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Thread Statistics | Show CCP posts - 4 post(s) |

Harisdrop
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Posted - 2005.12.02 20:11:00 -
[31]
Originally by: Lily Savage How are the new ships being introduced? BPO lottery, NPC produced, or what?
BPO tech II FTW --------------------------
Whats funny is your heard it. |

Sobeseki Pawi
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Posted - 2005.12.02 20:13:00 -
[32]
Edited by: Sobeseki Pawi on 02/12/2005 20:14:41
Originally by: Jezala I have some concerns regarding the combined effects of the combat revisions (specifically the hp increase and the new resistance skills) and the introduction of so many T2/high level ships.
In my opinion, the newer players are getting a bit shafted in that their ability to compete with vetern players is getting nerfed significatly while the necessity for specialization has increased enormously. This has the combined effect of requiring new players to specialize in a very narrow field, making their gameplay restrictive and unforgiving for experimentation and exploration of EVE's other content, while increasing the performance gap between the noobs and veterns.
It has always been promoted by the community that EVE is unlike WOW where a lvl 60 charater is a demi-god relative to the lower lvl charaters (lvl 0-50). I just don't see this being the case anymore. There are just too many "basic key" skills to learn and too many advanced equipment that requires too many advanced skills. The high end content which currently takes 4-6 months of skill training time to reach, now feels like it is increasing to 8-10 months when Red Moon Rising is released. I don't have the heart to tell a noob to be patient for 3/4 of a year so that they can be reasonably competitive with the majority of the EVE community.
You might need all that time and sp to use the really cool stuff. But you dont even need 500k to be competitive.
~Captain Cutie, ISC Event Horizon
Biomass fears me.
Sovereignty 2.0 |

Lily Savage
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Posted - 2005.12.02 20:18:00 -
[33]
Originally by: Harisdrop
Originally by: Lily Savage How are the new ships being introduced? BPO lottery, NPC produced, or what?
BPO tech II FTW
Nice. I have a Roden Shipyards agent with 93k RP. I might give her a little fluffle :-)
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PKlavins
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Posted - 2005.12.02 20:19:00 -
[34]
compliments to CCP and the new features page...and congrats to all CCP, especially oveur, for putting up with our whining posts e.g. 'its just around the corner but its not here yet' 
now all i want is an official release date -----------------------------------------------
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sable's helper
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Posted - 2005.12.02 20:19:00 -
[35]
Edited by: sable''s helper on 02/12/2005 20:19:41 ok I am confused as to the standings thing with red moon rising its says personal standing of 8.0 thats ok to get but corp stannding as well, its almost impossible to get 8.0 as a corp unless you all use same corp for missions and never let one noob into your corp.
also anyone know the range on tractor beams?
- yes this is sableye's alt.
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Idara
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Posted - 2005.12.02 20:20:00 -
[36]
So..uh...can the Warp Disruption Probes be used in empire or what? -------------------------------------------------------- Lance Corporal BSC Military
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Haniblecter Teg
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Posted - 2005.12.02 20:22:00 -
[37]
Originally by: Jezala I have some concerns regarding the combined effects of the combat revisions (specifically the hp increase and the new resistance skills) and the introduction of so many T2/high level ships.
In my opinion, the newer players are getting a bit shafted in that their ability to compete with vetern players is getting nerfed significatly while the necessity for specialization has increased enormously. This has the combined effect of requiring new players to specialize in a very narrow field, making their gameplay restrictive and unforgiving for experimentation and exploration of EVE's other content, while increasing the performance gap between the noobs and veterns.
It has always been promoted by the community that EVE is unlike WOW where a lvl 60 charater is a demi-god relative to the lower lvl charaters (lvl 0-50). I just don't see this being the case anymore. There are just too many "basic key" skills to learn and too many advanced equipment that requires too many advanced skills. The high end content which currently takes 4-6 months of skill training time to reach, now feels like it is increasing to 8-10 months when Red Moon Rising is released. I don't have the heart to tell a noob to be patient for 3/4 of a year so that they can be reasonably competitive with the majority of the EVE community.
HAC's and inty's are toys of hte rich, not neccessarily needed to compete the the advanced players.
I still feel that osmoen can jump on EVE, and with some reserach, be PvP competeable in 1.5-2months time.
Friends Forever |

Magunus
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Posted - 2005.12.02 20:28:00 -
[38]
Originally by: sable's helper Edited by: sable''s helper on 02/12/2005 20:19:41 ok I am confused as to the standings thing with red moon rising its says personal standing of 8.0 thats ok to get but corp stannding as well, its almost impossible to get 8.0 as a corp unless you all use same corp for missions and never let one noob into your corp.
also anyone know the range on tractor beams?
- yes this is sableye's alt.
I'm a bit worried about the standings also. It would seem that the corp standings could only be gotten reasonably by owning a conquerable station. But then you've got personal standings also. Imagine the corp who owned that station needing to set personal standings to every member of an alliance. I'm not even sure it's possible, considering you can fill up your standings list just on corps, let alone players. NPC corps would be even harder. I have great standings with a couple of NPC corps, but my corp as a whole only has like 4 with it. Good luck getting it up to 8.
And tractor beam ranges were rediculously short on test yesterday. I think it was 5km. Presumably there is a skill that will increase it, or that was just a number somebody stuck in there. They're not available for purchase, but you can show info on them on Sisi. ---
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe' |

Antiope
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Posted - 2005.12.02 20:43:00 -
[39]
Originally by: Idara So..uh...can the Warp Disruption Probes be used in empire or what?
disallowInEmpireSpace 1
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Jezala
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Posted - 2005.12.02 20:48:00 -
[40]
Originally by: Joshua Foiritain
You dont need a dread/titan/mothership to compete, hell a dread isnt even possible of competing with a bs pilot. 20x 5 month old players in bs (+/-2.2 bill isk) > 1 titan (+/'- 50 bill isk + insurance, equipment and cargo) In wow however it would be Titan > Any number of non-capital ships simply because the titan would parry and dodge any attacks 
I'm not talking about the capital ships, I was referring to the T2 battlecruisers, T2 cruisers, T2 destroyers, Drone specialization, T2 mining, Leadership skills and abilities, and the 8 new damage-withstanding capabilities. These aren't horizontal expansions, these are vertical! In addition, the mk2 changes further restrict ships to specialized roles.
I honestly can't say that noob player who must choose a specialized career path can still be expected to have fun. Specialization in EVE now means "the short path to reach a reasonable competitive level within a restrictive field." Let me emphasize restrictive; to specialize after RMR means to pick a career path that is competively good but very inflexible at a single task after investing 6 months of training time. It may be so inflexible that players are not encourage to explore other career paths and have fun with the other EVE content. What's the way around this? Suscribe to multiple accounts.
Do you think that the future noobs who see the high end content obtainable by either investing 9 months of their time or suscribing to multiple accounts are going to stay with EVE in the long run. It is extremely discouraging and disheartening for new players to realize that the game caters to established players...and by established I mean characters with 6-9 months old and specialized.
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Callistus
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Posted - 2005.12.02 21:07:00 -
[41]
Originally by: sable's helper
also anyone know the range on tractor beams?
Its 15km on sisi.
Coreli Corporation Mainframe
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Idara
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Posted - 2005.12.02 21:21:00 -
[42]
Originally by: Antiope
Originally by: Idara So..uh...can the Warp Disruption Probes be used in empire or what?
disallowInEmpireSpace 1
Goddammit. Is that all Empire? Or can they be used in 0.3 and lower? -------------------------------------------------------- Lance Corporal BSC Military
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Moadyb
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Posted - 2005.12.02 21:46:00 -
[43]
Originally by: Jezala I have some concerns regarding the combined effects of the combat revisions (specifically the hp increase and the new resistance skills) and the introduction of so many T2/high level ships.
In my opinion, the newer players are getting a bit shafted in that their ability to compete with vetern players is getting nerfed significatly while the necessity for specialization has increased enormously. This has the combined effect of requiring new players to specialize in a very narrow field, making their gameplay restrictive and unforgiving for experimentation and exploration of EVE's other content, while increasing the performance gap between the noobs and veterns.
It has always been promoted by the community that EVE is unlike WOW where a lvl 60 charater is a demi-god relative to the lower lvl charaters (lvl 0-50). I just don't see this being the case anymore. There are just too many "basic key" skills to learn and too many advanced equipment that requires too many advanced skills. The high end content which currently takes 4-6 months of skill training time to reach, now feels like it is increasing to 8-10 months when Red Moon Rising is released. I don't have the heart to tell a noob to be patient for 3/4 of a year so that they can be reasonably competitive with the majority of the EVE community.
I share your concern. I really think CPP is going overboard with all the latest skill intensive t2 and capital ship stuff.
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Joshua Foiritain
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Posted - 2005.12.02 21:55:00 -
[44]
Originally by: Jezala Do you think that the future noobs who see the high end content obtainable by either investing 9 months of their time or suscribing to multiple accounts are going to stay with EVE in the long run. It is extremely discouraging and disheartening for new players to realize that the game caters to established players...and by established I mean characters with 6-9 months old and specialized.
Technically they have to spend the same time working on getting there as the rest of us, possibly less due to the better implants, attribute boosters, etc.
In the end eve doesnĘt work like all other mmoĘs, high end equipment or skills do not guarantee victory, I can fly a multibillion isk titan but in the end itll still die if im target jammed, warp scrambled and being nosferatued by 5 domixes.
Games always cater to established players btw, as they should. Catering to the vets however doesnĘt mean they should have total and complete supremacy over newbies like level 60 chars have over level 10Ęs in wow.
Hacs for example, powerful ships under the right circumstances and absolutely worthless in others. A deimos equipped with core x-type equipment and uber officer guns can quite easily die to a vampire dominix with decent Ewar skills, simply because everything in eve has a weakness. ------------------
[Coreli Corporation Mainframe] |

Aitrus
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Posted - 2005.12.02 22:25:00 -
[45]
Originally by: Lily Savage How are the new ships being introduced? BPO lottery, NPC produced, or what?
Tech I will be market seeded Tech II will be lottery
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FireFoxx80
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Posted - 2005.12.02 22:31:00 -
[46]
kieron, I think on the expansion page, you should perhaps mention that those six expansions have all been free.
23? # Missile Tool # ex: P-TMC : USAC |

Zeromancer
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Posted - 2005.12.02 22:36:00 -
[47]
Originally by: Harisdrop
Quote: Jumping to stations is also possible but Faction owned stations do not allow jumping to them unless the minimum 8.0 corporation and personal standings requirements are met.
Standings matter. OMG
Well this should put a sock in the mouth to those that believed this would create alot of weekend warriors jumping out in 0.0 to do some pvp whitout implants, and then jump back into empire and into their +5 implant clone.
The bad thing is that persons like me can't jump into 0.0 at all sine my standings with pirate factions are rather low.
But then again we have sisters of eve :P
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Trader Klyde
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Posted - 2005.12.02 23:21:00 -
[48]
Please forgive me if I missed it, but weren't we supposed to be able to switch R&D agents in the next patch without losing RP? I didn't see any mention of it...  ________________________________________________ From deep in space where nobody hears my screams... Sometimes in fear, sometimes in anger, mostly just my singing style. |

Rodj Blake
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Posted - 2005.12.02 23:22:00 -
[49]
Well, I still haven't heard a good reason for having a Khanid bloodline in preference to a Udorian one, and there's still a lot of unanswered questions about Project Rebirth.
Apart from those possible game-breaking anomalies, everything looks spiffy.
Dolce et decorum est pro imperator mori |

Antiope
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Posted - 2005.12.02 23:50:00 -
[50]
Originally by: Idara
Originally by: Antiope
Originally by: Idara So..uh...can the Warp Disruption Probes be used in empire or what?
disallowInEmpireSpace 1
Goddammit. Is that all Empire? Or can they be used in 0.3 and lower?
problem, you launching a bubble which catches somebody and is a criminal act without you being in space, for example you are docked, no criminal timer and no possibility to attack you, therefor I belive entire empire space, further 0.1 is still empire space ^^
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Sobeseki Pawi
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Posted - 2005.12.02 23:56:00 -
[51]
Originally by: Callistus
Originally by: sable's helper
also anyone know the range on tractor beams?
Its 15km on sisi.
That doesn't seem far enough to save much time.
~Captain Cutie, ISC Event Horizon
Biomass fears me.
Sovereignty 2.0 |

j0sephine
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Posted - 2005.12.03 00:27:00 -
[52]
"That doesn't seem far enough to save much time."
The range is disappointingly low, but pulling can with tractor beam at 500 m/sec still beats crawling in the heavy ship to it at 150-200 m/sec. :<
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Ja'kar
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Posted - 2005.12.03 00:40:00 -
[53]
total of 39 new ships are introduced in Red Moon Rising.
and not one sodding t2 bs i bet
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Sobeseki Pawi
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Posted - 2005.12.03 00:40:00 -
[54]
True enough, but I think at least 50 km would be ideal.
~Captain Cutie, ISC Event Horizon
Biomass fears me.
Sovereignty 2.0 |

Sobeseki Pawi
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Posted - 2005.12.03 00:41:00 -
[55]
Originally by: Ja'kar total of 39 new ships are introduced in Red Moon Rising.
and not one sodding t2 bs i bet
Those come with Kali.
~Captain Cutie, ISC Event Horizon
Biomass fears me.
Sovereignty 2.0 |

Micklaine
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Posted - 2005.12.03 04:00:00 -
[56]
Originally by: Magunus
Originally by: sable's helper Edited by: sable''s helper on 02/12/2005 20:19:41 ok I am confused as to the standings thing with red moon rising its says personal standing of 8.0 thats ok to get but corp stannding as well, its almost impossible to get 8.0 as a corp unless you all use same corp for missions and never let one noob into your corp.
I'm a bit worried about the standings also. It would seem that the corp standings could only be gotten reasonably by owning a conquerable station. But then you've got personal standings also. Imagine the corp who owned that station needing to set personal standings to every member of an alliance. I'm not even sure it's possible, considering you can fill up your standings list just on corps, let alone players. NPC corps would be even harder. I have great standings with a couple of NPC corps, but my corp as a whole only has like 4 with it. Good luck getting it up to 8.
The way the current standings system works with agents is that you have to have a "personal, corp, or faction standing of X.XX to use X agent". I've always taken the "personal" standing to refer to your standing with given agents. Ditto for corp or faction standing. I doubt your corporation has to have a given standing to use jump clones. Instead it is your relationship with the corp that owns the npc station that will determine whether you can use a jump clone.
-Mick
Just Micklaine. You know, like Madonna. Or Cher. Or other people who forgot to give themselves last names at character creation. |

Niki Silver
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Posted - 2005.12.03 04:19:00 -
[57]
Originally by: j0sephine "That doesn't seem far enough to save much time."
The range is disappointingly low, but pulling can with tractor beam at 500 m/sec still beats crawling in the heavy ship to it at 150-200 m/sec. :<
That may be true, but a slow industrial loot scooper can travel that 15km faster then it can lock that tiny little can.
Imagine locking 40+ cans in an indy, I don't see any time savings. The module should be area effect. And at least 30km, pref 50. The whole idea of it is to save time right? Then all we should need to do if fly through the can cluster and have them all float to us.
That or a massive increase to max locked targets, targeting range, and scan resolution for industrial ships.
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Sirial Soulfly
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Posted - 2005.12.03 05:42:00 -
[58]
It is not in CCP's benefit to have the customers save time.
So gimpage of the tractor beam is to be expected.
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Lily Savage
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Posted - 2005.12.03 08:31:00 -
[59]
I don't think I noticed anything about new clones?
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Toaster Oven
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Posted - 2005.12.03 09:51:00 -
[60]
Originally by: Micklaine The way the current standings system works with agents is that you have to have a "personal, corp, or faction standing of X.XX to use X agent". I've always taken the "personal" standing to refer to your standing with given agents. Ditto for corp or faction standing. I doubt your corporation has to have a given standing to use jump clones. Instead it is your relationship with the corp that owns the npc station that will determine whether you can use a jump clone.
I still don't understand what exactly is meant by personal standing. Do you have to have a personal standing of 8.0 or greater with an agent at a station to be able to clone jump to it? Along with the 8.0 corp standing? So you can only jump to stations where you have an agent you've been whoring? I hope I'm misunderstanding something here.
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