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Detaurus
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Posted - 2005.11.28 06:28:00 -
[1]
Edited by: Detaurus on 28/11/2005 06:28:47 All ships Hit Points Raised
Extender Requirements Lowered
3 ECCM Grants a 70 Sensor Strength
And what is to stop the perfect counter of RSD, as the scorpion is one of the slowest locking ships in game
Good luck breaking any tank with any scorpion setup, as it is the ONLY BATTLESHIP TO NOT HAVE A BONUS RELATED TO ITS HIGH SLOTS.
Special Ability: 5% bonus to ECM Target Jammer strength and 20% bonus to ECM Target Jammer optimal range per level
Use damps, use disruptors
NO
the scorpion must use jammers or it is not even adhering to its own damn benefits
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Alexi Borizkova
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Posted - 2005.11.28 06:31:00 -
[2]
Sucks... al lwe can do is hope they alter up the eccm or if someone wants to magic bullet my scorp they can eliminate it... or they can cripple their conventional tank in favor of good anti ECM... which do you think you will see more of, people fearing 1 ahip, or fearing the 7 others?
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Elve Sorrow
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Posted - 2005.11.28 06:34:00 -
[3]
Only people with an IQ over 80 should be allowed to post.
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Camador
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Posted - 2005.11.28 06:36:00 -
[4]
Do you ever stop posting? ______________________________
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Famine Aligher'ri
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Posted - 2005.11.28 06:37:00 -
[5]
Originally by: Elve Sorrow Only people with an IQ over 80 should be allowed to post.
Seconded
-Famine Aligher'ri, of The Aligher'ri
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Arti K
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Posted - 2005.11.28 06:39:00 -
[6]
Just like every single post Detaurus has made, he is absolutely 100% correct. His logic is clear and infallible. Personally I'm surprised there haven't been posts relating him to being jesus yet.
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Detaurus
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Posted - 2005.11.28 06:39:00 -
[7]
Edited by: Detaurus on 28/11/2005 06:39:43 The tanking changes are being made to counter the loss of slots filled by the immediate benefits of massively boosted ECCM.
Tanking is getting better
Damage is staying the same(lower with stacking nerf, which saves slots), thus lower proportionally
More Slots Available
=
Sensor Strengths Are Going ^
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Toshiro Khan
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Posted - 2005.11.28 06:59:00 -
[8]
hmmmm have you ever wondered why in fleet battles that a scorp is normally the ship to be called primary?
Have you ever thought that the scorp being a jamming ship, is a ship that was designed to be used in a group as a support ship?
Have you ever concidered that, a scorps main weapon is its jamming ability?
as its stands, with a little bit of luck and high enough skills its possible for a scorp to jam up to 8 different targets at once.. but this is balanced by its poor turret/missle weapons along with its poor locking time which is to counter the fact that the scorp has the best base locking range.
And no doub't come the RMR patch.. the scorp will still be the ship most commonly called primary.. it will still be able to jam up to 8 targets with skills and a little bit of luck..
Oh most people run a sensor booster or two on their scorps and the 8 targets being jamed is a theroetical number, as people also tend to put more then 1 jammer on a target.. and btw its bonuses do relate to its main weapon... that being ECM target jammers plus please remember SiSI is a test server... more often then not.. things get changed/nerfed/fixed(/broken ) before they hit the main server.. so please stop with the whole sky is falling down bit.. or if you can't do that have your name changed to chicken little.
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Furion35
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Posted - 2005.11.28 07:03:00 -
[9]
Originally by: Arti K Just like every single post Detaurus has made, he is absolutely 100% correct. His logic is clear and infallible. Personally I'm surprised there haven't been posts relating him to being jesus yet.
He's also very open and vocal about his opinions. Not quite a bad thing, his threads are good, have a clear point and bring up good debates which are only tainted by flames and related useless remarks. This is what the forums are for: the expression of everyone's opinion, however, it is prefered to be done in a constructive and relatively polite way.
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Ras Blumin
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Posted - 2005.11.28 07:06:00 -
[10]
WTT Target Painter bonus for other EW related bonus 
p - l - u - r |

Malthros Zenobia
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Posted - 2005.11.28 07:30:00 -
[11]
Whew, I was getting worried that Detaurus had finally gotten a clue, and stopped posting, thank god I was wrong. ------------------------------------
Quote: 1 Billion isk currently sells on ebay for about $225 90 day GTC $38.95 Currently selling for 300mill
Therefore 1Bill isk costs you $129.50.
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Ithildin
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Posted - 2005.11.28 07:53:00 -
[12]
Let's see.
a) You're whining over the extenders (mid slots) that'll make ships have more hit points. b) You're whining over ECCM (mid slots) that'll make ships have more sensor strength.
Together that makes you: whine over two concepts that are foreign to each other. To gain a good amount of sensor strength you need to sacrifice heavily in tanking.
Could you at least consolidate your whines into single points, preferably with examples and arguments, instead of drawing multiple points you are dissatisnfied with into every topic and presenting them with lacking rhethorics and a complete lack of proof?
P.S. Sensor dampeners are nowhere near overpowered. They are a rightly pain to use because of their short optimal range, and in several situations even several successful activations of this module on a target will not matter because the lock has already been completed.
P.P.S. A 6 racial scorpion trying to jam a 70 seonsor strength (Sorpion?) ship with max levels and standard T1 equipment will have a 57.8% chance of succeding in a jam every 20 seconds (135km optimal range, 33.75 falloff). This is rather impressive, considering that the enemy battleship is sacrificing no less than 3 mid slots in order to become less vulnerable to ECM. In a more normal situation you'd probably use two racial ECM (trying to jam several battleships at the same time) or possibly 4 multi (I don't know what you are doing with the rest of the mids here...). In the first case you'll have merely 25% chance of success and in the second a 31.2% chance. In all of these hypothetical situations you can be safely assumed to have 2 sensor boosters of moderate quality, thus improving your locktime considerably over the enemy battleship you attempt to lock. The enemy battleship can safely be assumed not to have enough mid slots left to commit to electronic warfare.
The Scorpion has never been intended as a damage dealer, ever since they moved jamming from high slots to mid slots. (And thus made Caldari the EWar race instead of Gallente...)
So. When are these forums going live in game? |

Scalor Valentis
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Posted - 2005.11.28 07:55:00 -
[13]
I dont know, i had fun fight yestuday 2 vs 2 against tempest and scorp on SiSi.
Scorp kept us jammed all the time so we had to warp out.
I can clearly, and Flame free, state that Scorpion works - All form my own testing and experience.
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Jim Raynor
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Posted - 2005.11.28 08:14:00 -
[14]
Originally by: Ithildin Let's see.
a) You're whining over the extenders (mid slots) that'll make ships have more hit points. b) You're whining over ECCM (mid slots) that'll make ships have more sensor strength.
Together that makes you: whine over two concepts that are foreign to each other. To gain a good amount of sensor strength you need to sacrifice heavily in tanking.
Could you at least consolidate your whines into single points, preferably with examples and arguments, instead of drawing multiple points you are dissatisnfied with into every topic and presenting them with lacking rhethorics and a complete lack of proof?
P.S. Sensor dampeners are nowhere near overpowered. They are a rightly pain to use because of their short optimal range, and in several situations even several successful activations of this module on a target will not matter because the lock has already been completed.
P.P.S. A 6 racial scorpion trying to jam a 70 seonsor strength (Sorpion?) ship with max levels and standard T1 equipment will have a 57.8% chance of succeding in a jam every 20 seconds (135km optimal range, 33.75 falloff). This is rather impressive, considering that the enemy battleship is sacrificing no less than 3 mid slots in order to become less vulnerable to ECM. In a more normal situation you'd probably use two racial ECM (trying to jam several battleships at the same time) or possibly 4 multi (I don't know what you are doing with the rest of the mids here...). In the first case you'll have merely 25% chance of success and in the second a 31.2% chance. In all of these hypothetical situations you can be safely assumed to have 2 sensor boosters of moderate quality, thus improving your locktime considerably over the enemy battleship you attempt to lock. The enemy battleship can safely be assumed not to have enough mid slots left to commit to electronic warfare.
The Scorpion has never been intended as a damage dealer, ever since they moved jamming from high slots to mid slots. (And thus made Caldari the EWar race instead of Gallente...)
Offtopic of the stupid whine (if backups become "overpowered" then CCP should balance them, i see no reason why the Scorpion is "worthless" though), ever notice electronic warfare is shifting more from being a 'caldari thing' to racial?
Caldari = Target Jamming Gallente = Sensor Dampening Minmatar = Target Painting Amarr = Tracking Disruption
Kind of interesting, imo! ------ If Captain James T. Kirk and Mr. Spock embracing one another, in a bath tube, nude, in space, is wrong, I don't want to be right. |

Ithildin
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Posted - 2005.11.28 08:46:00 -
[15]
Oh, indeed, Jim, very interesting.
It does have a slight... volatility, though, as (for example) dampeners are very hard to make a proper counter for, and the only easily doable counter is to keep everyone with a kind of natural resistance (meaning that dampeners are kept at slightly underpowered levels) It would be interesting if CCP could device a module which would reduce effectiveness of EWar modules. Meening that if to throw a dampening on someone with the module on, the dampener's effect'd be reduced without the lock time/range'd be increased when not dampened.
Electronic Stability Diagnostics Array I Reduces the ship's electronic weapon and sensor systems' vulnerability to outside interference. Stacking penalty. Low Slot. Reduction: 15% (meta modules increase to 19%, T2 has 20%) PG: 1 CPU: 45 Affected modules: Remote Sensor Dampeners and Tracking Disruptors. (NOT painters and NOT ECM)
So. When are these forums going live in game? |

vanake
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Posted - 2005.11.28 09:41:00 -
[16]
Originally by: Toshiro Khan hmmmm have you ever wondered why in fleet battles that a scorp is normally the ship to be called primary?
Have you ever thought that the scorp being a jamming ship, is a ship that was designed to be used in a group as a support ship?
Have you ever concidered that, a scorps main weapon is its jamming ability?
as its stands, with a little bit of luck and high enough skills its possible for a scorp to jam up to 8 different targets at once.. but this is balanced by its poor turret/missle weapons along with its poor locking time which is to counter the fact that the scorp has the best base locking range.
And no doub't come the RMR patch.. the scorp will still be the ship most commonly called primary.. it will still be able to jam up to 8 targets with skills and a little bit of luck..
Oh most people run a sensor booster or two on their scorps and the 8 targets being jamed is a theroetical number, as people also tend to put more then 1 jammer on a target.. and btw its bonuses do relate to its main weapon... that being ECM target jammers plus please remember SiSI is a test server... more often then not.. things get changed/nerfed/fixed(/broken ) before they hit the main server.. so please stop with the whole sky is falling down bit.. or if you can't do that have your name changed to chicken little.
here is a perfect example of someone posting without even flying the ship. No way scorp is going to jamm 8 ships. It needs atleast 2 sensor boosters and that leave room only for 6 jammer. With 6 jammers you MAYBE jamm 3 BS, usually its 2.
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James Lyrus
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Posted - 2005.11.28 09:52:00 -
[17]
Yes. Scorpions suck. They're utterly useless, and smell strongly of wee.
However, because I like how they look, I'll give you a good price, I'll buy 'em at 10mil each. Just stick 'em on escrow to me, and I'll even collect, just because you look like a decent sort.
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Simon Illian
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Posted - 2005.11.28 10:44:00 -
[18]
can you give me the apocalypse damage bonus plz ?
in topic ... scorpion is a perfect ship as it his ...
i don't fear to jump in camp outnumbered in a scorp
my last fight was 2 scorp (us) vs : Apoc, Arma, Raven, Kestrel
result : 1 arma down, loot pick up loose : 12 ogre (we are not really good, we forget them ...)
Jam : easy jam of 2 target
Scorpion is my favorite BS cause it's versabvility ... you can't knows how it's fitted ... full tank ? full EW ? mix of 2 ? special secrect fitting ??
so many way to arrange it it's unpredicable, and why opposite force don't like them ???
thye may be NOT hte best damage dealer ... but it's not what we ask him ...
[Eve Tool for the mass] |

Grimwalius d'Antan
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Posted - 2005.11.28 10:59:00 -
[19]
You're blaming the nurse for not doing the doctor's job. God, I hope you're the patient.
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Cookie
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Posted - 2005.11.28 11:03:00 -
[20]
I think the Kestrel totally sucks at mining. It should get a boost.
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Tobiaz
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Posted - 2005.11.28 11:04:00 -
[21]
Originally by: Detaurus Edited by: Detaurus on 28/11/2005 06:28:47 All ships Hit Points Raised
Extender Requirements Lowered
3 ECCM Grants a 70 Sensor Strength
And what is to stop the perfect counter of RSD, as the scorpion is one of the slowest locking ships in game
Good luck breaking any tank with any scorpion setup, as it is the ONLY BATTLESHIP TO NOT HAVE A BONUS RELATED TO ITS HIGH SLOTS.
Special Ability: 5% bonus to ECM Target Jammer strength and 20% bonus to ECM Target Jammer optimal range per level
Use damps, use disruptors
NO
the scorpion must use jammers or it is not even adhering to its own damn benefits
This inabilty to break a good tank with a Scorp has pretty much always been the the case.
If two equally made up small gangs face each other, but one has a Scorp and the other has some other battleship, I'll put my money on the gang with the Scorp, every single time.
Tracking disruptors and dampeners are perhaps not the most favoured EW on a Scorp, but it is much more versatile and good to keep your enemies guessing what to expect.
But I guess that's proper PvP tactics and you haven't learned to count that high yet 
Recruiting |

Tobiaz
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Posted - 2005.11.28 11:07:00 -
[22]
Originally by: Scalor Valentis I dont know, i had fun fight yestuday 2 vs 2 against tempest and scorp on SiSi.
Scorp kept us jammed all the time so we had to warp out.
I can clearly, and Flame free, state that Scorpion works - All form my own testing and experience.
Were you using the new ECCM mods or not?
Recruiting |

James Lyrus
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Posted - 2005.11.28 11:21:00 -
[23]
Originally by: Cookie I think the Kestrel totally sucks at mining. It should get a boost.
Definitely, I mean clearly we need mining rockets, and mining missiles, and mining smartbombs. Blow up roids, and get jettisoned chunks of ore to scoop up.
Missile users are too left out otherwise, I mean can anyone believe that the raven can only fit 4 miner IIs? That's so totally unfair.
(Actually, I'm not all that serious, apart from maybe being interested in seing how the ideas work. I do rather like the idea of being able to shoot roids with torps and extract ore that way.)
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Princess SinR
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Posted - 2005.11.28 11:59:00 -
[24]
So detaurus you want a scorp that can succesfully jam anything and have the firepower to punch through any defences. Sounds like a nice Be All End All ship. But that would be unfair, andwith regards to someone else's post, jammers dont stack. If you have 2 jammers with strength 10 pointing at a ship with 20 sensor strength.... your not doing a 20 vs 20, but instead 10 vs 20 and another 10 vs 20, basically 2 50% chances of success.
I love my jamming scorpion. But I have been on the other end of things and on current TQ jamming defences suck. I filled 4 of a Ravens mid slots with ECCM which gave 43 sensor strength and I was still jammed long enough for 2 cycles. 4 of 6 mid slots wasted imo, a real compromise to my tank and it failed. If ECCM are as storng as you say then its for the better. the trade of being you lose out on tanking/ew/tracking enhancing/cap boosting opertunities on your mid slots.
If you are running around in a solo scorp trying to break hard tanks, arent you asking yourself shouldn't you have taken your raven instead? if the scorp could quickly break hard tanks is there any point in the raven existing?
So Detaurus, shut the **** up.
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jamesw
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Posted - 2005.11.28 12:17:00 -
[25]
Its that time of day huh??
Official Forum Flame =================================== Dear: [ ] Clueless Newbie [ ] Loser [x] Spammer [ ] 12 year old [ ] Pervert [ ] Nerd [ ] l337 d00d/"vet" [ ] Other: illegal immigrant
You Are Being Flamed Because [ ] You posted a Nudity thread (anime or normal). [ ] You whine like a *****. [ ] You bumped a thread from the last page. [ ] You started an off-topic thread. [ ] You posted a "YOU ALL SUCK" message . [ ] You don't know which forum to post in. [ ] You posted false information (or lack thereof). [ ] You posted something totally uninteresting. [x] You doubleposted. [ ] You posted a message all written in CAPS (oR aLtErNaTe CaPs). [x] You posted a X > Y thread. LAME. [ ] I don't like your tone of voice.
To Repent, You Must: [ ] Give up your AOL Internet account [x] Bust up your modem with a hammer and eat it [ ] Jump into a bathtub while holding your monitor [ ] Actually post something relevant [ ] Be my love slave [ ] Apologize to everybody on this forum [ ] Go stand in the middle of an intersection
In Closing, I'd Like to Say: [ ] Get a life [x] Never post again [ ] I pity your dog [ ] I think your IQ must be 6 [ ] Take your crap somewhere else [ ] Do us all a favor and jump into some industrial equipment [ ] Go play Dress-Up Barbie OnlineÖ [ ] All of the above -- jamesw Rubra Libertas Militia Latest Vid: Bobbing for Xelas |

Deja Thoris
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Posted - 2005.11.28 12:36:00 -
[26]
Originally by: Furion35 Edited by: Furion35 on 28/11/2005 07:05:14
Originally by: Arti K Just like every single post Detaurus has made, he is absolutely 100% correct. His logic is clear and infallible. Personally I'm surprised there haven't been posts relating him to being jesus yet.
He's also very open and vocal about his opinions. Not quite a bad thing, his threads are good, have a clear point and bring up good debates which are only tainted by flames and related useless remarks. This is what the forums are for: the expression of everyone's opinion, however, it is prefered to be done in a constructive and relatively polite way.
At least this way i dont have to read setup threads which are already on sticky everyday. Its even a bit comical that Detaurus has to make so many threads by himself to address the current issues in eve.
Hes just a troll.
All his threads start off by saying something that is 99% untrue in the knowledge that it will annoy a certain portion of the community.
I fought a scorp yesterday. I couldnt lock it. Because I couldnt lock it I couldnt kill it. That shows me its far from useless.
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niko86
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Posted - 2005.11.28 12:54:00 -
[27]
Originally by: vanake
Originally by: Toshiro Khan hmmmm have you ever wondered why in fleet battles that a scorp is normally the ship to be called primary?
Have you ever thought that the scorp being a jamming ship, is a ship that was designed to be used in a group as a support ship?
Have you ever concidered that, a scorps main weapon is its jamming ability?
as its stands, with a little bit of luck and high enough skills its possible for a scorp to jam up to 8 different targets at once.. but this is balanced by its poor turret/missle weapons along with its poor locking time which is to counter the fact that the scorp has the best base locking range.
And no doub't come the RMR patch.. the scorp will still be the ship most commonly called primary.. it will still be able to jam up to 8 targets with skills and a little bit of luck..
Oh most people run a sensor booster or two on their scorps and the 8 targets being jamed is a theroetical number, as people also tend to put more then 1 jammer on a target.. and btw its bonuses do relate to its main weapon... that being ECM target jammers plus please remember SiSI is a test server... more often then not.. things get changed/nerfed/fixed(/broken ) before they hit the main server.. so please stop with the whole sky is falling down bit.. or if you can't do that have your name changed to chicken little.
here is a perfect example of someone posting without even flying the ship. No way scorp is going to jamm 8 ships. It needs atleast 2 sensor boosters and that leave room only for 6 jammer. With 6 jammers you MAYBE jamm 3 BS, usually its 2.
Vanake read the persons post before posting. I'll show you the part you missed:
Oh most people run a sensor booster or two on their scorps and the 8 targets being jamed is a theroetical number, as people also tend to put more then 1 jammer on a target
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Mr Trouble
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Posted - 2005.11.28 13:01:00 -
[28]
We all know the Scorp is an EW/Jamming ship, not a damage dealer.
So, whats his point?
He wants a jamming scorp which can also break any tank? The scorp should be accompanied BY a damage dealing ship, its not a solo 'kill all' machine. Though it is a powerful ship and will remain so, invaluable as part of a well equipped small gang.
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Edrakiss
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Posted - 2005.11.28 13:07:00 -
[29]
Oh wonderful, once again the character with no friends complains cause no one in his one man team can destroy the ship his scorpian just rendered useless.
PLease for your own good just forget how to type. Surely the constant humiliation in forums is enough.......       
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Professor McFly
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Posted - 2005.11.28 13:32:00 -
[30]
Detaurus actually makes a good case...
... for permadeath in MMOs. __________________ Retard's handbook |
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