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Cekle Skyscales
Fleet Warfare Testing Whatever
10
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Posted - 2013.07.01 18:41:00 -
[1] - Quote
TL;DR - Self-Destruct takes 10 seconds, your pod is destroyed too, you don't get insurance back, taking hull damage cancels self-destruct.
In EVE, we have very little leverage during a gank. Cargo and Industrial pilots are going to lose their ship and cargo once a gank starts as ganks are calculated attacks. So why not make it more interesting for the gankee?
Upon initiation, self-destruct counts down in bright red font from 10 down to 0. Upon reaching 0, the entirety of your ship is destroyed. Mods, cargo, everything goes up in smoke, leaving an empty wreck behind. The captain must remain on board during this process, and his pod is destroyed as well. All insurance money on a self-destructed ship is lost.
Self-destruct is a carefully engineered process, so all systems must be fully operational for the destruction to proceed, so any ship that takes hull damage during the countdown aborts its self-destruct sequence.
Thoughts? |

HiddenPorpoise
BG-1 The Craniac
5
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Posted - 2013.07.01 20:05:00 -
[2] - Quote
I'm taking my ball home. |

Vladimir Norkoff
Income Redistribution Service
203
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Posted - 2013.07.01 20:18:00 -
[3] - Quote
HiddenPorpoise wrote:I'm taking my ball home. Pretty much this. Self-destruct is for quitters and wussies. There should be nothing special about it. It just hastens your own destruction, that's it. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1434
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Posted - 2013.07.01 21:18:00 -
[4] - Quote
Why on earth would you ever do this? |

Gizznitt Malikite
Agony Unleashed Agony Empire
2230
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Posted - 2013.07.01 21:40:00 -
[5] - Quote
10s self destruct when in your POD, but not if you are in a ship...
*edit* you can easily eject, so this should be reasonable! |

paritybit
Repo.
188
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Posted - 2013.07.01 21:44:00 -
[6] - Quote
How about, instead, an active module which will self-destruct the ship in the way you are describing?
Then at least it's not immensely common for this to happen, freighters can't do it, combat ships won't do it, etc. |

Cekle Skyscales
Fleet Warfare Testing Whatever
11
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Posted - 2013.07.01 22:21:00 -
[7] - Quote
Danika Princip wrote:Why on earth would you ever do this?
Deny loot to a ganker was pretty much the idea. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1434
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Posted - 2013.07.02 01:32:00 -
[8] - Quote
Cekle Skyscales wrote:Danika Princip wrote:Why on earth would you ever do this? Deny loot to a ganker was pretty much the idea.
And that's worth the cost of your pod because...?
And also, if they haven't got you into hull after 10 seconds, are you even going to die? |

Ines Tegator
Towels R Us
317
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Posted - 2013.07.02 02:24:00 -
[9] - Quote
I guess the OP wasn't around to harvest the tears from capital-hunting gangs whining about all the killmails they lost cause their target self destructed.
This subject has already been addressed, and the community generally wants the complete opposite of the OP. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |

Domanique Altares
Rifterlings Point Blank Alliance
471
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Posted - 2013.07.02 02:27:00 -
[10] - Quote
How about a 10s self-destruct that if activated while under aggression bomasses the character in question?
What is your pride really worth, OP? Rifterlings Corporation is now recruiting pilots for faction warfare solo & small gang frigate PvP. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |
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