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raven666wings
Cyber Chaos Crew
40
|
Posted - 2013.07.01 14:21:00 -
[151] - Quote
Marlona Sky wrote:As long as DUST stays on consoles, it is fine to be connected to EVE. The moment it comes to PC, where it will fill with cheaters, all connection should be severed. Last thing we need is something in EVE dictated by who can log in the most auto-aim bots.
Assuming that CCP's game surveillance unit (Team Security) wouldn't be able to check your system for running botting software, monitor your client's behaviour and ban your account in case you're in breach of the EULA just like they do in EVE, is, at least, a naive assumption. |

raven666wings
Cyber Chaos Crew
40
|
Posted - 2013.07.01 14:22:00 -
[152] - Quote
The argument that "They wanted to reach console market" is a better one to justify the choice for ps3 launch. However it is still flawed by the fact that that launching a PC client simultaneously wouldn't stop console players from logging in. CCP sold exclusivity to Sony who wants to capitalise on ps3 sales to EVE players who are the ones who have the most interest in playing the game. They might have even required it as a condition into letting CCP reach their console market.
Heres what the Sony and CCP Dust514 deal apparently breaks down to:
Sony lets CCP launch "free to play game" game on their console network, pays exclusitivty fee and gets:
-up to 50% on micro-transaction income, a whole EVE player base to entice into buying a ps3 to play Dust514, a exclusive free to play game on ps3 sales ads
CCP delivers "free to play" game and gets:
-50% or more on micro-transaction income, a whole PSN user crowd to entince into going down "the rabbit hole" and subscribing to EVE, a hefty sum of dough from exclusivity fee
If you are an EVE player who would like to play Dust on PC, the best you can do is to not buy or use a ps3 and wait for PC client release, which CCP will probably release after their agreement is over. |

RomeStar
Empire Investments Logistics
203
|
Posted - 2013.07.01 14:27:00 -
[153] - Quote
raven666wings wrote:If you are an EVE player who would like to play Dust on PC, the best you can do is to not buy or use a ps3 and wait for PC client release, which CCP will probably release after their agreement is over.
By then the market will be flooded like it is now with better and more entertaining FPS. CCP will wake up soon enough and realize Dust was a **** poor business decision but unfortuantely there wont be a damn thing they can do about because they are locked into a contract with Sony. Maybe Mintchip will save the day and put dust on her wishlist............ Signatured removed, CCP Phantom |

raven666wings
Cyber Chaos Crew
40
|
Posted - 2013.07.01 14:59:00 -
[154] - Quote
RomeStar wrote:
By then the market will be flooded like it is now with better and more entertaining FPS. CCP will wake up soon enough and realize Dust was a **** poor business decision but unfortuantely there wont be a damn thing they can do about because they are locked into a contract with Sony.
Yeah, I for one would be spending some bucks on Dust514 in PC client to help the game, and i believe a lot of other PC players would. But since we can't log in we can go spend em somewhere else like Hawken, Blacklight, Cyberpunk 2077, Grand Theft Auto V (which will have multi-platform support)...
RomeStar wrote:
Maybe Mintchip will save the day and put dust on her wishlist............
yes the youtube girl they hired to babysit the "console audience" right? hahahaha |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1208
|
Posted - 2013.07.01 15:15:00 -
[155] - Quote
Cat Troll wrote:Do people here WANT connection with Dust? (...other stuff was written)
Yes.
Personnel Division Director - Bene Gesserit Chapterhouse CEO Sanctuary Pact Alliance --áSanctuary Pact |

Ace Uoweme
Republic Military School Minmatar Republic
336
|
Posted - 2013.07.01 15:29:00 -
[156] - Quote
raven666wings wrote:Marlona Sky wrote:As long as DUST stays on consoles, it is fine to be connected to EVE. The moment it comes to PC, where it will fill with cheaters, all connection should be severed. Last thing we need is something in EVE dictated by who can log in the most auto-aim bots. Assuming that CCP's game surveillance unit (Team Security) wouldn't be able to check your system for running botting software, monitor your client's behaviour and ban your account in case you're in breach of the EULA just like they do in EVE, is, at least, a naive assumption.
CCP wouldn't find those cheats. I mean Punkbuster is out and updated and all (plus some other security sites), and players still cheat. There's now paid cheat programs that offer patches to their cheats like Windows has updates. So even Punkbuster's current method of finding cheaters is foiled, because as soon as they buy all the latest cheats to discover them, they're patched.
That's the major downside of FPS games. If it's not cheats the exploits (like the knife exploit for aiming in BF3. Never been patched). I love BF3, but h-a-t-e the cheaters and exploiters (like the C4 blast bunnies killing players from beneath floors). On the Metro servers it's so rampant that if it isn't done you're going "wow, nice server!". "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

raven666wings
Cyber Chaos Crew
41
|
Posted - 2013.07.01 15:52:00 -
[157] - Quote
RomeStar wrote: Maybe Mintchip will save the day and put dust on her wishlist............
Mintchip's training at CCP:
-Mrs Mintchip, you should not post videos on youtube saying dust is bad and you won't play it because you don't have a ps3! This is bad for our business cause all the fanbois wont be playing it! Now take this ps3 and go home to play Dust514 and make some good reviews about it. (tap tap)
-Ok guys, soonGäó |

Gallowmere Rorschach
Quantum Cats Syndicate Samurai Pizza Cats
302
|
Posted - 2013.07.01 15:54:00 -
[158] - Quote
raven666wings wrote:RomeStar wrote:
By then the market will be flooded like it is now with better and more entertaining FPS. CCP will wake up soon enough and realize Dust was a **** poor business decision but unfortuantely there wont be a damn thing they can do about because they are locked into a contract with Sony.
Yeah, I for one would be spending some bucks on Dust514 in PC client to help the game, and i believe a lot of other PC players would. But since we can't log in we can go spend em somewhere else like Hawken, Blacklight, Cyberpunk 2077, Grand Theft Auto V (which will have multi-platform support)... RomeStar wrote:
Maybe Mintchip will save the day and put dust on her wishlist............
yes the youtube girl they hired to babysit the "console audience" right? hahahaha Out of all of those, I am looking forward to Cyberpunk 2077 the most, by far. |

raven666wings
Cyber Chaos Crew
41
|
Posted - 2013.07.01 16:01:00 -
[159] - Quote
Ace Uoweme wrote:
CCP wouldn't find those cheats. I mean Punkbuster is out and updated and all (plus some other security sites), and players still cheat. There's now paid cheat programs that offer patches to their cheats like Windows has updates. So even Punkbuster's current method of finding cheaters is foiled, because as soon as they buy all the latest cheats to discover them, they're patched.
That's the major downside of FPS games. If it's not cheats the exploits (like the knife exploit for aiming in BF3. Never been patched). I love BF3, but h-a-t-e the cheaters and exploiters (like the C4 blast bunnies killing players from beneath floors). On the Metro servers it's so rampant that if it isn't done you're going "wow, nice server!".
Ok maybe you didn't read my post well or failed to understand this. Dust is not only a FPS, is a MMOFPS, part of CCP company that launches MMO games and has Team Security working for them. Most FPS games (that use these anti-cheat software as prevention and ban accounts based on some player reports) dont have a dedicated game surveillance unit working everyday to monitor player behaviour and ban accounts like every major MMO game company. |

Atlas Durham
Questionable Ethics Committee
1
|
Posted - 2013.07.01 16:13:00 -
[160] - Quote
Alright, so we all know that DUST is currently underwhelming at best. If it were up to me, DUST would be integrated into the EVE client (or ran as a separate client using the same character -- even today's mid-range gaming computers can run two games simultaneously), and micro-transactions would be eliminated in favor of an extra, say, $10 per month sub.
That said, try for a moment, if you would, to envision what the future could hold.
Imagine docking your ship at an orbital platform, equipping the combat suit from your cargohold, then deploying to the planet surface...it could be one hell of a visceral experience, especially with VR -- so visualize this: via hardsuit, you're propelled from the orbital station, thus beginning your ~30 second journey to the dropzone. As you approach the upper atmosphere, your HUD begins receiving real-time telemetry from the surface in order to aid your approach. A neat implementation here could be the ability to choose between "autopilot" and manual control; where autopilot would err on the side of caution, manual control would allow for additional velocity as well as deviation from the comparatively conservative flight path / trajectory, bringing with it a healthy amount of risk/reward, of course. Finally, mere moments from touchdown, your stomach sinks as for but a brief moment, you find yourself wishing that you had equipped countermeasures instead of those extra stasis grenades....
And this is simply one scenario of but a tiny fraction of the game, one which I pulled out of my ass from maybe ten minutes of thought. Point being, and IMO, the project has the potential to deliver an amazing gameplay experience. |

Ace Uoweme
Republic Military School Minmatar Republic
337
|
Posted - 2013.07.01 16:18:00 -
[161] - Quote
raven666wings wrote:Ok maybe you didn't read my post well or failed to understand this. Dust is not only a FPS, is a MMOFPS, part of CCP company that launches MMO games and has Team Security working for them. Most FPS games (that use these anti-cheat software as prevention and ban accounts based on some player reports) dont have a dedicated game surveillance unit working everyday to monitor player behaviour and ban accounts like every major MMO game company.
I can guarantee you it won't work.
Blizzard has a huge security team, and they can't even remove all the bots in the BGs and it's a MMORPG.
EvE is like Apple it's not targeted for mischief as it's not worth the effort. But introduce a FPS game, it's open season, and CCP will face the same problems. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

raven666wings
Cyber Chaos Crew
41
|
Posted - 2013.07.01 16:29:00 -
[162] - Quote
Ace Uoweme wrote:
I can guarantee you it won't work.
Blizzard has a huge security team, and they can't even remove all the bots in the BGs and it's a MMORPG.
EvE is like Apple it's not targeted for mischief as it's not worth the effort. But introduce a FPS game, it's open season, and CCP will face the same problems.
The fact that some MMO games surveilance teams like that one ur referring to might show lack of competence does not imply that in EVE and Dust will happen the same. If as you're saying "mischeaf is not worth the effort in EVE" is because they have been doing a good job in keeping botters/hacker's accounts banned. |

Kali Maat
PVP FAST
36
|
Posted - 2013.07.02 19:41:00 -
[163] - Quote
Basically Dust need to be a meaningful game before we could imagine meaningful connections. and NO, match based FPS with cool chat channels and a fancy map is not an MMO. MMO is by definition open world where you can wonder around for no reason.. PVE or something. |

arcca jeth
Dark Alliance Dark Empire Alliance
217
|
Posted - 2013.07.02 19:42:00 -
[164] - Quote
marVLs wrote:I don't care about Dust, why even doing this? Why CCP is trying to force connection between two games with unnecessary things or stuff that can be made in game itself? I wont go "wooohoo huuuuray" because some dude in different game do something. It's just bad design from the start...
I would rather want FPS or RTS game implemented into EVE itself to be able to play it
I tend to refer to it as CCPeen
because all of their executive orders are about "making history" even if it's in spite of not listening to their customers or destroying their game
I think Hilmar is more destructive to his own company than he is willing to admit. The technical people are still chained to obey their bosses, even if they say that the "players will not like this" they will still have to program it at the end of the day if their boss says "do it"
Devs in the past have said, if you don't like something "speak out, speak up, tell us" or something rather. When we do, it's on deaf ears.
Also, this new EA hiring. CCPeen and Hilmar is giddy like a schoolgirl with this "epic" EA hire...
|

arcca jeth
Dark Alliance Dark Empire Alliance
217
|
Posted - 2013.07.02 19:45:00 -
[165] - Quote
Setaceous wrote:Fully integrate it and move it from PS3 to PC(personal computer). Allow pilots to transport mercs from planet to planet in PC (planetary conquest) zones and pilot dropships. Allow mercs to man guns on POS's and ships. Add the ability for mercs to capture PI bases.
how can CCP not see how epic this game would be with full PC Space to Planet integration, it blows my mind how blind they are |

arcca jeth
Dark Alliance Dark Empire Alliance
218
|
Posted - 2013.07.02 20:00:00 -
[166] - Quote
Marlona Sky wrote:As long as DUST stays on consoles, it is fine to be connected to EVE. The moment it comes to PC, where it will fill with cheaters, all connection should be severed. Last thing we need is something in EVE dictated by who can log in the most auto-aim bots.
I play a lot of BF3 on my console still with a friend, we see glitch players cheating all the time. cheating on consoles is not unheard of, happens more than you would think.
so sorry I disagree with you on this argument  |

Ace Uoweme
Republic Military School Minmatar Republic
352
|
Posted - 2013.07.02 20:05:00 -
[167] - Quote
arcca jeth wrote:Marlona Sky wrote:As long as DUST stays on consoles, it is fine to be connected to EVE. The moment it comes to PC, where it will fill with cheaters, all connection should be severed. Last thing we need is something in EVE dictated by who can log in the most auto-aim bots. I play a lot of BF3 on my console still with a friend, we see glitch players cheating all the time. cheating on consoles is not unheard of, happens more than you would think. so sorry I disagree with you on this argument 
Knife glitch to aim better is a platform independent cheat.
When you see a guy take out his knife swinging it at nobody on the killcam, he's getting he's aim setup.
Glitch has never been fixed. And the turds come on the forums bragging about their K/D.  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
|

arcca jeth
Dark Alliance Dark Empire Alliance
218
|
Posted - 2013.07.02 20:05:00 -
[168] - Quote
Cam Mikaels wrote:Honestly? No. It's an interesting concept, but walking (DUST, WiS, whatever) should not have much, if any impact on space game. I'd go so far as to say that a "meaningful" walking game and a "meaningful" space game are mutually exclusive. Either one subordinate to the other (EVE/DUST) and suffers or both suffer from either poor/incomplete implementation, clashing ideals and cultures, or both. You either have spaceships with walking tacked on or you have walking with spaceships tacked on.
IMO, if walking has a place in space games, it's socialization and role-play, with the actual gameplay left to the spaceships.
DUST is fine where and the way it is.
actually it's not fine where and the way it is, anyone who has played it would disagree with you. it's clunky, slow, not very fluid, not pretty, limited in scope and a rehash of the same map every other round.
no it's not fine and it needs more hardware resources that exceed the capabilities of an outdated system such is the PS3. I own a PS3, I'm a Playstation fan, BUT I never wanted Dust on PS3 and when I heard it was going exclusive, I gave up all hope on what Dust was going to eventually pan out to be...exactly what it is now...nothing lol |

Inspector Blake
Sneggy Pit
0
|
Posted - 2013.07.02 20:27:00 -
[169] - Quote
Can't see the point in other platforms being in the middle of a PC game myself, especially f2p content in a p2p game.
But maybe that's just me. |

Woeful Animation
Turalyon Plus
29
|
Posted - 2013.07.02 20:27:00 -
[170] - Quote
I think you have to look at DUST as a long term work in progress that has a great number of hurdles to cross before it becomes an integral part of the EVE "experience."
1. DUST has to become an MMO not just a PVP match game. 2. DUST needs to find a meaningful niche that is connected but somewhat separate from the EVE game. An example. DUST can become integrated into faction warfare, and could easily take the forefront in battles for each system. Instead of endlessly circling meaningless complexes in space, the battle should take place on the battle ground planet. 3. DUST has to develop into a resource that is beneficial to both the EVE players and universe. Example, instead of POS bashing, ground troops would be needed in the current Fountain Conflict. 4. DUST can be integrated into Planetary Interaction and affect the economy of EVE. See R-64 moons being 500% more productive with a security force.
Until something other than just a pvp console match making game is introduced, it will live on the fringe.
|

Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
6
|
Posted - 2013.07.02 20:36:00 -
[171] - Quote
I would like it if we could hire DUST players to raid capital ships, or destroy abandoned POS's, or explore Sleeper/Talocan wreckage, but we can't do that. Not yet. |

Uriel Paradisi Anteovnuecci
Umbrarum Paradisi
6
|
Posted - 2013.07.02 20:40:00 -
[172] - Quote
Kali Maat wrote:Basically Dust need to be a meaningful game before we could imagine meaningful connections. and NO, match based FPS with cool chat channels and a fancy map is not an MMO. MMO is by definition open world where you can wonder around for no reason.. PVE or something. DUST players should be able to stop incursions- you know, kill Sansha Slaves  |

Bertrand Butler
Cras es Noster
43
|
Posted - 2013.07.02 20:59:00 -
[173] - Quote
This is a weird thread...OP is asking whether EVE players that do not play or care about a console FPS game would like CCP to do what they are planning anyway for years now, and said EVE players respond they don't care since they either not play that game or are not currently affected by it. |

Phish
Chaotic Dynamics
0
|
Posted - 2013.07.02 22:23:00 -
[174] - Quote
NO. Not unless dust is made for PC. Having it only on Playstation is awful. |

Cat Troll
Systems Federation Coalition of Galactic Unity
388
|
Posted - 2013.07.03 03:41:00 -
[175] - Quote
Phish wrote:NO. Not unless dust is made for PC. Having it only on Playstation is awful. And why is that? Other than "Console peasants, PC master race \o/" Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off." |

Cat Troll
Systems Federation Coalition of Galactic Unity
388
|
Posted - 2013.07.03 03:45:00 -
[176] - Quote
arcca jeth wrote:Cam Mikaels wrote:Honestly? No. It's an interesting concept, but walking (DUST, WiS, whatever) should not have much, if any impact on space game. I'd go so far as to say that a "meaningful" walking game and a "meaningful" space game are mutually exclusive. Either one subordinate to the other (EVE/DUST) and suffers or both suffer from either poor/incomplete implementation, clashing ideals and cultures, or both. You either have spaceships with walking tacked on or you have walking with spaceships tacked on.
IMO, if walking has a place in space games, it's socialization and role-play, with the actual gameplay left to the spaceships.
DUST is fine where and the way it is. actually it's not fine where and the way it is, anyone who has played it would disagree with you. it's clunky, slow, not very fluid, not pretty, limited in scope and a rehash of the same map every other round. no it's not fine and it needs more hardware resources that exceed the capabilities of an outdated system such is the PS3. I own a PS3, I'm a Playstation fan, BUT I never wanted Dust on PS3 and when I heard it was going exclusive, I gave up all hope on what Dust was going to eventually pan out to be...exactly what it is now...nothing lol The current state of Dust has nothing to do with the PS3. It's all thanks to CCP, who have no clue how to develop for the PS3. There are many examples of games that looks infintely better than Dust, run at a constant 30FPS (which is not bad. I can't stand 30 FPS on a PC game but on a console game it doesn't feel as bad), and controls feel fluid.
It has seen improvements though. Uprising 1.2 made the game surprisingly smooth, I can tell it's running at a near constant 30 FPS. Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off." |

Katran Luftschreck
Royal Ammatar Engineering Corps
1543
|
Posted - 2013.07.03 04:04:00 -
[177] - Quote
My 2 ISK: They dropped the ball when they linked DUST to FW instead of Odyssey.
First, not everyone is into FW. If you don't do FW then as far as you're concerned DUST doesn't exist, and even if you do join FW then DUST still has hardly any impact on your game. A few trivial stat changes in a system, nothing more, and nothing that can't be completely steamrollered by dedicated EvE FW players.
Second, exploration is where DUST could have really shined, but that would involve PvE and if Warframe has proven anything it's that there is no market for PvE FPS games. Oh wait, Warframe took off like a rocket? Whoops! I guess there is a market for online FPS PvE content. Too bad someone else realized it first, eh?
Imagine this, then: You're in an exploration cruiser. You find an exploration site, an abandoned station filled with goodies - spiffy relic of the past, worth millions of ISK. You approach the site, activate your access module and...
...Sit there for five minutes playing a idiotic mini-game designed for five year olds and then have to spaztically click all over the screen when your loot finally comes spraying out like candy from a pinata.
... You tag the site for a transport shuttle. A contract screen pops up: How much ISK are you willing to offer to DUST mercs to come in, breach the site, fight their way through it's defenses and grab all the goodies for you? The contract is entered into the network and a DUST company commander sees it pop up in their player-made contracts list. Looks like a cakewalk, the team is dispatched. But what's this? Five minutes into the mission, having fought their way past the automatic defenses, strange mutant creatures and whatnot, it appears a rival capsuleer has found the site as well and they have offered a price for that mysterious artifact at the heart of the wreck as well! Another shuttle is on it's way, bringing another team of DUST troops from a rival company, and they don't feel like sharing today.
In the end your team prevails, but not without losses, so you throw them some more ISK as a bonus. Then you add their name to your contacts list - you like people who can get the job done even in the face of adversity. And while they were out firing lasers down ancient corridors you had plenty of free time to continue exploring, searching, and finding new exploration sites to claim...
But then that would have required actual work and *gasp* creativity. So much easier to crap out another generic shooter from the template, right? Ammatar - Matari by blood, Ammarian by the Grace of God. |

raven666wings
Cyber Chaos Crew
45
|
Posted - 2013.07.03 04:04:00 -
[178] - Quote
Feyd Rautha Harkonnen wrote:People want compelling gameplay, bells and whistles quickly fade....
My impression is CCP didn't envision DUST and EVE interplay from the angle of ongoing compelling gameplay, but more based on technical gymnastics alone.
But they envisioned Sony's $dollars$! And we envision a little circle on the planets in EVE that we can click and shoot! And Dusters envision the same matches on the same patch of land over and over again! What you want more? Need me to draw you a graph or a spreadsheet? Content??? Gameplay??? Don't you know that what people want to buy is technical programming breakthroughs?!!! oh wait... no it's not... oh snap
arcca jeth wrote:I tend to refer to it as CCPeen
because all of their executive orders are about "making history" even if it's in spite of not listening to their customers or destroying their game
I think Hilmar is more destructive to his own company than he is willing to admit. The technical people are still chained to obey their bosses, even if they say that the "players will not like this" they will still have to program it at the end of the day if their boss says "do it"
Devs in the past have said, if you don't like something "speak out, speak up, tell us" or something rather. When we do, it's on deaf ears.
Also, this new EA hiring. CCPeen and Hilmar is giddy like a schoolgirl with this "epic" EA hire...
Seems like Hillmar is fitting a suitcase on Dust's hull :D -Damage Control Online- Had more eyes than belly, ate too much at once from the forbidden fruit (Sony's exclusivity money) while using EVE money to build Dust, now is hungry again but theres no food left... (can't cash in on micro-transactions with empty game servers) so he's going on this hiring spree, trying to patch up the mess with the youtube girl and this new EA pay-to-win marketing guy.
old saying for Hillmar: It's better one bird in the hand than two flying away. |

Mark Rain
Science and Trade Institute Caldari State
21
|
Posted - 2013.07.03 04:45:00 -
[179] - Quote
It would be interesting how the plan to merge a F2P model with a subscriber model ...or will they make it all F2P.
|

Flamespar
Woof Club
618
|
Posted - 2013.07.03 04:51:00 -
[180] - Quote
I play dust mostly at the moment
Personally. I think if you want EVE players to care about Dust (and vice versa) both games need to be able to reach into and profoundly affect the other. This could be through resources unique to dust but needed in EVE, or though the ability to destroy a POS using Dust players, or a district with a nuke from space.
I do think CCP is correct in moving forward step by step though. Mainly because all of the whining EVE players do, even at minor changes, hurts my ears (and makes me laugh). I can post on a forum, therefore I represent everyone. |
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