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Needo
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Posted - 2003.08.12 12:35:00 -
[1]
Dear CCP, people that purposedly want to equip their ship to avoid getting blockaded must be given the chance to do so. Otherwise we will be totally at the mercy of any gate campers with a 25+ km warp in range. If you are not aware, what happens is this: You warp in, get lagged down, get targeted, get webbed/warpjammed and close to instakilled, severely outnumbered. The only way to avoid this is to activate your MWD 1-2 seconds before you exit warp to slingshot you past the blockade. It requires awareness, the correct equipment and a med slot, a -50% shield and -25% cap penalty! I think that was a pretty fair deal, its a pretty high cost to travel relatively safely through pirate space and you need to be prepared correctly! I understand the camperteens cried you floods because they can not grief the better players that come prepared. What I wonder is: SHOULD THEY be able to grief all solo/smallcorp players regardlessly???
If you already decided to kill the MWD in that respect, please, ATLEAST introduce a good anti-webbing module. It is not viable to targetdisrupt all campers and hope that you jam the webber! Do you want to enable non-runnable gates? 
I give this change 1 crossed-over dog**** on a scale from 1 to 5. 
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
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Posted - 2003.08.12 12:56:00 -
[2]
2 MWD is not the solution. Period.
Campers do not need any more advantages, they can pretty much close down systems for solo/smallcorp players the way it is already.
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
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Posted - 2003.08.12 13:23:00 -
[3]
Thanks.
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
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Posted - 2003.08.12 13:39:00 -
[4]
Molly> Oh my god, what a flappy comment. If CCP officially declares that this game is meant for acne-teen campers and really large corps only, then you have a point. Since that is yet to happen, ideas have to come forth to make small corps and lonewolf playing viable. There should be a niche for everyone, that's the policy of EVE last time I heard.
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
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Posted - 2003.08.12 13:56:00 -
[5]
Lol silly! There is no really viable option to run blockades if this changes goes online and you know it.
If you only think this is whining, why do you care to reply, making the thread stay on top? Because you want this change online without any other means for people doing solo hunting, trading or agent missions to protect themselves because that is in your camping interests. Right?
Right.
And I call this acne-tactics because there is no challenge, no excitement in camping, especially if you will get time to target every vessel that passes by and web it. It's just a matter of large numbers and a feeling of virtual "power". Definately acne. 
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
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Posted - 2003.08.12 14:17:00 -
[6]
The only way that actually works is bookmarks on top of the gate, and that requires that you were there before. All other options gets you targetted == webbed == dead, unless the blockade sucks. 
If that's the purpose of CCP, sure go ahead, I will adapt. Call me carebear, I'll call you acnekids, who cares. I do have the right to give CCP my view on the effects of the coming changes before they go online. That's all.
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
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Posted - 2003.08.12 14:21:00 -
[7]
And for the record, I think the MWD slingshots are a cool element of the game. A little like bunnyjumping in Quake 1... not really put there on purpose from the start but it adds flavour. 
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
|
Posted - 2003.08.12 14:44:00 -
[8]
In CS it was more of an exploit because the maps were balanced on timing. It is still in Quake/TFC as BJing/hooking as far as I know because it added flavour (and some more skill).
About the blockades: I always know they are there, that is not the problem, but without MWD I will get insta-killed if I warp in, as I said, unless the blockade really sucks. A good blockade could catch me even while slingshooting. It's just as possible as passing a blockade without MWD.
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
|
Posted - 2003.08.12 15:11:00 -
[9]
So, the cost for relatively safe travel should now be: -50% shields, -25% cap, 3 medium slots and 3 low slots and ~-30% structure HP?
The only one that caught the point is RUS. This change is not very hard against big corps, they will just gather and clear the gate. Once again CCP hurts sole players and small corps! That's the problem.
I understand that you drool over this change But what happened to PKing for the kicks of it? 5 BS/cruisers hitting a lone trader is no achievement what so ever...
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
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Posted - 2003.08.12 15:17:00 -
[10]
Disc> What's so silly about Han Solo? 
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
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Posted - 2003.08.12 15:23:00 -
[11]
To repeat myself: The effect will be that more players playing in hard working small corps will get podded by bigger pirate corps. If that is the desired effect CCP are after, game on. I still don't think it's a good call for EVE in general. It won't affect me much personally unless I want to do many agent missions near a camped gate.
Isn't it time that the gate campers evolve their gameplay to the next level as well? One of the easiest jobs will just get alot more pro*****ble. I think that change was uncalled for.
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
|
Posted - 2003.08.12 15:39:00 -
[12]
My opinion is that there should be available means to equip your ship to run blockades. It could and should be reasonably hard to get the required equipment, but the possibility should be there, without completely nerfing your ship.
I mean, "Hi corp, gather up 10 of you, I need to do 30 agent missions in Obe!". You see? Not really practical... 
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
|
Posted - 2003.08.12 16:54:00 -
[13]
YES, correctly equipped and prepared I expect to be able to run a blockade. For simple reasons. It's good for EVE.
I am not talking about a mammoth with a squeezed in MWD. I am talking about a cruiser equipped to do agent missions or to do some scouting. I agree trading through 0.0 space should be very dangerous alone, but rather raise the grid usage of the MWD to 60 or 70 so that it doesnt fit in an indy instead of killing it outright.
A anti-web hull modification is a good way to go. You still would have to sacrifice 2 slots, 50% shields and 25% cap to be able to travel. And you WOULD be shot at, which is not the case now.
Perhaps CCP should consider this? It's not the small corps and loners that need more casulties.
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

Needo
|
Posted - 2003.08.13 09:38:00 -
[14]
I couldnt agree more.
Pirates cheer!  Alliances and megacorps cheers!  Freelancers and small corps grief. 
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |
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