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Vertisce Soritenshi
Varion Galactic Tragedy.
1218
|
Posted - 2012.03.08 14:26:00 -
[3691] - Quote
Is there anybody that still hasn't placed Taiwanistan on ignore? I kinda feel like he might just be talking to himself in this thread...
I think we all need to just chill out a bit on the WiS topic. I am sure Team Avatar is reading our ideas and taking what they can to see what can be done with it. We will likely hear more information at Fanfest which is less than a month away.
Keep the ideas going in this thread. Ignore the trolls. Let them say what they want but lets not feed them. You aren't going to change thier minds and they wont change yours. Just move on.
Personally I cannot wait to see what Team Avatar comes up with. I would also like to reinforce that shooting people in the face while in station would be awesome! Look at how fun Mass Effect 3 is. Do that in EvE. Aw heck...
This goes out to Team Avatar and the rest of CCP. You put in a 3rd person shooter aspect to EvE like ME3 while in station and I guarantee you that not only will EvE kick even more ass than it does right now but you will draw in more subscribers. People like doing MMO stuff on the ground and even more so with a gun in hand and a face to shoot for both PvE and PvP. You want the ultimate space sim? That will be one HUGE step towards that end. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |

Guttripper
State War Academy Caldari State
54
|
Posted - 2012.03.08 15:15:00 -
[3692] - Quote
Vertisce Soritenshi wrote:Is there anybody that still hasn't placed Taiwanistan on ignore?
I have not, since I am open to listen to everyone's opinion on an open forum board.
Vertisce Soritenshi wrote:Personally I cannot wait to see what Team Avatar comes up with. I would also like to reinforce that shooting people in the face while in station would be awesome! Look at how fun Mass Effect 3 is. Do that in EvE. Aw heck...
This goes out to Team Avatar and the rest of CCP. You put in a 3rd person shooter aspect to EvE like ME3 while in station and I guarantee you that not only will EvE kick even more ass than it does right now but you will draw in more subscribers. People like doing MMO stuff on the ground and even more so with a gun in hand and a face to shoot for both PvE and PvP. You want the ultimate space sim? That will be one HUGE step towards that end.
(Not directed at you Vertisce) Ironic - when I proposed that WIS should be skill based with various means of continuing the death and destruction of FIS, I was accused of promoting ganking with the idle threats how I will have swarms of newbies ready to gank me once I open my cell door. The cries of WIS should be a peaceful, Sims type atmosphere were radiated during this thread. Hell, I probably have been ignored by many posters in this thread with the troll label thrown upon me. All because I did not agree with the select few (more on that in a moment).
To Vertisce - glad you would not mind a blood and guts type game using our avatars! 
While reading this thread over the months, the select few have mentioned that a huge / large number / majority of players want WIS and if CCP does not snap to it, this game is doomed soon. Like many others, whereas I would not mind an extension of gaming involving avatars, unless it has value and worth, standing around in fancy clothes with a trick bag of preset emote commands is not for me. But like many others, I do not want to see FIS suffer once again. So how much of the playerbase really wants to see a full-blown WIS experience? Whereas this is not concrete proof beyond all doubt, this is something to consider -
In the Eve Information Portal section are various threads. As of 15:00 gaming time, the raw page counts for various topical issues are as followed:
Rebalancing EVE, one ship at a time = 76 pages (skill readjustments and potential new prerequisite for ships).
What's in a name = 28 pages (renaming implants and modules).
Team Security - Banning Bad Guys and also Bad Guys = 17 pages (death to bots!!!).
Crucible 1.2 Feedback = 14 pages (expansion comments).
Introducing Team Avatar - the keymasters of bipedal gameplay = 14 pages (introduction and potential future avatar gaming).
The Feedback thread is the oldest, but has more overall views than Team Avatar, the next oldest thread. Again, this is not definitive proof beyond all doubt, but based on this thread overall and what is seen elsewhere, WIS may eventually be something, but not the "be all end all" others are hoping for here.
Thanks for reading. |

Rek Seven
Probe Patrol Project Wildfire
215
|
Posted - 2012.03.08 15:24:00 -
[3693] - Quote
Vertisce Soritenshi wrote:Is there anybody that still hasn't placed Taiwanistan on ignore? I kinda feel like he might just be talking to himself in this thread...
lol I blocked him weeks ago
I wonder if this thread will reach 200 pages...
Edit: PS. I'm willing to talk to Team Avatar on the behalf of the pro WIS community at fan fest. All i need is a donation of one plane ticket and one fan fest ticket... Contact me in game to discuss. |

Taiwanistan
Wildly Inappropriate Goonswarm Federation
192
|
Posted - 2012.03.09 04:13:00 -
[3694] - Quote
the problem with wis combat, more specifically in the form of FPS or 3rd person shooter is the difficulty in setting ther severity of the conseuqnces of death.
it gets boring real quick if it is like COD where you can just derp around die a thousand deaths. but conversely there are ppl like dededemichael cartman who whine about the need to JC out of his billion isk clone.
i think a viable solution would be to introduce "walking clones" that is seperate from the regular clones that preserve skillpoints.
you can jump into and out of your walking clone back to your spaceship main clone without the 24hr cool down.
walking clones would be relatively cheap like 10m or something and price does not increase whether you have 10m or 100m sps. the drawback is that when you are in your walking clone ofcourse your skills will train at base-rate and if you want you cheapo +2s. the lore justification for walking clones is that your spaceship clone needs to hold the massive amounts of sps need for direct brain-control of ships systems, drones weapons etc, while your walking clone don't need to hold all that for walking around. perhaps this will open up a new skill tree of "ground-specific" skills (hopefully all rank1s) to be held exclusively by the walking clones.
i think i've made a best-effort to engage in discussion about wis, i don't know why i can't express my disdain for yet another moron who posts "hey lets just emote each other, look at facebook ipo ohhh social gaming let's have /dance /hug", which basically flies against the devs' directon and ignores every god damn thing that happened in the past year so who is really the troll here. One thing is for sure, you and I are not friends, buddies or pals so don't /emote me with DMC. That's DeMichael Crimson to you.            |

Cashantra
University of Caille Gallente Federation
0
|
Posted - 2012.03.09 07:41:00 -
[3695] - Quote
Nick Bete wrote:it's CCP's poor implementation of Incarna's debut that was the problem.
tell me about it:
http://www.flickr.com/photos/sheramil/sets/72157629101001470/
warning, the last image in that set is NSFW, even if it is a direct screenshot from the game.
-- Shamistrudel > i've just realised that CCP could increase their monthly profits simply by moving everything ten km further apart. |

Gerald Taric
F-H Schwerindustrie und Sicherheit KRAUTZ-FEDERATION
41
|
Posted - 2012.03.09 07:56:00 -
[3696] - Quote
Unfortunatelly this link doesn't work for people, who have no account at flickr.com
|

Alyssa Cristole
Sebiestor Tribe Minmatar Republic
6
|
Posted - 2012.03.09 16:21:00 -
[3697] - Quote
Go ahead and hate me, troll me in game, be a total a-hole all you want. I have come to expect it from some Eve players. While I agree that some in game flying in space aspects need to be worked out first, I am in full support of WIS and am excited for it to be included in the game. I think the Avatar team has come up with one of the most realistic character creators I have seen in an MMO and it would be a waste to let it just die. As a RL licensed Medic I was shocked at how atomically correct every aspect of the Avatar looked.
A lot of games get the arms wrong, making them too short and even though it looks a little funny from a third person prospective, they are 100% natural and true to real life. In fact, minus being able to choose your high character creation is almost perfect. I am sure if they wanted they could sell the rights to the character creator they have made, its that perfect. Having played, alpha/beta tested, or trial accounted an excessive amount of MMO's, I have yet to see one that has a true-to-life Avatar creation system as accurate as CCP has come up with in WIS. Even Second Life doesn't come close and won't until mesh becomes mainstream. Like it or hate it, you should at least respect what the CCP programmers have done with the character creator. From a programming prospective its very impressive and goes to show the Avatar team is very talented. I am not jerking anyone off with that statement either; just stating a fact.
There is a core Eve player basis that can't seem to accept or get through their thick skull there is (probably a majority too) amount of people who play this game that are not Griefer/PVP/0.0 players and enjoy other aspects of the game. Have you tried scanning for anomalies? The scanning system and hidden locations to explore is like no other aspect you can find in any MMO or even standalone game. Planetary interaction is complex and a lot of fun for those of us who also enjoy empire building in games like the "Total War" series.
I signed up for a trial account and a few days later 30 days paid. I decided that I would give Eve 30 days and then decide if it was worth playing. After day three I was about to walk away due to the successive amount of co.ksucker griefers that were trolling around in space. The game is not complicated to learn, especially with the enhanced new player experience, but I can see how dealing with a minority (you may be always in the spotlight and very vocal, but you ARE the minority) of a-holes in the game will turn would-be paying customers off to the game. In my case I ignored them and explored other aspects like PI, Exploration through scanning, etc and found a gem under all the rough. I just signed up for six months.
I hope WIS work continues and is released sooner then later. Even if we get some basic functionality for the time being, like plastic surgery (edit avatar), inviting people into our captains quarters, and a public space to sit down and just b.llshit with people in Avatar form rather then over a chat window. I think that's a good start that they can build on later. Eventually it would be cool to play a game of billiards and darts that both use the in game physics and are realistic. Gambling would be a lot of fun too with blackjack, poker, and slots. I would love to see player made stations set up as casino's.
What you (minority) of griefers don't realize is there is so much more to Eve already in the game thet you seem to refuse to explore, accept, or experience. That's your choice but don't for a second pretend other people who play don't want to see content other then PVP expanded upon in the game. Eve is not just a PVP game, its a sandbox experience. I don't care how long you have been playing and how new I am, get that into your fking heads. A SANDBOX GAME. PVP is just an intricate part of that SANDBOX. I have more then one person tell me to go play XYZ game if I don't understand how Eve works, well this time its right back at you; Go play "Guild Wars" that's 100% PVP (and nothing more) because there is plenty of Non-PVP content in Eve that people can, will, and do enjoy. |

Mr Epeen
It's All About Me
919
|
Posted - 2012.03.09 17:30:00 -
[3698] - Quote
Vertisce Soritenshi wrote:Is there anybody that still hasn't placed Taiwanistan on ignore?
I thrive on having a target rich environment of morons to lead like lambs to the slaughter.
I can't even fathom blocking them. What would be the fun in that?
Mr Epeen 
Me too!-á I ate one sour, too! |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
1101
|
Posted - 2012.03.09 19:28:00 -
[3699] - Quote
Supporters of ambulation I need your support!
I appear to be the only CSM 7 candidate that will make more focus on ambulation a topic in the CSM 7 if elected.
A recent podcast blogger has been trying to put together a debate on ambulation and no CSM 6 member will even agree to participate! If CSM 7 is CSM with a new hat then they will be happy to bolt that door closed forever!
I have tried to keep politics out of this thread, but ambulation supports I need your votes! If you support my efforts to keep ambulation alive then please spread the word. Get out and vote so someday soon we can get out that door!
Issler Dainze The only pro ambulation CSM 7 candidate |

Aida Nu
Nu Industries
32
|
Posted - 2012.03.09 19:49:00 -
[3700] - Quote
Issler Dainze wrote:Supporters of ambulation I need your support!
I appear to be the only CSM 7 candidate that will make more focus on ambulation a topic in the CSM 7 if elected.
A recent podcast blogger has been trying to put together a debate on ambulation and no CSM 6 member will even agree to participate! If CSM 7 is CSM with a new hat then they will be happy to bolt that door closed forever!
I have tried to keep politics out of this thread, but ambulation supports I need your votes! If you support my efforts to keep ambulation alive then please spread the word. Get out and vote so someday soon we can get out that door!
Issler Dainze The only pro ambulation CSM 7 candidate
Have you seen my socks? i think i have misplaced them  |

Nova Fox
Novafox Shipyards
3405
|
Posted - 2012.03.09 20:06:00 -
[3701] - Quote
The only FPS ill ever accept on stations is from dust 514 taking over outposts.
FPS is below capsuleers.
|

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
1101
|
Posted - 2012.03.09 21:38:00 -
[3702] - Quote
Aida Nu wrote:Issler Dainze wrote:Supporters of ambulation I need your support!
I appear to be the only CSM 7 candidate that will make more focus on ambulation a topic in the CSM 7 if elected.
A recent podcast blogger has been trying to put together a debate on ambulation and no CSM 6 member will even agree to participate! If CSM 7 is CSM with a new hat then they will be happy to bolt that door closed forever!
I have tried to keep politics out of this thread, but ambulation supports I need your votes! If you support my efforts to keep ambulation alive then please spread the word. Get out and vote so someday soon we can get out that door!
Issler Dainze The only pro ambulation CSM 7 candidate Have you seen my socks? i think i have misplaced them 
I'll keep an eye out for them.
Issler |

Flamespar
Woof Club
300
|
Posted - 2012.03.09 22:03:00 -
[3703] - Quote
When it comes to dust players wanting to try out EVE, starting them out in an environment with which they are already familiar (ie an avatar) will help them make that transition.
Incarna will be a link between the two games,
Plus I want to be able to shoot mercs personally if they don't deliver on my contracts. I can post on a forum, therefore I represent everyone. |

oldbutfeelingyoung
418
|
Posted - 2012.03.09 22:06:00 -
[3704] - Quote
Flamespar wrote:When it comes to dust players wanting to try out EVE, starting them out in an environment with which they are already familiar (ie an avatar) will help them make that transition.
Incarna will be a link between the two games,
Plus I want to be able to shoot mercs personally if they don't deliver on my contracts.
dustbunny execution in station ........................ i like!!!!!!!!!!!!!! and a extra emote for the goons and another one  I emote the ones who don,t like Emoting :) |

oldbutfeelingyoung
418
|
Posted - 2012.03.09 22:15:00 -
[3705] - Quote
Blatant Forum Alt wrote:Lol jk no one wanted Incarna.
No one that matters, that is.
No seriously, all you guys who claim to need WiS, wtf do you do when playing Eve? Do laps of the captains quarters?
that or shipspinning
i prefer walking around instead of looking at a shipspin counter.
but if you want to look at that counter be my guest ,do it forever if you like.
I emote the ones who don,t like Emoting :) |

Vertisce Soritenshi
Varion Galactic Tragedy.
1218
|
Posted - 2012.03.09 22:57:00 -
[3706] - Quote
oldbutfeelingyoung wrote:Flamespar wrote:When it comes to dust players wanting to try out EVE, starting them out in an environment with which they are already familiar (ie an avatar) will help them make that transition.
Incarna will be a link between the two games,
Plus I want to be able to shoot mercs personally if they don't deliver on my contracts. dustbunny execution in station ........................ i like!!!!!!!!!!!!!!   and a extra emote for the goons  and another one  I think the term that is most popular so far is "Dustmites".  EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |

oldbutfeelingyoung
418
|
Posted - 2012.03.09 23:08:00 -
[3707] - Quote
Vertisce Soritenshi wrote:oldbutfeelingyoung wrote:Flamespar wrote:When it comes to dust players wanting to try out EVE, starting them out in an environment with which they are already familiar (ie an avatar) will help them make that transition.
Incarna will be a link between the two games,
Plus I want to be able to shoot mercs personally if they don't deliver on my contracts. dustbunny execution in station ........................ i like!!!!!!!!!!!!!!   and a extra emote for the goons  and another one  I think the term that is most popular so far is "Dustmites". 
hehehehehe allow us to execute a dustmite or call the exterminator. I emote the ones who don,t like Emoting :) |

Taiwanistan
Wildly Inappropriate Goonswarm Federation
192
|
Posted - 2012.03.10 03:51:00 -
[3708] - Quote
well sheesh DeMichael Crimson i am sorry you did not like my "walking clone" idea. remember that one time you was like no i have a billion isk clone and i won't be participating in any wis, but you like wis so much, so the solution would be a semi-desposible walking clone, so that you don't have to be dealing with JC 24hr cooldown like everybody else.
and you are right when i am in deklein i can die everytime i fleet up or go ratting so i can only be scrubbing it out with +2 instead of +5s but i deal with it like everybody else with a hisec clone. i mean with goon reimbursements i am doing ok but not incursion rich or anything. and non-consensual pvp is vindictive? so according to you all station environments are hallowed holy ground THOU SHALL NOT GANK.
you also said i was like hung up on past events? well i kinda am cus i don't think CCP just laid off 20% staff for giggles. my impression was that it's greek time austerity measures and all that so focus should be placed on the core, and not extraneous, now are you going to try and tell me that emoting and mini games are the core of eve online? i mean i really made a best-effort post but if you'd like i can go back to weapons-free trolling. One thing is for sure, you and I are not friends, buddies or pals so don't /emote me with DMC. That's DeMichael Crimson to you.            |

Cashantra
University of Caille Gallente Federation
0
|
Posted - 2012.03.10 03:58:00 -
[3709] - Quote
Gerald Taric wrote:Unfortunatelly this link doesn't work for people, who have no account at flickr.com
unfortunately i can't find another site that will host nudity. |

ACESsiggy
Red Federation
23
|
Posted - 2012.03.10 08:13:00 -
[3710] - Quote
+
I would like to see some additions to CQ's too but I would also like to see some improvements to the design or engine. I feel like I'm playing Modern Warfare 3 multiplayer or Battlefield 3 how my video card kicks into overdrive ... i can't be the only one here.
GÇ£The open-minded see the truth in different things: the narrow-minded see only the differences.GÇ¥ |
|

CCP Guard
C C P C C P Alliance
1957

|
Posted - 2012.03.10 10:26:00 -
[3711] - Quote
Issler Dainze wrote:Reading the CCP CEO interview I was taken by this comment.
"but the voice of the community is quite clear. People want more spaceships, and more flying in space features. That's very much what we are responding to. "
I don't agree, we certainly do want FiS but that doesn't mean we don't wasn more WiS. I think a lot of us do! And leaving WiS as single player prison cell CQ is a reminder that CCP can't keep its promises. The interview makes it clear there is no plan in the works or even being discussed to take WiS beyond the prison cell.
So if you wanted WiS please post in this thread because I think a lot of us want CCP to deliver more of what they have promised use for years now.
DO NOT ABANDON WiS!! LET US OUT THAT DOOR!!!!
Issler
I bolded the part I want to correct. There is a plan. The plan is to take things slower than originally planned but also to eventually figure out a way for characters to interact in a meaningful way. We don't have a lot of details yet but we have a team working on WiS as per their recent dev blog
Here's also a recent recorded interview with t0rfifrans where he discusses this among other things CCP Guard | EVE Community Developer |
|

Scatim Helicon
GoonWaffe Goonswarm Federation
315
|
Posted - 2012.03.10 11:57:00 -
[3712] - Quote
CCP Guard wrote: The plan is to take things slower than originally planned but also to eventually figure out a way for characters to interact in a meaningful way.
Guard, why was this not figured out 6 years ago when walking in stations was first envisaged? How have CCP managed to spend so many thousands of man-hours and millions of dollars working on a game project that contains no gameplay?
Is it any wonder that so many players (and, one has to suspect, CCP employees) are completely jaded by the whole concept? ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Jade Knight07
4
|
Posted - 2012.03.10 12:09:00 -
[3713] - Quote
CCP Guard wrote:Issler Dainze wrote:Reading the CCP CEO interview I was taken by this comment.
"but the voice of the community is quite clear. People want more spaceships, and more flying in space features. That's very much what we are responding to. "
I don't agree, we certainly do want FiS but that doesn't mean we don't wasn more WiS. I think a lot of us do! And leaving WiS as single player prison cell CQ is a reminder that CCP can't keep its promises. The interview makes it clear there is no plan in the works or even being discussed to take WiS beyond the prison cell.
So if you wanted WiS please post in this thread because I think a lot of us want CCP to deliver more of what they have promised use for years now.
DO NOT ABANDON WiS!! LET US OUT THAT DOOR!!!!
Issler I bolded the part I want to correct. There is a plan. The plan is to take things slower than originally planned but also to eventually figure out a way for characters to interact in a meaningful way. We don't have a lot of details yet but we have a team working on WiS as per their recent dev blog Here's also a recent recorded interview with t0rfifrans where he discusses this among other things
There seems to be a reoccurring misconception about the communities stance on WiS. It is shocking to me how often our response about WiS/Incarna is incomplete or massively over simplified.
The real disappointment wasn't solely the fact that CCP shifted resources away from FiS stuff. The REAL disappointment is from the fact that Incarna was the most pathetic feature ever launched. 4 years of planning and programming and testing and making videos showing off station environment, talking about mini games smuggling, added to the communities perception of what this could bring to EVE, turning it into a COMPLETE Sifi game with meaning full avatar game play, and all we got was a small dimly lit room!?! There was more Incarna released with the character created and after with Crucible then there was with incarna!
I can only speculate on the amount of time resources and awesome talent contained within CCP that was thrown out he window.
I am all for WiS, bring the meaningful avatar game play on! Give me establishments, smuggling, and eventually some FPS elements. Like the eluded to fighting with sleepers at one of their sites. The thought is F#$*ing awesome. But after years and years of talk and teasers don't EVEN bother giving me a single room!
Then it was the implementation, forcing everyone to use WiS after you'd promised us that wouldn't happen. With the totally shameless over priced NEX store. WTFGǪ As for the question of pay to winGǪ I honestly can't remember anything said or done which suggested that was going to happen. However I am also, totally against it.
I know that CCP has realized they made a mistake and its encouraging that they did so and stated it. But I really wonder if they understand what went wrong. There is no reasonable way WiS could be taken any slower if 4+ years amounted to just 4 small roomsGǪ well you do the math, that is unbelievably slow. WiS is still a great idea but after "18 months" of talk and promise neither the WiS part nor the FiS part made, and I mean really, any progress. <-- if anything that is a lesson in expectations management, and at best I believe that embodies the REAL Frustration the player base had and has.
I am thrilled to see the work that is currently being done. The progress you've made in the last six months or so, is awesome. The things that are coming out soon, are again, all kinds of awesomeness. I really appreciate it. I can only hope what I've said here helps to define the true problem. IMHO, I believe that if WiS was as full featured as eluded to up until Incarna it would have been a smash hit across the board. Of course there are all ways the hatersGǪ but thatGÇÖs all they know how to do. Them hating something is.. Well.. Meaningless.
Disclaimer - This is just my opinion. I've been a loyal customer for over 3 years and have 3 accounts. Eve is one of the best MMO out there. I apologize for the adversarial tone of this post but it sparked a bit of passion within me. I wouldn't bother posting this if I felt otherwise. Lastly, CCP Guard I just want to say I appreciate you sticking with these issues, taking the heat but still coming thru to delieve whatever info you can gather. Your awesome man!
|

Scatim Helicon
GoonWaffe Goonswarm Federation
315
|
Posted - 2012.03.10 12:26:00 -
[3714] - Quote
Jade Knight07 wrote:Then it was the implementation, forcing everyone to use WiS after you'd promised us that wouldn't happen.
The 'turn off station environments' option was a slap in the face to us all.
If you didn't want the Captain's Quarters, CCP literally showed you the door. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Rek Seven
Probe Patrol Project Wildfire
215
|
Posted - 2012.03.10 12:29:00 -
[3715] - Quote
Scatim Helicon wrote:Jade Knight07 wrote:Then it was the implementation, forcing everyone to use WiS after you'd promised us that wouldn't happen. The 'turn off station environments' option was a slap in the face to us all. If you didn't want the Captain's Quarters, CCP literally showed you the door.
Na, it's just an option that should have been there when Incarna launched. |

oldbutfeelingyoung
418
|
Posted - 2012.03.10 13:29:00 -
[3716] - Quote
CCP Guard wrote:Issler Dainze wrote:Reading the CCP CEO interview I was taken by this comment.
"but the voice of the community is quite clear. People want more spaceships, and more flying in space features. That's very much what we are responding to. "
I don't agree, we certainly do want FiS but that doesn't mean we don't wasn more WiS. I think a lot of us do! And leaving WiS as single player prison cell CQ is a reminder that CCP can't keep its promises. The interview makes it clear there is no plan in the works or even being discussed to take WiS beyond the prison cell.
So if you wanted WiS please post in this thread because I think a lot of us want CCP to deliver more of what they have promised use for years now.
DO NOT ABANDON WiS!! LET US OUT THAT DOOR!!!!
Issler I bolded the part I want to correct. There is a plan. The plan is to take things slower than originally planned but also to eventually figure out a way for characters to interact in a meaningful way. We don't have a lot of details yet but we have a team working on WiS as per their recent dev blog Here's also a recent recorded interview with t0rfifrans where he discusses this among other things
So nothing new ,we all understand that for some reason CCP somehow misplaced the WIS blueprints and that there is only a small EvE avatar team
this is from 17-1-2012
CCP Bayesian wrote:Time for some new information on our plans.
Incarna is not dead, it is however on a slight hiatus with much less development effort being put towards it. This is partly due to the refocus on to spaceship gameplay and the War expansion. Mainly it's because we want to take the time to do the gameplay in Incarna right and learn from the mistakes we made in creating the initial release.
The effort is being led by a new, small team inventively named Team Avatar. We're tasked with maintenance and improvement of existing systems, developing new features for the Captains Quarters, NeX Store and Character Creator and prototyping multiplayer gameplay for Incarna. Our top priority after dealing with defects that are live on TQ is to come up with a solid vision and find the gameplay for future work on a multiplayer Incarna release.
We are interested in your ideas and will trawl this epic thread to see what you guys have been discussing. Any more suggestions would be good to put in the Features & Ideas Discussion forum just so that they are more visible to us.
We'll be coming out with more concrete information on what this all entails soonish but fire away with questions.
So what ideas the community has brought up is liked by CCP ?
after 53 days reading this thread and other ones you must have some clue ,is it not
I emote the ones who don,t like Emoting :) |

Bienator II
madmen of the skies
616
|
Posted - 2012.03.10 14:19:00 -
[3717] - Quote
Scatim Helicon wrote:CCP Guard wrote: The plan is to take things slower than originally planned but also to eventually figure out a way for characters to interact in a meaningful way. Guard, why was this not figured out 6 years ago when walking in stations was first envisaged? How have CCP managed to spend so many thousands of man-hours and millions of dollars working on a game project that contains no gameplay? they implemented the technology behind the game. The intention was obviously to reuse it for other stuff (e.g vampires). the rest of the story is documented via blog entries a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Chet Hewer
The Aridia Syndicate Yulai Federation
4
|
Posted - 2012.03.10 15:02:00 -
[3718] - Quote
WIS (with other players present in the same environment) has been the main thing that has kept me hanging on to this game. I keep waiting and hoping it will happen some day, but it keeps being delayed. |

Indahmawar Fazmarai
The I and F Taxation Trust
320
|
Posted - 2012.03.10 15:25:00 -
[3719] - Quote
CCP Guard wrote:Issler Dainze wrote:Reading the CCP CEO interview I was taken by this comment.
"but the voice of the community is quite clear. People want more spaceships, and more flying in space features. That's very much what we are responding to. "
I don't agree, we certainly do want FiS but that doesn't mean we don't wasn more WiS. I think a lot of us do! And leaving WiS as single player prison cell CQ is a reminder that CCP can't keep its promises. The interview makes it clear there is no plan in the works or even being discussed to take WiS beyond the prison cell.
So if you wanted WiS please post in this thread because I think a lot of us want CCP to deliver more of what they have promised use for years now.
DO NOT ABANDON WiS!! LET US OUT THAT DOOR!!!!
Issler I bolded the part I want to correct. There is a plan. The plan is to take things slower than originally planned but also to eventually figure out a way for characters to interact in a meaningful way. We don't have a lot of details yet but we have a team working on WiS as per their recent dev blog Here's also a recent recorded interview with t0rfifrans where he discusses this among other things
Well, we are convinced that you have a plan. But the news about plans for WiS are a bit like the news about the end of the world: they're less thrilling after each Last Day.
So yes, we know you have a plan, and we certainly like that you have a plan, what else can we do? But you also did have such plans in 2006, 2008 and 2011.
And, beyond plans, the factual reality is that you are not going to provide any meaningful gameplay to WiS at least until winter 2013, and we'll be crazy lucky if you as much as add social interaction to our prison cells earlier than that... say, summer 2013. Which means that your plan is to have a plan for well over a year, and that if the CSM and the special interests it represents don't interfere. EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% non-Highsec residents.
EVE demographics vs CSM demographics, nothing to worry about...-á |

Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1040
|
Posted - 2012.03.10 15:34:00 -
[3720] - Quote
Indahmawar Fazmarai wrote:CCP Guard wrote:Issler Dainze wrote:Reading the CCP CEO interview I was taken by this comment.
"but the voice of the community is quite clear. People want more spaceships, and more flying in space features. That's very much what we are responding to. "
I don't agree, we certainly do want FiS but that doesn't mean we don't wasn more WiS. I think a lot of us do! And leaving WiS as single player prison cell CQ is a reminder that CCP can't keep its promises. The interview makes it clear there is no plan in the works or even being discussed to take WiS beyond the prison cell.
So if you wanted WiS please post in this thread because I think a lot of us want CCP to deliver more of what they have promised use for years now.
DO NOT ABANDON WiS!! LET US OUT THAT DOOR!!!!
Issler I bolded the part I want to correct. There is a plan. The plan is to take things slower than originally planned but also to eventually figure out a way for characters to interact in a meaningful way. We don't have a lot of details yet but we have a team working on WiS as per their recent dev blog Here's also a recent recorded interview with t0rfifrans where he discusses this among other things Well, we are convinced that you have a plan. But the news about plans for WiS are a bit like the news about the end of the world: they're less thrilling after each Last Day. So yes, we know you have a plan, and we certainly like that you have a plan, what else can we do? But you also did have such plans in 2006, 2008 and 2011. And, beyond plans, the factual reality is that you are not going to provide any meaningful gameplay to WiS at least until winter 2013, and we'll be crazy lucky if you as much as add social interaction to our prison cells earlier than that... say, summer 2013. Which means that your plan is to have a plan for well over a year, and that if the CSM and the special interests it represents don't interfere. There shall be at least one additional 3d engine change and total /dev/binning of all existing stuff before space barbies hit the airlock @ 2020 nuke dukem forever style with roadkillish twist.
But hey... it will be worth the wait and makes good comedy about CCP's 3 step plan->create->deliver approach where third step always creates "guru meditation"-error and reboots the process.
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