycle. And in one of two predefined configs. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Lost True
Paradise project
2341
|
Posted - 2013.06.21 11:26:00 -
[45] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. So it's so hard for you to train DRONES to V. Oh you poor little baby... do you consider other games? Space Invaders, maybe? in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?
|

Bl4ck Ph03n1x
Gangsters And Gentlemen Silent Ascension
40
|
Posted - 2013.06.21 11:48:00 -
[46] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
There is a slight unbalance, though. A missile, laser, hybrid or projectile pilot can field all his guns at pew pew lvl1 A gallentean/ammar drone pilot need an additional skill to 5 to do the same.
But then we all know drones are broken for the last decade. Maybe, one day, a drone expansion...? Don't feed the trolls. |

Zag'mar Jurkar
Carbon Technology
16
|
Posted - 2013.06.21 11:57:00 -
[47] - Quote
Hannott Thanos wrote:Invisusira wrote:5 days of training is literally nothing. Or you know, literally 5 days. Figuratively 0 maybe.
Maybe we could say "relatively 5 days is nothing" |

Muad 'dib
The Imperial Fedaykin Amarrian Commandos
1144
|
Posted - 2013.06.21 12:02:00 -
[48] - Quote
This is one of the best ballanced skills imo.
3 drones in a matter of hours, 4 next time you log in then a few days on intense excitement for your 5th
we all did it.
suck it up.
damned newbs want everything on day one, go back to your grinding for XP games if you cant handle a little patience Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.
|

vyshnegradsky
Pompeii Syndicate No Safe Haven
107
|
Posted - 2013.06.21 12:12:00 -
[49] - Quote
Read the first letter of each line except for the first. Also - posting in a bad thread This one's a bit over the edge guys.
Locked for breaking... well, pretty much all the rules.
- CCP Falcon |

Eli Green
The Arrow Project
699
|
Posted - 2013.06.21 12:13:00 -
[50] - Quote
Gallowmere Rorschach wrote:Posting in a stealth "bitching about scan skill changes" thread.
quoting for great justice. wumbo |

stoicfaux
2833
|
Posted - 2013.06.21 12:17:00 -
[51] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
You don't understand what the OP is stating. Here's a hint: http://www.wired.com/threatlevel/2009/10/schwarzenegger/
|

Dave Stark
3196
|
Posted - 2013.06.21 12:22:00 -
[52] - Quote
stoicfaux wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. You don't understand what the OP is stating. Here's a hint: http://www.wired.com/threatlevel/2009/10/schwarzenegger/
that's actually quite brilliant, i like it. |

Donnero
Belt Club
9
|
Posted - 2013.06.21 12:32:00 -
[53] - Quote
Hmm can we get Drones VI ? |

Dave Stark
3198
|
Posted - 2013.06.21 12:34:00 -
[54] - Quote
Donnero wrote:Hmm can we get Drones VI ?
it's called "drone interfacing I" i think. |

stoicfaux
2834
|
Posted - 2013.06.21 12:35:00 -
[55] - Quote
Donnero wrote:Hmm can we get Drones VI ? Now there's an idea! One that should be presented to the CSM.
|

Laserak
GoonWaffe Goonswarm Federation
34
|
Posted - 2013.06.21 12:41:00 -
[56] - Quote
Skill Training Online wrote:This is an emotional crisis for many new players.
You're gonna have a nervous breakdown when you get to the 72 day skills
|

Jame Jarl Retief
Murientor Tribe Defiant Legacy
1163
|
Posted - 2013.06.21 12:42:00 -
[57] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
The question you gotta ask yourself is "is this a good design choice, how does this make the game better, especially since this mostly affects new players, and especially since we've just introduced a T1 frigate that requires 5 drones to function?" How is it a good thing, for a new player, to be told, after purchasing a Tristan, "sorry, but you have to wait a week before you can actually use this". Will this help the player stay in the game, or will it make him say "a week? don't think so, bye!", especially since most people trying EVE will be doing so on a 14-day trial. Drones V is one of those skills that does lots of harm to new players, and has no measurable benefit, aside from being there for conformity's sake. I trained this skill many years ago, and I STILL remember the annoyance of having had to do so.
Also, "it's been this way for a decade, so there's no need to change it" is not necessarily right. Perhaps it's time to update certain things. This is one of the skills eminently ready for updating. Along with drones in general, which have been ridiculously broken for a very, very long time. |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.21 12:49:00 -
[58] - Quote
James Amril-Kesh wrote:Jeffrey Asher wrote:James Amril-Kesh wrote:And yeah, this thread isn't actually about drones at all. The subtleties are going over my head due to my newness. Could you please enlighten me as to the hidden, or perhaps not so hidden to those who know, meaning? regards, I'm awful with sarcasm. I think you're being sarcastic, so chances are you actually aren't. But I'll take that chance.
I wasn't sorry about that. I was just too long-winded, and I could see how you could read that as sarcasm.
I was just wondering whether there was an in-joke that I had not worked out yet in post.
cheers |

Felicity Love
STARKRAFT Joint Venture Conglomerate
697
|
Posted - 2013.06.21 12:50:00 -
[59] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
I've always said, CCP should just allow people to buy Skill Points with PLEX.
That way, "low SP players" are forced to spend 100's of Dollars/Euros/Pesos to jump right in with absolutely NO CLUE of what they are doing.
Pure winsauce for everyone.

Proud Beta Tester for "Bumping Uglies for Dummies" |

Dave Stark
3202
|
Posted - 2013.06.21 12:52:00 -
[60] - Quote
Felicity Love wrote:Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. I've always said, CCP should just allow people to buy Skill Points with PLEX. That way, "low SP players" are forced to spend 100's of Dollars/Euros/Pesos to jump right in with absolutely NO CLUE of what they are doing. Pure winsauce for everyone. 
i'd actually buy plex to do this... especially for all those prerequisites that aren't ideal to train on my current remap. (looking at you propulsion jamming!) |

Jenn aSide
STK Scientific Initiative Mercenaries
2247
|
Posted - 2013.06.21 12:56:00 -
[61] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
Nonsense Falc (ima call you Falc because shortening your name makes me look cool and typing 2 more letters to get your name right is *effort*), don't you know by now? You OWE us 5 drones.......And Battleship V.... and the Ability to fly Titans from "birth". Anything else is wrong and you should go back to DEV school bruh!
Also, please send the bill for the CCP Sarcasm meter i just exploded to:
Jenn A. Side P.O. Box 6969 BumPhuk , Egypt 90210
|

Muad 'dib
The Imperial Fedaykin Amarrian Commandos
1145
|
Posted - 2013.06.21 13:02:00 -
[62] - Quote
Felicity Love wrote:Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. I've always said, CCP should just allow people to buy Skill Points with PLEX. That way, "low SP players" are forced to spend 100's of Dollars/Euros/Pesos to jump right in with absolutely NO CLUE of what they are doing. Pure winsauce for everyone. 
the one constant in eve is SP gained per hour DO NOT FUNK WITH IT.
absolutely NO plex for skills that would break so much of the game that people like.
I invested x years and some neckbeard with a month off work can catch me up? no thanks. i had to wait, you have to wait. Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.
|

BoBoZoBo
Paragon Fury Tactical Narcotics Team
250
|
Posted - 2013.06.21 13:05:00 -
[63] - Quote
In related news - New players are left out of things they havent skilled for yet.
Personally I agree and would like to see more new players in Titans. They should not be left out of Titans just because they do not meet the minim requirements. Primary Test Subject GÇó SmackTalker Elite |

Felicity Love
STARKRAFT Joint Venture Conglomerate
697
|
Posted - 2013.06.21 13:33:00 -
[64] - Quote
Dave Stark wrote:
i'd actually buy plex to do this... especially for all those prerequisites that aren't ideal to train on my current remap. (looking at you propulsion jamming!)
Ah, but you have the benefit of hindsight and experience.... the new recruit desperately hoping CCP will change the rules, not so much.
C'est la guerre.
Proud Beta Tester for "Bumping Uglies for Dummies" |

Felicity Love
STARKRAFT Joint Venture Conglomerate
697
|
Posted - 2013.06.21 13:34:00 -
[65] - Quote
Muad 'dib wrote: the one constant in eve is SP gained per hour DO NOT FUNK WITH IT.
absolutely NO plex for skills that would break so much of the game that people like.
I invested x years and some neckbeard with a month off work can catch me up? no thanks. i had to wait, you have to wait.
Precisely. ^^
Proud Beta Tester for "Bumping Uglies for Dummies" |

Pr1ncess Alia
Perkone Caldari State
353
|
Posted - 2013.06.21 13:52:00 -
[66] - Quote
why cant ccp just give me all my skills to 5?
this seems like a lot of work.
what did you call this game again? steve online? who's steve? |

Kha'Vorn
Fruidian Logic The Volition Cult
109
|
Posted - 2013.06.21 13:55:00 -
[67] - Quote
And now I realise why I gave up reading these forums. |

Kult Altol
Confederation Navy Research Epsilon Fleet
463
|
Posted - 2013.06.21 14:02:00 -
[68] - Quote
lol OP is still butt hurt about exploration changes. Attempts to troll other aspects of eve.
Stop Ship Toasting please. An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
|

Stitcher
Re-Awakened Technologies Inc
1610
|
Posted - 2013.06.21 14:09:00 -
[69] - Quote
CCP Falcon wrote:No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them.
The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
That seems like the very definition of "fair" to me, actually - it works the exact same way for everyone.
An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

De'Veldrin
East India Ore Trade The East India Co.
1609
|
Posted - 2013.06.21 14:21:00 -
[70] - Quote
Sex Slave Girl wrote:Try drone interfacing lvl 5 for 35 days.
Come back and ***** when you have Fighter Bombers 5. Drone Interfacing 5 will seem like a short vacation. Eve Online: The full-contact sport for your brain. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
869
|
Posted - 2013.06.21 14:28:00 -
[71] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
Training skills past lvl1 helps out.
We all did it and we're still training so why shouldn't you?
*removed inappropriate ASCII art signature* - CCP Eterne |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
869
|
Posted - 2013.06.21 14:30:00 -
[72] - Quote
De'Veldrin wrote:Sex Slave Girl wrote:Try drone interfacing lvl 5 for 35 days. Come back and ***** when you have Fighter Bombers 5. Drone Interfacing 5 will seem like a short vacation.
45 for fighters V already discouraged me on top of not being able to dock a super carrier., can fly it but will not stuck any of my chars in.
 *removed inappropriate ASCII art signature* - CCP Eterne |

Domanique Altares
Rifterlings Point Blank Alliance
446
|
Posted - 2013.06.21 15:37:00 -
[73] - Quote
Jame Jarl Retief wrote: The question you gotta ask yourself is "is this a good design choice, how does this make the game better, especially since this mostly affects new players, and especially since we've just introduced a T1 frigate that requires 5 drones to function?" How is it a good thing, for a new player, to be told, after purchasing a Tristan, "sorry, but you have to wait a week before you can actually use this".
Save for the fact that the Tristan does not require 5 drones to function. It can be piloted with no drone skills at all, if someone was so inclined.
It will suffer for it, but it suffers for every day that the pilot doesn't have max drone skills, too.
There are Gallente and Amarr destroyers that benefit from Drones V, as well.
If a pilot intends to use these hulls, then planning ahead would be indicated, much as it is with most things in EVE. Rifterlings Corporation is now recruiting pilots for faction warfare solo & small gang frigate PvP. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |

UddWilliam
Ministry of War Amarr Empire
3
|
Posted - 2013.06.21 15:40:00 -
[74] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
That means who buy more game time should have more skills. Pay, wait, and you win. 
Skill training online, good name for this.
|

DarthNefarius
Minmatar Heavy Industries
1123
|
Posted - 2013.06.21 15:41:00 -
[75] - Quote
AlphaOperative Altren wrote:Skill Training Online wrote:This is an emotional crisis for many new players. This line makes me happy
Clubbing baby seals makes you happy too  An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |

Spurty
900
|
Posted - 2013.06.21 15:48:00 -
[76] - Quote
Delete drones, think of something less silly (Infinite ammo, infinite cap yadda yadda boom boom) --- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |

ElQuirko
Jester Syndicate S0UTHERN C0MF0RT
1473
|
Posted - 2013.06.21 16:00:00 -
[77] - Quote
SpoonRECKLESS wrote:Stop this now! You guys got your dueling crime watch (which I love really much) and now they did the skills changes to cruisers and bc.No learn the skill like we all did or go away. I'm all for helping new players understand and get into eve but I don't want any hand holding. We all must feel the torture of skills training slowlyyyyyyieeeee.I died many times my first month in eve trail and error is the only way you learn and get better.The skill is only lvl 5 talk to me when your training a skill 30 days +.Deal with it 
Hahaha br0 do you even carrier/dread/capital ships V? Save the Domi model! Spacewhales should be preserved. |

UddWilliam
Ministry of War Amarr Empire
4
|
Posted - 2013.06.21 16:10:00 -
[78] - Quote
UddWilliam wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. That means who buy more game time should have more skills. Pay, wait, and you win.  Skill training online, good name for this.
Stick to every design that has "run well for decades", and EVE will stuck in a trap where it will keep losing new players.
Newbie is just a dish for vets. Come, die and get out.
Vets always has advantages, no matter isks, skills, game experience, social relationship. Who come earlier will win this game.
The only two ways for newbies to win are : 1. they are much cleverer than vets 2. pay more money, for gametime and plex.
The others can say goodbye to EVE.
That's why a worldwide game which has run for a decade has only less than 60k PCU.
Go to see those massive PVP based MMOs that has 500k+ PCU and find out why they're so successful. EVE has a long way to go. |

Domanique Altares
Rifterlings Point Blank Alliance
446
|
Posted - 2013.06.21 16:22:00 -
[79] - Quote
UddWilliam wrote:
Go to see those massive PVP based MMOs that has 500k+ PCU and find out why they're so successful. EVE has a long way to go.
Because none of those people stay around for 10 years.
If EVE is so terrible though, and you're in a hurry to eject, it's as simple as uninstalling the client. Rifterlings Corporation is now recruiting pilots for faction warfare solo & small gang frigate PvP. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |

UddWilliam
Ministry of War Amarr Empire
4
|
Posted - 2013.06.21 16:41:00 -
[80] - Quote
Domanique Altares wrote:UddWilliam wrote:
Go to see those massive PVP based MMOs that has 500k+ PCU and find out why they're so successful. EVE has a long way to go.
Because none of those people stay around for 10 years. If EVE is so terrible though, and you're in a hurry to eject, it's as simple as uninstalling the client.
Just like many players, playing it as skill training online.
I love EVE and keep eyes on it for years. It's a fancy game, for some part. But for a casual player, it's not that good.
EVE need voices. Don't be so hurry to kick me off. |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.21 16:43:00 -
[81] - Quote
UddWilliam wrote:UddWilliam wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. That means who buy more game time should have more skills. Pay, wait, and you win.  Skill training online, good name for this. Newbie is just a dish for vets. Come, die and get out. Vets always has advantages, no matter isks, skills, game experience, social relationship. Who come earlier will win this game. The only two ways for newbies to win are : 1. they are much cleverer than vets 2. pay more money, for gametime and plex.
The others can say goodbye to EVE.
3. or they can stay, keep training in-game skills and learning player skills to survive, the latter often from the vast number of veterans I have found who are more than happy to help a newbie and dispense advice.
I'd die at the moment in almost any PVP situation I can think of, and will keep doing so for a while, but I hope to learn why and be on the winning side one day. I'd be bored stupid if all I had to do was go and pay some real-world money to buy a magic sword and I could then win against someone who had been playing for ages. Bleh, I'd rather feel like I've achieved something thanks. |

Unsuccessful At Everything
The Troll Bridge
4686
|
Posted - 2013.06.21 17:01:00 -
[82] - Quote
Posting in a not-so-stealth probing skill change whine thread. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

UddWilliam
Ministry of War Amarr Empire
4
|
Posted - 2013.06.21 17:19:00 -
[83] - Quote
Jeffrey Asher wrote:
3. or they can stay, keep training in-game skills and learning player skills to survive, the latter often from the vast number of veterans I have found who are more than happy to help a newbie and dispense advice.
I'd die at the moment in almost any PVP situation I can think of, and will keep doing so for a while, but I hope to learn why and be on the winning side one day. I'd be bored stupid if all I had to do was go and pay some real-world money to buy a magic sword and I could then win against someone who had been playing for ages. Bleh, I'd rather feel like I've achieved something thanks.
3=1+2 They are clever to learn, and pay enough gametime to learn enough skill.
So my key question is: Should EVE keep going on as a crazy toy for only a small group of people, or have some changes to welcome more potential players and make the game more colorful.
Those people you mentioned are only a small group of all potential players of EVE. Most players love sci-fic and pvp, but they don't have the responsibility to stay in this game and learn how to fight back those have unfair advantages. For most of them, they will just choose to play another game.
A game is a game. Forcing oneself to adapt to an unfair game mechanism is not playing a game, but being played by a game. If one is so strong then he should fufill his goal in real world, not to waste time playing games.  |

stoicfaux
2834
|
Posted - 2013.06.21 17:23:00 -
[84] - Quote
Is a troll post still a troll if the thread "degenerates" into meaningful discussion about a real topic that people have an interest in?
 |

Jenn aSide
STK Scientific Initiative Mercenaries
2260
|
Posted - 2013.06.21 17:28:00 -
[85] - Quote
UddWilliam wrote:
So my key question is: Should EVE keep going on as a crazy toy for only a small group of people, or have some changes to welcome more potential players and make the game more colorful.
And there it is. The standard "EVE would get so many more subs if" BS, which is based on the crazy idea that "more people = better experience".
What people liek this don't understand is that games like EVe have 2 choices: be a nice cozy upscale country club ....or be the freaking ghetto teaming with dumb people.
I've been in those bigger games, the communities were horrible. No thanks, i'll take my nice exclusive adult country club, you can have Xbox live...i mean the ghetto.
Quote: Those people you mentioned are only a small group of all potential players of EVE. Most players love sci-fic and pvp, but they don't have the responsibility to stay in this game and learn how to fight back those have unfair advantages. For most of them, they will just choose to play another game.
Man, were are missing out , we should get some of them irresponsible/impatient instant gratification kids up in here so EVE can be beautiful like the rest of gaming.....
Sarcasm aside, a REAL EVE player is someone who likes a CHALLENGE. Like how Goons came in, saw the established order and said "to hell with that" and toppled them......only to become the Established order themselves lol. But thats another thread 
Quote:A game is a game. Forcing oneself to adapt to an unfair game mechanism is not playing a game, but being played by a game. If one is so strong then he should fufill his goal in real world, not to waste time playing games. 
The door is that way------------------------------>
|

AlphaOperative Altren
Alternative Rendition
9
|
Posted - 2013.06.21 17:34:00 -
[86] - Quote
I would like 1 trillion isk & i feel i am disadvantaged against other players who have 1 trillion isk.
CCP should give me 1 trillion isk or i will leave Eve.
|

Caviar Liberta
Moira. Villore Accords
121
|
Posted - 2013.06.21 17:53:00 -
[87] - Quote
Don't anyone tell the OP you use to be be able to field more than 5 drones at some time in EvE, he might really get mad then. |

Thaman Arnuad
Offworld Miners and Fabricators Guild
0
|
Posted - 2013.06.21 17:55:00 -
[88] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
The latest patch is propagating this idea of first rank of skill unlocks maximum item use and every level of the skill improves effectiveness.
I am referring to Astrometrics in case you don't follow. |

Caviar Liberta
Moira. Villore Accords
121
|
Posted - 2013.06.21 17:57:00 -
[89] - Quote
Thaman Arnuad wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. The latest patch is propagating this idea of first rank of skill unlocks maximum item use and every level of the skill improves effectiveness. I am referring to Astrometrics in case you don't follow.
I haven't even used any probes since that change. |

AlphaOperative Altren
Alternative Rendition
9
|
Posted - 2013.06.21 18:03:00 -
[90] - Quote
Caviar Liberta wrote:Don't anyone tell the OP you use to be be able to field more than 5 drones at some time in EvE, he might really get mad then.
How about this, i was away from eve for a while and misread "Advanced Drone Interfacing". So, thinking id be able to field more i trained up. After a few weeks getting the skill up to 4, i came back to find it only works on carriers etc.
Eve doesnt forgive idiocy, a lesson i certainly learnt! |

Klymer
Hedion University Amarr Empire
297
|
Posted - 2013.06.21 19:13:00 -
[91] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
Hahaha drone envy, thanks op I needed the laugh it's been one of those days. |

Anne Dieu-le-veut
State War Academy Caldari State
23
|
Posted - 2013.06.21 19:19:00 -
[92] - Quote
When a fail-thread gets a dev response, you just have to tip your hat in give the OP a "successful troll is successful", and move on. |

Caviar Liberta
Moira. Villore Accords
121
|
Posted - 2013.06.21 19:31:00 -
[93] - Quote
AlphaOperative Altren wrote:Caviar Liberta wrote:Don't anyone tell the OP you use to be be able to field more than 5 drones at some time in EvE, he might really get mad then. How about this, i was away from eve for a while and misread "Advanced Drone Interfacing". So, thinking id be able to field more i trained up. After a few weeks getting the skill up to 4, i came back to find it only works on carriers etc. Eve doesnt forgive idiocy, a lesson i certainly learnt!
Attention to detail will never fail you. |

Shizuken
Venerated Stars
148
|
Posted - 2013.06.21 19:32:00 -
[94] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
And then the noobs were put in their place, and the slow rate of player expansion continued while the bittervets rejoiced, with Tippia looking over the bittervets with crossed arms and a satisfied smile. And she knew that once again the WoW players invasion of her beloved game had been thwarted, because of falcon. |

Mara Pahrdi
The Order of Anoyia
365
|
Posted - 2013.06.21 19:50:00 -
[95] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. Sometimes a single like is just not enough. Remove insurance. |

Omar Godsman
Viziam Amarr Empire
4
|
Posted - 2013.06.21 20:10:00 -
[96] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
Umm Mr Dev....... You just fed a troll. I believe this thread should be locked as a troll thread. bye bye. |

AlphaOperative Altren
Alternative Rendition
11
|
Posted - 2013.06.21 20:17:00 -
[97] - Quote
Hi,
Can CCP please add levels to all skills!
I'm not a happy bunny that young players can reach level 5 after just a few weeks and i have no option to get higher than them.
I think 80 would be a good number. Give the little scrotes something to winge about.
Thanks and much love,
Alpha
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:20:00 -
[98] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
Well, good thing all these "new players" should be flying frigates that should only have 2-3 drones worth of bandwidth on their hull.
Just another reason to remind you to not jump ahead to a ship you can't really fly efficiently. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Skill Training Online
Royal Amarr Institute Amarr Empire
14
|
Posted - 2013.06.21 20:21:00 -
[99] - Quote
AlphaOperative Altren wrote:Hi,
Can CCP please add levels to all skills!
I'm not a happy bunny that young players can reach level 5 after just a few weeks and i have no option to get higher than them.
I think 80 would be a good number. Give the little scrotes something to winge about.
Thanks and much love,
Alpha
I don't want to rude but don't call new people scrotes it seems slightly offensive, Additionally this is not a troll it is just there are too many factors that already give the impression that a player with less than a million SP is less effective than a player with 50 million skill-points, and that isn't entirely true.
New players are the best tacklers they are the best scouts, this whole drone thing just creates a un-needed wall between people and creates a rift of prejudice without cause.
This is an emotional crisis, as I stated earlier, logically I can see why the system exists as it does, it just feels wrong, It feels like being unable to feed your family because the color of your skin, I didn't choose to only have 3 drones, I was forced here by a cruel and divisive universe that at any moment can shatter my emotional state.
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:24:00 -
[100] - Quote
Jeffrey Asher wrote:Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. It's not an emotional crisis, I've been playing for a month and prioritized getting Drones 5 trained early so I could use 5 drones at once. Why not just give everyone medium guns and racial cruiser as well from the start, so we can use a cruiser straight away and aren't scarred forever? Drone envy is not pretty.
Or do one better... let's give everyone a free BC! I welcome you, the Gnosis!! "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Tumahub
Sebiestor Tribe Minmatar Republic
673
|
Posted - 2013.06.21 20:25:00 -
[101] - Quote
Skill Training Online wrote: This is an emotional crisis
I'm sorry, what? |

AlphaOperative Altren
Alternative Rendition
11
|
Posted - 2013.06.21 20:26:00 -
[102] - Quote
Hi,
Can CCP please stop my wallet blinking, ive spent 2 1/2 years in this game trying to build industry and now im constantly having to deal with a blinking wallet, Its awful!
I didnt start playing this game for this, i just wanted to max out a character in my school holidays then strut around like i own the place.
Instead, ive been burdened with experience & a good few mates (which is bad enough) but now i have to deal with a flashing wallet icon every few minutes!
CCP should nerf experience, Ingenuity and longevity ASAP or i swear ill ragequit! |

Reuben Johnson
Gal-Min Industries
160
|
Posted - 2013.06.21 20:32:00 -
[103] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
If that causes you to have an emotional crisis, the problem isnt the # of drones, the problem is YOU! Go seek help from a traned phsycologists, not from the Devs.
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:33:00 -
[104] - Quote
Marmaduke Hatplate wrote:New player here, love drones, wish I could name them (though I also realise that's not far off being as pointless as naming my bullets lol), and I am currently just 5 short hours away from Drones 5. Yes, 3 days ago I thought 'hm, I'd better start thinking about my long-term drone prospects.
Now when I look back across the mists of antiquity to the halcyon times of, er, Tuesday, I wish I could let that bright-eyed youngster meet the stooped veteran of today and congratulate him on his fsr-sightedness. That mature-beyond-his-years rookie of the day before the day before yesterday made an investment, and three whole days later, it is paying off.
Drones 5. You gotta play the Long Game.
In 6 hours, I will start Drone Interface training, and enter my cryogenics chamber to wait until the sun dies, or next month, whichever comes sooner.
I used to name my hobgoblins names from Bumfights. Calling them "hobos" never really helped in that regard.
But I digress. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:35:00 -
[105] - Quote
Bl4ck Ph03n1x wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. There is a slight unbalance, though. A missile, laser, hybrid or projectile pilot can field all his guns at pew pew lvl1 A gallentean/ammar drone pilot need an additional skill to 5 to do the same. But then we all know drones are broken for the last decade. Maybe, one day, a drone expansion...?
That's not true.
Any drone pilot can field all of his guns at the same time a turret pilot can. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:44:00 -
[106] - Quote
Jame Jarl Retief wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. The question you gotta ask yourself is "is this a good design choice, how does this make the game better, especially since this mostly affects new players, and especially since we've just introduced a T1 frigate that requires 5 drones to function?" How is it a good thing, for a new player, to be told, after purchasing a Tristan, "sorry, but you have to wait a week before you can actually use this". Will this help the player stay in the game, or will it make him say "a week? don't think so, bye!", especially since most people trying EVE will be doing so on a 14-day trial. Drones V is one of those skills that does lots of harm to new players, and has no measurable benefit, aside from being there for conformity's sake. I trained this skill many years ago, and I STILL remember the annoyance of having had to do so. Also, "it's been this way for a decade, so there's no need to change it" is not necessarily right. Perhaps it's time to update certain things. This is one of the skills eminently ready for updating. Along with drones in general, which have been ridiculously broken for a very, very long time.
I'd almost warrant to bet that if being able to use 5 drones within a day of playing a trial account, you are in for a big suprise. Especially if that's going to be a make or break element to decide if you choose to play the game for longer than 2 weeks.
But then... it would be better to stick with a more manageable frigate that wouldn't be so heavily centered on a skill that takes days to see it's potential anyways. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:45:00 -
[107] - Quote
Dave Stark wrote:Felicity Love wrote:Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. I've always said, CCP should just allow people to buy Skill Points with PLEX. That way, "low SP players" are forced to spend 100's of Dollars/Euros/Pesos to jump right in with absolutely NO CLUE of what they are doing. Pure winsauce for everyone.  i'd actually buy plex to do this... especially for all those prerequisites that aren't ideal to train on my current remap. (looking at you propulsion jamming!)
3 days left on that damned thing.
Stupid Devoters and Zealots with their off the wall reqs =( "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 20:56:00 -
[108] - Quote
DarthNefarius wrote:AlphaOperative Altren wrote:Skill Training Online wrote:This is an emotional crisis for many new players. This line makes me happy Clubbing baby seals makes you happy too 
Don't knock it until you've tried it. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

Murk Paradox
Red Tsunami The Cursed Few
408
|
Posted - 2013.06.21 21:24:00 -
[109] - Quote
UddWilliam wrote:Jeffrey Asher wrote:
3. or they can stay, keep training in-game skills and learning player skills to survive, the latter often from the vast number of veterans I have found who are more than happy to help a newbie and dispense advice.
I'd die at the moment in almost any PVP situation I can think of, and will keep doing so for a while, but I hope to learn why and be on the winning side one day. I'd be bored stupid if all I had to do was go and pay some real-world money to buy a magic sword and I could then win against someone who had been playing for ages. Bleh, I'd rather feel like I've achieved something thanks.
3=1+2 They are clever and willing to learn EVE, and pay enough gametime to learn enough skill. So my key question is: Should EVE keep going on as a crazy toy for only a small group of people, or have some changes to welcome more potential players and make the game more colorful. Those people you mentioned are only a small group of all potential players of EVE. Most players love sci-fic and pvp, and they are clever or willing to pay, but they don't have the responsibility to stay in this game and learn how to fight back those have unfair advantages. For most of them, they will just choose to play another game, just because they can have more fun in those game. A game is a game. Forcing oneself to adapt to an unfair game mechanism is not playing a game, but being played by a game. If one is so strong then he should fufill his goal in real world, not to waste time playing games. 
I don't think people remember quite how fun it can be to simply get some t1 fitted t1 frigates and just go on a roam.
You don't NEED skills to have fun. Skills only allow more options.
Whether you have 1mil sp, 10mil sp or 100mil sp, if you aren't having fun, you aren't doing it right. "Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

UddWilliam
Ministry of War Amarr Empire
5
|
Posted - 2013.06.22 02:28:00 -
[110] - Quote
Murk Paradox wrote:
I don't think people remember quite how fun it can be to simply get some t1 fitted t1 frigates and just go on a roam.
You don't NEED skills to have fun. Skills only allow more options.
Whether you have 1mil sp, 10mil sp or 100mil sp, if you aren't having fun, you aren't doing it right.
To tell you the truth is, I know it, and I did learn how to pvp using t1 frig in FW and won some fights.
But soon I know what upsets me: PVP in EVE is like "Warping online", especially for solo player.
Fly a frig in lowsec and you spend 30 mins and you find nothing but teams you can't defeat by yourself or some other solo players that keep escaping. Then you finally get someone that's willing to have a fight, but you fail and explode, then you have to spend another 30 mins to warp to a trade hub or your corp home to fit another ship and repeat playing warping online again.
And many nullsec-ers are complaining that CTA is just a process like this : spend 1 hours to do 30 jumps, shoot, explode, spend another hour to jump back home or speed it up by exploding you pod :).
That's why I saw a thread complaining someone can use micro-warp + stealth to escape from gate camp easily, just because they keep waiting for hours and find few things to shoot. 
Jenn aSide wrote:Man, were are missing out , we should get some of them irresponsible/impatient instant gratification kids up in here so EVE can be beautiful like the rest of gaming..... Sarcasm aside, a REAL EVE player is someone who likes a CHALLENGE. Like how Goons came in, saw the established order and said "to hell with that" and toppled them......only to become the Established order themselves lol. But thats another thread 
Keep warping in EVE or suiside to shoot someone you can't defeat is not CHALLENGE, but it's too common in EVE. That's all I want to talk about.
Opps, I think i went too far from what this thread is talking about.
What makes me so interested in this thread is how CCP Falcon replied. With no disrespect, but I think:
It's better not to answer a thread with some logic like "somthing has functioned for a decade so it's good and no need to change". Please, hear voices from more players.
Or you just show you don't know how it hurts players. Everything in EVE has functioned for a decade and you don't even need to have expansions because nothing need to be changed. |

destiny2
Abh Academy Abh Alliance
131
|
Posted - 2013.06.22 02:53:00 -
[111] - Quote
sighs vexor allows you to launch 5 lights, 5 mediums or i belive 4 heavys sooo. |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
145
|
Posted - 2013.06.22 03:19:00 -
[112] - Quote
This is an energy crisis. Player energy is being subverted. Will Fountain be Goonswarm's Waterloo?Read all about it in COAD. |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.22 03:52:00 -
[113] - Quote
UddWilliam wrote:Murk Paradox wrote:
I don't think people remember quite how fun it can be to simply get some t1 fitted t1 frigates and just go on a roam.
You don't NEED skills to have fun. Skills only allow more options.
Whether you have 1mil sp, 10mil sp or 100mil sp, if you aren't having fun, you aren't doing it right.
To tell you the truth is, I know it, and I did learn how to pvp using t1 frig in FW and won some fights. But soon I know what upsets me: PVP in EVE is like "Warping online", especially for solo player. Fly a frig in lowsec and you spend 30 mins and you find nothing but teams you can't defeat by yourself or some other solo players that keep escaping. Then you finally get someone that's willing to have a fight, but you fail and explode, then you have to spend another 30 mins to warp to a trade hub or your corp home to fit another ship and repeat playing warping online again. And many nullsec-ers are complaining that CTA is just a process like this : spend 1 hours to do 30 jumps, shoot, explode, spend another hour to jump back home or speed it up by exploding you pod :). That's why I saw a thread complaining someone can use micro-warp + stealth to escape from gate camp easily, just because they keep waiting for hours and find few things to shoot.  Jenn aSide wrote:Man, were are missing out , we should get some of them irresponsible/impatient instant gratification kids up in here so EVE can be beautiful like the rest of gaming..... Sarcasm aside, a REAL EVE player is someone who likes a CHALLENGE. Like how Goons came in, saw the established order and said "to hell with that" and toppled them......only to become the Established order themselves lol. But thats another thread  Keep warping in EVE or suiside to shoot someone you can't defeat is not CHALLENGE, but it's too common in EVE. That's all I want to talk about.
Or you just show you don't know how it hurts players. Everything in EVE has functioned for a decade and you don't even need to have expansions because nothing need to be changed.  Keep Drones V like what it is now has no obivious adavantages. A caracal without Missile Ops V can run well. But you won't even want to use a vexor without Drone V to do LV2 missions because you loose more dps than caracal just because a T1 skills. It's obiviously discouraging newbie to choose what he want to fly freely.So tell me why not make a little change to make it more funny for a newbie, or CCP don't care newbie? @CCP Falcon
I used a Vexor to start lvl 2 missions with Drone 3, and it was harder and I lost a Vexor on one mission. I had a bunch of fun losing that and learned a lot, came back to the mission with a much better kitted Vexor and finished it, and trained Drone 5 and DI 3 since. Lvl 2 missions are much easier now and just as much fun because I had to level up to it.
Maybe I haven't been around long enough to see that anything is broken, but the game to me is a whole bunch of fun exactly the way it is, it wouldn't keep me coming back if everything was handed to me on a plate when I started.
Personally I don't see a change needing to be made, from a newbie perspective. If you change the game to make everybody who starts playing it happy it would be the most boring game ever made, I would hope some people start it, hate it and move on to something else. |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.22 03:58:00 -
[114] - Quote
Murk Paradox wrote:Jeffrey Asher wrote:Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players. It's not an emotional crisis, I've been playing for a month and prioritized getting Drones 5 trained early so I could use 5 drones at once. Why not just give everyone medium guns and racial cruiser as well from the start, so we can use a cruiser straight away and aren't scarred forever? Drone envy is not pretty. Or do one better... let's give everyone a free BC! I welcome you, the Gnosis!!
Got one of those for paying my cash - I still haven't flown it because I am not game - the one thing they forgot to give me was any skills so that I don't lose the thing the minute I undock. |

Ohishi
Apocalypse Reign
61
|
Posted - 2013.06.22 04:25:00 -
[115] - Quote
200% boost to drone damage. I'm in. Do it CCP. Do not seek to follow in the footsteps of the wise. Seek what they sought. |

UddWilliam
Ministry of War Amarr Empire
5
|
Posted - 2013.06.22 04:36:00 -
[116] - Quote
Jeffrey Asher wrote: I used a Vexor to start lvl 2 missions with Drone 3, and it was harder and I lost a Vexor on one mission. I had a bunch of fun losing that and learned a lot, came back to the mission with a much better kitted Vexor and finished it, and trained Drone 5 and DI 3 since. Lvl 2 missions are much easier now and just as much fun because I had to level up to it.
Maybe I haven't been around long enough to see that anything is broken, but the game to me is a whole bunch of fun exactly the way it is, it wouldn't keep me coming back if everything was handed to me on a plate when I started.
Personally I don't see a change needing to be made, from a newbie perspective. If you change the game to make everybody who starts playing it happy it would be the most boring game ever made, I would hope some people start it, hate it and move on to something else.
So CCP should remove Caracal because it makes it too easy to farm LV2 mission and makes the game dull.
Challenge should be set by good game design, not by some skill training related traps.
I admire you that you try to overcome a mission by changing fit. And this is what I called a good game design and makes the game looks smart. |

auraofblade
Kid's Logistics Inc League of Infamy
14
|
Posted - 2013.06.22 05:04:00 -
[117] - Quote
TBH, the only real issue with Drones V is the Tristan. It's just a touch wonky for new pilots to go "minutes...hours...a day...wait, 5 days?" for a ship they probably get within 1-3 hours of play. To the rest of us this is basically nothing, but for someone who just dipped in it might feel like a bit of a brick wall.
However, I also think this can get solved without wrecking everything. Drop the Tristan Bandwidth to 20 from 25, then give it a 5% bonus to Drone Damage per skill level. The effective output is still the same for veterans and you don't have to consume the first week of a newbie's trial. It's not as big of a problem with the Algos, Dragoon or any Cruiser because those are further off in the skill tree, so a newbie is already in a position where they need to plan out a week's worth of skill points.
(yes, I know this is a troll thread, but I'm biting anyways) |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.22 05:16:00 -
[118] - Quote
UddWilliam wrote:Jeffrey Asher wrote: I used a Vexor to start lvl 2 missions with Drone 3, and it was harder and I lost a Vexor on one mission. I had a bunch of fun losing that and learned a lot, came back to the mission with a much better kitted Vexor and finished it, and trained Drone 5 and DI 3 since. Lvl 2 missions are much easier now and just as much fun because I had to level up to it.
Maybe I haven't been around long enough to see that anything is broken, but the game to me is a whole bunch of fun exactly the way it is, it wouldn't keep me coming back if everything was handed to me on a plate when I started.
Personally I don't see a change needing to be made, from a newbie perspective. If you change the game to make everybody who starts playing it happy it would be the most boring game ever made, I would hope some people start it, hate it and move on to something else.
1. So CCP should remove Caracal because it makes it too easy to farm LV2 mission and makes the game dull.  2. Challenge should be set by good game design, not by some skill training related traps. 3.I admire you that you try to overcome a mission by changing fit. And this is what I called a good game design and makes the game looks smart.
I added the numbers so I can answer as my skill with the forums isn't so great yet - perhaps another skill that could be added to the game. 
1. Never flown one so I don't know the stats, if people are because they can farm lvl 2 missions then good luck to them but yeah that sounds mightily boring, but their choice.
2. The game is designed around skills to an extent, and choosing which ones to prioritize is part of that - so if I want to have an all-gun Cruiser that is good at lvl 2 missions or pvp, I can put my training there. If i want to go drones I can go there. I see that challenge as coming from good game design - being able to do it whichever way I see fit is working for me. I don't see skill training as a trap, and certainly not compared to having to go kill 1000 rats before I can do ANYTHING in other games.
3. Thanks, and yep that IS good game design, not being restricted to just one way of doing something, or one path to advancement.
If other newbies are finding the game boring then they need to stop mining and go do something, go get blown up a few times, make an arse of yourself in the forums and explore a bit. |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.22 05:20:00 -
[119] - Quote
and perhaps Troll Detection could also be added as a skill, seems I need that one. |

Sirinda
Ekchuah's Shrine Comporium Kill It With Fire
186
|
Posted - 2013.06.22 07:39:00 -
[120] - Quote
Drones are unfair, remove drones.
Whoops, meant to say OP. |

PotatoOverdose
SONS of LEGION RISE of LEGION
134
|
Posted - 2013.06.22 08:13:00 -
[121] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. Whoooooosh.
You raise an excellent point Falcon. Now, replace drones with something that rhymes with robes and re-evaluate.
Edit: This thread is a 10/10 btw, op nailed it. |

Josef Djugashvilis
Acme Mining Corporation
1280
|
Posted - 2013.06.22 09:40:00 -
[122] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
Poor quality trolling.
Please stop. This is not a signature. |

Alexander the Great
Imperial Academy Amarr Empire
80
|
Posted - 2013.06.22 10:30:00 -
[123] - Quote
Totally supporting TS.
But I think new Drones skill should add not only drone damage but also HP, speed, optimal, control range and even tracking. Bonuses from all the support skills should be halved.
Just because it makes so much sense.
On a serious note: why sentry drones don't require racial drone specialization skill and don't get damage bonus from it? Why are they so special? |

Angelhunter
Conquering Darkness
30
|
Posted - 2013.06.22 10:34:00 -
[124] - Quote
OP clearly would have shot himself out of depression if he played back in the day when a fully drone trained player could launch 10 drones to his 1.
Stop crying, get training. |

Royal Executioner Shazih
Viziam Amarr Empire
20
|
Posted - 2013.06.22 11:41:00 -
[125] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
How did end up with 3k+ likes answering this way? I guess time to introduce downvoting.
It is actually YOUR responsibility to make game more convenient. |

Josef Djugashvilis
Acme Mining Corporation
1280
|
Posted - 2013.06.22 12:01:00 -
[126] - Quote
Hell, just skip the whole training thing altogether.
Everyone starts with max skills in everything.
The notion that new players should have less skills than old players is just plain wrong. This is not a signature. |

Victoria Sin
Center for Advanced Studies Gallente Federation
302
|
Posted - 2013.06.22 12:10:00 -
[127] - Quote
Dave Stark wrote: i'd actually buy plex to do this... especially for all those prerequisites that aren't ideal to train on my current remap. (looking at you propulsion jamming!)
Why would you want to "jam" someone's propulsion? Are you an evildoer? 
|

Ma'Baker McCandless
The McCandless Clan
1
|
Posted - 2013.06.22 12:22:00 -
[128] - Quote
Royal Executioner Shazih wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. How did end up with 3k+ likes answering this way? I guess time to introduce downvoting. It is actually YOUR responsibility to make game more convenient.
Just fer causin' this reactshun, ah went an gave Falcon annuther +1 |

Murk Paradox
Red Tsunami The Cursed Few
409
|
Posted - 2013.06.22 13:02:00 -
[129] - Quote
UddWilliam wrote:Murk Paradox wrote:
I don't think people remember quite how fun it can be to simply get some t1 fitted t1 frigates and just go on a roam.
You don't NEED skills to have fun. Skills only allow more options.
Whether you have 1mil sp, 10mil sp or 100mil sp, if you aren't having fun, you aren't doing it right.
To tell you the truth is, I know it, and I did learn how to pvp using t1 frig in FW and won some fights. But soon I know what upsets me: PVP in EVE is like "Warping online", especially for solo player. Fly a frig in lowsec and you spend 30 mins and you find nothing but teams you can't defeat by yourself or some other solo players that keep escaping. Then you finally get someone that's willing to have a fight, but you fail and explode, then you have to spend another 30 mins to warp to a trade hub or your corp home to fit another ship and repeat playing warping online again. And many nullsec-ers are complaining that CTA is just a process like this : spend 1 hours to do 30 jumps, shoot, explode, spend another hour to jump back home or speed it up by exploding you pod :). That's why I saw a thread complaining someone can use micro-warp + stealth to escape from gate camp easily, just because they keep waiting for hours and find few things to shoot.  Jenn aSide wrote:Man, were are missing out , we should get some of them irresponsible/impatient instant gratification kids up in here so EVE can be beautiful like the rest of gaming..... Sarcasm aside, a REAL EVE player is someone who likes a CHALLENGE. Like how Goons came in, saw the established order and said "to hell with that" and toppled them......only to become the Established order themselves lol. But thats another thread  Keep warping in EVE or suiside to shoot someone you can't defeat is not CHALLENGE, but it's too common in EVE. That's all I want to talk about.
Opps, I think i went too far from what this thread is talking about. What makes me so interested in this thread is how CCP Falcon replied. With no disrespect, but I think: It's better not to answer a thread with some logic like "somthing has functioned for a decade so it's good and no need to change". Please, hear voices from more players and answer like a game dev more.Or you just show you don't know how it hurts players. Everything in EVE has functioned for a decade and you don't even need to have expansions because nothing need to be changed.  Keep Drones V like what it is now has no obivious adavantages. A caracal without Missile Ops V can run well. But you won't even want to use a vexor without Drone V to do LV2 missions because you loose more dps than caracal just because a T1 skills. It's obiviously discouraging newbie to choose what he want to fly freely.So tell me why not make a little change to make it more funny for a newbie, or CCP don't care newbie? @CCP Falcon
I agree on the finding of fights... that's where my point comes from. Some people are scared of the effort to reship or lose. Another problem, which you yourself mentioned... is that it takes 5 extra minutes more, per ship, to pre fit them =)
Make like, 10 frigs for a night of losing them. Winning isn't even that much fun compared to actually doing stuff. I'd rather lose 5 frigs in 2 hours (not just feeding them) then spend 2 hours in 1 frig looking for a fight. Also, I like setting a straight long desto and hitting it, then just roaming a specific area. You meet new people that way.
The part you mentioned about newbie pilots flying what they want, freely, is a misnomer.
Newbie pilots actually don't have that choice innately and by design. They do have ship restrictions because of being a trial account. A trial account is not just an account you get full access to. It's a test drive. A taste.
Once you feel you like the game design, then you sub up and have free reign to choose a skill/ship. You aren't supposed to just play how you want and fly what you want as a trial account. It's supposed to be limited.
"Never rub another man's rhubarb." -Joker in Batman (Jack Nicholson) Just get a catalyst, blow him up and the post in local "Just a friendly reminder that I'm mining here and not you." -Abrazzar
|

UddWilliam
Udd Corp
5
|
Posted - 2013.06.22 16:13:00 -
[130] - Quote
Murk Paradox wrote:
The part you mentioned about newbie pilots flying what they want, freely, is a misnomer.
Newbie pilots actually don't have that choice innately and by design. They do have ship restrictions because of being a trial account. A trial account is not just an account you get full access to. It's a test drive. A taste.
Once you feel you like the game design, then you sub up and have free reign to choose a skill/ship. You aren't supposed to just play how you want and fly what you want as a trial account. It's supposed to be limited.
Maybe I don't make myself understood. See my example mentioned before. Vexor and Caracal are both available for trial accounts and they stand for two major ship types (drone boat and missile boat).
EVE is encouraging ship diversification. It means players can fight with the way he like. That's why we see ship rebalancing. That's why drake is nurfed, and we see new drone ship line like dragoon and new amageddon.
The key problem is that you can fit all your high slots with missile launchers with just 1 day skill training while drone boat need 1 week training to get the same effect. So players who choose drone boat (Vexor) as their initial LV2 mission boat is a bad choice because his effeicency in the first week is much worse than players who are using Caracal. Tristan has even worse situation. It's not because the ship is bad, but because the skill is designed in an imbalanced way.
This is surly an imbalance for a newbie's early life. While most MMO is trying to solve class imbalance, Falcon doesn't think it as a problem. Maybe that means a newbie has responsibility to suffer the punish for his "silliness". |

stoicfaux
2857
|
Posted - 2013.06.22 16:33:00 -
[131] - Quote
UddWilliam wrote: Maybe I don't make myself understood. See my example mentioned before. Vexor and Caracal are both available for trial accounts and they stand for two major ship types (drone boat and missile boat).
EVE is encouraging ship diversification. It means players can fight with the way he like. That's why we see ship rebalancing. That's why drake is nurfed, and we see new drone ship line like dragoon and new amageddon.
The key problem is that you can fit all your high slots with missile launchers with just 1 day skill training while drone boat need 1 week training to get the same effect. So players who choose drone boat (Vexor) as their initial LV2 mission boat is a bad choice because his effeicency in the first week is much worse than players who are using Caracal. Tristan has even worse situation. It's not because the ship is bad, but because the skill is designed in an imbalanced way.
OTOH, drones don't require much in the way of secondary skills, whereas guns/missiles do: missiles: Target Navigation Prediction, Missile Projection, Rapid Launch, Warhead Upgrades, Guided Missile Precision (plus TP skills)
guns: Controlled Bursts, Motion Prediction, Rapid Firing, Sharpshooter, Surgical Strike, Trajectory Analysis (plus cap skills for non-projectile)
drones: Drone Durabilty, Drone Navigation, Drone Sharpshooting.
|

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
2261
|
Posted - 2013.06.22 16:52:00 -
[132] - Quote
stoicfaux wrote:UddWilliam wrote: Maybe I don't make myself understood. See my example mentioned before. Vexor and Caracal are both available for trial accounts and they stand for two major ship types (drone boat and missile boat).
EVE is encouraging ship diversification. It means players can fight with the way he like. That's why we see ship rebalancing. That's why drake is nurfed, and we see new drone ship line like dragoon and new amageddon.
The key problem is that you can fit all your high slots with missile launchers with just 1 day skill training while drone boat need 1 week training to get the same effect. So players who choose drone boat (Vexor) as their initial LV2 mission boat is a bad choice because his effeicency in the first week is much worse than players who are using Caracal. Tristan has even worse situation. It's not because the ship is bad, but because the skill is designed in an imbalanced way.
OTOH, drones don't require much in the way of secondary skills, whereas guns/missiles do: missiles: Target Navigation Prediction, Missile Projection, Rapid Launch, Warhead Upgrades, Guided Missile Precision (plus TP skills) guns: Controlled Bursts, Motion Prediction, Rapid Firing, Sharpshooter, Surgical Strike, Trajectory Analysis (plus cap skills for non-projectile) drones: Drone Durabilty, Drone Navigation, Drone Sharpshooting. Combat Drone Operation. Drone Interfacing. Advanced Drone Interfacing. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

stoicfaux
2857
|
Posted - 2013.06.22 17:01:00 -
[133] - Quote
Darth Gustav wrote:stoicfaux wrote:UddWilliam wrote: Maybe I don't make myself understood. See my example mentioned before. Vexor and Caracal are both available for trial accounts and they stand for two major ship types (drone boat and missile boat).
EVE is encouraging ship diversification. It means players can fight with the way he like. That's why we see ship rebalancing. That's why drake is nurfed, and we see new drone ship line like dragoon and new amageddon.
The key problem is that you can fit all your high slots with missile launchers with just 1 day skill training while drone boat need 1 week training to get the same effect. So players who choose drone boat (Vexor) as their initial LV2 mission boat is a bad choice because his effeicency in the first week is much worse than players who are using Caracal. Tristan has even worse situation. It's not because the ship is bad, but because the skill is designed in an imbalanced way.
OTOH, drones don't require much in the way of secondary skills, whereas guns/missiles do: missiles: Target Navigation Prediction, Missile Projection, Rapid Launch, Warhead Upgrades, Guided Missile Precision (plus TP skills) guns: Controlled Bursts, Motion Prediction, Rapid Firing, Sharpshooter, Surgical Strike, Trajectory Analysis (plus cap skills for non-projectile) drones: Drone Durabilty, Drone Navigation, Drone Sharpshooting. Combat Drone Operation. Drone Interfacing. Advanced Drone Interfacing. Not sure I see your point. Firstly, this is in the context of newbies getting the "most" out of their ships.
Combat Drone Operation == Gunnery == Missile Launcher Operation, which is why I left it out. Drone Interfacing I missed. Advanced Drone Interfacing is in the realm of T2 weapons, i.e. not applicable in the context of the "newbie" experience.
My point is that missile and gun ships need a lot of secondary skills to be effective. Drones on a drone bonused hull, on the other hand, work out of box with minimal skill training.
|

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.22 22:54:00 -
[134] - Quote
UddWilliam wrote:Murk Paradox wrote:
The part you mentioned about newbie pilots flying what they want, freely, is a misnomer.
Newbie pilots actually don't have that choice innately and by design. They do have ship restrictions because of being a trial account. A trial account is not just an account you get full access to. It's a test drive. A taste.
Once you feel you like the game design, then you sub up and have free reign to choose a skill/ship. You aren't supposed to just play how you want and fly what you want as a trial account. It's supposed to be limited.
Maybe I don't make myself understood. See my example mentioned before. Vexor and Caracal are both available for trial accounts and they stand for two major ship types (drone boat and missile boat). EVE is encouraging ship diversification. It means players can fight with the way he like. That's why we see ship rebalancing. That's why drake is nurfed, and we see new drone ship line like dragoon and new amageddon. The key problem is that you can fit all your high slots with missile launchers with just 1 day skill training while drone boat need 1 week training to get the same effect. So players who choose drone boat (Vexor) as their initial LV2 mission boat is a bad choice because his effeicency in the first week is much worse than players who are using Caracal. Tristan has even worse situation. It's not because the ship is bad, but because the skill is designed in an imbalanced way. This is surly an imbalance for a newbie's early life. While most MMO is trying to solve class imbalance, Falcon doesn't think it as a problem. Maybe that means a newbie has responsibility to suffer the punish for his "silliness".
I'll bite again. There are no classes in EVE, only decisions. |

Linna Excel
Center for Advanced Studies Gallente Federation
150
|
Posted - 2013.06.22 23:31:00 -
[135] - Quote
Exploration changes - the number of probes you can use was just part of the hassle, even with the changes you ship, skills, and equipment still count. And this is just to get to the site.
Drone troll suggestion - just that, a troll suggestion. There are 3 basic weapon types and they all need to have some balance between them. Exploration exists on its own.
Since you are only 2 days old with this char and trolling, I take it you don't have the balls to post with your main. I can has blogging skills! |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.23 00:55:00 -
[136] - Quote
Linna Excel wrote:Exploration changes - the number of probes you can use was just part of the hassle, even with the changes you ship, skills, and equipment still count. And this is just to get to the site.
Drone troll suggestion - just that, a troll suggestion. There are 3 basic weapon types and they all need to have some balance between them. Exploration exists on its own.
Since you are only 2 days old with this char and trolling, I take it you don't have the balls to post with your main.
Who are you referring to with that, and how would I tell that someone is not using their main? |

Skill Training Online
Royal Amarr Institute Amarr Empire
21
|
Posted - 2013.06.23 00:58:00 -
[137] - Quote
Jeffrey Asher wrote:Linna Excel wrote:Exploration changes - the number of probes you can use was just part of the hassle, even with the changes you ship, skills, and equipment still count. And this is just to get to the site.
Drone troll suggestion - just that, a troll suggestion. There are 3 basic weapon types and they all need to have some balance between them. Exploration exists on its own.
Since you are only 2 days old with this char and trolling, I take it you don't have the balls to post with your main. Who are you referring to with that, and how would I tell that someone is not using their main?
It is irony, he is a forum alt... who is upset about someone posting on a forum alt. |

Higgs Maken
State Protectorate Caldari State
19
|
Posted - 2013.06.23 03:43:00 -
[138] - Quote
stoicfaux wrote:Darth Gustav wrote:stoicfaux wrote:UddWilliam wrote: Maybe I don't make myself understood. See my example mentioned before. Vexor and Caracal are both available for trial accounts and they stand for two major ship types (drone boat and missile boat).
EVE is encouraging ship diversification. It means players can fight with the way he like. That's why we see ship rebalancing. That's why drake is nurfed, and we see new drone ship line like dragoon and new amageddon.
The key problem is that you can fit all your high slots with missile launchers with just 1 day skill training while drone boat need 1 week training to get the same effect. So players who choose drone boat (Vexor) as their initial LV2 mission boat is a bad choice because his effeicency in the first week is much worse than players who are using Caracal. Tristan has even worse situation. It's not because the ship is bad, but because the skill is designed in an imbalanced way.
OTOH, drones don't require much in the way of secondary skills, whereas guns/missiles do: missiles: Target Navigation Prediction, Missile Projection, Rapid Launch, Warhead Upgrades, Guided Missile Precision (plus TP skills) guns: Controlled Bursts, Motion Prediction, Rapid Firing, Sharpshooter, Surgical Strike, Trajectory Analysis (plus cap skills for non-projectile) drones: Drone Durabilty, Drone Navigation, Drone Sharpshooting. Combat Drone Operation. Drone Interfacing. Advanced Drone Interfacing. Not sure I see your point. Firstly, this is in the context of newbies getting the "most" out of their ships. Combat Drone Operation == Gunnery == Missile Launcher Operation, which is why I left it out. Drone Interfacing I missed. Advanced Drone Interfacing is in the realm of T2 weapons, i.e. not applicable in the context of the "newbie" experience. My point is that missile and gun ships need a lot of secondary skills to be effective. Drones on a drone bonused hull, on the other hand, work out of box with minimal skill training. Firstly for missile it's lock target, F1 and forget. For drone it's lock target, launch drone, attack target and monitor drone health. Which system seems working out of the box for you?
I have use evemon and added Light missile specialization V and all support skills to V, that's 150 odd days of training, are you claiming you can't use missile without that 150 days of skills? You DO NOT need all support skills at V to be effective, it's good to have all at V but not a necessity! When using light missile do I need Guided Missile Precision and TP? Honestly, your point is you're trying too hard to make your point. |

TheButcherPete
The James Gang SpaceMonkey's Alliance
255
|
Posted - 2013.06.23 05:40:00 -
[139] - Quote
So you want Drones to add 20% damage... but Drone Interfacing already does that...
This guy really just wants a stealth buff to GALLENTE THE KING OF EVE RADIO
ElQuirko is my son |

Remiel Pollard
Uitraan Diversified Holdings Incorporated
1526
|
Posted - 2013.06.23 05:49:00 -
[140] - Quote
Regan Rotineque wrote:ummmmm
show me on the dolly where the bad drone pilot touched you......
wait till you fly with a carrier and its wing of frigate sized bad boys.....then we can talk about feeling inadequate....
Last I checked, the largest fighter bomber is the Tyrfing at 28m. This is not frigate sized, with the smallest frigate being the [CORRECTION] Tormentor at 51m. You don't scare me. I've been to Jita. |

Anubis Joringer
Hot Caldari Babes
12
|
Posted - 2013.06.23 05:52:00 -
[141] - Quote
Higgs Maken wrote: Firstly for missile it's lock target, F1 and forget. For drone it's lock target, launch drone, attack target and monitor drone health. Which system seems working out of the box for you?
The ones that don't require a skill to use, i.e. all of them. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
2261
|
Posted - 2013.06.23 08:34:00 -
[142] - Quote
stoicfaux wrote:Darth Gustav wrote:stoicfaux wrote:UddWilliam wrote: Maybe I don't make myself understood. See my example mentioned before. Vexor and Caracal are both available for trial accounts and they stand for two major ship types (drone boat and missile boat).
EVE is encouraging ship diversification. It means players can fight with the way he like. That's why we see ship rebalancing. That's why drake is nurfed, and we see new drone ship line like dragoon and new amageddon.
The key problem is that you can fit all your high slots with missile launchers with just 1 day skill training while drone boat need 1 week training to get the same effect. So players who choose drone boat (Vexor) as their initial LV2 mission boat is a bad choice because his effeicency in the first week is much worse than players who are using Caracal. Tristan has even worse situation. It's not because the ship is bad, but because the skill is designed in an imbalanced way.
OTOH, drones don't require much in the way of secondary skills, whereas guns/missiles do: missiles: Target Navigation Prediction, Missile Projection, Rapid Launch, Warhead Upgrades, Guided Missile Precision (plus TP skills) guns: Controlled Bursts, Motion Prediction, Rapid Firing, Sharpshooter, Surgical Strike, Trajectory Analysis (plus cap skills for non-projectile) drones: Drone Durabilty, Drone Navigation, Drone Sharpshooting. Combat Drone Operation. Drone Interfacing. Advanced Drone Interfacing. Not sure I see your point. Firstly, this is in the context of newbies getting the "most" out of their ships. Combat Drone Operation == Gunnery == Missile Launcher Operation, which is why I left it out. Drone Interfacing I missed. Advanced Drone Interfacing is in the realm of T2 weapons, i.e. not applicable in the context of the "newbie" experience. My point is that missile and gun ships need a lot of secondary skills to be effective. Drones on a drone bonused hull, on the other hand, work out of box with minimal skill training. Wrong!
Drones = Gunnery = Missile Launcher Operation
Combat Drone Operation and Drone Interfacing are both supplemental skills just like Surgical Strike is for guns.
Electronic Warfare Drone Interfacing adds range, just like Sharpshooting or Missile Projection.
Drone Navigation is a supplemental skill that doesn't have an analog in gunnery, but Trajectory Analysis is sort of similar.
Let's be frank: without Combat Drone Operation, your drones are going to be **** out of the box. No Drone Link Augmentors mean you also won't get much range out of your abysmally low-DPS drones.
You're simply wrong here. Decent drone boats require support skills just like missiles or any kind of guns on boats that get a bonus for those weapon systems. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Shamus O'Reilly
Gungnirs' Point I Know Right
119
|
Posted - 2013.06.23 09:23:00 -
[143] - Quote
Bl4ck Ph03n1x wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. There is a slight unbalance, though. A missile, laser, hybrid or projectile pilot can field all his guns at pew pew lvl1 A gallentean/ammar drone pilot need an additional skill to 5 to do the same. But then we all know drones are broken for the last decade. Maybe, one day, a drone expansion...? You mean... that i can shoot my autocannons at projectile 1 and do 2 dps... just like drones 1 will with its 2 dps?!
THE SHAME!!!
Christ it's probably faster to train into a solid droneboat with support skills than it is to train into a medium TII gun system "I swear there are more people complaining over "nullsecers complaining" then actual nullsec people complaining." |

Jeffrey Asher
Bunne
0
|
Posted - 2013.06.23 11:25:00 -
[144] - Quote
Shamus O'Reilly wrote:Bl4ck Ph03n1x wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. There is a slight unbalance, though. A missile, laser, hybrid or projectile pilot can field all his guns at pew pew lvl1 A gallentean/ammar drone pilot need an additional skill to 5 to do the same. But then we all know drones are broken for the last decade. Maybe, one day, a drone expansion...? You mean... that i can shoot my autocannons at projectile 1 and do 2 dps... just like drones 1 will with its 2 dps?! THE SHAME!!! Christ it's probably faster to train into a solid droneboat with support skills than it is to train into a medium TII gun system
Don't know about the T2 gun way of going from experience, but Drone 5/Scout 5 and the assorted add-on drone skills to 3 has been fairly quick, and I can lvl 3 mission in a Vexor with them doing most of the work. The time it took me to get there did not put me off in the slightest. I was equally crap with guns and drones when I started not long ago, so your point exactly.
Ain't seeing anything broken or unbalanced here. People still have guns to shoot when they only have Drone 1 too |

Doc Severide
Caldari Provisions Caldari State
10
|
Posted - 2013.06.23 11:59:00 -
[145] - Quote
OP
Shut Up.... |

Chaibat
Amarr Cosa Nostra
8
|
Posted - 2013.06.23 12:34:00 -
[146] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
Nicely done ::probing:: |

Manfred Hideous
TOHOKU 9.0
10
|
Posted - 2013.06.23 12:50:00 -
[147] - Quote
CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones.
Please tell me you're not as dumb as everyone who thought OP was talking about drones.
/shoulda stayed at Kugu. ;) |

Zeverin Madeveda
Photon Scorpions
0
|
Posted - 2013.06.23 14:41:00 -
[148] - Quote
I give the op a 5/10. I will bite anyway tho. Fact remains... Is it fair that a low sp pilot dies in a majority of pvp engagements? Is it fair a noob miner makes tons of isk more then the noob running missions? Is it fair most of null is owned by a select few?
NO!
But guess what eve is not fair and never will be. This is the beauty of eve. |

Ken 1138
Paxton Industries Gentlemen's Agreement
51
|
Posted - 2013.06.23 14:45:00 -
[149] - Quote
Skill Training Online wrote:CCP should change the way the "Drones" skill works.
Set the base number of drones controllable to 5.
Have the skill just increase the damage by 20% per level.
It really feels bad to be a low SP player in a fleet with older players and only being able to launch two drones.
This is an emotional crisis for many new players.
This and the ridiculous 3 weeks it takes to train up Jump Drive Operation 5. |

Mytai Gengod
Sebees
29
|
Posted - 2013.06.23 14:53:00 -
[150] - Quote
I believe it's taken me entirely too long to realize a significant portion of posts here are intended only to troll.
I try to give others the benefit of the doubt, but it appears this is abused regularly here. People earnestly arguing absurd position just to get a response or waste others times seems more common here than in other games and forums.
In any event, as a relatively new player who is only training Drones V after 4-5 months, it is perfectly fine as it is.
|

Skill Training Online
Royal Amarr Institute Amarr Empire
26
|
Posted - 2013.06.23 15:07:00 -
[151] - Quote
Mytai Gengod wrote:I believe it's taken me entirely too long to realize a significant portion of posts in the General Discussion are intended only to troll.
I try to give others the benefit of the doubt, but it appears this is abused regularly here. People earnestly arguing absurd position just to get a response or waste others times seems more common here than in other games and forums.
In any event, as a relatively new player who is only training Drones V after 4-5 months, it is perfectly fine as it is.
First off it isn't an absurd position at all for consistency across all skills,
Secondly it wouldn't affect the balance of power... AT ALL.
Finally it would remove a pointless barrier preventing new players from integrating earlier in their careers rather than later.
The people who oppose this idea are the same who ***** and moan about people being in NPC corps for years. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
2261
|
Posted - 2013.06.23 15:27:00 -
[152] - Quote
Skill Training Online wrote: The people who oppose this idea are the same who ***** and moan about people being in NPC corps for years.
Ad-hominem detected. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
|

CCP Falcon
3290

|
Posted - 2013.06.23 15:29:00 -
[153] - Quote
Manfred Hideous wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. Please tell me you're not as dumb as everyone who thought OP was talking about drones.
I do believe I may have successfully countered the original intention of this thread. Thankfully, very few people realized. 
CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
|

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
2261
|
Posted - 2013.06.23 15:31:00 -
[154] - Quote
CCP Falcon wrote:I do believe I may have successfully countered the original intention of this thread. Thankfully, very few people realized.  Argument from Authority fallacy also detected. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Minmatar Citizen160812
The LGBT Last Supper
298
|
Posted - 2013.06.23 15:41:00 -
[155] - Quote
CCP Falcon wrote:Manfred Hideous wrote:CCP Falcon wrote:Quote:New Players left out. Drones V is unfair. No one ever promised that EVE was going to be fair. The odds are stacked against you, and you have to train to overcome them. The Drones skill has functioned this way for the last decade. Training it to V like everyone else will enable people to field 5 drones. Please tell me you're not as dumb as everyone who thought OP was talking about drones. I do believe I may have successfully countered the original intention of this thread. Thankfully, very few people realized. 
Don't confuse the mouth breathers coming in from steam they may dock your paycheck. |

Skill Training Online
Royal Amarr Institute Amarr Empire
26
|
Posted - 2013.06.23 15:45:00 -
[156] - Quote
Minmatar Citizen160812 wrote: Don't confuse the mouth breathers coming in from steam they may dock your paycheck.
Steam Gamers are among the most elite gamer in all of gaming.
We have the achievements and time played to back it up.
Steam's played time on all Steam games exceeds all /played" on XBox Life and PSN combined.
Steam's achievement count is six times that of XBOX Live and twice that of PSN.
A steam gamer is an Alpha Gamer. |

Minmatar Citizen160812
The LGBT Last Supper
299
|
Posted - 2013.06.23 15:51:00 -
[157] - Quote
Skill Training Online wrote:Minmatar Citizen160812 wrote: Don't confuse the mouth breathers coming in from steam they may dock your paycheck.
Steam Gamers are among the most elite gamer in all of gaming. We have the achievements and time played to back it up. Steam's played time on all Steam games exceeds all /played" on XBox Life and PSN combined. Steam's achievement count is six times that of XBOX Live and twice that of PSN. A steam gamer is an Alpha Gamer.
This post emits a distinct sound of heavy mouth breathing and effeminate lisping. |

Jonah Gravenstein
Caliban Logistics and Storage
9285
|
Posted - 2013.06.23 16:10:00 -
[158] - Quote
Royal Executioner Shazih wrote: How did end up with 3k+ likes answering this way? I guess time to introduce downvoting.
It is actually YOUR responsibility to make game more convenient.
Please elaborate on your version of CCP Falcons job, because I'm fairly sure his job is to do what his employers ask and pay him to do, not what some random shiptoaster demands he do.
I eat your hatred for breakfast, then wash it down with your tears. |

Bubanni
ElitistOps Pandemic Legion
719
|
Posted - 2013.06.23 20:53:00 -
[159] - Quote
To be honest, all subcaps should only be able to use 1 drone (to reduce lag) and then carriers use 5 drones (max 10 with 5x drone controle units), and supercarriers use 10 drones (max 16 with 6x drone controle units)
and then adjust the drones themselves and skills related to make them equally strong as if you still had 5 drones, this includes the ehp and dps... then maybe buff them slightly in some way, since getting your drone killed would suck much more, and is much easier if it's only one, even with higher ehp.
but consider this... having a single drone that could take 5x more damage than currently before popping, will give you more time to save it...
the drone skill itself could be adding the basic adjustment that having the old 5x drones
like 100% more HP and 100% more DPS/EWAR/MINING per level...
Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759
Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |
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